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Ogura Yui - Raise (TV Size)

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Topic Starter
Sellenite
This beatmap was submitted using in-game submission on 2014年4月8日 at 19:37:55

Artist: Ogura Yui
Title: Raise (TV Size)
Source: Campione!
Tags: カンピオーネ! ~まつろわぬ神々と神殺しの魔王~ ending ed まりや ゆり mariya yuri Kawaiwkyik yf_bmp
BPM: 160
Filesize: 11362kb
Play Time: 01:29
Difficulties Available:
  1. Easy (3.09 stars, 111 notes)
  2. Normal (4.23 stars, 117 notes)
  3. Hyper (4.95 stars, 266 notes)
  4. yf's Hard (4.95 stars, 266 notes)
  5. Champion (5 stars, 360 notes)
  6. wkyik's Insane (5 stars, 362 notes)
Download: Ogura Yui - Raise (TV Size)
Download: Ogura Yui - Raise (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#1

カンピオーネ! ~まつろわぬ神々と神殺しの魔王~ Ending

Guest Diff:
yf's Hard : 100% by yf_bmp
wkyik's Insane : 100% by Kawaiwkyik

Ogura Yui you are so LOVELY,and this song is so HOT and MOE ! Hope you like it <3
Thanks all people help me !




moe Yui
YuiLeft) and her CP Kaori(Right)<3
Is that ok to put pictures here O.o ?
LZCSC
沙发
LZCSC
[box=[color=#FF4000:1337:1337]ins]
00:42:855 (1,1,2,3,4,5,1,2,3,4,5,1,2,3) - 这一串有节奏相似加强的那种感觉,做成3连和单点距离依次增大的那种如何?
00:24:667 (1) - 和00:25:042 (2) - 这个滑条和note换一下如何,重音感觉在滑条开头更舒服
00:50:261 - 到00:51:011 - 加个转盘
01:09:855 (1) - 这个滑条换成两个note大跳和下一个note成个3角如何?
01:20:917 (1,2,3,4,5,6,7,8) - 这一串单点换成这样如何?

因为感觉单点那些note节奏有点难 ;w;
01:11:730 - 加个note吧,和前面2连一样,然后把01:11:355 (5,6) - 这两个note重叠,01:11:636 (7,8) - 这两个重叠[box=[color=#FFBF00:1337:1337]hard]
01:20:355 - 这个地方改成这样感觉更贴合节奏

01:03:105 - 这改成这样试试呢,感觉不会再有一种突然地空虚寂寞感
[box=[color=#0040FF:1337:1337]nomal]
00:14:355 (5) - 这个改成这样呢

还有不知道我记错没有,貌似nomal不允许使用变速?#(思考)easy没有看囧 ;w;

早知道昨晚就不表白了TT
Topic Starter
Sellenite

LZCSC wrote:

[Insane]
00:42:855 (1,1,2,3,4,5,1,2,3,4,5,1,2,3) - 这一串有节奏相似加强的那种感觉,做成3连和单点距离依次增大的那种如何?好,已改
00:24:667 (1) - 和00:25:042 (2) - 这个滑条和note换一下如何,重音感觉在滑条开头更舒服 恩,的确是,已改
00:50:261 - 到00:51:011 - 加个转盘 这个转盘太快了...本来也想加后来想想还是不加了
01:09:855 (1) - 这个滑条换成两个note大跳和下一个note成个3角如何? 已换,不过又加了个二连梗进去..
01:20:917 (1,2,3,4,5,6,7,8) - 这一串单点换成这样如何?
因为感觉单点那些note节奏有点难 ;w; 这个我摆出来怎么对不上节奏...你是不是开着1/2放的还是别的..这个我没改,单点觉得还可以
01:11:730 - 加个note吧,和前面2连一样,然后把01:11:355 (5,6) - 这两个note重叠,01:11:636 (7,8) - 这两个重叠[/box] 噗..你把我特意放的梗改了,以后再看看~

[Hard]
01:20:355 - 这个地方改成这样感觉更贴合节奏
已改,但我只改了那个滑条,那个单点应该就是转盘的开始,我觉得放单点不怎么妥
01:03:105 - 这改成这样试试呢,感觉不会再有一种突然地空虚寂寞感
已改,的确..虽然我知道你想说什么但你是不是又放错了note;w;,错位的感觉

[Normal]
00:14:355 (5) - 这个改成这样呢
已改

早知道昨晚就不表白了TT-->以后你表白的时候要先问问对方是不是女孩子才行啊111111
Thanks for mods!
updated
sjoy
Q群302990838
会有大神帮助你RANK的
Topic Starter
Sellenite

sjoy wrote:

Q群302990838
会有大神帮助你RANK的
恩..谢谢关心,现在我先找够mod><
但群还是要进的!
thx
Sakaue Nachi
水mod一记
[general]
加多几个tag吧_(:з」∠)_
[Easy]
感觉ar3好点?233
00:03:105 (4) - 156,100
00:03:855 (5) - 移到x:156 y:200对齐点
00:06:855 (1) - 滑条尾的点上一格
[Normal]
00:11:355 (3) - 这个弄成和上面的对称好点?
00:23:355 (4) - 这个弄成轴对称的好看点吧
00:27:855 (1) - 这个ctrl+j再移回原位好点?
00:53:355 (4) - 可以包好点
00:57:480 (7) - 没重合
01:10:417 (5) - 对齐点好点?
[Hard]
00:10:605 (3) - 和下个滑条间隔弄成和前面的一样,前面和最后的有几个同理
00:12:480 (2) - 和前后弄成等距吧
00:38:355 (1,2) - 这两个都ctrl+g然后ds移下位置00:39:105 (3) - 然后这个ctrl+h移回原位
00:39:855 (4) - 这个试下摆在3的尾巴?
00:43:792 (4) - ctrl+g和前后那两组的一样好点?
01:04:980 (7) - 这样会不会好点[Insane]
00:02:355 (1,2,3,4,5) - 感觉跳搞小一点好点?毕竟才开头
00:19:886 (4,5,6,7) - 感觉四连不太好打起来,直接换成两个单点吧?
00:33:855 (2) - ctrl+g?
00:52:886 (4) - 和前面三连的距离一样吧
01:02:917 (1) - 没重合
01:05:355 (4) - ctrl+g ctrl+h移回去会不会好点?
01:06:480 (2) - 弄成对称的好点?
01:09:855 (1) - 二连怪怪的,弄成这样?01:11:355 (3) - ^
01:17:355 (3) - ^
01:11:917 (6) - 接三连有点怪,建议这样,还有这里搞下nc01:15:105 (1) - 没对称好
01:19:511 (2) - 滑条尾摆上一格
Topic Starter
Sellenite

Sakaue Nachi wrote:

[general]
加多几个tag吧_(:з」∠)_ 加什么好..
[Easy]
00:03:105 (4) - 156,100 Done
00:03:855 (5) - 移到x:156 y:200对齐点 Done
00:06:855 (1) - 滑条尾的点上一格 Done
[Normal]
00:11:355 (3) - 这个弄成和上面的对称好点?Done
00:23:355 (4) - 这个弄成轴对称的好看点吧 怎么轴对称..结尾的音是在1/8上的..
00:27:855 (1) - 这个ctrl+j再移回原位好点?Done
00:53:355 (4) - 可以包好点 Done
00:57:480 (7) - 没重合 现在把它们移开了..
01:10:417 (5) - 对齐点好点?Done
[Hard]
00:10:605 (3) - 和下个滑条间隔弄成和前面的一样,前面和最后的有几个同理 (⊙o⊙)我调了0.75X..看看以后能不能这样,不能调我再换成等间距的0.0
00:12:480 (2) - 和前后弄成等距吧 ^
00:38:355 (1,2) - 这两个都ctrl+g然后ds移下位置00:39:105 (3) - 然后这个ctrl+h移回原位 Done,好很多
00:39:855 (4) - 这个试下摆在3的尾巴?_(:з」∠)_ 摆在3的尾巴后面就放不好了..
00:43:792 (4) - ctrl+g和前后那两组的一样好点?Done
01:04:980 (7) - 这样会不会好点好,已改
[Insane]
00:02:355 (1,2,3,4,5) - 感觉跳搞小一点好点?毕竟才开头 Done
00:19:886 (4,5,6,7) - 感觉四连不太好打起来,直接换成两个单点吧?我也觉得怪怪的..换成一个滑条了
00:33:855 (2) - ctrl+g? Done
00:52:886 (4) - 和前面三连的距离一样吧 间距是一样的啊..
01:02:917 (1) - 没重合 Done
01:05:355 (4) - ctrl+g ctrl+h移回去会不会好点?好,flow好多啦
01:06:480 (2) - 弄成对称的好点?一个梗..我通常不会弄对称,会歪一点
01:09:855 (1) - 二连怪怪的,弄成这样? 呃..二连是个梗,我不怎么想改为单点;w;,以下两个也是
01:11:355 (3) - ^
01:17:355 (3) - ^
01:11:917 (6) - 接三连有点怪,建议这样,还有这里搞下nc那里的三连声音很明显,只能改一下方式,不能只剩下一个单点;w;
01:15:105 (1) - 没对称好 那是我的摆法啦O.o.
01:19:511 (2) - 滑条尾摆上一格
Done

