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Ogura Yui - Raise (TV Size)

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Topic Starter
Sellenite
This beatmap was submitted using in-game submission on 2014年4月8日 at 19:37:55

Artist: Ogura Yui
Title: Raise (TV Size)
Source: Campione!
Tags: カンピオーネ! ~まつろわぬ神々と神殺しの魔王~ ending ed まりや ゆり mariya yuri Kawaiwkyik yf_bmp
BPM: 160
Filesize: 11362kb
Play Time: 01:29
Difficulties Available:
  1. Easy (3.09 stars, 111 notes)
  2. Normal (4.23 stars, 117 notes)
  3. Hyper (4.95 stars, 266 notes)
  4. yf's Hard (4.95 stars, 266 notes)
  5. Champion (5 stars, 360 notes)
  6. wkyik's Insane (5 stars, 362 notes)
Download: Ogura Yui - Raise (TV Size)
Download: Ogura Yui - Raise (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#1

カンピオーネ! ~まつろわぬ神々と神殺しの魔王~ Ending

Guest Diff:
yf's Hard : 100% by yf_bmp
wkyik's Insane : 100% by Kawaiwkyik

Ogura Yui you are so LOVELY,and this song is so HOT and MOE ! Hope you like it <3
Thanks all people help me !




moe Yui
YuiLeft) and her CP Kaori(Right)<3
Is that ok to put pictures here O.o ?
LZCSC
沙发
LZCSC
[box=[color=#FF4000:1337:1337]ins]
00:42:855 (1,1,2,3,4,5,1,2,3,4,5,1,2,3) - 这一串有节奏相似加强的那种感觉,做成3连和单点距离依次增大的那种如何?
00:24:667 (1) - 和00:25:042 (2) - 这个滑条和note换一下如何,重音感觉在滑条开头更舒服
00:50:261 - 到00:51:011 - 加个转盘
01:09:855 (1) - 这个滑条换成两个note大跳和下一个note成个3角如何?
01:20:917 (1,2,3,4,5,6,7,8) - 这一串单点换成这样如何?

因为感觉单点那些note节奏有点难 ;w;
01:11:730 - 加个note吧,和前面2连一样,然后把01:11:355 (5,6) - 这两个note重叠,01:11:636 (7,8) - 这两个重叠[box=[color=#FFBF00:1337:1337]hard]
01:20:355 - 这个地方改成这样感觉更贴合节奏

01:03:105 - 这改成这样试试呢,感觉不会再有一种突然地空虚寂寞感
[box=[color=#0040FF:1337:1337]nomal]
00:14:355 (5) - 这个改成这样呢

还有不知道我记错没有,貌似nomal不允许使用变速?#(思考)easy没有看囧 ;w;

早知道昨晚就不表白了TT
Topic Starter
Sellenite

LZCSC wrote:

[Insane]
00:42:855 (1,1,2,3,4,5,1,2,3,4,5,1,2,3) - 这一串有节奏相似加强的那种感觉,做成3连和单点距离依次增大的那种如何?好,已改
00:24:667 (1) - 和00:25:042 (2) - 这个滑条和note换一下如何,重音感觉在滑条开头更舒服 恩,的确是,已改
00:50:261 - 到00:51:011 - 加个转盘 这个转盘太快了...本来也想加后来想想还是不加了
01:09:855 (1) - 这个滑条换成两个note大跳和下一个note成个3角如何? 已换,不过又加了个二连梗进去..
01:20:917 (1,2,3,4,5,6,7,8) - 这一串单点换成这样如何?
因为感觉单点那些note节奏有点难 ;w; 这个我摆出来怎么对不上节奏...你是不是开着1/2放的还是别的..这个我没改,单点觉得还可以
01:11:730 - 加个note吧,和前面2连一样,然后把01:11:355 (5,6) - 这两个note重叠,01:11:636 (7,8) - 这两个重叠[/box] 噗..你把我特意放的梗改了,以后再看看~

[Hard]
01:20:355 - 这个地方改成这样感觉更贴合节奏
已改,但我只改了那个滑条,那个单点应该就是转盘的开始,我觉得放单点不怎么妥
01:03:105 - 这改成这样试试呢,感觉不会再有一种突然地空虚寂寞感
已改,的确..虽然我知道你想说什么但你是不是又放错了note;w;,错位的感觉

[Normal]
00:14:355 (5) - 这个改成这样呢
已改

早知道昨晚就不表白了TT-->以后你表白的时候要先问问对方是不是女孩子才行啊111111
Thanks for mods!
updated
sjoy
Q群302990838
会有大神帮助你RANK的
Topic Starter
Sellenite

sjoy wrote:

Q群302990838
会有大神帮助你RANK的
恩..谢谢关心,现在我先找够mod><
但群还是要进的!
thx
Sakaue Nachi
水mod一记
[general]
加多几个tag吧_(:з」∠)_
[Easy]
感觉ar3好点?233
00:03:105 (4) - 156,100
00:03:855 (5) - 移到x:156 y:200对齐点
00:06:855 (1) - 滑条尾的点上一格
[Normal]
00:11:355 (3) - 这个弄成和上面的对称好点?
00:23:355 (4) - 这个弄成轴对称的好看点吧
00:27:855 (1) - 这个ctrl+j再移回原位好点?
00:53:355 (4) - 可以包好点
00:57:480 (7) - 没重合
01:10:417 (5) - 对齐点好点?
[Hard]
00:10:605 (3) - 和下个滑条间隔弄成和前面的一样,前面和最后的有几个同理
00:12:480 (2) - 和前后弄成等距吧
00:38:355 (1,2) - 这两个都ctrl+g然后ds移下位置00:39:105 (3) - 然后这个ctrl+h移回原位
00:39:855 (4) - 这个试下摆在3的尾巴?
00:43:792 (4) - ctrl+g和前后那两组的一样好点?
01:04:980 (7) - 这样会不会好点[Insane]
00:02:355 (1,2,3,4,5) - 感觉跳搞小一点好点?毕竟才开头
00:19:886 (4,5,6,7) - 感觉四连不太好打起来,直接换成两个单点吧?
00:33:855 (2) - ctrl+g?
00:52:886 (4) - 和前面三连的距离一样吧
01:02:917 (1) - 没重合
01:05:355 (4) - ctrl+g ctrl+h移回去会不会好点?
01:06:480 (2) - 弄成对称的好点?
01:09:855 (1) - 二连怪怪的,弄成这样?01:11:355 (3) - ^
01:17:355 (3) - ^
01:11:917 (6) - 接三连有点怪,建议这样,还有这里搞下nc01:15:105 (1) - 没对称好
01:19:511 (2) - 滑条尾摆上一格
Topic Starter
Sellenite

Sakaue Nachi wrote:

[general]
加多几个tag吧_(:з」∠)_ 加什么好..
[Easy]
00:03:105 (4) - 156,100 Done
00:03:855 (5) - 移到x:156 y:200对齐点 Done
00:06:855 (1) - 滑条尾的点上一格 Done
[Normal]
00:11:355 (3) - 这个弄成和上面的对称好点?Done
00:23:355 (4) - 这个弄成轴对称的好看点吧 怎么轴对称..结尾的音是在1/8上的..
00:27:855 (1) - 这个ctrl+j再移回原位好点?Done
00:53:355 (4) - 可以包好点 Done
00:57:480 (7) - 没重合 现在把它们移开了..
01:10:417 (5) - 对齐点好点?Done
[Hard]
00:10:605 (3) - 和下个滑条间隔弄成和前面的一样,前面和最后的有几个同理 (⊙o⊙)我调了0.75X..看看以后能不能这样,不能调我再换成等间距的0.0
00:12:480 (2) - 和前后弄成等距吧 ^
00:38:355 (1,2) - 这两个都ctrl+g然后ds移下位置00:39:105 (3) - 然后这个ctrl+h移回原位 Done,好很多
00:39:855 (4) - 这个试下摆在3的尾巴?_(:з」∠)_ 摆在3的尾巴后面就放不好了..
00:43:792 (4) - ctrl+g和前后那两组的一样好点?Done
01:04:980 (7) - 这样会不会好点好,已改
[Insane]
00:02:355 (1,2,3,4,5) - 感觉跳搞小一点好点?毕竟才开头 Done
00:19:886 (4,5,6,7) - 感觉四连不太好打起来,直接换成两个单点吧?我也觉得怪怪的..换成一个滑条了
00:33:855 (2) - ctrl+g? Done
00:52:886 (4) - 和前面三连的距离一样吧 间距是一样的啊..
01:02:917 (1) - 没重合 Done
01:05:355 (4) - ctrl+g ctrl+h移回去会不会好点?好,flow好多啦
01:06:480 (2) - 弄成对称的好点?一个梗..我通常不会弄对称,会歪一点
01:09:855 (1) - 二连怪怪的,弄成这样? 呃..二连是个梗,我不怎么想改为单点;w;,以下两个也是
01:11:355 (3) - ^
01:17:355 (3) - ^
01:11:917 (6) - 接三连有点怪,建议这样,还有这里搞下nc那里的三连声音很明显,只能改一下方式,不能只剩下一个单点;w;
01:15:105 (1) - 没对称好 那是我的摆法啦O.o.
01:19:511 (2) - 滑条尾摆上一格
Done

Thanks for mods!!
updated
yf_bmp
O.O
马克
Topic Starter
Sellenite

yf_bmp wrote:

