Driver: San Francisco
I have been greatly surprised by this game, ended up being better than I thought
Driver san francisco is a racing game set in the city of san francisco, who would have ghessed, it is more narrative heavhy than this type of game tends to be, which isn't a lot, and I think it's generally fairly tightly designed and original.
The main gimmick of the game is that you can "shift", you can basically astral project yourself into the sky and possses another driver, controlling their car for as long as you wish. The whole game is designed around this mechanic.
While this is racing game, I would subcategorize it as a car crashing game. This is probably closer to a game like burnout than need for speed, the actual driving and races are never very difficult, instead, they make you engage with that shift mechanic as much as possible, and that often leads to chases and similar scenarios where the optimal strategy is to shift into another car, and crash it directly into someone, the fun of this game coems from the chaos and destruction you can create.
The shift mechanic is used very well, there are some situations where they even shift the perspective of the camera to some really wacky ones, which is fun.
The level design is all very well thoguht, for example, whenever they shift you into a weird camera angle, they usually make you drive across wide roads to give you more room for error. If you're in a race, they will usually make you drive on alleways and dirt roads that aren't very busy or one direction al traffic to avoid you from being able to shift a car into your rivals and win by disqualifying everyone else. The cars actually don't have a front light that they can turn in dark areas, so there is only 1 dark are in the map, sidestepping the issue instead of creating scope creep. While there is rubberbanding, for the most part, excluding the first and last race, it's well hidden
though while the rubberbanding is generally well hidden, there are some points where it does act in fairly wack way, something about acceleration messes them up which makes you be able to get a insane lead fairly easily, it's probably harder to win some races and chases if you're driving perfectly than if you're crashing around and deaccelerating constantly
The story is very, very silly. Not bad written, in fact, it somehows manages to explain almost everything that goes in the story, with the exception of why can't you just shift into the cars of the other drivers during a race or the cirminals you're chasing. The story is all about you, a policeman, trying to chase down a dangerous criminal who is making some sort of evil plot. There is no real deep meaning to the story or whatever, but agian, I also didn't really notice any problems with it, it works pretty well for the context of the game, as this game mainly focuses on gameplay. In fact they often interrupt the story with some side quests that are obligarory, which again, is never really explained why are you even doing half of them as they have no correlation with the main plot.
The game features some ingame currency that you can use to upgrade a specific stat that is not the most useful (you can beat the whole game without upgrading it) and also to buy cars. You tell me what's the point of buying cars in game which gimmick is that you're consistently shifting into random cars you find on the street
This currency feels mostly like it's meant to reward sandbox play, just ignoring the main plot or continuing to play the game after you completed and doing all the miniquests and challenges around town, in fact, every 20 minutes they give you a influx of cash just for having the game open, it's not a significant ammount of cash, but yeah, it's meant for you to get some sort of positive reinforcement in case you're just messing around in the open, which is sometihng that I understand perfectly. If I got this game as a kid, I would have spent 200 hours in it even if I probably 100% the game in 20.
Another thing i'm surprised by is the ammount of references in this game, I count references to twin peaks, to blues brothers, and even spinal tap. Honestly I like references, I know there is some hatred online torwards referential comed,y as it's seen as cheap, reusing a joke someone else made rather than making your own, but I don't agree with that.
In the topic of references, yesterday I tried reading "Omniscient Reading Viewpoint", and one things that manhwa did was include videogame mechanics into the story. The protagonist is albe to interface with the world like if it was a videogame, think solo leveling. However, the videogame mechanics that story incorporated were from F2P mobile games with cash shop and the such, which made me sad. So seeing a game like driver san francisco (Granted that it released in 2011), go like "hey, we've seen blues brothers", makes me feel happy, like if the developers are saying to me "We're just like you", and I like that.
Despite all the praise i've given driver sna francisco i'm not really going to give it a super high score, it just doesn't feel right. I've been thinking of why is that the ase, and I honestly feel the game is just solid, but it lacks that "wow" element, maybe the shift mechanic would have taken more by surprise back in the day, or if I had played less videogames before it. I wish it did more with the shift maybe, to have even faster and shorter shifts making the game more adrenalinic, maybe more curated set pieces in story missions, maybe I wish they had chosen a different city since I didn't think san francisco in this game was particullary pretty. I just wish for it to be even more, but yeah, the game that we do have is really solid, everything is very well designed and thought, and I barely have any criticism to it despite usually being extremely pedantic in my reviews. Might just be my soft cap for the genre as it stands tho, I don't think I will be finding another non-competitive racing game that I enjoy more than this in the near future.
Placed in B tier, probably one of the best racing games i've played, not that played many.
---
have yet to watch the movie