Thanks for mods!!
updated
yf_bmp
O.O
马克
Topic Starter
Sellenite

yf_bmp wrote:

O.O
马克
lightr
catch me in game , 我给你个irc mod :)
lightr
Hi , irc mod here c:
irc
19:06 lightr: 00:00:667 - 滑条头加finish
19:07 lightr: 00:00:855 (3) - 这里
19:07 lightr: 上面复制错了
19:07 Sellenite: 上面不是加finish?
19:07 Sellenite: 噢知道了
19:07 Sellenite: done
19:08 lightr: 00:06:792 - 前面这个滑条到这里才结束
19:08 lightr: 00:06:792 - 这个滑条头也是要加finish的
19:08 lightr: 咦有复制错了;w;
19:09 lightr: 00:06:855 (1) - 这个滑条头finish
19:10 Sellenite: done
19:10 lightr: 00:12:105 - 这里跟人声不好
19:11 lightr: 应该跟鼓点摆个串
19:12 lightr: 00:12:855 (4) - 串到这里结束
19:12 Sellenite: 那个5应该怎么办?0.0
19:12 Sellenite: 我用了个短滑条,但要接串
19:12 lightr: 5保留不变 , 串直接从5后面开始
19:12 Sellenite: 好的
19:13 lightr: 或者5去掉 和后面一起弄一个串也行
19:13 lightr: 这个你自己决定咯lol
19:14 lightr: 00:12:855 (4) - 滑条头finish
19:14 lightr: 并且NC
19:14 Sellenite: /o/我把5也改成串了
19:14 Sellenite: done
19:14 lightr: :D 都行
19:15 lightr: 00:14:917 (4) - remove finish
19:15 lightr: 如果你还想继续提高这图的质量我建议你找一个好点的clap音效
19:16 Sellenite: 是前面的clap吗0.0
19:16 Sellenite: done
19:17 lightr: 00:13:417 (5) - 00:14:917 (4) - 00:16:417 (1) - ..........这些地方都是明显要加clap的
19:17 lightr: 后面的地方以此类推
19:18 lightr: 你找的clap音效感觉不怎么合适,建议再找一个
19:19 lightr: 00:15:292 (1,2,3) - 这仨间距最好不要变,因为在音乐比较舒缓的时候放跳不怎么合适
19:20 Sellenite: 恩好的
19:21 lightr: 00:19:417 - remove finish
19:21 Sellenite: done
19:22 lightr: 我看你后面还有很多这样的地方都加了finish 我就不一一罗列了
19:23 Sellenite: 就remove它不用加个音效吗?0.0
19:23 lightr: 你加finish的这些地方都是应该加clap的地方
19:23 lightr: remove后加clap
19:24 lightr: 然后找一个更加合适clap自定义音效
19:24 lightr: 这是我的建议
19:24 Sellenite: 恩知道了
19:24 Sellenite: 那是个normal的hit..
19:24 Sellenite: 找不到有什么好的音效/w\
19:24 lightr: 可以去lks音效包找找/w\
19:25 lightr: 00:23:261 (6) - 这个滑条删掉
19:25 lightr: 00:23:355 - 滑条从这里开始
19:26 lightr: 00:23:636 - 结束
19:26 Sellenite: done
19:27 lightr: 00:24:667 (1) - remove NC
19:27 lightr: 00:24:667 (1) - NC从这里开始
19:28 lightr: 00:24:667 (1) - 滑条头finish
19:28 Sellenite: 两个一样的?0.0...
19:28 Sellenite: 是不是滑条头NC?
19:29 lightr: 滑条NC呀,这么明显的下一段音乐的开始
19:29 lightr: NC比较好
19:29 Sellenite: 恩,done
19:31 lightr: 00:30:105 (3,4) - 感觉3 4换一下位置Flow更顺?
19:32 Sellenite: 恩的确,已移
19:33 lightr: 00:34:886 (1) - 这里没必要NC把
19:34 Sellenite: 0.0 remove
19:34 lightr: 00:35:355 (1) - 加个finish感觉不错
19:35 Sellenite: done
19:36 lightr: 00:36:292 - 这里是1/6呀
19:36 lightr: 建议改下
19:36 lightr: 00:36:855 - 这里finish
19:37 Sellenite: 什么意思?
19:37 Sellenite: 1/6那个
19:37 lightr: http://puu.sh/7w5Kl.png
19:38 lightr: 知道了吗0.0
19:39 lightr: 00:00:667 - 其实这个地方也是1/6 , 不过我觉得可以不用改
19:39 Sellenite: 恩我的意思是改为1/6的串吗o.o
19:40 Sellenite: 恩开头出个1/6好像不太好><
19:40 lightr: 串也行 折返也行 , 前者难打后者简单 , 看你怎么想咯
19:41 Sellenite: 那我00:36:292这里弄串是可以的吧0.0,1/6
19:42 lightr: 可以呀,00:36:480 - 到这里结束
19:43 lightr: 00:42:480 (3) - 加finish
19:43 Sellenite: 恩,已改,四连XD
19:43 lightr: :D
19:43 Sellenite: done
19:46 lightr: 00:45:105 (1,2,3) - 这三个,加normal的whistle会很不错
19:47 Sellenite: done
19:48 Sellenite: 吹哨子0.0
19:48 lightr: 嗯o.o
19:49 Sellenite: 全场就只有那里吹哨子怪怪的...
19:49 Sellenite: 看看以后怎样,先改辣
19:50 lightr: 嗯,等我看完后你再系统的看下
19:50 Sellenite: 好的
19:51 lightr: 00:47:167 - 其实这里你可以放个转盘的
19:52 Sellenite: 那里hard我放了..
19:52 Sellenite: insane打算多些节奏/w\
19:52 lightr: 00:48:855 (3) - 这个滑条头和尾巴,和00:49:417 (1,2,3) - 这仨个都可以normal whistle
19:54 lightr: 00:49:417 (1,2,3) - 头加finish
19:54 Sellenite: whistle都改了
19:54 Sellenite: 头?0.0
19:54 lightr: 滑条头呀
19:55 lightr: 00:54:292 - 建议这里不要空拍,kiai time打起来会觉得很空
19:56 lightr: 00:54:667 (4,5,6) - 这个3连柑橘overmap了
19:56 lightr: 试试删掉5?
19:57 Sellenite: 那里没滑条呀oo.o...
19:58 Sellenite: 空拍那里加个note可以吗?
19:58 lightr: 可以啊
19:58 Sellenite: 不好意思..什么是overmap;w;
19:58 lightr: 就是明显没有音的地方你下了个note
20:00 Sellenite: 那我取消那两个note了..
20:00 Sellenite: 但又空了一拍;w;
20:00 lightr: 你这个kiai部分明显是24clap的节奏啊,有些地方clap怎么美丽0.0
20:00 Sellenite: 恩我回头看看kiai的clap
20:00 lightr: 00:54:761 - 只需要把这里的note删掉就行了啊
20:01 Sellenite: done
20:01 Sellenite: 我发现我是特意少了一些clap的..
20:01 Sellenite: 0.0不好听吗?
20:01 Sellenite: 不好听的话我就排满它了..
20:03 lightr: 音效要有规律呀,不能有的地方少了有的地方又塞满
20:03 lightr: 你可以多听听rank图的音效
20:03 lightr: 00:57:292 (3,4) - 3 4 换下位置 , flow更好
20:04 Sellenite: o.o这样啊..
20:04 Sellenite: done
20:04 lightr: 下音效要记住背景音乐是什么你就下什么
20:06 Sellenite: 喔..知道了
20:09 lightr: 01:02:542 - http://puu.sh/7w704.jpg试试这样的节奏?
20:10 lightr: 01:03:855 - 这里放个1/1滑条把
20:11 Sellenite: 图片看不明白/w\,我再看看
20:11 Sellenite: done
20:13 lightr: 01:07:417 (1,2,3,4,5,6) - 哇这一坨,非常违和啊
20:13 lightr: 似乎overmap了
20:14 Sellenite: OvQ后来改的
20:14 lightr: O.O我建议remove
20:15 Sellenite: 好的o.o
20:15 Sellenite: 我也觉得改得怪怪的....
20:18 lightr: 01:14:355 - http://puu.sh/7w7pw.jpg试试这样的节奏
20:20 lightr: 01:18:105 - 这里也是1/6
20:22 Sellenite: 节奏已改
20:22 lightr: 01:23:355 (1) - 加finish
20:22 Sellenite: 咦那里原来是1/6o.o....
20:22 lightr: 用25%仔细听鼓点 0.0
20:23 lightr: 这歌有点鬼畜啊,1/6好多
20:24 Sellenite: 怎么改好呢...1/6后面又接了两个1/4..
20:24 Sellenite: 改成折返吧;w;
20:27 lightr: 01:28:323 - http://puu.sh/7w7KZ.png这里节奏建议这么改改
20:28 lightr: 01:28:605 - 这里转盘好短,建议干脆放个滑条好了
20:28 lightr: 01:29:167 - 滑条到这里结束
20:30 lightr: 啊没想到摸了这么久其它难度我改天再看吧;w;
20:31 Sellenite: 改为滑条吗o.o
20:31 Sellenite: 节奏已改
20:32 lightr: 我觉得改成滑条好点,因为转盘太短了,有些转盘苦手可能前面SS最后转盘转出个100然后直接怒删图 lol
20:32 lightr: 改不改看你咯lol
20:33 Sellenite: 前面现在是连续两个三连
20:33 Sellenite: 想了想还是不改好点/w\..
20:34 lightr: xD
20:35 Sellenite: 谢谢摸啦><,我再修改一下,要post上去先吗o.o
20:37 lightr: 好啊,我来post吧
20:38 Sellenite: 恩
Good luck c:
Topic Starter
Sellenite