O.O
马克
lightr
catch me in game , 我给你个irc mod :)
lightr
Hi , irc mod here c:
irc
19:06 lightr: 00:00:667 - 滑条头加finish
19:07 lightr: 00:00:855 (3) - 这里
19:07 lightr: 上面复制错了
19:07 Sellenite: 上面不是加finish?
19:07 Sellenite: 噢知道了
19:07 Sellenite: done
19:08 lightr: 00:06:792 - 前面这个滑条到这里才结束
19:08 lightr: 00:06:792 - 这个滑条头也是要加finish的
19:08 lightr: 咦有复制错了;w;
19:09 lightr: 00:06:855 (1) - 这个滑条头finish
19:10 Sellenite: done
19:10 lightr: 00:12:105 - 这里跟人声不好
19:11 lightr: 应该跟鼓点摆个串
19:12 lightr: 00:12:855 (4) - 串到这里结束
19:12 Sellenite: 那个5应该怎么办?0.0
19:12 Sellenite: 我用了个短滑条,但要接串
19:12 lightr: 5保留不变 , 串直接从5后面开始
19:12 Sellenite: 好的
19:13 lightr: 或者5去掉 和后面一起弄一个串也行
19:13 lightr: 这个你自己决定咯lol
19:14 lightr: 00:12:855 (4) - 滑条头finish
19:14 lightr: 并且NC
19:14 Sellenite: /o/我把5也改成串了
19:14 Sellenite: done
19:14 lightr: :D 都行
19:15 lightr: 00:14:917 (4) - remove finish
19:15 lightr: 如果你还想继续提高这图的质量我建议你找一个好点的clap音效
19:16 Sellenite: 是前面的clap吗0.0
19:16 Sellenite: done
19:17 lightr: 00:13:417 (5) - 00:14:917 (4) - 00:16:417 (1) - ..........这些地方都是明显要加clap的
19:17 lightr: 后面的地方以此类推
19:18 lightr: 你找的clap音效感觉不怎么合适,建议再找一个
19:19 lightr: 00:15:292 (1,2,3) - 这仨间距最好不要变,因为在音乐比较舒缓的时候放跳不怎么合适
19:20 Sellenite: 恩好的
19:21 lightr: 00:19:417 - remove finish
19:21 Sellenite: done
19:22 lightr: 我看你后面还有很多这样的地方都加了finish 我就不一一罗列了
19:23 Sellenite: 就remove它不用加个音效吗?0.0
19:23 lightr: 你加finish的这些地方都是应该加clap的地方
19:23 lightr: remove后加clap
19:24 lightr: 然后找一个更加合适clap自定义音效
19:24 lightr: 这是我的建议
19:24 Sellenite: 恩知道了
19:24 Sellenite: 那是个normal的hit..
19:24 Sellenite: 找不到有什么好的音效/w\
19:24 lightr: 可以去lks音效包找找/w\
19:25 lightr: 00:23:261 (6) - 这个滑条删掉
19:25 lightr: 00:23:355 - 滑条从这里开始
19:26 lightr: 00:23:636 - 结束
19:26 Sellenite: done
19:27 lightr: 00:24:667 (1) - remove NC
19:27 lightr: 00:24:667 (1) - NC从这里开始
19:28 lightr: 00:24:667 (1) - 滑条头finish
19:28 Sellenite: 两个一样的?0.0...
19:28 Sellenite: 是不是滑条头NC?
19:29 lightr: 滑条NC呀,这么明显的下一段音乐的开始
19:29 lightr: NC比较好
19:29 Sellenite: 恩,done
19:31 lightr: 00:30:105 (3,4) - 感觉3 4换一下位置Flow更顺?
19:32 Sellenite: 恩的确,已移
19:33 lightr: 00:34:886 (1) - 这里没必要NC把
19:34 Sellenite: 0.0 remove
19:34 lightr: 00:35:355 (1) - 加个finish感觉不错
19:35 Sellenite: done
19:36 lightr: 00:36:292 - 这里是1/6呀
19:36 lightr: 建议改下
19:36 lightr: 00:36:855 - 这里finish
19:37 Sellenite: 什么意思?
19:37 Sellenite: 1/6那个
19:37 lightr: http://puu.sh/7w5Kl.png
19:38 lightr: 知道了吗0.0
19:39 lightr: 00:00:667 - 其实这个地方也是1/6 , 不过我觉得可以不用改
19:39 Sellenite: 恩我的意思是改为1/6的串吗o.o
19:40 Sellenite: 恩开头出个1/6好像不太好><
19:40 lightr: 串也行 折返也行 , 前者难打后者简单 , 看你怎么想咯
19:41 Sellenite: 那我00:36:292这里弄串是可以的吧0.0,1/6
19:42 lightr: 可以呀,00:36:480 - 到这里结束
19:43 lightr: 00:42:480 (3) - 加finish
19:43 Sellenite: 恩,已改,四连XD
19:43 lightr: :D
19:43 Sellenite: done
19:46 lightr: 00:45:105 (1,2,3) - 这三个,加normal的whistle会很不错
19:47 Sellenite: done
19:48 Sellenite: 吹哨子0.0
19:48 lightr: 嗯o.o
19:49 Sellenite: 全场就只有那里吹哨子怪怪的...
19:49 Sellenite: 看看以后怎样,先改辣
19:50 lightr: 嗯,等我看完后你再系统的看下
19:50 Sellenite: 好的
19:51 lightr: 00:47:167 - 其实这里你可以放个转盘的
19:52 Sellenite: 那里hard我放了..
19:52 Sellenite: insane打算多些节奏/w\
19:52 lightr: 00:48:855 (3) - 这个滑条头和尾巴,和00:49:417 (1,2,3) - 这仨个都可以normal whistle
19:54 lightr: 00:49:417 (1,2,3) - 头加finish
19:54 Sellenite: whistle都改了
19:54 Sellenite: 头?0.0
19:54 lightr: 滑条头呀
19:55 lightr: 00:54:292 - 建议这里不要空拍,kiai time打起来会觉得很空
19:56 lightr: 00:54:667 (4,5,6) - 这个3连柑橘overmap了
19:56 lightr: 试试删掉5?
19:57 Sellenite: 那里没滑条呀oo.o...
19:58 Sellenite: 空拍那里加个note可以吗?
19:58 lightr: 可以啊
19:58 Sellenite: 不好意思..什么是overmap;w;
19:58 lightr: 就是明显没有音的地方你下了个note
20:00 Sellenite: 那我取消那两个note了..
20:00 Sellenite: 但又空了一拍;w;
20:00 lightr: 你这个kiai部分明显是24clap的节奏啊,有些地方clap怎么美丽0.0
20:00 Sellenite: 恩我回头看看kiai的clap
20:00 lightr: 00:54:761 - 只需要把这里的note删掉就行了啊
20:01 Sellenite: done
20:01 Sellenite: 我发现我是特意少了一些clap的..
20:01 Sellenite: 0.0不好听吗?
20:01 Sellenite: 不好听的话我就排满它了..
20:03 lightr: 音效要有规律呀,不能有的地方少了有的地方又塞满
20:03 lightr: 你可以多听听rank图的音效
20:03 lightr: 00:57:292 (3,4) - 3 4 换下位置 , flow更好
20:04 Sellenite: o.o这样啊..
20:04 Sellenite: done
20:04 lightr: 下音效要记住背景音乐是什么你就下什么
20:06 Sellenite: 喔..知道了
20:09 lightr: 01:02:542 - http://puu.sh/7w704.jpg试试这样的节奏?
20:10 lightr: 01:03:855 - 这里放个1/1滑条把
20:11 Sellenite: 图片看不明白/w\,我再看看
20:11 Sellenite: done
20:13 lightr: 01:07:417 (1,2,3,4,5,6) - 哇这一坨,非常违和啊
20:13 lightr: 似乎overmap了
20:14 Sellenite: OvQ后来改的
20:14 lightr: O.O我建议remove
20:15 Sellenite: 好的o.o
20:15 Sellenite: 我也觉得改得怪怪的....
20:18 lightr: 01:14:355 - http://puu.sh/7w7pw.jpg试试这样的节奏
20:20 lightr: 01:18:105 - 这里也是1/6
20:22 Sellenite: 节奏已改
20:22 lightr: 01:23:355 (1) - 加finish
20:22 Sellenite: 咦那里原来是1/6o.o....
20:22 lightr: 用25%仔细听鼓点 0.0
20:23 lightr: 这歌有点鬼畜啊,1/6好多
20:24 Sellenite: 怎么改好呢...1/6后面又接了两个1/4..
20:24 Sellenite: 改成折返吧;w;
20:27 lightr: 01:28:323 - http://puu.sh/7w7KZ.png这里节奏建议这么改改
20:28 lightr: 01:28:605 - 这里转盘好短,建议干脆放个滑条好了
20:28 lightr: 01:29:167 - 滑条到这里结束
20:30 lightr: 啊没想到摸了这么久其它难度我改天再看吧;w;
20:31 Sellenite: 改为滑条吗o.o
20:31 Sellenite: 节奏已改
20:32 lightr: 我觉得改成滑条好点,因为转盘太短了,有些转盘苦手可能前面SS最后转盘转出个100然后直接怒删图 lol
20:32 lightr: 改不改看你咯lol
20:33 Sellenite: 前面现在是连续两个三连
20:33 Sellenite: 想了想还是不改好点/w\..
20:34 lightr: xD
20:35 Sellenite: 谢谢摸啦><,我再修改一下,要post上去先吗o.o
20:37 lightr: 好啊,我来post吧
20:38 Sellenite: 恩
Good luck c:
Topic Starter
Sellenite

lightr wrote:

Hi , irc mod here c:
irc
19:06 lightr: 00:00:667 - 滑条头加finish
19:07 lightr: 00:00:855 (3) - 这里
19:07 lightr: 上面复制错了
19:07 Sellenite: 上面不是加finish?
19:07 Sellenite: 噢知道了
19:07 Sellenite: done
19:08 lightr: 00:06:792 - 前面这个滑条到这里才结束
19:08 lightr: 00:06:792 - 这个滑条头也是要加finish的
19:08 lightr: 咦有复制错了;w;
19:09 lightr: 00:06:855 (1) - 这个滑条头finish
19:10 Sellenite: done
19:10 lightr: 00:12:105 - 这里跟人声不好
19:11 lightr: 应该跟鼓点摆个串
19:12 lightr: 00:12:855 (4) - 串到这里结束
19:12 Sellenite: 那个5应该怎么办?0.0
19:12 Sellenite: 我用了个短滑条,但要接串
19:12 lightr: 5保留不变 , 串直接从5后面开始
19:12 Sellenite: 好的
19:13 lightr: 或者5去掉 和后面一起弄一个串也行
19:13 lightr: 这个你自己决定咯lol
19:14 lightr: 00:12:855 (4) - 滑条头finish
19:14 lightr: 并且NC
19:14 Sellenite: /o/我把5也改成串了
19:14 Sellenite: done
19:14 lightr: :D 都行
19:15 lightr: 00:14:917 (4) - remove finish
19:15 lightr: 如果你还想继续提高这图的质量我建议你找一个好点的clap音效
19:16 Sellenite: 是前面的clap吗0.0
19:16 Sellenite: done
19:17 lightr: 00:13:417 (5) - 00:14:917 (4) - 00:16:417 (1) - ..........这些地方都是明显要加clap的
19:17 lightr: 后面的地方以此类推
19:18 lightr: 你找的clap音效感觉不怎么合适,建议再找一个
19:19 lightr: 00:15:292 (1,2,3) - 这仨间距最好不要变,因为在音乐比较舒缓的时候放跳不怎么合适
19:20 Sellenite: 恩好的
19:21 lightr: 00:19:417 - remove finish
19:21 Sellenite: done
19:22 lightr: 我看你后面还有很多这样的地方都加了finish 我就不一一罗列了
19:23 Sellenite: 就remove它不用加个音效吗?0.0
19:23 lightr: 你加finish的这些地方都是应该加clap的地方
19:23 lightr: remove后加clap
19:24 lightr: 然后找一个更加合适clap自定义音效
19:24 lightr: 这是我的建议
19:24 Sellenite: 恩知道了
19:24 Sellenite: 那是个normal的hit..
19:24 Sellenite: 找不到有什么好的音效/w\
19:24 lightr: 可以去lks音效包找找/w\
19:25 lightr: 00:23:261 (6) - 这个滑条删掉
19:25 lightr: 00:23:355 - 滑条从这里开始
19:26 lightr: 00:23:636 - 结束
19:26 Sellenite: done
19:27 lightr: 00:24:667 (1) - remove NC
19:27 lightr: 00:24:667 (1) - NC从这里开始
19:28 lightr: 00:24:667 (1) - 滑条头finish
19:28 Sellenite: 两个一样的?0.0...
19:28 Sellenite: 是不是滑条头NC?
19:29 lightr: 滑条NC呀,这么明显的下一段音乐的开始
19:29 lightr: NC比较好
19:29 Sellenite: 恩,done
19:31 lightr: 00:30:105 (3,4) - 感觉3 4换一下位置Flow更顺?
19:32 Sellenite: 恩的确,已移
19:33 lightr: 00:34:886 (1) - 这里没必要NC把
19:34 Sellenite: 0.0 remove
19:34 lightr: 00:35:355 (1) - 加个finish感觉不错
19:35 Sellenite: done
19:36 lightr: 00:36:292 - 这里是1/6呀
19:36 lightr: 建议改下
19:36 lightr: 00:36:855 - 这里finish
19:37 Sellenite: 什么意思?
19:37 Sellenite: 1/6那个
19:37 lightr: http://puu.sh/7w5Kl.png
19:38 lightr: 知道了吗0.0
19:39 lightr: 00:00:667 - 其实这个地方也是1/6 , 不过我觉得可以不用改
19:39 Sellenite: 恩我的意思是改为1/6的串吗o.o
19:40 Sellenite: 恩开头出个1/6好像不太好><
19:40 lightr: 串也行 折返也行 , 前者难打后者简单 , 看你怎么想咯
19:41 Sellenite: 那我00:36:292这里弄串是可以的吧0.0,1/6
19:42 lightr: 可以呀,00:36:480 - 到这里结束
19:43 lightr: 00:42:480 (3) - 加finish
19:43 Sellenite: 恩,已改,四连XD
19:43 lightr: :D
19:43 Sellenite: done
19:46 lightr: 00:45:105 (1,2,3) - 这三个,加normal的whistle会很不错
19:47 Sellenite: done
19:48 Sellenite: 吹哨子0.0
19:48 lightr: 嗯o.o
19:49 Sellenite: 全场就只有那里吹哨子怪怪的...
19:49 Sellenite: 看看以后怎样,先改辣
19:50 lightr: 嗯,等我看完后你再系统的看下
19:50 Sellenite: 好的
19:51 lightr: 00:47:167 - 其实这里你可以放个转盘的
19:52 Sellenite: 那里hard我放了..
19:52 Sellenite: insane打算多些节奏/w\
19:52 lightr: 00:48:855 (3) - 这个滑条头和尾巴,和00:49:417 (1,2,3) - 这仨个都可以normal whistle
19:54 lightr: 00:49:417 (1,2,3) - 头加finish
19:54 Sellenite: whistle都改了
19:54 Sellenite: 头?0.0
19:54 lightr: 滑条头呀
19:55 lightr: 00:54:292 - 建议这里不要空拍,kiai time打起来会觉得很空
19:56 lightr: 00:54:667 (4,5,6) - 这个3连柑橘overmap了
19:56 lightr: 试试删掉5?
19:57 Sellenite: 那里没滑条呀oo.o...
19:58 Sellenite: 空拍那里加个note可以吗?
19:58 lightr: 可以啊
19:58 Sellenite: 不好意思..什么是overmap;w;
19:58 lightr: 就是明显没有音的地方你下了个note
20:00 Sellenite: 那我取消那两个note了..
20:00 Sellenite: 但又空了一拍;w;
20:00 lightr: 你这个kiai部分明显是24clap的节奏啊,有些地方clap怎么美丽0.0
20:00 Sellenite: 恩我回头看看kiai的clap
20:00 lightr: 00:54:761 - 只需要把这里的note删掉就行了啊
20:01 Sellenite: done
20:01 Sellenite: 我发现我是特意少了一些clap的..
20:01 Sellenite: 0.0不好听吗?
20:01 Sellenite: 不好听的话我就排满它了..
20:03 lightr: 音效要有规律呀,不能有的地方少了有的地方又塞满
20:03 lightr: 你可以多听听rank图的音效
20:03 lightr: 00:57:292 (3,4) - 3 4 换下位置 , flow更好
20:04 Sellenite: o.o这样啊..
20:04 Sellenite: done
20:04 lightr: 下音效要记住背景音乐是什么你就下什么
20:06 Sellenite: 喔..知道了
20:09 lightr: 01:02:542 - http://puu.sh/7w704.jpg试试这样的节奏?
20:10 lightr: 01:03:855 - 这里放个1/1滑条把
20:11 Sellenite: 图片看不明白/w\,我再看看
20:11 Sellenite: done
20:13 lightr: 01:07:417 (1,2,3,4,5,6) - 哇这一坨,非常违和啊
20:13 lightr: 似乎overmap了
20:14 Sellenite: OvQ后来改的
20:14 lightr: O.O我建议remove
20:15 Sellenite: 好的o.o
20:15 Sellenite: 我也觉得改得怪怪的....
20:18 lightr: 01:14:355 - http://puu.sh/7w7pw.jpg试试这样的节奏
20:20 lightr: 01:18:105 - 这里也是1/6
20:22 Sellenite: 节奏已改
20:22 lightr: 01:23:355 (1) - 加finish
20:22 Sellenite: 咦那里原来是1/6o.o....
20:22 lightr: 用25%仔细听鼓点 0.0
20:23 lightr: 这歌有点鬼畜啊,1/6好多
20:24 Sellenite: 怎么改好呢...1/6后面又接了两个1/4..
20:24 Sellenite: 改成折返吧;w;
20:27 lightr: 01:28:323 - http://puu.sh/7w7KZ.png这里节奏建议这么改改
20:28 lightr: 01:28:605 - 这里转盘好短,建议干脆放个滑条好了
20:28 lightr: 01:29:167 - 滑条到这里结束
20:30 lightr: 啊没想到摸了这么久其它难度我改天再看吧;w;
20:31 Sellenite: 改为滑条吗o.o
20:31 Sellenite: 节奏已改
20:32 lightr: 我觉得改成滑条好点,因为转盘太短了,有些转盘苦手可能前面SS最后转盘转出个100然后直接怒删图 lol
20:32 lightr: 改不改看你咯lol
20:33 Sellenite: 前面现在是连续两个三连
20:33 Sellenite: 想了想还是不改好点/w\..
20:34 lightr: xD
20:35 Sellenite: 谢谢摸啦><,我再修改一下,要post上去先吗o.o
20:37 lightr: 好啊,我来post吧
20:38 Sellenite: 恩
Good luck c:
Thanks for mods!!
updated
T_Terry_T
Hi! The noob modder is here. :D

