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Questionable idea for a skin

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Topic Starter
EchoInProgress
So you know how most people play with HR to improve their timing, making the original window feel wider than it really is? What if we applied that concept to aim? Would a skin that makes the circles look smaller than the actual hitbox be a good idea? Are there any skins that already have this concept?
THAT_otaku
I feel like this would be worse if anything, because it'll make you feel like you're hitting/aiming the notes correctly while you actually aren't, making you learn that its okay to aim like that, and you'll end up doing the same thing while playing high CS maps meaning you'll miss. (because AFAIK making the hitcircles and such smaller doesn't actually affect the hitbox). Further more, sliders would look atrocious :lol:
Topic Starter
EchoInProgress

THAT_otaku wrote:

I feel like this would be worse if anything, because it'll make you feel like you're hitting/aiming the notes correctly while you actually aren't, because AFAIK making the hitcircles and such smaller doesn't actually affect the hitbox. Further more, sliders would look atrocious
Good point about the sliders, but wouldn't the first point be the OPPOSITE, technically? If you clicked on the very edge of the hitbox (an actual hit), you would see cursor slightly off of the circle due to the skin (feels like a miss).
Redo_
just edit the CS of the map at that point.
RockRoller

Redo_ wrote:

just edit the CS of the map at that point.
But then the map becomes unranked.

The gimmick just really doesnt function since sliders dont scale
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