lightr wrote:

Hi , irc mod here c:
irc
19:06 lightr: 00:00:667 - 滑条头加finish
19:07 lightr: 00:00:855 (3) - 这里
19:07 lightr: 上面复制错了
19:07 Sellenite: 上面不是加finish?
19:07 Sellenite: 噢知道了
19:07 Sellenite: done
19:08 lightr: 00:06:792 - 前面这个滑条到这里才结束
19:08 lightr: 00:06:792 - 这个滑条头也是要加finish的
19:08 lightr: 咦有复制错了;w;
19:09 lightr: 00:06:855 (1) - 这个滑条头finish
19:10 Sellenite: done
19:10 lightr: 00:12:105 - 这里跟人声不好
19:11 lightr: 应该跟鼓点摆个串
19:12 lightr: 00:12:855 (4) - 串到这里结束
19:12 Sellenite: 那个5应该怎么办?0.0
19:12 Sellenite: 我用了个短滑条,但要接串
19:12 lightr: 5保留不变 , 串直接从5后面开始
19:12 Sellenite: 好的
19:13 lightr: 或者5去掉 和后面一起弄一个串也行
19:13 lightr: 这个你自己决定咯lol
19:14 lightr: 00:12:855 (4) - 滑条头finish
19:14 lightr: 并且NC
19:14 Sellenite: /o/我把5也改成串了
19:14 Sellenite: done
19:14 lightr: :D 都行
19:15 lightr: 00:14:917 (4) - remove finish
19:15 lightr: 如果你还想继续提高这图的质量我建议你找一个好点的clap音效
19:16 Sellenite: 是前面的clap吗0.0
19:16 Sellenite: done
19:17 lightr: 00:13:417 (5) - 00:14:917 (4) - 00:16:417 (1) - ..........这些地方都是明显要加clap的
19:17 lightr: 后面的地方以此类推
19:18 lightr: 你找的clap音效感觉不怎么合适,建议再找一个
19:19 lightr: 00:15:292 (1,2,3) - 这仨间距最好不要变,因为在音乐比较舒缓的时候放跳不怎么合适
19:20 Sellenite: 恩好的
19:21 lightr: 00:19:417 - remove finish
19:21 Sellenite: done
19:22 lightr: 我看你后面还有很多这样的地方都加了finish 我就不一一罗列了
19:23 Sellenite: 就remove它不用加个音效吗?0.0
19:23 lightr: 你加finish的这些地方都是应该加clap的地方
19:23 lightr: remove后加clap
19:24 lightr: 然后找一个更加合适clap自定义音效
19:24 lightr: 这是我的建议
19:24 Sellenite: 恩知道了
19:24 Sellenite: 那是个normal的hit..
19:24 Sellenite: 找不到有什么好的音效/w\
19:24 lightr: 可以去lks音效包找找/w\
19:25 lightr: 00:23:261 (6) - 这个滑条删掉
19:25 lightr: 00:23:355 - 滑条从这里开始
19:26 lightr: 00:23:636 - 结束
19:26 Sellenite: done
19:27 lightr: 00:24:667 (1) - remove NC
19:27 lightr: 00:24:667 (1) - NC从这里开始
19:28 lightr: 00:24:667 (1) - 滑条头finish
19:28 Sellenite: 两个一样的?0.0...
19:28 Sellenite: 是不是滑条头NC?
19:29 lightr: 滑条NC呀,这么明显的下一段音乐的开始
19:29 lightr: NC比较好
19:29 Sellenite: 恩,done
19:31 lightr: 00:30:105 (3,4) - 感觉3 4换一下位置Flow更顺?
19:32 Sellenite: 恩的确,已移
19:33 lightr: 00:34:886 (1) - 这里没必要NC把
19:34 Sellenite: 0.0 remove
19:34 lightr: 00:35:355 (1) - 加个finish感觉不错
19:35 Sellenite: done
19:36 lightr: 00:36:292 - 这里是1/6呀
19:36 lightr: 建议改下
19:36 lightr: 00:36:855 - 这里finish
19:37 Sellenite: 什么意思?
19:37 Sellenite: 1/6那个
19:37 lightr: http://puu.sh/7w5Kl.png
19:38 lightr: 知道了吗0.0
19:39 lightr: 00:00:667 - 其实这个地方也是1/6 , 不过我觉得可以不用改
19:39 Sellenite: 恩我的意思是改为1/6的串吗o.o
19:40 Sellenite: 恩开头出个1/6好像不太好><
19:40 lightr: 串也行 折返也行 , 前者难打后者简单 , 看你怎么想咯
19:41 Sellenite: 那我00:36:292这里弄串是可以的吧0.0,1/6
19:42 lightr: 可以呀,00:36:480 - 到这里结束
19:43 lightr: 00:42:480 (3) - 加finish
19:43 Sellenite: 恩,已改,四连XD
19:43 lightr: :D
19:43 Sellenite: done
19:46 lightr: 00:45:105 (1,2,3) - 这三个,加normal的whistle会很不错
19:47 Sellenite: done
19:48 Sellenite: 吹哨子0.0
19:48 lightr: 嗯o.o
19:49 Sellenite: 全场就只有那里吹哨子怪怪的...
19:49 Sellenite: 看看以后怎样,先改辣
19:50 lightr: 嗯,等我看完后你再系统的看下
19:50 Sellenite: 好的
19:51 lightr: 00:47:167 - 其实这里你可以放个转盘的
19:52 Sellenite: 那里hard我放了..
19:52 Sellenite: insane打算多些节奏/w\
19:52 lightr: 00:48:855 (3) - 这个滑条头和尾巴,和00:49:417 (1,2,3) - 这仨个都可以normal whistle
19:54 lightr: 00:49:417 (1,2,3) - 头加finish
19:54 Sellenite: whistle都改了
19:54 Sellenite: 头?0.0
19:54 lightr: 滑条头呀
19:55 lightr: 00:54:292 - 建议这里不要空拍,kiai time打起来会觉得很空
19:56 lightr: 00:54:667 (4,5,6) - 这个3连柑橘overmap了
19:56 lightr: 试试删掉5?
19:57 Sellenite: 那里没滑条呀oo.o...
19:58 Sellenite: 空拍那里加个note可以吗?
19:58 lightr: 可以啊
19:58 Sellenite: 不好意思..什么是overmap;w;
19:58 lightr: 就是明显没有音的地方你下了个note
20:00 Sellenite: 那我取消那两个note了..
20:00 Sellenite: 但又空了一拍;w;
20:00 lightr: 你这个kiai部分明显是24clap的节奏啊,有些地方clap怎么美丽0.0
20:00 Sellenite: 恩我回头看看kiai的clap
20:00 lightr: 00:54:761 - 只需要把这里的note删掉就行了啊
20:01 Sellenite: done
20:01 Sellenite: 我发现我是特意少了一些clap的..
20:01 Sellenite: 0.0不好听吗?
20:01 Sellenite: 不好听的话我就排满它了..
20:03 lightr: 音效要有规律呀,不能有的地方少了有的地方又塞满
20:03 lightr: 你可以多听听rank图的音效
20:03 lightr: 00:57:292 (3,4) - 3 4 换下位置 , flow更好
20:04 Sellenite: o.o这样啊..
20:04 Sellenite: done
20:04 lightr: 下音效要记住背景音乐是什么你就下什么
20:06 Sellenite: 喔..知道了
20:09 lightr: 01:02:542 - http://puu.sh/7w704.jpg试试这样的节奏?
20:10 lightr: 01:03:855 - 这里放个1/1滑条把
20:11 Sellenite: 图片看不明白/w\,我再看看
20:11 Sellenite: done
20:13 lightr: 01:07:417 (1,2,3,4,5,6) - 哇这一坨,非常违和啊
20:13 lightr: 似乎overmap了
20:14 Sellenite: OvQ后来改的
20:14 lightr: O.O我建议remove
20:15 Sellenite: 好的o.o
20:15 Sellenite: 我也觉得改得怪怪的....
20:18 lightr: 01:14:355 - http://puu.sh/7w7pw.jpg试试这样的节奏
20:20 lightr: 01:18:105 - 这里也是1/6
20:22 Sellenite: 节奏已改
20:22 lightr: 01:23:355 (1) - 加finish
20:22 Sellenite: 咦那里原来是1/6o.o....
20:22 lightr: 用25%仔细听鼓点 0.0
20:23 lightr: 这歌有点鬼畜啊,1/6好多
20:24 Sellenite: 怎么改好呢...1/6后面又接了两个1/4..
20:24 Sellenite: 改成折返吧;w;
20:27 lightr: 01:28:323 - http://puu.sh/7w7KZ.png这里节奏建议这么改改
20:28 lightr: 01:28:605 - 这里转盘好短,建议干脆放个滑条好了
20:28 lightr: 01:29:167 - 滑条到这里结束
20:30 lightr: 啊没想到摸了这么久其它难度我改天再看吧;w;
20:31 Sellenite: 改为滑条吗o.o
20:31 Sellenite: 节奏已改
20:32 lightr: 我觉得改成滑条好点,因为转盘太短了,有些转盘苦手可能前面SS最后转盘转出个100然后直接怒删图 lol
20:32 lightr: 改不改看你咯lol
20:33 Sellenite: 前面现在是连续两个三连
20:33 Sellenite: 想了想还是不改好点/w\..
20:34 lightr: xD
20:35 Sellenite: 谢谢摸啦><,我再修改一下,要post上去先吗o.o
20:37 lightr: 好啊,我来post吧
20:38 Sellenite: 恩
Good luck c:
Thanks for mods!!
updated
T_Terry_T
Hi! The noob modder is here. :D