In general, all the levels seem solid. Timing is perfect, composition is various and never boring... the background is good as well. :D
I would just suggest some minor changes.

Easy
00:10:605 - Circle instead of pause
00:39:480 - Same as before
01:02:730 - Same as before, or transform (3) in a slider similar to the one in the image down here. [Unfortunatly, this solution is not distance snapped. :| ]



01:03:105 (4) - New combo

Normal
00:04:605 (2) - I would made it long as (1), like so:



00:18:855 (4) - What about a new combo solo?
01:09:105 (1,2) - They fit the song, but I think they could be too hard for a Normal. I would delete them and make (3) the new combo's starter.

Hard
00:06:855-00:09:855 - Just 3 circle? Peculiar choise. I like it!
00:52:417 (4) - New combo, like in 00:55:417
01:09:480 (4) - New combo here and not in 01:09:855
01:10:980 (3) - New combo here and not in 01:11:355
01:28:605 (1) - It's just me or this spinner is too short for a Complete score? ...no, it's just me. :cry:

Insane
Sorry: this is too hard for me to tried out. :cry: But it looks very cool!

In conclusion: great job! I hope to play this in "Ranked mod" soon, 'cause it's very good. ;)
Topic Starter
Sellenite

T_Terry_T wrote:

Hi! The noob modder is here. :D every modder is welcome><

In general, all the levels seem solid. Timing is perfect, composition is various and never boring... the background is good as well. :D
I would just suggest some minor changes. Thank you very much, your words encouraged me XD

[Easy]
00:10:605 - Circle instead of pause had plus a circle
00:39:480 - Same as before done
01:02:730 - Same as before, or transform (3) in a slider similar to the one in the image down here. [Unfortunatly, this solution is not distance snapped. :| I do same as before;D


01:03:105 (4) - New combo done

[Normal]00:04:605 (2) - I would made it long as (1), like so: Yes, it is the better! done


00:18:855 (4) - What about a new combo solo? done
01:09:105 (1,2) - They fit the song, but I think they could be too hard for a Normal. I would delete them and make (3) the new combo's starter. Yes..you are right,I delate them

[Hard]
00:06:855-00:09:855 - Just 3 circle? Peculiar choise. I like it! I don't know whether it is a good..but if you like it,I will keep them
00:52:417 (4) - New combo, like in 00:55:417 done
01:09:480 (4) - New combo here and not in 01:09:855 done
01:10:980 (3) - New combo here and not in 01:11:355 done
01:28:605 (1) - It's just me or this spinner is too short for a Complete score? ...no, it's just me. :cry: This is likely to change/w\,but I don't know how to instead of it..

[Insane]
Sorry: this is too hard for me to tried out. :cry: But it looks very cool! Thanks,your opinions are very useful!

In conclusion: great job! I hope to play this in "Ranked mod" soon, 'cause it's very good. ;)
Thanks for mods!
updated
k1suke
那个.. 我是个新人mapper来着.. 所以提出的建议很多可能只是从一个player角度.. ><///

insane
01:04:605 (3,4,5) - 这3个中间的间距似乎是有点大 可能会导致"4"被误读成2分拍的元件 收拢点可能会好点 8-)
00:06:480 (6) - 这里的往返滑条缩短一点 容易导致滑条提早松手断尾 :roll:

打起来挺爽的 我喜欢跳图 ><///

hard
00:06:855 (1,2,3) - 这个1和23之间的可以放几个元件或者放个breaktime又或者new combo 有个flowpoint慢慢飘过去总感觉挺奇怪 :?
00:20:355 (5) - 向下移动一点可能会更好 8-)
00:26:355 (4,5,6) - 如图 按照滑条应该是按箭头的样子移动光标 和下个元件的衔接会有点别扭的 :?

normal
00:01:605 (2,3) - 这2个滑条的弯度不一样 个人认为同一种风格的滑条最好弯度一样吧 后同 ;)
00:48:480 (1) - normal的话 转盘结束后的第一个circle不要放在正中间吧 对于新人挺难读的 :?
01:09:105 - kiaitime 不要空开一整拍 可以加个circle 不然整个就停顿了!! [删除线]就像那啥时候丈母娘进来了[/删除线] :)

easy
00:27:855 (1,2) - 2可以反一反来着 感觉轨迹像画一个圈 ;)
01:28:605 (1) - 转盘太快了点.. :?
00:36:292 (4) - easy的话 最好按照元件走势放下一个元件 比如这个 如图 紫色比红色更适合新手吧 :roll:
yf_bmp
建议做的再简单点 持续大跳少一点
现在的连续大跳真的不适合此曲……
No KDs
Topic Starter
Sellenite

k1suke wrote:

那个.. 我是个新人mapper来着.. 所以提出的建议很多可能只是从一个player角度.. ></// 也可以的><

[Insane]
01:04:605 (3,4,5) - 这3个中间的间距似乎是有点大 可能会导致"4"被误读成2分拍的元件 收拢点可能会好点 8-) 呜..这是个读图梗;w;先不改
00:06:480 (6) - 这里的往返滑条缩短一点 容易导致滑条提早松手断尾 :roll: 这个不能改了...音乐的节奏是到那里为止,不能改少><

[Hard]
00:06:855 (1,2,3) - 这个1和23之间的可以放几个元件或者放个breaktime又或者new combo 有个flowpoint慢慢飘过去总感觉挺奇怪 :? 好的,已加了很多东西填充
00:20:355 (5) - 向下移动一点可能会更好 8-) 我水平移开了一点..移去下面后面要重新摆位了><
00:26:355 (4,5,6) - 如图 按照滑条应该是按箭头的样子移动光标 和下个元件的衔接会有点别扭的 :? 已将那部分改了

[Normal]
00:01:605 (2,3) - 这2个滑条的弯度不一样 个人认为同一种风格的滑条最好弯度一样吧 后同 ;) 好的,已改成相同的了
00:48:480 (1) - normal的话 转盘结束后的第一个circle不要放在正中间吧 对于新人挺难读的 :? 好的,已移开
01:09:105 - kiaitime 不要空开一整拍 可以加个circle 不然整个就停顿了!! 恩,加了个note

[Easy]
00:27:855 (1,2) - 2可以反一反来着 感觉轨迹像画一个圈 ;) 恩,已反转
01:28:605 (1) - 转盘太快了点.. :? 后面已改成一个大转盘
00:36:292 (4) - easy的话 最好按照元件走势放下一个元件 比如这个 如图 紫色比红色更适合新手吧 :roll: 恩..的确,已改
Thanks for mods!!
updated
Topic Starter
Sellenite

yf_bmp wrote:

建议做的再简单点 持续大跳少一点
现在的连续大跳真的不适合此曲……
No KDs
其实我是想做难一点..这首歌比较燃
Aeonian Sonder
[General]
-Really good use of custom hitsounds. I rarely see anyone like this anymore. But one thing about the sliderticks, I recommend that you silence them if you're not using them for sounds.

[Insane]
00:55:605 (3,4,5) - Usually for this kind of sequence of slider-circle-slider, I would try make both sliders parallel, or the second slider curve in the same direction.
00:58:605 (3,5) - Possible switch the positions of 3 and 5 on the map?
01:00:855 (7) - I don't usually see this anymore due to the confusion it can cause sometimes. Try moving 7 somewhere else or add another circle after 7.

[Hard]
00:21:855 (3) - Resnap this
01:02:355 (1) - Kinda the same situation as the insane, where this kind of thing could cause a confusion, except this time, if you decide to, just move 1 somewhere else.

[Normal]
00:23:355 (4) - I'm just pointing this out because I don't know how other people will react when they see this. I know this end it suppose to go with the guitar in the background, but just remember to keep this in mind.

[Easy]
00:27:855 (1,2) - Why are these two suddenly squared?
00:48:855 (2) - Instead of just clicking the slider as a whole, click on the ends. Some player have a more audible "soft-sliderslide."
00:49:417 (3) - Same as above

Good luck~
AIR
来惹!我新人书的不好不要打我
我被吞回复了,不知道怎么回事,但是好凄惨。。。
easy

  1. 00:27:855 (1,2) - 这个难度只有这两个直角
  2. 00:45:386 - 折一下怎么样?
  3. 00:48:480 - 转盘拉到这个位置怎么样?取消一个滑条,因为这里的因不是很重
  4. 01:26:917 - 这里前后感觉需要分开?因为是对称的
    easy的话cs-1吧
Normal

  1. 00:33:855 - 这里分开会不会好点?
  2. 00:48:480 - 转盘拉到这里,原因同easy
  3. 01:02:542 - 这里01:14:542 - 感觉需要调整
  4. 01:28:417 - 最后一个转盘太短,这是normal的话
    个人经验easy和normal着重压下重音舅差不多哩
Hard

  1. 00:12:292 (1,2,3,4) - 是变距梗的话调整下距离好点
  2. 00:27:667 (2) - 跳下前后距离?
  3. 00:41:730 (7) - 没叠好
  4. 00:42:855 (1,2,3,4,5,6,7) - 重音部分,拉开距离做成跳感觉好?
  5. 00:48:480 - 转盘到这里,原因同上
Insane

  1. 00:04:417 - 这种短音有的地方连在一起有的拉开了距离,很柜橱
  2. 00:06:480 (6) - 00:36:292 (1,2,3,4) - 01:18:105 (1) - 建议统一下
  3. 00:51:105 (1,2,3,4) - 类似这几个长音合成一个连打,会不会燃一点?
  4. 01:18:105 (1,2) - 这里接蓝线真心不好打
记忆力枣糕,可能有漏。。。。
Topic Starter
Sellenite

-APXH wrote:

[General]
-Really good use of custom hitsounds. I rarely see anyone like this anymore. But one thing about the sliderticks, I recommend that you silence them if you're not using them for sounds. Thanks.but sliderslide and slidertick silence together will be unrankable..so sad

[Insane]
00:55:605 (3,4,5) - Usually for this kind of sequence of slider-circle-slider, I would try make both sliders parallel, or the second slider curve in the same direction. Yes,you are right!Fix
00:58:605 (3,5) - Possible switch the positions of 3 and 5 on the map? Better.Done
01:00:855 (7) - I don't usually see this anymore due to the confusion it can cause sometimes. Try moving 7 somewhere else or add another circle after 7. well.. just a pattern in insane,in hard I will fix it

[Hard]
00:21:855 (3) - Resnap this Done.
01:02:355 (1) - Kinda the same situation as the insane, where this kind of thing could cause a confusion, except this time, if you decide to, just move 1 somewhere else. Yes,fix.

