Button City
this game is as cute point and click game where you're a kid living in a utopia where everything is cutesy and fun and no pain exists and also everyone recycles and the cars are electric. You have a group of friends and mainly hang out around an arcade, the game revolves that arcade
the game purpouse is to be relaxing, comfortable, and dopamine inducing, the plot is very low stakes. While the game basically is very childish, I wouldn't say they're the target audience. I feel the story in a way is too tranquil to really appeal to that demographic?
I don't know, this is a game that in many ways plays with nostalgia, but not nostalgia for what you actually lived through, but a fantasized nostalgia, of a romanticized childhood that I can say with certainty no one has really lived. Living in a small house in a city with american style architecture except that it's a good city to live in and going as a kid as an arcade where the main game is a MOBA and living child cartoon level adventures
for the purpouse of the game, this works great, but I feel it's important to realize that thi was not your experience in life. With the internet and the americentrism of the internet it's easy to forget that, seeing "nostalgiacore" on the internet and feeling the need to relate
In this game there are a a few minigames, a MOBA one, a racing game one, and a rhythm game one, the rhythm game one is very simplistic, but the other 2 are really well designed, in the racing one there is snaking and the game incentivices you to discover how to snake which feels great, probably doesn't have that much depth to it but it works game for the reduced length of this game
the MOBA one is just kinda crazy, the map is interestingly design, the respawn system that basically kills spawncamping, it's actually a really solid game that if it had a little bit more content I could see it being a actual videogame
my only complaint is that the sidequest are kinda too fetch heavy?, outside that great game, placed in A tier
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next: evoland
this game is as cute point and click game where you're a kid living in a utopia where everything is cutesy and fun and no pain exists and also everyone recycles and the cars are electric. You have a group of friends and mainly hang out around an arcade, the game revolves that arcade
the game purpouse is to be relaxing, comfortable, and dopamine inducing, the plot is very low stakes. While the game basically is very childish, I wouldn't say they're the target audience. I feel the story in a way is too tranquil to really appeal to that demographic?
I don't know, this is a game that in many ways plays with nostalgia, but not nostalgia for what you actually lived through, but a fantasized nostalgia, of a romanticized childhood that I can say with certainty no one has really lived. Living in a small house in a city with american style architecture except that it's a good city to live in and going as a kid as an arcade where the main game is a MOBA and living child cartoon level adventures
for the purpouse of the game, this works great, but I feel it's important to realize that thi was not your experience in life. With the internet and the americentrism of the internet it's easy to forget that, seeing "nostalgiacore" on the internet and feeling the need to relate
In this game there are a a few minigames, a MOBA one, a racing game one, and a rhythm game one, the rhythm game one is very simplistic, but the other 2 are really well designed, in the racing one there is snaking and the game incentivices you to discover how to snake which feels great, probably doesn't have that much depth to it but it works game for the reduced length of this game
the MOBA one is just kinda crazy, the map is interestingly design, the respawn system that basically kills spawncamping, it's actually a really solid game that if it had a little bit more content I could see it being a actual videogame
my only complaint is that the sidequest are kinda too fetch heavy?, outside that great game, placed in A tier
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next: evoland