In general, all the levels seem solid. Timing is perfect, composition is various and never boring... the background is good as well. :D
I would just suggest some minor changes.

Easy
00:10:605 - Circle instead of pause
00:39:480 - Same as before
01:02:730 - Same as before, or transform (3) in a slider similar to the one in the image down here. [Unfortunatly, this solution is not distance snapped. :| ]



01:03:105 (4) - New combo

Normal
00:04:605 (2) - I would made it long as (1), like so:



00:18:855 (4) - What about a new combo solo?
01:09:105 (1,2) - They fit the song, but I think they could be too hard for a Normal. I would delete them and make (3) the new combo's starter.

Hard
00:06:855-00:09:855 - Just 3 circle? Peculiar choise. I like it!
00:52:417 (4) - New combo, like in 00:55:417
01:09:480 (4) - New combo here and not in 01:09:855
01:10:980 (3) - New combo here and not in 01:11:355
01:28:605 (1) - It's just me or this spinner is too short for a Complete score? ...no, it's just me. :cry:

Insane
Sorry: this is too hard for me to tried out. :cry: But it looks very cool!

In conclusion: great job! I hope to play this in "Ranked mod" soon, 'cause it's very good. ;)
Topic Starter
Sellenite

T_Terry_T wrote:

Hi! The noob modder is here. :D every modder is welcome><

In general, all the levels seem solid. Timing is perfect, composition is various and never boring... the background is good as well. :D
I would just suggest some minor changes. Thank you very much, your words encouraged me XD

[Easy]
00:10:605 - Circle instead of pause had plus a circle
00:39:480 - Same as before done
01:02:730 - Same as before, or transform (3) in a slider similar to the one in the image down here. [Unfortunatly, this solution is not distance snapped. :| I do same as before;D


01:03:105 (4) - New combo done

[Normal]00:04:605 (2) - I would made it long as (1), like so: Yes, it is the better! done


00:18:855 (4) - What about a new combo solo? done
01:09:105 (1,2) - They fit the song, but I think they could be too hard for a Normal. I would delete them and make (3) the new combo's starter. Yes..you are right,I delate them

[Hard]
00:06:855-00:09:855 - Just 3 circle? Peculiar choise. I like it! I don't know whether it is a good..but if you like it,I will keep them
00:52:417 (4) - New combo, like in 00:55:417 done
01:09:480 (4) - New combo here and not in 01:09:855 done
01:10:980 (3) - New combo here and not in 01:11:355 done
01:28:605 (1) - It's just me or this spinner is too short for a Complete score? ...no, it's just me. :cry: This is likely to change/w\,but I don't know how to instead of it..

[Insane]
Sorry: this is too hard for me to tried out. :cry: But it looks very cool! Thanks,your opinions are very useful!