[Normal]
00:23:355 (4) - I'm just pointing this out because I don't know how other people will react when they see this. I know this end it suppose to go with the guitar in the background, but just remember to keep this in mind. actually I am worried about it..I do not know how to do

[Easy]
00:27:855 (1,2) - Why are these two suddenly squared?I think it is fine..I do not know how to change it
00:48:855 (2) - Instead of just clicking the slider as a whole, click on the ends. Some player have a more audible "soft-sliderslide." This is not change ,but 3 changed
00:49:417 (3) - Same as above Fix

Good luck~
Thanks for mods!
updated
Topic Starter
Sellenite

ids wrote:

来惹!我新人书的不好不要打我
我被吞回复了,不知道怎么回事,但是好凄惨。。。
easy 蜡烛

  1. 00:27:855 (1,2) - 这个难度只有这两个直角 其实我不知道怎么做好..所以暂时保留
  2. 00:45:386 - 折一下怎么样?好的,已改
  3. 00:48:480 - 转盘拉到这个位置怎么样?取消一个滑条,因为这里的因不是很重 好的,已改
  4. 01:26:917 - 这里前后感觉需要分开?因为是对称的 这里改不了了...
    easy的话cs-1吧 3就好了
Normal

  1. 00:33:855 - 这里分开会不会好点?好的,已改
  2. 00:48:480 - 转盘拉到这里,原因同easy 好的,已改
  3. 01:02:542 - 这里01:14:542 - 感觉需要调整 觉得还可以...
  4. 01:28:417 - 最后一个转盘太短,这是normal的话 暂时不改
    个人经验easy和normal着重压下重音舅差不多哩
Hard

  1. 00:12:292 (1,2,3,4) - 是变距梗的话调整下距离好点 已经调了...
  2. 00:27:667 (2) - 跳下前后距离?^
  3. 00:41:730 (7) - 没叠好 已改
  4. 00:42:855 (1,2,3,4,5,6,7) - 重音部分,拉开距离做成跳感觉好?这个在这里做不了这样..怪怪的
  5. 00:48:480 - 转盘到这里,原因同上 hard开始不变这样,easy和normal已改
Insane

  1. 00:04:417 - 这种短音有的地方连在一起有的拉开了距离,很柜橱
  2. 00:06:480 (6) - 00:36:292 (1,2,3,4) - 01:18:105 (1) - 建议统一下 ??
  3. 00:51:105 (1,2,3,4) - 类似这几个长音合成一个连打,会不会燃一点?那样overmap了...
  4. 01:18:105 (1,2) - 这里接蓝线真心不好打 XD,缩小了一下位置
Thanks for mods!
updated
Narcissu
这是你做的?……和我看的那个GD的水平完全不一样啊……

easy和normal的节奏太密了,尤其是normal,完全是在用折返压星,我建议你用现在easy的节奏,normal的排版弄一个折返不多的3星normal,然后把那个直滑条easy删了重新弄个节奏稀的,combo不要超过200下

insane很不错,给你个星
Topic Starter
Sellenite

Narcissu wrote:

这是你做的?……和我看的那个GD的水平完全不一样啊……

easy和normal的节奏太密了,尤其是normal,完全是在用折返压星,我建议你用现在easy的节奏,normal的排版弄一个折返不多的3星normal,然后把那个直滑条easy删了重新弄个节奏稀的,combo不要超过200下

insane很不错,给你个星
嘘.....那首歌简直没多少爱在里面啊....有爱才能做好嘛/w\
第一次做easy和normal..我不喜欢全是1/1的节奏,这好像弄得整首歌的节奏没什么新意,像是为了多一个难度而机械作图。所以只能改细节,不能节省节奏
insane很不错吗O.o,谢射星
ZZHBOY
from bmt
[General]
你Normal的预览时间好像和其他难度不一样 把统一一下
然后就是低难度的音效不是长白线加个clap就能完事的 建议音效方面去学习一下 比如24clap和重音finish之类的
为什么offset是负的...
[Easy]00:12:855 (2,3) - 注意blanket 就是上一个滑条把下一个物件给包住 用缩圈来check
00:16:980 (2) - 这里就这个音最轻你偏偏要在这里下而把其他重得多的音给空了 zzzzz
00:26:355 (5,1) - blanket
00:27:855 (1,2) - 其实ez里这种滑条挺丑的...
00:36:855 (1) - ez里最好统一ds 像这种前后差距0.1就比较明显了 建议这个问题注意一下 Normal难度也是
00:53:355 - 重音尽量别弄在滑条尾 减弱节奏感的
01:04:605 (4,5) - blanket
01:07:605 (4,5) - ^
01:19:980 (2,3) - ^
[Normal]
00:27:855 (1,2,3) - blanket问题
00:12:855 (1,2,3,4,5,6) - 最好别搞这种一坨一坨的感觉可差了...
KIAI部分还是有些地方ds是1.2 建议统一一下
01:02:542 (5) - 这个虽然合曲但是低难度不建议放这个...
很多地方就算按1.3的ds摆但也会前后遮挡到一些 影响美观度 也许可以适当增加整体ds不过可能会有些麻烦...
[Hard]
00:00:667 (1,2) - 上来就把长白线放滑条尾 这里建议就是改成二连接一个半拍的滑条也许打起来会好一些
后面类似的地方也是一样
00:05:917 (3,4,5,6) - 别这么放 不好
00:08:355 (6,7) - 试试ctrl+g然后改好排列 感觉会好些
00:12:667 (3,4,5) - hard里也注意一下blanket问题吧
00:15:667 (2) - 前后都是间隔二分拍但是间距相差这么大没问题?
00:23:261 (3,1,2,3,4) - 建议这种多个连续弧线单点放的时候关掉网格对正开ds保持间距一致去摆
然后这里绿线好多啊 个人认为没有太大意义 别打我啊
00:48:480 (1) - 这里别乱nc cancel
01:28:605 - 这种地方的建议是重音放note然后在1/4拍之后开始转盘 打起来也舒服些
[Insane]
00:36:292 (1,2,3,4) - 不建议放六分拍的连打啊...换成折返滑条代替也好啊 第一次玩就把这里读出来是比较难的吧..
00:55:886 (4,5) - 在I里这种地方就可以和上一个物件的间距更大些(建议
01:00:105 (4,5) - 这里有点overmap?感觉不是很合适
01:11:448 (4) - ^
01:17:355 (3,4) - 不如在上一个滑条后面接个二连
I的flow感觉还行 但还得多学学
音效 排列细节和节奏还需要增加一些经验.-.
美丽 ;)
IamKwaN
我也有做這歌的GD,然後發覺有兩個地方是1/6,但你放成1/4了(我只看了Hard 233

Hard

  • 00:00:667 (1) -
    00:36:292 (4) -
慘了,我看了一下自己的Hard,感覺我那個太難了,怎辦
Topic Starter
Sellenite

ZZHBOY wrote:

from bmt

[General]
你Normal的预览时间好像和其他难度不一样 把统一一下 已改
然后就是低难度的音效不是长白线加个clap就能完事的 建议音效方面去学习一下 比如24clap和重音finish之类的 低难度已加部分音效
为什么offset是负的... 为了保证第一个重音在大白线上..如果用下一个大白线会造成物体在红线前,觉得怪怪的

[Easy]00:12:855 (2,3) - 注意blanket 就是上一个滑条把下一个物件给包住 用缩圈来check 已完善
00:16:980 (2) - 这里就这个音最轻你偏偏要在这里下而把其他重得多的音给空了 zzzzz zz了,已改
00:26:355 (5,1) - blanket 已完善
00:27:855 (1,2) - 其实ez里这种滑条挺丑的...呜..好多人都吐槽这点,要改一改了...改为两个滑条折返
00:36:855 (1) - ez里最好统一ds 像这种前后差距0.1就比较明显了 建议这个问题注意一下 Normal难度也是 又zz了..都检查了一下
00:53:355 - 重音尽量别弄在滑条尾 减弱节奏感的 这个不知道怎么办了..一改的话后面都要改,暂时不改
01:04:605 (4,5) - blanket 已完善
01:07:605 (4,5) - ^ 已完善
01:19:980 (2,3) - ^ 已完善

[Normal]
00:27:855 (1,2,3) - blanket问题 已完善
00:12:855 (1,2,3,4,5,6) - 最好别搞这种一坨一坨的感觉可差了... 的确..已简化
KIAI部分还是有些地方ds是1.2 建议统一一下 zz了..都检查了一下
01:02:542 (5) - 这个虽然合曲但是低难度不建议放这个...没办法..不知道放啥,暂时不改
很多地方就算按1.3的ds摆但也会前后遮挡到一些 影响美观度 也许可以适当增加整体ds不过可能会有些麻烦...

[Hard]
00:00:667 (1,2) - 上来就把长白线放滑条尾 这里建议就是改成二连接一个半拍的滑条也许打起来会好一些 已改
后面类似的地方也是一样
00:05:917 (3,4,5,6) - 别这么放 不好 已改为五连打..
00:08:355 (6,7) - 试试ctrl+g然后改好排列 感觉会好些 已改
00:12:667 (3,4,5) - hard里也注意一下blanket问题吧 已完善
00:15:667 (2) - 前后都是间隔二分拍但是间距相差这么大没问题? 已改
00:23:261 (3,1,2,3,4) - 建议这种多个连续弧线单点放的时候关掉网格对正开ds保持间距一致去摆 那部分已经re了一遍..我也觉得怪怪的
然后这里绿线好多啊 个人认为没有太大意义 别打我啊 /w\增强音效而已..
00:48:480 (1) - 这里别乱nc cancel 已改
01:28:605 - 这种地方的建议是重音放note然后在1/4拍之后开始转盘 打起来也舒服些 这样做之后的转盘是不是太短了..暂时不改

[Insane]
00:36:292 (1,2,3,4) - 不建议放六分拍的连打啊...换成折返滑条代替也好啊 第一次玩就把这里读出来是比较难的吧..一个梗..后面有一个六分拍的折返,这里看看连打效果怎么样
00:55:886 (4,5) - 在I里这种地方就可以和上一个物件的间距更大些(建议 这个不行啊..因为前面也是这么摆的突然这么大距离会很怪的..
01:00:105 (4,5) - 这里有点overmap?感觉不是很合适 一个节奏的梗,想了挺久的
01:11:448 (4) - ^ 二连梗..
01:17:355 (3,4) - 不如在上一个滑条后面接个二连 也是二连梗../w\梗想了好久哇/w\,真的不想改..sorry

I的flow感觉还行 但还得多学学 谢谢,flow好就够了..;w;
音效 排列细节和节奏还需要增加一些经验.-. ;w;
美丽 ;)
Thanks for mods!
updated
Topic Starter
Sellenite

IamKwaN wrote:

我也有做這歌的GD,然後發覺有兩個地方是1/6,但你放成1/4了(我只看了Hard 233 没所谓呀1111

Hard

  • 00:00:667 (1) - 这个只能当作1/4的三连打了...跟音乐挺明显的,开头1/6就好坑了..
    00:36:292 (4) - 已改为1/6的折返
慘了,我看了一下自己的Hard,感覺我那個太難了,怎辦
;w;有GD真好..
P o M u T a
m4m your queue

[General]
  1. Sourse:カンピオーネ! tag:Campione! switch better imo.
  2. add tag 'ed'
  3. 01:29:448 - not need green line imo. because already end song o.o
[Easy]
  1. AR+1 bit low imo.
  2. 00:00:855 (1) - add finish slider head. symbal sound part.
  3. 00:06:855 (1) - ^
  4. 00:12:480 (1) - add clap? continue drum sound.
  5. 00:23:355 (2) - try make bit curve?
  6. 00:39:480 (5) - add clap.
  7. 00:45:105 (4) - add clap slider head and curve and end. more good hear.
  8. 00:48:855 (1,2,3,4) - add finish.
  9. 00:51:855 (3) - add finish.
  10. 01:20:917 (1) - ^

[Normal]
  1. 00:12:855 (1) - add finish slider head.
  2. 00:24:855 (1) - add finish slider head.
  3. 00:39:292 (4) - add clap slider end.
  4. 00:48:855 (1,2,3,4) - add finish.
  5. 00:51:105 (1) - add clap slider end.
  6. 00:51:855 (2) - add finsih slide head.
  7. 00:57:855 (1) - add finish slider head.
  8. 01:12:292 (3) - add clap slider end.
  9. 01:12:855 (1) - add finish slider head.
  10. 01:20:355 (1) - add finish.
[Hard]
  1. 00:00:855 (3) - add finish slider head.
  2. 00:06:855 (1) - ^
  3. 00:12:855 (1) - ^
  4. 00:33:480 (4) - overlaps this.
  5. 00:45:105 (1,2,3) - addf finish.
  6. 00:48:855 (3,4,5,6) - add finish.
  7. 01:23:355 (1) - add finish slider head.
[Insane]
  1. 00:51:292 (2) - add clap slider end.
  2. 00:57:855 (1) - add finish slider head.
  3. 01:03:855 (1) - add finish slider head.
good luck!
-Teina-

yf_bmp wrote:

建议做的再简单点 持续大跳少一点
现在的连续大跳真的不适合此曲……
No KDs
[general]

Insane
  1. 00:02:355 (1,2,3,4,5) - 是不管flow 但形狀可以更美觀, 圈與圈之間的距離一樣會比較好看(藍直線).
  2. 00:03:855 (2,3) - 這兩個是連接的 但分開比較遠 而且是切指flow 當我玩的時候,個人就感覺不到是連續. 而且這舍節奏與00:04:605 (4,5) - 相似 但排版兩個小部份不同.
  3. 01:02:636 (1) - 太遠了
  4. 01:11:636 (5) - 為何要重疊 應該是不同的音吧.
  5. 01:17:636 (5) - ^

hard
  1. 00:36:855 - 至00:42:480 - 這段節奏好像有點快

Normal
  1. AIMOD說預視點不同 nomal的
  2. 00:06:480 (4) - normal好像不允許有jump(改變DS)
  3. 00:27:480 (6) - ^

easy
  1. 不錯呢~
Topic Starter
Sellenite

P o M u T a wrote:

m4m your queue

[General]
  1. Sourse:カンピオーネ! tag:Campione! switch better imo. Yes,done
  2. add tag 'ed' ^
  3. 01:29:448 - not need green line imo. because already end song o.o /w\to reduce it‘s sounds


[Easy]
  1. AR+1 bit low imo. better,done
  2. 00:00:855 (1) - add finish slider head. symbal sound part. done.
  3. 00:06:855 (1) - ^ ^
  4. 00:12:480 (1) - add clap? continue drum sound. done.
  5. 00:23:355 (2) - try make bit curve? curve a bit strange..
  6. 00:39:480 (5) - add clap.done.
  7. 00:45:105 (4) - add clap slider head and curve and end. more good hear.done.better
  8. 00:48:855 (1,2,3,4) - add finish.done.
  9. 00:51:855 (3) - add finish.done.
  10. 01:20:917 (1) - ^ ^

[Normal]
  1. 00:12:855 (1) - add finish slider head.done.
  2. 00:24:855 (1) - add finish slider head.done.
  3. 00:39:292 (4) - add clap slider end.done.
  4. 00:48:855 (1,2,3,4) - add finish.done.
  5. 00:51:105 (1) - add clap slider end.done.
  6. 00:51:855 (2) - add finsih slide head.done.
  7. 00:57:855 (1) - add finish slider head.done.
  8. 01:12:292 (3) - add clap slider end.done.
  9. 01:12:855 (1) - add finish slider head.done.
  10. 01:20:355 (1) - add finish.done.
[Hard]
  1. 00:00:855 (3) - add finish slider head.done.
  2. 00:06:855 (1) - ^ ^
  3. 00:12:855 (1) - ^ ^
  4. 00:33:480 (4) - overlaps this. a pattern
  5. 00:45:105 (1,2,3) - add finish. done.
  6. 00:48:855 (3,4,5,6) - add finish. done.
  7. 01:23:355 (1) - add finish slider head. done.
[Insane]
  1. 00:51:292 (2) - add clap slider end. done.
  2. 00:57:855 (1) - add finish slider head. done.
  3. 01:03:855 (1) - add finish slider head. done.
good luck!
so thankful about your hitsound mods!
updated
Topic Starter
Sellenite

tellertheworld wrote:

yf_bmp wrote:

建议做的再简单点 持续大跳少一点
现在的连续大跳真的不适合此曲……
No KDs
[general]
恩..现在这个bg就好了/w\

[Insane]
  1. 00:02:355 (1,2,3,4,5) - 是不管flow 但形狀可以更美觀, 圈與圈之間的距離一樣會比較好看(藍直線). 修正了一下,移动的三角跳
  2. 00:03:855 (2,3) - 這兩個是連接的 但分開比較遠 而且是切指flow 當我玩的時候,個人就感覺不到是連續. 而且這舍節奏與00:04:605 (4,5) - 相似 但排版兩個小部份不同. 已修正,后面的适应前面
  3. 01:02:636 (1) - 太遠了 还可以啦...
  4. 01:11:636 (5) - 為何要重疊 應該是不同的音吧. 二连梗;w;
  5. 01:17:636 (5) - ^ ^
[Hard]
  1. 00:36:855 - 至00:42:480 - 這段節奏好像有點快 觉得挺好的,节奏不作修改


[Normal]
  1. AIMOD說預視點不同 nomal的 已修正全部一样
  2. 00:06:480 (4) - normal好像不允許有jump(改變DS) 已修正
  3. 00:27:480 (6) - ^ ^
[Easy]
  1. 不錯呢~ Thanks
Thanks for mods!
updated
Frostings
[Easy]

00:20:355 (2,1) - Blanket
00:23:355 (2) - Rhythm is http://puu.sh/7BJEg.jpg
00:54:105 (1,5) - stack?
01:02:355 (3,4) - This rhythm is off too. I suggest http://puu.sh/7BK3M.jpg
01:07:605 (4,5) - this should blanket better too
01:09:480 (1,5) - stack these too?

Also the hit sounds are kind of boring, especially at the kiai from 00:51:855 - 01:09:855.
You should experiment with your hitsounds to make your map sound better

[Normal]
Mostly contains blanket issues such as:
00:09:855 (1,2)
00:30:855 (1,2)
00:52:605 (3,4)
00:58:605 (2,1)

----

00:20:167 (1) - note should start at 00:19:980
01:23:730 (1,2) - bad flow; the 2 slider should be more vertical: http://puu.sh/7BKZy.jpg

[Hard]
00:45:855 (1) - Slider ends 00:47:355. I suggest a loud finish for the slider

Unsnapped timing point at 00:36:861. should be at 00:36:855
also one at 00:36:961. should be 00:36:948

Also try to avoid bad overlap in the future. Your map has high approach rate to make up for this, but some are noticeable such as:
00:04:886 (4,3)
00:28:605 (5,7)
01:06:855 (3,3)
etc.

Others seem ok.

[Insane]
Also in the future you should avoid bad overlap, as the map becomes really messy, such as:
00:09:105 (5,6,1,2,3,4)
Also for example in 01:06:105 (1,2,3,4,5,6,7), you don't stack the 4 and 5, which is fine, but then you stack 6 and 7.
it makes the map look messy


00:12:855 (1,1) - stack
00:16:886 (4,5) - blanket
00:33:855 (2,3) - ^
01:06:105 (1,2) - These should be the same slider rotated 180 degrees

some small issues with flow i think, but nothing major
patterns are ok

good luck :)
Kibbleru
M4M from ur queue

[Insane]
  • considering decreasing the DS a bit for your streams and triplets, they look kinda bad (just imo) if they're spaced out too much
    00:06:198 (3) - move this down a grid for better curve (imo)
    00:07:605 (3,4) - DS (ur using 1.1 right)
    00:08:355 (1,2,3,4) - i think this jump could be arranged better
    00:56:917 (1,2,3,4,5) - ^ this one could too
    00:11:917 (5) - the curve here doesn't really follow the stream well, curve this less basically
    00:12:855 (1,1) - stack better
    01:04:980 (5,1) - ^
    00:23:917 (7,8) - blanket?
    00:40:230 (1,2) - ^
    00:26:167 (2) - i don't recommend ending a slider on a stanza (long white tick)
    00:30:667 (1,2) - DS a bit high imo
    01:15:105 (1,2) - ^
    00:31:230 (3,1) - stack this?
    00:36:667 (1,2) - how bout just 3 circles
    the map is good however, you can find places to blanket and stack things and that would make it look a lot neater ^o^
    00:40:417 (2,3) - the idea is you want to put the long sounds on sliders and leave the short sounds on the circles
    look for some other rhythm problems yourself maybe.
    00:45:855 (4,6) - i don't think this overlap looks very nice.
    01:11:448 (4,5) - unstack like u did here? 01:09:948 (2,3) -
    01:15:105 (1,3) - make parallel?
[Hard]

  • 00:06:105 (1,2,3,4,5) - Reduce DS a bit for hard
    00:32:167 (1,2) - blanket?
    00:15:292 (7,1) - ^
    00:20:355 (5) - 00:27:292 (1) - for this slider, just take 00:26:730 (5) - and ctrl h j
    same with some others maybe
    00:28:605 (5,7) - don't overlap
    watch out for these unintentional overlaps btw, look through your map and try to fix them
    00:33:105 (3,4) - kinda confusing to read
    00:34:605 (3,2) - again, you can stack things like these
    01:03:480 (3,7) - ^
    00:51:855 (3) - wait why is this using the old slider algorithm? remake slider
    oh i noticed alot of your curves are using the old slider algorithm o-o, maybe remake them? the new one looks better
[Normal]

  • Consider just increasing the DS because alot of your object touch
    01:15:480 (1) - use a 1/2 slider?
[Easy]
  • some parts a bit boxy lol, i think curves look better
    00:17:167 (2,3) - might be a little difficult for easy
    00:21:855 (1) - imo flows better if you ctrl g but you'll probably have to rearrange some objects
    00:38:355 (4,5) - blanket or something?
    01:07:605 (4,5) - fix blanket

Thats all! hope i was helpful!
- H i N a -
Hi~ M4M

I'm inexperienced in modding beatmap. but I'll try my best. :)


Easy

00:51:855 (3) - Remove clap , finish has enough for this note :)

00:54:855 (3) - Change to finish




Normal

00:52:605 - add clap here

00:54:105 - ^

01:28:230 - ^




Hard

00:36:292 (4) - I think 1/4 Is better than 1/6




Insane

00:10:042 (2,3,4) - I suggest you to move like this

00:36:292 (1,2,3,4) - I think 1/4 Is better than 1/6 you can change like this


01:22:792 (1,2,3,4,5,6) - I think remove whistle are better sound.

01:24:386 (1) - I think it should move to 01:24:480 and make it end at 01:24:667

01:24:386 - after it moved you can add a note with clap :D

01:25:886 (1) - I think it should be move to 01:25:980 and make it end at 01:26:167

01:25:886 - after it moved you can add a note with clap :D



Nice custom hitsounding.


Sorry for my bad Eng. :(

I hope it help you

Good luck :D
Topic Starter
Sellenite

FlawlessTea wrote:

[Easy]

00:20:355 (2,1) - Blanket Fix
00:23:355 (2) - Rhythm is accept,good sound00:54:105 (1,5) - stack? I have changed this part rhythm
01:02:355 (3,4) - This rhythm is off too. I suggestaccept,good sound,too
01:07:605 (4,5) - this should blanket better too Fix
01:09:480 (1,5) - stack these too? not a problem too..

Also the hit sounds are kind of boring, especially at the kiai from 00:51:855 - 01:09:855. Yes,have fulled the rhythm
You should experiment with your hitsounds to make your map sound better have fix some hitsounds

[Normal]
Mostly contains blanket issues such as:
00:09:855 (1,2) Fix
00:30:855 (1,2) Fix
00:52:605 (3,4) Fix
00:58:605 (2,1) Fix

----

00:20:167 (1) - note should start at 00:19:980 not really..keep it
01:23:730 (1,2) - bad flow; the 2 slider should be more vertical: agree,fix
[Hard]
00:45:855 (1) - Slider ends 00:47:355. I suggest a loud finish for the slider

Unsnapped timing point at 00:36:861. should be at 00:36:855 not really..keep it
also one at 00:36:961. should be 00:36:948 ^

Also try to avoid bad overlap in the future. Your map has high approach rate to make up for this, but some are noticeable such as:
00:04:886 (4,3) Fix
00:28:605 (5,7) Fix
01:06:855 (3,3) Fix
etc.

Others seem ok.