In conclusion: great job! I hope to play this in "Ranked mod" soon, 'cause it's very good. ;)
Thanks for mods!
updated
k1suke
那个.. 我是个新人mapper来着.. 所以提出的建议很多可能只是从一个player角度.. ><///

insane
01:04:605 (3,4,5) - 这3个中间的间距似乎是有点大 可能会导致"4"被误读成2分拍的元件 收拢点可能会好点 8-)
00:06:480 (6) - 这里的往返滑条缩短一点 容易导致滑条提早松手断尾 :roll:

打起来挺爽的 我喜欢跳图 ><///

hard
00:06:855 (1,2,3) - 这个1和23之间的可以放几个元件或者放个breaktime又或者new combo 有个flowpoint慢慢飘过去总感觉挺奇怪 :?
00:20:355 (5) - 向下移动一点可能会更好 8-)
00:26:355 (4,5,6) - 如图 按照滑条应该是按箭头的样子移动光标 和下个元件的衔接会有点别扭的 :?

normal
00:01:605 (2,3) - 这2个滑条的弯度不一样 个人认为同一种风格的滑条最好弯度一样吧 后同 ;)
00:48:480 (1) - normal的话 转盘结束后的第一个circle不要放在正中间吧 对于新人挺难读的 :?
01:09:105 - kiaitime 不要空开一整拍 可以加个circle 不然整个就停顿了!! [删除线]就像那啥时候丈母娘进来了[/删除线] :)

easy
00:27:855 (1,2) - 2可以反一反来着 感觉轨迹像画一个圈 ;)
01:28:605 (1) - 转盘太快了点.. :?
00:36:292 (4) - easy的话 最好按照元件走势放下一个元件 比如这个 如图 紫色比红色更适合新手吧 :roll:
yf_bmp
建议做的再简单点 持续大跳少一点
现在的连续大跳真的不适合此曲……
No KDs
Topic Starter
Sellenite

k1suke wrote:

那个.. 我是个新人mapper来着.. 所以提出的建议很多可能只是从一个player角度.. ></// 也可以的><

[Insane]
01:04:605 (3,4,5) - 这3个中间的间距似乎是有点大 可能会导致"4"被误读成2分拍的元件 收拢点可能会好点 8-) 呜..这是个读图梗;w;先不改
00:06:480 (6) - 这里的往返滑条缩短一点 容易导致滑条提早松手断尾 :roll: 这个不能改了...音乐的节奏是到那里为止,不能改少><

[Hard]
00:06:855 (1,2,3) - 这个1和23之间的可以放几个元件或者放个breaktime又或者new combo 有个flowpoint慢慢飘过去总感觉挺奇怪 :? 好的,已加了很多东西填充
00:20:355 (5) - 向下移动一点可能会更好 8-) 我水平移开了一点..移去下面后面要重新摆位了><
00:26:355 (4,5,6) - 如图 按照滑条应该是按箭头的样子移动光标 和下个元件的衔接会有点别扭的 :? 已将那部分改了

[Normal]
00:01:605 (2,3) - 这2个滑条的弯度不一样 个人认为同一种风格的滑条最好弯度一样吧 后同 ;) 好的,已改成相同的了
00:48:480 (1) - normal的话 转盘结束后的第一个circle不要放在正中间吧 对于新人挺难读的 :? 好的,已移开
01:09:105 - kiaitime 不要空开一整拍 可以加个circle 不然整个就停顿了!! 恩,加了个note

[Easy]
00:27:855 (1,2) - 2可以反一反来着 感觉轨迹像画一个圈 ;) 恩,已反转
01:28:605 (1) - 转盘太快了点.. :? 后面已改成一个大转盘
00:36:292 (4) - easy的话 最好按照元件走势放下一个元件 比如这个 如图 紫色比红色更适合新手吧 :roll: 恩..的确,已改
Thanks for mods!!
updated
Topic Starter
Sellenite

yf_bmp wrote:

建议做的再简单点 持续大跳少一点
现在的连续大跳真的不适合此曲……
No KDs
其实我是想做难一点..这首歌比较燃
Aeonian Sonder
[General]
-Really good use of custom hitsounds. I rarely see anyone like this anymore. But one thing about the sliderticks, I recommend that you silence them if you're not using them for sounds.

[Insane]
00:55:605 (3,4,5) - Usually for this kind of sequence of slider-circle-slider, I would try make both sliders parallel, or the second slider curve in the same direction.
00:58:605 (3,5) - Possible switch the positions of 3 and 5 on the map?
01:00:855 (7) - I don't usually see this anymore due to the confusion it can cause sometimes. Try moving 7 somewhere else or add another circle after 7.

[Hard]
00:21:855 (3) - Resnap this
01:02:355 (1) - Kinda the same situation as the insane, where this kind of thing could cause a confusion, except this time, if you decide to, just move 1 somewhere else.

[Normal]
00:23:355 (4) - I'm just pointing this out because I don't know how other people will react when they see this. I know this end it suppose to go with the guitar in the background, but just remember to keep this in mind.

[Easy]
00:27:855 (1,2) - Why are these two suddenly squared?
00:48:855 (2) - Instead of just clicking the slider as a whole, click on the ends. Some player have a more audible "soft-sliderslide."
00:49:417 (3) - Same as above

Good luck~
AIR
来惹!我新人书的不好不要打我
我被吞回复了,不知道怎么回事,但是好凄惨。。。
easy

  1. 00:27:855 (1,2) - 这个难度只有这两个直角
  2. 00:45:386 - 折一下怎么样?
  3. 00:48:480 - 转盘拉到这个位置怎么样?取消一个滑条,因为这里的因不是很重
  4. 01:26:917 - 这里前后感觉需要分开?因为是对称的
    easy的话cs-1吧
Normal

  1. 00:33:855 - 这里分开会不会好点?
  2. 00:48:480 - 转盘拉到这里,原因同easy
  3. 01:02:542 - 这里01:14:542 - 感觉需要调整
  4. 01:28:417 - 最后一个转盘太短,这是normal的话
    个人经验easy和normal着重压下重音舅差不多哩
Hard

  1. 00:12:292 (1,2,3,4) - 是变距梗的话调整下距离好点
  2. 00:27:667 (2) - 跳下前后距离?
  3. 00:41:730 (7) - 没叠好
  4. 00:42:855 (1,2,3,4,5,6,7) - 重音部分,拉开距离做成跳感觉好?
  5. 00:48:480 - 转盘到这里,原因同上
Insane

  1. 00:04:417 - 这种短音有的地方连在一起有的拉开了距离,很柜橱
  2. 00:06:480 (6) - 00:36:292 (1,2,3,4) - 01:18:105 (1) - 建议统一下
  3. 00:51:105 (1,2,3,4) - 类似这几个长音合成一个连打,会不会燃一点?
  4. 01:18:105 (1,2) - 这里接蓝线真心不好打
记忆力枣糕,可能有漏。。。。
Topic Starter
Sellenite

-APXH wrote:

[General]
-Really good use of custom hitsounds. I rarely see anyone like this anymore. But one thing about the sliderticks, I recommend that you silence them if you're not using them for sounds. Thanks.but sliderslide and slidertick silence together will be unrankable..so sad

[Insane]
00:55:605 (3,4,5) - Usually for this kind of sequence of slider-circle-slider, I would try make both sliders parallel, or the second slider curve in the same direction. Yes,you are right!Fix
00:58:605 (3,5) - Possible switch the positions of 3 and 5 on the map? Better.Done
01:00:855 (7) - I don't usually see this anymore due to the confusion it can cause sometimes. Try moving 7 somewhere else or add another circle after 7. well.. just a pattern in insane,in hard I will fix it

[Hard]
00:21:855 (3) - Resnap this Done.
01:02:355 (1) - Kinda the same situation as the insane, where this kind of thing could cause a confusion, except this time, if you decide to, just move 1 somewhere else. Yes,fix.

[Normal]
00:23:355 (4) - I'm just pointing this out because I don't know how other people will react when they see this. I know this end it suppose to go with the guitar in the background, but just remember to keep this in mind. actually I am worried about it..I do not know how to do

[Easy]
00:27:855 (1,2) - Why are these two suddenly squared?I think it is fine..I do not know how to change it
00:48:855 (2) - Instead of just clicking the slider as a whole, click on the ends. Some player have a more audible "soft-sliderslide." This is not change ,but 3 changed
00:49:417 (3) - Same as above Fix

Good luck~
Thanks for mods!
updated
Topic Starter
Sellenite

ids wrote:

来惹!我新人书的不好不要打我
我被吞回复了,不知道怎么回事,但是好凄惨。。。
easy 蜡烛

  1. 00:27:855 (1,2) - 这个难度只有这两个直角 其实我不知道怎么做好..所以暂时保留
  2. 00:45:386 - 折一下怎么样?好的,已改
  3. 00:48:480 - 转盘拉到这个位置怎么样?取消一个滑条,因为这里的因不是很重 好的,已改
  4. 01:26:917 - 这里前后感觉需要分开?因为是对称的 这里改不了了...
    easy的话cs-1吧 3就好了
Normal