[Insane]
Also in the future you should avoid bad overlap, as the map becomes really messy, such as:
00:09:105 (5,6,1,2,3,4) have re these
Also for example in 01:06:105 (1,2,3,4,5,6,7), you don't stack the 4 and 5, which is fine, but then you stack 6 and 7.
it makes the map look messy agree,all fix


00:12:855 (1,1) - stack Fix
00:16:886 (4,5) - blanket Fix
00:33:855 (2,3) - ^ Fix
01:06:105 (1,2) - These should be the same slider rotated 180 degrees Fix,thank you for reminding me

some small issues with flow i think, but nothing major ;w;
patterns are ok

good luck :)
Thanks for mods!
updated
Topic Starter
Sellenite

Kibbleru wrote:

M4M from ur queue

[Insane]
  • considering decreasing the DS a bit for your streams and triplets, they look kinda bad (just imo) if they're spaced out too much ;w;
    00:06:198 (3) - move this down a grid for better curve (imo) Fix
    00:07:605 (3,4) - DS (ur using 1.1 right) Done
    00:08:355 (1,2,3,4) - i think this jump could be arranged better can't see the picture...but change another style o.o
    00:56:917 (1,2,3,4,5) - ^ this one could too ^
    00:11:917 (5) - the curve here doesn't really follow the stream well, curve this less basically Fix
    00:12:855 (1,1) - stack better Done
    01:04:980 (5,1) - ^ Done
    00:23:917 (7,8) - blanket? Fix
    00:40:230 (1,2) - ^ Fix
    00:26:167 (2) - i don't recommend ending a slider on a stanza (long white tick) agree,use this rhythm
    00:30:667 (1,2) - DS a bit high imo I think it is ok..
    01:15:105 (1,2) - ^ ^
    00:31:230 (3,1) - stack this? Done
    00:36:667 (1,2) - how bout just 3 circles this I keep it but the stream I change it
    the map is good however, you can find places to blanket and stack things and that would make it look a lot neater ^o^
    00:40:417 (2,3) - agree,change it
    the idea is you want to put the long sounds on sliders and leave the short sounds on the circles
    look for some other rhythm problems yourself maybe.
    00:45:855 (4,6) - i don't think this overlap looks very nice. change it,use another overlap
    01:11:448 (4,5) - unstack like u did here? 01:09:948 (2,3) - agree,done
    01:15:105 (1,3) - make parallel? perhaps no problem


[Hard]

  • 00:06:105 (1,2,3,4,5) - Reduce DS a bit for hard Done
    00:32:167 (1,2) - blanket? Fix
    00:15:292 (7,1) - ^ Fix
    00:20:355 (5) - can't see the picture..but change it
    00:27:292 (1) - for this slider, just take 00:26:730 (5) - and ctrl h j Fix
    same with some others maybe
    00:28:605 (5,7) - don't overlap Fix
    watch out for these unintentional overlaps btw, look through your map and try to fix them
    00:33:105 (3,4) - kinda confusing to read a pattern o.o
    00:34:605 (3,2) - again, you can stack things like these Fix
    01:03:480 (3,7) - ^ Fix
    00:51:855 (3) - wait why is this using the old slider algorithm? remake slider
    oh i noticed alot of your curves are using the old slider algorithm o-o, maybe remake them? the new one looks better ;w;I notice now..
[Normal]

  • Consider just increasing the DS because alot of your object touch can't see the picture..
    01:15:480 (1) - use a 1/2 slider? Done
[Easy]
  • some parts a bit boxy lol, i think curves look better /w\
    00:17:167 (2,3) - might be a little difficult for easy I choose to keep it..
    00:21:855 (1) - imo flows better if you ctrl g but you'll probably have to rearrange some objects /w\so many works to change..keep it
    00:38:355 (4,5) - blanket or something? change another rhythm
    01:07:605 (4,5) - fix blanket Fix

Thats all! hope i was helpful!
so helpful!
Thanks for mods!
updated
Topic Starter
Sellenite

4 X wrote:

Hi~ M4M

I'm inexperienced in modding beatmap. but I'll try my best. :)


Easy

00:51:855 (3) - Remove clap , finish has enough for this note :) Done

00:54:855 (3) - Change to finish Done




Normal

00:52:605 - add clap here Done

00:54:105 - ^ Done

01:28:230 - ^ Done




Hard

00:36:292 (4) - I think 1/4 Is better than 1/6 is 1/2 o.o..




Insane

00:10:042 (2,3,4) - I suggest you to move like this Fix like this

00:36:292 (1,2,3,4) - I think 1/4 Is better than 1/6 you can change like this I change to 1/6 slider reentry


01:22:792 (1,2,3,4,5,6) - I think remove whistle are better sound. Agree.Done

01:24:386 (1) - I think it should move to 01:24:480 and make it end at 01:24:667 I think keep it is no problem o.o...

01:24:386 - after it moved you can add a note with clap :D ^

01:25:886 (1) - I think it should be move to 01:25:980 and make it end at 01:26:167 ^

01:25:886 - after it moved you can add a note with clap :D ^



Nice custom hitsounding. Thanks


Sorry for my bad Eng. :( /w\ I am bad,too..

I hope it help you

Good luck :D
Thanks for mods!
updated
RandF
M4M XD

[Easy]
  1. 00:17:167 (2) - move to 00:16:980
  2. 00:37:980 (3,4) - how about this for smoother cursor moving?
  3. 00:40:980 (3,4) - for easy diff, stack is not recommended
  4. 01:23:730 (1,2) - ^
  5. 01:20:917 (1,1) - very difficult. I suggest to move 01:23:730 (1) - near the center (x:256 y:192)
  6. 01:27:855 (1) - end at 01:28:980? but it becomes too short spinner, I recommend to change the pattern without spinner
    (applied for other diffs)
[Normal]
  1. 00:09:855 (1) - I prefer this (add clap at 00:10:230)
  2. 00:26:355 (4,5,6) - DS 1.3x
  3. 01:13:980 (3) - make symmetric slider with 01:13:417 (2) -
[Hard]
  1. 00:11:355 (1,2,3,4) - how about square?
    SPOILER

    372,228,11355,5,4,0:0:0:0:
    450,149,11542,1,2,0:0:0:0:
    370,69,11730,1,8,0:0:0:0:
    291,147,11917,2,0,L|235:147,2,40,0|0|0,0:0|0:0|0:0,0:0:0:0:
  2. 00:43:042 (2) - Ctrl+G is better , imo
  3. 00:43:792 (4) - ^
  4. 00:44:542 (6) - ^
[Insane]
  1. 00:06:011 (1) - delete
  2. 00:12:761 (8,1) - DS 5.0x is too big...
  3. 00:16:605 (3,4) - ^
  4. 00:48:292 (5) - I suggest to rotate 180 degrees for smoother cursor moving
  5. 00:56:917 (1,2,3,4,5) - you can make symmetric star pattern
    SPOILER

    181,61,56917,5,2,0:0:0:0:
    214,344,57105,1,2,0:0:0:0:
    18,134,57292,1,2,0:0:0:0:
    299,189,57480,1,2,0:0:0:0:
    39,311,57667,1,2,0:0:0:0:
  6. 01:02:355 (7,8) - I prefer to exchange their position
  7. 01:26:636- add a note
Ogra Yui is so cute <3
~Good Luck~
liangv587
hello,来自m4m
加了个好友居然直接粉了,西西

easy

节奏,密度略大,可以算作normal了
00:03:105 (4) - 上移一点,跟(3)对齐
00:09:855 (3) - 移到【276,140】,跟(1)尾巴叠
00:27:855 (1) - 做成2/1长滑条,也可以降低难度
00:30:855 (1,2,3) - ↑
00:39:480 (6,1) - 做成1/1滑条
01:12:292 - 写了又删,觉得还是应该加1/2滑条

normal

01:19:980 (3,4) - 1/2滑条

hard

很好,就是略难,hard是让人fc的
00:42:855 (1,2,3,4,5,6) - 折返滑条改下方向顺一点吧

insane

00:12:855 (1) - 这间距太大了吧
01:26:636 - 加个圈?

就找出了这些,祝你好运
poddo_old
Hello!! good luck on getting it ranked!

general -
the background image is a bit NSFW(not safe for work, as in similar to adult material), a lot of players may be uncomfortable with it. many people also do not download maps because of r18+/r15+ backgrounds, so it is advised your background be changed to something safe and for all ages(keep it above 800x600 resolution!). just an opinion though! not an error

easy mode -
00:45:855 (1) - it's advised to use as LESS spinners as possible for easy modes, beginners tend to spin too fast and when the spinner has ended they cannot find their mouse cursor for a while, so adding less spinners will make it more easy and compatible for those who prefer easy mode.
maybe try to add sliders or something similar to match the song/beat and keep only 2 spinners.

hard mode -
00:00:667 (1) to 00:06:480 (5) - the hit sounds very quiet! maybe use louder files?

hope i helped!
Topic Starter
Sellenite

RandomEffect wrote:

M4M XD

[Easy]
  1. 00:17:167 (2) - move to 00:16:980 Fix
  2. 00:37:980 (3,4) - how about this for smoother cursor moving? agree,done
  3. 00:40:980 (3,4) - for easy diff, stack is not recommended Fix
  4. 01:23:730 (1,2) - ^ Fix
  5. 01:20:917 (1,1) - very difficult. I suggest to move 01:23:730 (1) - near the center (x:256 y:192) have something change but not this x,y o.o
  6. 01:27:855 (1) - end at 01:28:980? but it becomes too short spinner, I recommend to change the pattern without spinner
    (applied for other diffs) too short..
[Normal]
  1. 00:09:855 (1) - I prefer this (add clap at 00:10:230) a rhythm pattern,no change..
  2. 00:26:355 (4,5,6) - DS 1.3x 0.0?always 1.3X
  3. 01:13:980 (3) - make symmetric slider with 01:13:417 (2) Fix
[Hard]
  1. 00:11:355 (1,2,3,4) - how about square? better,Fix,thanks your code!
    SPOILER

    372,228,11355,5,4,0:0:0:0:
    450,149,11542,1,2,0:0:0:0:
    370,69,11730,1,8,0:0:0:0:
    291,147,11917,2,0,L|235:147,2,40,0|0|0,0:0|0:0|0:0,0:0:0:0:
  2. 00:43:042 (2) - Ctrl+G is better , imo a pattern,no change..
  3. 00:43:792 (4) - ^ ^
  4. 00:44:542 (6) - ^ ^
[Insane]
  1. 00:06:011 (1) - delete this have rhythm..
  2. 00:12:761 (8,1) - DS 5.0x is too big... Fix
  3. 00:16:605 (3,4) - ^ Fix
  4. 00:48:292 (5) - I suggest to rotate 180 degrees for smoother cursor moving Yes,better!Fix
  5. 00:56:917 (1,2,3,4,5) - you can make symmetric star pattern also better!thanks for code,I use it
    SPOILER

    181,61,56917,5,2,0:0:0:0:
    214,344,57105,1,2,0:0:0:0:
    18,134,57292,1,2,0:0:0:0:
    299,189,57480,1,2,0:0:0:0:
    39,311,57667,1,2,0:0:0:0:
  6. 01:02:355 (7,8) - I prefer to exchange their position agree,fix
  7. 01:26:636- add a note Done
Ougra Yui is so cute <3 Yes,she is XD
~Good Luck~
Thanks for mods!
updated
Topic Starter
Sellenite

liangv587 wrote:

hello,来自m4m
加了个好友居然直接粉了,西西 /w\以前加的

easy

节奏,密度略大,可以算作normal了
00:03:105 (4) - 上移一点,跟(3)对齐 已改
00:09:855 (3) - 移到【276,140】,跟(1)尾巴叠 已改
00:27:855 (1) - 做成2/1长滑条,也可以降低难度 已改
00:30:855 (1,2,3) - ↑ 已改
00:39:480 (6,1) - 做成1/1滑条 已改
01:12:292 - 写了又删,觉得还是应该加1/2滑条 这个以前我也是这么样,后来mod后很多人说只要一个note就好了

normal

01:19:980 (3,4) - 1/2滑条 已改

hard

很好,就是略难,hard是让人fc的
00:42:855 (1,2,3,4,5,6) - 折返滑条改下方向顺一点吧 一个梗,保持

insane

00:12:855 (1) - 这间距太大了吧 已缩短
01:26:636 - 加个圈?已加

就找出了这些,祝你好运
Thanks for mods!
updated
Topic Starter
Sellenite

poddo wrote:

Hello!! good luck on getting it ranked! Thanks>w<

general -
the background image is a bit NSFW(not safe for work, as in similar to adult material), a lot of players may be uncomfortable with it. many people also do not download maps because of r18+/r15+ backgrounds, so it is advised your background be changed to something safe and for all ages(keep it above 800x600 resolution!). just an opinion though! not an error oh..I change another BG with 1366*768,It look better

easy mode -
00:45:855 (1) - it's advised to use as LESS spinners as possible for easy modes, beginners tend to spin too fast and when the spinner has ended they cannot find their mouse cursor for a while, so adding less spinners will make it more easy and compatible for those who prefer easy mode.
maybe try to add sliders or something similar to match the song/beat and keep only 2 spinners. I think this is no problem...O.o

hard mode -
00:00:667 (1) to 00:06:480 (5) - the hit sounds very quiet! maybe use louder files? Very diff is like this,too.I think that is enough

hope i helped!
Thanks for mods!
updated
-Napoleon-
M4M Has taken from you modding queue.

I don't mod extremely well but I'll try to do my best.
I like to highlight, with bold, important parts to catch the mapper's eyes to those, as said before, useful parts. Just like I did in this sentence!

[General]
I think normal is a bit too hard but nothing that has to be remapped

[Easy]
00:09:855 (3,4,5,6) - Try shaping it like this https://osu.ppy.sh/ss/1439341, I think it makes this pattern look better and the best patterns are, the best the player will play.
00:40:230 (1,2,3) - I didn't really understand what you wanted to do here, try one of these options: http://osu.ppy.sh/ss/1439357 (Better triangle) or http://osu.ppy.sh/ss/1439368 (Blanketed slider and an awesomely placed circle)
01:20:917 (1) - This starts a bit too early for a new player try this instead: http://osu.ppy.sh/ss/1439380
01:26:355 (1) - Add hitsound clap at 01:26:636 -

[Normal]
00:06:855 (1,2) - That seems a bit nonsence try this: http://osu.ppy.sh/ss/1439395
00:26:917 (5) - This isn't correctly snapped and also doesn't look that well try something else
01:24:105 (2,3) - Hmmm I preffer seeing this blanketed like this: http://osu.ppy.sh/ss/1439406

[Hard]
00:06:105 (1,2,3,4,5) - No streams on hard please, you have an insane diff to have streams.
00:18:667 (1,2,3) - Blanket it like this: http://osu.ppy.sh/ss/1439422
00:45:105 (1,2,3) - Make this a regular triangle (Use Create Polygon Circles tool if needed)
00:49:417 (4,5,6) - ^ (Create Polygon Circles can't do that shape though)
01:18:292 (1) - Add hitsound Whilste (Only at the start though)
01:19:511 (5) - Remove hitsound Whistle

[Insane]
00:24:292 (8) - Move this a bit right to keep consistency
00:39:480 (1,2,3) - Make this a regular triangle (Use Create Polygon Circles tool if needed)
01:00:855 (7) - Place this somewhere else, I don't like the way this stacks
01:15:480 (3) - Try moving this a little bit right, I don't like the way that looks

Done! Hope you liked my mod!

Good Luck on Ranking!
Narcissu
[insane]


触手就是触手……这图我打不了

先说NC,个人比较建议使用“无脑型长白NC”,你会发现大部分的曲子都是长白线开始下一段旋律的

00:00:761 - 这里是1/3,因为是insane所以直接使用3连接滑条是可以的,但是我还是建议折返接滑条人性点

00:03:480 (3) - 我建议你删掉

00:03:855 - finish

00:04:886 (5,1) - 我建议换成滑条

00:05:636 - 我建议你加note,感觉你前奏部分是按照主音轨的

00:06:808 - 折返到这里,然后压在00:06:855 (1) - 上面

00:09:386 - note,00:09:480 - 00:09:667 - slider。这个曲子的节奏怎么好像1/3……

00:10:230 (4,5) - 我建议换滑条,还有这里的音效很奇怪,我建议你删了whistle,然后00:10:230 (4) - 下一个和clap差不多的音效弄成XOX,直接换成normal底音比较方便

00:10:980 (9,1) - ^

00:12:105 (1,2,3,4,5,6,7,8) - 8连打以上我建议距离降到0.8

00:20:917 (1,2) - 我建议弄折返

00:20:917 (1,2) - 这里开始有些没用的线,看上去是想得到音量差的效果……作为插线狂魔我只能说听是听不出来的233↓↓↓

surplus timing
00:27:948 - 00:28:136 -

00:29:448 - 00:29:636 -

00:31:698 - 00:31:886 -

00:32:636 -

00:33:198 - 00:33:386 -

00:34:136 -

00:34:698 -

00:36:573 - 00:36:667 -

00:37:042 - 00:37:136 -

00:24:855 (1,2,1) - 老图即视感……这一段排版风格不仅和前面差异太大而且不和歌曲而且很难看

00:24:855 (1,2,3,1,2,3,4,5,1,2) - 节奏莫名……根据00:27:855 (3,1) - 来看应该是有人声就无视鼓点顺便填满1/2的做法?……我是建议00:29:542 - 和00:30:011 - 都加上note,该空的地方就空掉,有疏有密才顺耳,虽然我自己有个填满1/2的257鬼畜曲呢

00:34:886 (5) - 这个note是打算跟随cymbal sound的话那它其实是在1/3线ahh……可以把00:34:605 (4,5) - 合并滑条

00:56:355 (6) - 结束在00:56:636 - ,然后00:56:730 - 补个note

00:56:917 (1,2,3,4,5) - 莫名其妙的whistle……不过听上去还不错

01:07:980 - clap

01:09:855 (1) - delete whistle , add finish

01:09:948 (2) - 删了,或者01:10:230 - 01:10:511 - 也加note

01:10:136 (3) - finish

01:10:980 (1,2) - delete finish

01:11:355 (3) - delete whistle and add finish

01:11:917 - delete clap and add finish

01:15:855 (4) - 换成3/4的3个大跳note带finish

01:17:448 (4) - 务必删掉,或者01:17:636 (5,6) - 后面也带个note,然后这3个可以弄3/4大跳

01:26:355 (2,3,4,5,1,2,1,2,3,1,2,3,4,5,6,7,8) - 混点滑条进去,还有这里的节奏和开头00:09:855 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,1) - 是一样的,所以我建议你要么00:11:636 - 加note,要么01:28:136 (4) - 删了,我建议前面加

01:28:605 (8,1) - 摆个奇葩的长滑条结尾是我的习惯

我只会刷分图的排版,所以没写关于排列的问题……不过就我打图感觉而言挺不错的

剩下的diff我给你irc好了……
Fycho
嘛,当做M4M,其实主要不是mod,一些带有指导意义的废话,说的比较多不要打我

[Mod Info]
  1. Black: Suggestions
  2. Bold: Importance.You might consider
  3. Red:Unrank issues. You Must Fix

[General]
  1. 需要以下空白音效soft-sliderslide2.wav,soft-sliderslide3.wav
  2. 设置audio-leadin到1500

[Insane]
  1. 00:03:855 (2,3) -00:04:605 (4,5) –开头平稳处1/4别摆这么大,像这个间距一样,00:01:605 (5,6) -1/2就是1/2间距,1/4就是1/4间距
  2. 00:05:355 (3,4) –这俩音是同一类型的,所以保持滑条形状,轨迹的类似性很有必要
  3. 00:05:730 (4,1,2,3,4,5,6) –这种形状的flow很难大,打起来很反人体工学,00:11:917 (5,1,2,3,4,5,6,7,8,1) –这个串子也是,太反人体工学。在有限的移动范围/半斤内,尽可能的拉开间距,打起来才爽。
  4. 00:07:230 (2,3,4) –这些头上可以加whistle
  5. 00:08:730 (3) - 00:09:105 (5,6) –^
  6. 00:08:355 (1) –头上finish
  7. 00:09:855 (1) –加finish
  8. 00:12:105 (1,2,3,4,5,6,7,8,1) –音乐里有鼓点,建议全加clap,然后用绿线降点音量
  9. 00:12:761 (8,1) –串子跳这种适合音游鬼畜图的放在TV里人性?而且和整个diff风格明显不符合,而且00:12:855 (1) –这里是开始是减速段,突然来个1/4跳喧宾夺主。。新mapper别乱玩玩脱了。
  10. 00:09:855 (1,6) –这两个不合曲,6那个音高更高,位置也高点。00:09:855 (1,2,3,4) -00:10:605 (6,7,8,9) –这两组在音乐上是等价的,移动方向不要一个是左往右一个右往左,可以试试三角跳。
  11. 00:11:167 (1,2,3) –跳不合曲,3的位置有点乱跳,难打到。音乐里是00:11:355 –音比这个00:11:542 –音要重,所以间距上位置上也要注意。可以把00:11:542 (3) 移到(286,173)那,另00:11:917 (5) –往下摆点,减少串子的曲率半斤,或者做成S形/波浪形的。大曲率半斤还不如直线串子来的好。
  12. 00:13:417 (2,2) –碰一起了,避免不必要的overlap
  13. 00:14:355 (3,4) –可以间距大点加个跳,00:14:917 (4) –是个小重音
  14. 00:15:292 (1,2,3,4) –等间距?
  15. 00:15:855 (4) –头上clap去掉,这是个地鼓位,不是军鼓位。你听音乐里00:14:167 -00:14:355 -00:15:855 –这些位置,都是一个闷鼓,这就是地鼓,一般地鼓是用你S;C2的hitnormal或者S;C3的clap那个音来填的(你现在这样自定义音效就要加绿线了)。怕麻烦可以不加音效,但是clap一定得去。因为clap对应的是军鼓,00:13:417 -00:14:917 -00:16:417 –这些等等是军鼓位用了就可以。前面说的是一种改法,或者你可以把地鼓位军鼓位全加clap,就是00:14:167 (2,3) –这些
  16. 00:16:886 (4,5) –尾巴和头全去掉clap,理由同上。后面还有一些类似。
  17. 00:19:886 (1) –这个一定是00:19:980 –起的,不是蓝线,放25%听。前面vocal有点送气音。
  18. 00:24:855 (1) –尾巴去掉clap,这里是全白线clap(听音乐)
  19. 00:25:792 (1) –头上clap去掉,换尾上去
  20. 00:25:230 (2,1) –overlap难看
  21. 00:26:355 (3) –头上漏clap
  22. 00:27:855 (3,4,5,6) –突然间距大了,看起来散架了= =这里同样是音乐温和段,最好别乱跳,这些减少间距,紧缩下
  23. 00:29:917 (2,3,4,5) –乱跳毫无根据,玩起来手感很差,这个跳没有跟到音乐里任何音。
  24. 00:30:855 (2) –同理,放到(309,225)那里减少1/4的间距,后面3的位置可以稍微变动下。
  25. 00:32:730 (3) -1/4别摆的像1/2的间距一样
  26. 00:34:230 (3) -^
  27. 00:35:917 (3) –头上加finish比clap好的多
  28. 00:35:917 (3,4) –间距= .=
  29. 00:36:855 –从这里开始的一小段,你加clap,要么加2,4白线,要么跟着音乐里那个鼓音的位置加,也就是类似00:37:417 –00:37:792 -这种地方。下面几个音效算建议。
  30. 00:37:230 (1) –折返箭头clap
  31. 00:40:417 (2) –加clap
  32. 00:41:730 (6) –头clap,像00:38:730 (5) -。
  33. 00:42:011 (1) –头上whistle,像00:39:011 (6) –一样。00:40:230 (1) –这一样,whistle
  34. 00:41:355 (5) –头whistle还是clap,要和00:38:355 (4) –保持一致。保持整体感和统一性十分重要。
  35. 00:43:042 (1) –去掉NC,这里有点spam。
  36. 00:43:605 (5,1) –可以交换NC
  37. 00:45:105 (1,2,3) –这三个whistle听起来巨不合适啊,我建议全去掉,加上finish,然后Ctrl+E。参考其他diff
  38. 00:47:167 (1,2,3) –这节奏有点问题。00:47:167 –这个位置是个vocal长音,00:47:355 –而这里是没有任何音的,你这样就overmapped了。去掉(2)试试。
  39. 00:51:855 (5,1) –NC应该加在大白线上。
  40. 00:51:855 (5) –头上漏finish,这种很强的重音一般都需要
  41. 00:57:105 (2,4) –clap美丽
  42. 01:00:105 (4) –这里应该是一个circle,而不是1/4滑条。1/4滑条有点牵强。
  43. 01:00:855 (7) –finish漏了
  44. 00:56:917 (1,2,3,4,5) –这里没什么强音,五角大跳没意义,缩小点间距吧。01:01:980 (5,6,7,8,1) –一般是这种鼓点很强的地方来跳
  45. 01:00:855 (7,1,2,3) –这种stack不仅难读还break flow,我个人很不喜欢这类。
  46. 01:01:230 (3) –头上加finish,音乐里有钹的声音
  47. 01:01:230 (3,4) –靠的太紧,间距太小,和周围的物件相比
  48. 01:01:605 (4,5) -^
  49. 01:03:105 (1,2) –这里明显可以放串子。,这两种随便。1/4滑条要注意朝向。
  50. 01:04:605 (3,4,5) –这种flow不好,很不好打,而这里又不是需要加难的地方。
  51. 01:06:105 (1,2,3) -1/4别摆的像1/2一样,缺乏整体性系统性
  52. 01:07:417 (1,2) -^
  53. 01:07:605 (2,3) –你之前1/4这间距,这1/2说不定也给读成1/4了
  54. 01:09:105 (1,2,3,4) –这个跳的形状有点难看
  55. 01:09:948 (2) –这个去掉吧,一般大跳后接续空拍是比较合理的,这样来个双连节奏还不如换成1/4滑条
  56. 01:11:355 (3,4) -^
  57. 01:10:980 (1,2,3,4) –注意间距,合理的应该是01:10:980 (1,2) –间距小于01:11:167 (2,3) –,注意音强弱变化
  58. 01:12:292 (1,2,3,4,5,1) –这flow过来有点难受,还是之前说的那个移动半斤太大的问题从3到4移动半斤太大。你可以01:12:667 (4,5,1) –把这个往左上摆点(275,262)那个位置然后01:13:230 (2,3) –位置和形状也改下
  59. 01:11:917 (6,1,2,3) –强烈建议改成, 现在3/4有点滥用。
  60. 01:15:667 (1) –这里节奏不合曲,应该这样,,1/4鼓点重音是在后面,而前面的乐器音根本不值得放1/4节奏。
  61. 01:17:355 (3,4,5) –难读图,分开放可以使得01:17:355 (3,4,5,6) –呈三角形
  62. 01:20:355 (4) –clap
  63. 01:20:636 (6) –尾clap
  64. 01:20:636 (6) –特别难读,绝对要注意间距和NC的问题,NC这样排,
    间距的话三个一组可以摆两个三角形,美观实用。和鼓点相比钢琴是弱音,从来没见谁钢琴音用散点跳的。
  65. 01:27:292 (1) –去NC,别spam
  66. 01:26:917 (1,2,1,2,3) –这里到三连flow不好,我推荐三连这个形状,
关于NC,一般的做法是非特殊梗地方一根大白线或两根大白线换一次NC,在大白线/强拍处换,起引导作用,而不是跟着歌词。所有diff都一样(况且那种乱七八糟歌曲的歌词也没办法区分哪个开始哪个结束。。。)
另外物件位置太随机,完全有点满天飞乱跳的感觉,要做难也是要合曲的难,跳的位置和间距很有讲究,稍微错开一点就gg了。如果不会控制的话在有些地方还是开着DS做。一些音效建议其他diff不重复了。