  1. 00:33:855 - 这里分开会不会好点?好的,已改
  2. 00:48:480 - 转盘拉到这里,原因同easy 好的,已改
  3. 01:02:542 - 这里01:14:542 - 感觉需要调整 觉得还可以...
  4. 01:28:417 - 最后一个转盘太短,这是normal的话 暂时不改
    个人经验easy和normal着重压下重音舅差不多哩
Hard

  1. 00:12:292 (1,2,3,4) - 是变距梗的话调整下距离好点 已经调了...
  2. 00:27:667 (2) - 跳下前后距离?^
  3. 00:41:730 (7) - 没叠好 已改
  4. 00:42:855 (1,2,3,4,5,6,7) - 重音部分,拉开距离做成跳感觉好?这个在这里做不了这样..怪怪的
  5. 00:48:480 - 转盘到这里,原因同上 hard开始不变这样,easy和normal已改
Insane

  1. 00:04:417 - 这种短音有的地方连在一起有的拉开了距离,很柜橱
  2. 00:06:480 (6) - 00:36:292 (1,2,3,4) - 01:18:105 (1) - 建议统一下 ??
  3. 00:51:105 (1,2,3,4) - 类似这几个长音合成一个连打,会不会燃一点?那样overmap了...
  4. 01:18:105 (1,2) - 这里接蓝线真心不好打 XD,缩小了一下位置
Thanks for mods!
updated
Narcissu
这是你做的?……和我看的那个GD的水平完全不一样啊……

easy和normal的节奏太密了,尤其是normal,完全是在用折返压星,我建议你用现在easy的节奏,normal的排版弄一个折返不多的3星normal,然后把那个直滑条easy删了重新弄个节奏稀的,combo不要超过200下

insane很不错,给你个星
Topic Starter
Sellenite

Narcissu wrote:

这是你做的?……和我看的那个GD的水平完全不一样啊……

easy和normal的节奏太密了,尤其是normal,完全是在用折返压星,我建议你用现在easy的节奏,normal的排版弄一个折返不多的3星normal,然后把那个直滑条easy删了重新弄个节奏稀的,combo不要超过200下

insane很不错,给你个星
嘘.....那首歌简直没多少爱在里面啊....有爱才能做好嘛/w\
第一次做easy和normal..我不喜欢全是1/1的节奏,这好像弄得整首歌的节奏没什么新意,像是为了多一个难度而机械作图。所以只能改细节,不能节省节奏
insane很不错吗O.o,谢射星
ZZHBOY
from bmt
[General]
你Normal的预览时间好像和其他难度不一样 把统一一下
然后就是低难度的音效不是长白线加个clap就能完事的 建议音效方面去学习一下 比如24clap和重音finish之类的
为什么offset是负的...
[Easy]00:12:855 (2,3) - 注意blanket 就是上一个滑条把下一个物件给包住 用缩圈来check
00:16:980 (2) - 这里就这个音最轻你偏偏要在这里下而把其他重得多的音给空了 zzzzz
00:26:355 (5,1) - blanket
00:27:855 (1,2) - 其实ez里这种滑条挺丑的...
00:36:855 (1) - ez里最好统一ds 像这种前后差距0.1就比较明显了 建议这个问题注意一下 Normal难度也是
00:53:355 - 重音尽量别弄在滑条尾 减弱节奏感的
01:04:605 (4,5) - blanket
01:07:605 (4,5) - ^
01:19:980 (2,3) - ^
[Normal]
00:27:855 (1,2,3) - blanket问题
00:12:855 (1,2,3,4,5,6) - 最好别搞这种一坨一坨的感觉可差了...
KIAI部分还是有些地方ds是1.2 建议统一一下
01:02:542 (5) - 这个虽然合曲但是低难度不建议放这个...
很多地方就算按1.3的ds摆但也会前后遮挡到一些 影响美观度 也许可以适当增加整体ds不过可能会有些麻烦...
[Hard]
00:00:667 (1,2) - 上来就把长白线放滑条尾 这里建议就是改成二连接一个半拍的滑条也许打起来会好一些
后面类似的地方也是一样
00:05:917 (3,4,5,6) - 别这么放 不好
00:08:355 (6,7) - 试试ctrl+g然后改好排列 感觉会好些
00:12:667 (3,4,5) - hard里也注意一下blanket问题吧
00:15:667 (2) - 前后都是间隔二分拍但是间距相差这么大没问题?
00:23:261 (3,1,2,3,4) - 建议这种多个连续弧线单点放的时候关掉网格对正开ds保持间距一致去摆
然后这里绿线好多啊 个人认为没有太大意义 别打我啊
00:48:480 (1) - 这里别乱nc cancel
01:28:605 - 这种地方的建议是重音放note然后在1/4拍之后开始转盘 打起来也舒服些
[Insane]
00:36:292 (1,2,3,4) - 不建议放六分拍的连打啊...换成折返滑条代替也好啊 第一次玩就把这里读出来是比较难的吧..
00:55:886 (4,5) - 在I里这种地方就可以和上一个物件的间距更大些(建议
01:00:105 (4,5) - 这里有点overmap?感觉不是很合适
01:11:448 (4) - ^
01:17:355 (3,4) - 不如在上一个滑条后面接个二连
I的flow感觉还行 但还得多学学
音效 排列细节和节奏还需要增加一些经验.-.
美丽 ;)
IamKwaN
我也有做這歌的GD,然後發覺有兩個地方是1/6,但你放成1/4了(我只看了Hard 233

Hard

  • 00:00:667 (1) -
    00:36:292 (4) -
慘了,我看了一下自己的Hard,感覺我那個太難了,怎辦
Topic Starter
Sellenite

ZZHBOY wrote:

from bmt

[General]
你Normal的预览时间好像和其他难度不一样 把统一一下 已改
然后就是低难度的音效不是长白线加个clap就能完事的 建议音效方面去学习一下 比如24clap和重音finish之类的 低难度已加部分音效
为什么offset是负的... 为了保证第一个重音在大白线上..如果用下一个大白线会造成物体在红线前,觉得怪怪的

[Easy]00:12:855 (2,3) - 注意blanket 就是上一个滑条把下一个物件给包住 用缩圈来check 已完善
00:16:980 (2) - 这里就这个音最轻你偏偏要在这里下而把其他重得多的音给空了 zzzzz zz了,已改
00:26:355 (5,1) - blanket 已完善
00:27:855 (1,2) - 其实ez里这种滑条挺丑的...呜..好多人都吐槽这点,要改一改了...改为两个滑条折返
00:36:855 (1) - ez里最好统一ds 像这种前后差距0.1就比较明显了 建议这个问题注意一下 Normal难度也是 又zz了..都检查了一下
00:53:355 - 重音尽量别弄在滑条尾 减弱节奏感的 这个不知道怎么办了..一改的话后面都要改,暂时不改
01:04:605 (4,5) - blanket 已完善
01:07:605 (4,5) - ^ 已完善
01:19:980 (2,3) - ^ 已完善

[Normal]
00:27:855 (1,2,3) - blanket问题 已完善
00:12:855 (1,2,3,4,5,6) - 最好别搞这种一坨一坨的感觉可差了... 的确..已简化
KIAI部分还是有些地方ds是1.2 建议统一一下 zz了..都检查了一下
01:02:542 (5) - 这个虽然合曲但是低难度不建议放这个...没办法..不知道放啥,暂时不改
很多地方就算按1.3的ds摆但也会前后遮挡到一些 影响美观度 也许可以适当增加整体ds不过可能会有些麻烦...

[Hard]
00:00:667 (1,2) - 上来就把长白线放滑条尾 这里建议就是改成二连接一个半拍的滑条也许打起来会好一些 已改
后面类似的地方也是一样
00:05:917 (3,4,5,6) - 别这么放 不好 已改为五连打..
00:08:355 (6,7) - 试试ctrl+g然后改好排列 感觉会好些 已改
00:12:667 (3,4,5) - hard里也注意一下blanket问题吧 已完善
00:15:667 (2) - 前后都是间隔二分拍但是间距相差这么大没问题? 已改
00:23:261 (3,1,2,3,4) - 建议这种多个连续弧线单点放的时候关掉网格对正开ds保持间距一致去摆 那部分已经re了一遍..我也觉得怪怪的
然后这里绿线好多啊 个人认为没有太大意义 别打我啊 /w\增强音效而已..
00:48:480 (1) - 这里别乱nc cancel 已改
01:28:605 - 这种地方的建议是重音放note然后在1/4拍之后开始转盘 打起来也舒服些 这样做之后的转盘是不是太短了..暂时不改

[Insane]
00:36:292 (1,2,3,4) - 不建议放六分拍的连打啊...换成折返滑条代替也好啊 第一次玩就把这里读出来是比较难的吧..一个梗..后面有一个六分拍的折返,这里看看连打效果怎么样
00:55:886 (4,5) - 在I里这种地方就可以和上一个物件的间距更大些(建议 这个不行啊..因为前面也是这么摆的突然这么大距离会很怪的..
01:00:105 (4,5) - 这里有点overmap?感觉不是很合适 一个节奏的梗,想了挺久的
01:11:448 (4) - ^ 二连梗..
01:17:355 (3,4) - 不如在上一个滑条后面接个二连 也是二连梗../w\梗想了好久哇/w\,真的不想改..sorry

I的flow感觉还行 但还得多学学 谢谢,flow好就够了..;w;
音效 排列细节和节奏还需要增加一些经验.-. ;w;
美丽 ;)
Thanks for mods!
updated
Topic Starter
Sellenite

IamKwaN wrote:

我也有做這歌的GD,然後發覺有兩個地方是1/6,但你放成1/4了(我只看了Hard 233 没所谓呀1111

Hard

  • 00:00:667 (1) - 这个只能当作1/4的三连打了...跟音乐挺明显的,开头1/6就好坑了..
    00:36:292 (4) - 已改为1/6的折返
慘了,我看了一下自己的Hard,感覺我那個太難了,怎辦
;w;有GD真好..
P o M u T a
m4m your queue

[General]
  1. Sourse:カンピオーネ! tag:Campione! switch better imo.
  2. add tag 'ed'
  3. 01:29:448 - not need green line imo. because already end song o.o
[Easy]
  1. AR+1 bit low imo.
  2. 00:00:855 (1) - add finish slider head. symbal sound part.
  3. 00:06:855 (1) - ^
  4. 00:12:480 (1) - add clap? continue drum sound.
  5. 00:23:355 (2) - try make bit curve?
  6. 00:39:480 (5) - add clap.
  7. 00:45:105 (4) - add clap slider head and curve and end. more good hear.
  8. 00:48:855 (1,2,3,4) - add finish.
  9. 00:51:855 (3) - add finish.
  10. 01:20:917 (1) - ^

[Normal]
  1. 00:12:855 (1) - add finish slider head.
  2. 00:24:855 (1) - add finish slider head.
  3. 00:39:292 (4) - add clap slider end.
  4. 00:48:855 (1,2,3,4) - add finish.
  5. 00:51:105 (1) - add clap slider end.
  6. 00:51:855 (2) - add finsih slide head.
  7. 00:57:855 (1) - add finish slider head.
  8. 01:12:292 (3) - add clap slider end.
  9. 01:12:855 (1) - add finish slider head.
  10. 01:20:355 (1) - add finish.
[Hard]
  1. 00:00:855 (3) - add finish slider head.
  2. 00:06:855 (1) - ^
  3. 00:12:855 (1) - ^
  4. 00:33:480 (4) - overlaps this.
  5. 00:45:105 (1,2,3) - addf finish.
  6. 00:48:855 (3,4,5,6) - add finish.
  7. 01:23:355 (1) - add finish slider head.
[Insane]
  1. 00:51:292 (2) - add clap slider end.
  2. 00:57:855 (1) - add finish slider head.
  3. 01:03:855 (1) - add finish slider head.
good luck!
-Teina-

yf_bmp wrote:

建议做的再简单点 持续大跳少一点
现在的连续大跳真的不适合此曲……
No KDs
[general]

Insane
  1. 00:02:355 (1,2,3,4,5) - 是不管flow 但形狀可以更美觀, 圈與圈之間的距離一樣會比較好看(藍直線).
  2. 00:03:855 (2,3) - 這兩個是連接的 但分開比較遠 而且是切指flow 當我玩的時候,個人就感覺不到是連續. 而且這舍節奏與00:04:605 (4,5) - 相似 但排版兩個小部份不同.
  3. 01:02:636 (1) - 太遠了
  4. 01:11:636 (5) - 為何要重疊 應該是不同的音吧.
  5. 01:17:636 (5) - ^

hard
  1. 00:36:855 - 至00:42:480 - 這段節奏好像有點快

Normal
  1. AIMOD說預視點不同 nomal的
  2. 00:06:480 (4) - normal好像不允許有jump(改變DS)
  3. 00:27:480 (6) - ^

easy
  1. 不錯呢~
Topic Starter
Sellenite

P o M u T a wrote:

m4m your queue

[General]
  1. Sourse:カンピオーネ! tag:Campione! switch better imo. Yes,done
  2. add tag 'ed' ^
  3. 01:29:448 - not need green line imo. because already end song o.o /w\to reduce it‘s sounds


[Easy]
  1. AR+1 bit low imo. better,done
  2. 00:00:855 (1) - add finish slider head. symbal sound part. done.
  3. 00:06:855 (1) - ^ ^
  4. 00:12:480 (1) - add clap? continue drum sound. done.
  5. 00:23:355 (2) - try make bit curve? curve a bit strange..
  6. 00:39:480 (5) - add clap.done.
  7. 00:45:105 (4) - add clap slider head and curve and end. more good hear.done.better
  8. 00:48:855 (1,2,3,4) - add finish.done.
  9. 00:51:855 (3) - add finish.done.
  10. 01:20:917 (1) - ^ ^

[Normal]
  1. 00:12:855 (1) - add finish slider head.done.
  2. 00:24:855 (1) - add finish slider head.done.
  3. 00:39:292 (4) - add clap slider end.done.
  4. 00:48:855 (1,2,3,4) - add finish.done.
  5. 00:51:105 (1) - add clap slider end.done.
  6. 00:51:855 (2) - add finsih slide head.done.
  7. 00:57:855 (1) - add finish slider head.done.
  8. 01:12:292 (3) - add clap slider end.done.
  9. 01:12:855 (1) - add finish slider head.done.
  10. 01:20:355 (1) - add finish.done.
[Hard]
  1. 00:00:855 (3) - add finish slider head.done.
  2. 00:06:855 (1) - ^ ^
  3. 00:12:855 (1) - ^ ^
  4. 00:33:480 (4) - overlaps this. a pattern
  5. 00:45:105 (1,2,3) - add finish. done.
  6. 00:48:855 (3,4,5,6) - add finish. done.
  7. 01:23:355 (1) - add finish slider head. done.
[Insane]
  1. 00:51:292 (2) - add clap slider end. done.
  2. 00:57:855 (1) - add finish slider head. done.
  3. 01:03:855 (1) - add finish slider head. done.
good luck!
so thankful about your hitsound mods!
updated
Topic Starter
Sellenite

tellertheworld wrote:

yf_bmp wrote:

建议做的再简单点 持续大跳少一点
现在的连续大跳真的不适合此曲……
No KDs
[general]
恩..现在这个bg就好了/w\

[Insane]
  1. 00:02:355 (1,2,3,4,5) - 是不管flow 但形狀可以更美觀, 圈與圈之間的距離一樣會比較好看(藍直線). 修正了一下,移动的三角跳
  2. 00:03:855 (2,3) - 這兩個是連接的 但分開比較遠 而且是切指flow 當我玩的時候,個人就感覺不到是連續. 而且這舍節奏與00:04:605 (4,5) - 相似 但排版兩個小部份不同. 已修正,后面的适应前面
  3. 01:02:636 (1) - 太遠了 还可以啦...
  4. 01:11:636 (5) - 為何要重疊 應該是不同的音吧. 二连梗;w;
  5. 01:17:636 (5) - ^ ^
[Hard]
  1. 00:36:855 - 至00:42:480 - 這段節奏好像有點快 觉得挺好的,节奏不作修改


[Normal]
  1. AIMOD說預視點不同 nomal的 已修正全部一样
  2. 00:06:480 (4) - normal好像不允許有jump(改變DS) 已修正
  3. 00:27:480 (6) - ^ ^
[Easy]
  1. 不錯呢~ Thanks
Thanks for mods!
updated
Frostings
[Easy]

00:20:355 (2,1) - Blanket
00:23:355 (2) - Rhythm is http://puu.sh/7BJEg.jpg
00:54:105 (1,5) - stack?
01:02:355 (3,4) - This rhythm is off too. I suggest http://puu.sh/7BK3M.jpg
01:07:605 (4,5) - this should blanket better too
01:09:480 (1,5) - stack these too?