[Hard]
  1. 00:01:230 (4,6) –碰一起了
  2. 00:04:605 (3,4) –这样?
  3. 00:06:480 (5) –shift+w后音效更合适。
  4. 00:13:417 (2) - 00:14:917 (6) –为什么这些加的finish,insane你加的是clap,这段音效要和其他diff保持统一
  5. 00:25:792 (1,2,3,4) –hard间距还乱玩,123三个移动半斤大,不合适。00:26:167 (3) –放到(407,157)
  6. 00:27:292 (7,8,1) –间距不要突然增大,这里是鼓点全都是一样的强弱,建议保持一致的DS
  7. 00:31:980 (6,1) –没有任何跳的必要,00:32:167 (1) –这根本不是什么强音或者特殊音。
  8. 00:35:355 (1,2,3) –三角形摆左右对称了会更好看。(用左右翻转工具)
  9. 00:36:292 (4) –hard用这略坑,建议一个1/2滑条带过,
  10. 00:39:855 (4) –finish
  11. 00:49:417 (4,5,6) –同样左右对称会好看很多
  12. 00:51:105 (1) –移到00:51:292 –跟bass音,少拘泥下人声
  13. 00:51:855 (3) –头上finish,至于clap要不要加看你是不是和insane一样了
  14. 00:57:105 –为什么要消音到30%?我觉得没任何意义
  15. 00:57:855 (2) –finish
  16. 00:59:355 (1) –头上finish
  17. 01:00:855 (1,2) –finish
  18. 01:04:980 (7,8) –形状有点难看,试试这样
  19. 01:06:855 (3) –用旋转工具逆时针旋转20°flow更好,现在都碰到01:07:605 (3) –滑条尾了
  20. 01:09:105 (3) –避免overlap
  21. 01:27:855 (1,3) –加clap
老风格的滑条描点不好拉的话把滑条删了重拉

[Normal]
  1. 00:02:355 (3,4,5) – 这种节奏是不是更好?
  2. 00:12:105 (4) –碰一起了,而且flow不是很好
  3. 00:26:917 (5) –这滑条没对上音,换成一个单点在00:27:105 –
  4. 00:42:105 (5) –这里没对上鼓音,音是在前面红线上的,这样试试
  5. 01:26:355 (1,3) –碰一起了
  6. 01:28:417 (1) –这种滑条在normal diff 太短了,新手来不及转就miss了。试试这样
1.30的间距可能偏大了点,没大问题。

[Easy]
  1. 00:03:855 (5,2) –有点碰到
  2. 00:28:980 –有人声有鼓点的地方空拍没啥意义啊
  3. 00:45:855 (1,1) –这个转盘后预留时间不足,而且后面的1/2滑条距离转盘中心太远,建议换节奏,延长转盘
  4. 00:51:855 (3) –滑条尾clap
  5. 00:57:480 (1) –头clap
  6. 01:02:355 (3) –首尾折返全上clap
  7. 01:03:105 (1) –尾clap
  8. 01:06:105 (1) -^
  9. 01:09:480 (1) –clap
  10. 01:15:480 (1) -^
  11. 01:23:730 (1) –去掉,离转盘太近
  12. 01:27:105 (2) –这种节奏在easy太难,normal都难,万一bat的妹妹fail了怎么办。

就这样吧,insane还很欠缺,need more work,建议多PM去求一些高级的modder(上百kds的)mod,新手的mod基本上用处不大。等多找点mod,当你觉得不能再提升的时候,打算找bat之前,可以再找我看一次。有不懂的游戏里问我。
Topic Starter
Sellenite

-Napoleon- wrote:

M4M Has taken from you modding queue.

I don't mod extremely well but I'll try to do my best.
I like to highlight, with bold, important parts to catch the mapper's eyes to those, as said before, useful parts. Just like I did in this sentence! YES,I understand

[General]
I think normal is a bit too hard but nothing that has to be remapped perhaps a bit..

[Easy]
00:09:855 (3,4,5,6) - Try shaping it like this, I think it makes this pattern look better and the best patterns are, the best the player will play. Fix 00:40:230 (1,2,3) - I didn't really understand what you wanted to do here, try one of these options: (Better triangle) or (Blanketed slider and an awesomely placed circle) I choose to use blanket01:20:917 (1) - This starts a bit too early for a new player try this instead: Fix 01:26:355 (1) - Add hitsound clap at 01:26:636 - Done

[Normal]
00:06:855 (1,2) - That seems a bit nonsence try this:change a little but not a blanket 00:26:917 (5) - This isn't correctly snapped and also doesn't look that well try something else I don't konw what to change is good o.o..
01:24:105 (2,3) - Hmmm I preffer seeing this blanketed like this: Done
[Hard]
00:06:105 (1,2,3,4,5) - No streams on hard please, you have an insane diff to have streams. only one,keep it
00:18:667 (1,2,3) - Blanket it like this: Done 00:45:105 (1,2,3) - Make this a regular triangle (Use Create Polygon Circles tool if needed) Done
00:49:417 (4,5,6) - ^ (Create Polygon Circles can't do that shape though) Done
01:18:292 (1) - Add hitsound Whilste (Only at the start though) Done
01:19:511 (5) - Remove hitsound Whistle Done

[Insane]
00:24:292 (8) - Move this a bit right to keep consistency Fix
00:39:480 (1,2,3) - Make this a regular triangle (Use Create Polygon Circles tool if needed) Fix
01:00:855 (7) - Place this somewhere else, I don't like the way this stacks no place..
01:15:480 (3) - Try moving this a little bit right, I don't like the way that looks Done

Done! Hope you liked my mod!Yes,it help a lot!

Good Luck on Ranking!
Thanks for mods!
updated
Topic Starter
Sellenite

Narcissu wrote:

先说NC,个人比较建议使用“无脑型长白NC”,你会发现大部分的曲子都是长白线开始下一段旋律的 NC会全面修一下

00:00:761 - 这里是1/3,因为是insane所以直接使用3连接滑条是可以的,但是我还是建议折返接滑条人性点 其实这里是1/6...

00:03:480 (3) - 我建议你删掉 当作三连

00:03:855 - finish 这超不好听啊...

00:04:886 (5,1) - 我建议换成滑条 已换

00:05:636 - 我建议你加note,感觉你前奏部分是按照主音轨的 这个没加

00:06:808 - 折返到这里,然后压在00:06:855 (1) - 上面 先看看怎么样,我觉得保持还可以

00:09:386 - note,00:09:480 - 00:09:667 - slider。这个曲子的节奏怎么好像1/3…… 一个滑条就可以了啊..还有这曲子是1/4和1/6的

00:10:230 (4,5) - 我建议换滑条,还有这里的音效很奇怪,我建议你删了whistle,然后00:10:230 (4) - 下一个和clap差不多的音效弄成XOX,直接换成normal底音比较方便 没有啊..这样音效超级吵的

00:10:980 (9,1) - ^ 超级不好听的啊.....

00:12:105 (1,2,3,4,5,6,7,8) - 8连打以上我建议距离降到0.8 这个我会降下来

00:20:917 (1,2) - 我建议弄折返 先看看

00:20:917 (1,2) - 这里开始有些没用的线,看上去是想得到音量差的效果……作为插线狂魔我只能说听是听不出来的233↓↓↓ 其实那时我是直接在timing加的,有些多了出来,已经删了,加绿线后直接听原歌会很明显的

surplus timing
00:27:948 - 00:28:136 -

00:29:448 - 00:29:636 -

00:31:698 - 00:31:886 -

00:32:636 -

00:33:198 - 00:33:386 -

00:34:136 -

00:34:698 -

00:36:573 - 00:36:667 -

00:37:042 - 00:37:136 -

00:24:855 (1,2,1) - 老图即视感……这一段排版风格不仅和前面差异太大而且不和歌曲而且很难看 会改一下,试试摆成什么样

00:24:855 (1,2,3,1,2,3,4,5,1,2) - 节奏莫名……根据00:27:855 (3,1) - 来看应该是有人声就无视鼓点顺便填满1/2的做法?……我是建议00:29:542 - 和00:30:011 - 都加上note,该空的地方就空掉,有疏有密才顺耳,虽然我自己有个填满1/2的257鬼畜曲呢
这是原曲的节奏,但它的节奏不明显,所以我把它增强了

00:34:886 (5) - 这个note是打算跟随cymbal sound的话那它其实是在1/3线ahh……可以把00:34:605 (4,5) - 合并滑条 已合,那里也是1/4的,只不过小仓唯唱歌没压在线上...

00:56:355 (6) - 结束在00:56:636 - ,然后00:56:730 - 补个note 这样我大跳就放不好了

00:56:917 (1,2,3,4,5) - 莫名其妙的whistle……不过听上去还不错 保留

01:07:980 - clap 是clap了啊...

01:09:855 (1) - delete whistle , add finish 超不好听的..

01:09:948 (2) - 删了,或者01:10:230 - 01:10:511 - 也加note 二连梗短时间有一个就好了

01:10:136 (3) - finish 不好听..

01:10:980 (1,2) - delete finish 改为clap

01:11:355 (3) - delete whistle and add finish 不好听....

01:11:917 - delete clap and add finish 不好听........

01:15:855 (4) - 换成3/4的3个大跳note带finish 已改

01:17:448 (4) - 务必删掉,或者01:17:636 (5,6) - 后面也带个note,然后这3个可以弄3/4大跳 已改

01:26:355 (2,3,4,5,1,2,1,2,3,1,2,3,4,5,6,7,8) - 混点滑条进去,还有这里的节奏和开头00:09:855 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,1) - 是一样的,所以我建议你要么00:11:636 - 加note,要么01:28:136 (4) - 删了,我建议前面加 这个节奏保持一样就行,不做变动后面个note删了换成滑条

01:28:605 (8,1) - 摆个奇葩的长滑条结尾是我的习惯 转盘好了

我只会刷分图的排版,所以没写关于排列的问题……不过就我打图感觉而言挺不错的

剩下的diff我给你irc好了……
很多没有采用.../w\,你的节奏感与我完全不同啊啊啊...
总之谢谢摸图
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