Also the hit sounds are kind of boring, especially at the kiai from 00:51:855 - 01:09:855.
You should experiment with your hitsounds to make your map sound better

[Normal]
Mostly contains blanket issues such as:
00:09:855 (1,2)
00:30:855 (1,2)
00:52:605 (3,4)
00:58:605 (2,1)

----

00:20:167 (1) - note should start at 00:19:980
01:23:730 (1,2) - bad flow; the 2 slider should be more vertical: http://puu.sh/7BKZy.jpg

[Hard]
00:45:855 (1) - Slider ends 00:47:355. I suggest a loud finish for the slider

Unsnapped timing point at 00:36:861. should be at 00:36:855
also one at 00:36:961. should be 00:36:948

Also try to avoid bad overlap in the future. Your map has high approach rate to make up for this, but some are noticeable such as:
00:04:886 (4,3)
00:28:605 (5,7)
01:06:855 (3,3)
etc.

Others seem ok.

[Insane]
Also in the future you should avoid bad overlap, as the map becomes really messy, such as:
00:09:105 (5,6,1,2,3,4)
Also for example in 01:06:105 (1,2,3,4,5,6,7), you don't stack the 4 and 5, which is fine, but then you stack 6 and 7.
it makes the map look messy


00:12:855 (1,1) - stack
00:16:886 (4,5) - blanket
00:33:855 (2,3) - ^
01:06:105 (1,2) - These should be the same slider rotated 180 degrees

some small issues with flow i think, but nothing major
patterns are ok

good luck :)
Kibbleru
M4M from ur queue

[Insane]
  • considering decreasing the DS a bit for your streams and triplets, they look kinda bad (just imo) if they're spaced out too much
    00:06:198 (3) - move this down a grid for better curve (imo)
    00:07:605 (3,4) - DS (ur using 1.1 right)
    00:08:355 (1,2,3,4) - i think this jump could be arranged better
    00:56:917 (1,2,3,4,5) - ^ this one could too
    00:11:917 (5) - the curve here doesn't really follow the stream well, curve this less basically
    00:12:855 (1,1) - stack better
    01:04:980 (5,1) - ^
    00:23:917 (7,8) - blanket?
    00:40:230 (1,2) - ^
    00:26:167 (2) - i don't recommend ending a slider on a stanza (long white tick)
    00:30:667 (1,2) - DS a bit high imo
    01:15:105 (1,2) - ^
    00:31:230 (3,1) - stack this?
    00:36:667 (1,2) - how bout just 3 circles
    the map is good however, you can find places to blanket and stack things and that would make it look a lot neater ^o^
    00:40:417 (2,3) - the idea is you want to put the long sounds on sliders and leave the short sounds on the circles
    look for some other rhythm problems yourself maybe.
    00:45:855 (4,6) - i don't think this overlap looks very nice.
    01:11:448 (4,5) - unstack like u did here? 01:09:948 (2,3) -
    01:15:105 (1,3) - make parallel?
[Hard]

  • 00:06:105 (1,2,3,4,5) - Reduce DS a bit for hard
    00:32:167 (1,2) - blanket?
    00:15:292 (7,1) - ^
    00:20:355 (5) - 00:27:292 (1) - for this slider, just take 00:26:730 (5) - and ctrl h j
    same with some others maybe
    00:28:605 (5,7) - don't overlap
    watch out for these unintentional overlaps btw, look through your map and try to fix them
    00:33:105 (3,4) - kinda confusing to read
    00:34:605 (3,2) - again, you can stack things like these
    01:03:480 (3,7) - ^
    00:51:855 (3) - wait why is this using the old slider algorithm? remake slider
    oh i noticed alot of your curves are using the old slider algorithm o-o, maybe remake them? the new one looks better
[Normal]

  • Consider just increasing the DS because alot of your object touch
    01:15:480 (1) - use a 1/2 slider?
[Easy]
  • some parts a bit boxy lol, i think curves look better
    00:17:167 (2,3) - might be a little difficult for easy
    00:21:855 (1) - imo flows better if you ctrl g but you'll probably have to rearrange some objects
    00:38:355 (4,5) - blanket or something?
    01:07:605 (4,5) - fix blanket

Thats all! hope i was helpful!
- H i N a -
Hi~ M4M

I'm inexperienced in modding beatmap. but I'll try my best. :)


Easy

00:51:855 (3) - Remove clap , finish has enough for this note :)

00:54:855 (3) - Change to finish




Normal

00:52:605 - add clap here

00:54:105 - ^

01:28:230 - ^




Hard

00:36:292 (4) - I think 1/4 Is better than 1/6




Insane

00:10:042 (2,3,4) - I suggest you to move like this

00:36:292 (1,2,3,4) - I think 1/4 Is better than 1/6 you can change like this


01:22:792 (1,2,3,4,5,6) - I think remove whistle are better sound.

01:24:386 (1) - I think it should move to 01:24:480 and make it end at 01:24:667

01:24:386 - after it moved you can add a note with clap :D

01:25:886 (1) - I think it should be move to 01:25:980 and make it end at 01:26:167

01:25:886 - after it moved you can add a note with clap :D



Nice custom hitsounding.


Sorry for my bad Eng. :(

I hope it help you

Good luck :D
Topic Starter
Sellenite

FlawlessTea wrote:

[Easy]

00:20:355 (2,1) - Blanket Fix
00:23:355 (2) - Rhythm is accept,good sound00:54:105 (1,5) - stack? I have changed this part rhythm
01:02:355 (3,4) - This rhythm is off too. I suggestaccept,good sound,too
01:07:605 (4,5) - this should blanket better too Fix
01:09:480 (1,5) - stack these too? not a problem too..

Also the hit sounds are kind of boring, especially at the kiai from 00:51:855 - 01:09:855. Yes,have fulled the rhythm
You should experiment with your hitsounds to make your map sound better have fix some hitsounds

[Normal]
Mostly contains blanket issues such as:
00:09:855 (1,2) Fix
00:30:855 (1,2) Fix
00:52:605 (3,4) Fix
00:58:605 (2,1) Fix

----

00:20:167 (1) - note should start at 00:19:980 not really..keep it
01:23:730 (1,2) - bad flow; the 2 slider should be more vertical: agree,fix
[Hard]
00:45:855 (1) - Slider ends 00:47:355. I suggest a loud finish for the slider

Unsnapped timing point at 00:36:861. should be at 00:36:855 not really..keep it
also one at 00:36:961. should be 00:36:948 ^

Also try to avoid bad overlap in the future. Your map has high approach rate to make up for this, but some are noticeable such as:
00:04:886 (4,3) Fix
00:28:605 (5,7) Fix
01:06:855 (3,3) Fix
etc.

Others seem ok.

[Insane]
Also in the future you should avoid bad overlap, as the map becomes really messy, such as:
00:09:105 (5,6,1,2,3,4) have re these
Also for example in 01:06:105 (1,2,3,4,5,6,7), you don't stack the 4 and 5, which is fine, but then you stack 6 and 7.
it makes the map look messy agree,all fix


00:12:855 (1,1) - stack Fix
00:16:886 (4,5) - blanket Fix
00:33:855 (2,3) - ^ Fix
01:06:105 (1,2) - These should be the same slider rotated 180 degrees Fix,thank you for reminding me

some small issues with flow i think, but nothing major ;w;
patterns are ok

good luck :)
Thanks for mods!
updated
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