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Komatsu Miho - Nazo

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Topic Starter
jogfi2002
This beatmap was submitted using in-game submission on 2014年1月18日 at 23:56:44

Artist: Komatsu Miho
Title: Nazo
Source: Detective Conan
Tags: anime JPop nadesico 名探偵コナン
BPM: 122
Filesize: 2695kb
Play Time: 01:45
Difficulties Available:
  1. Easy (2.37 stars, 111 notes)
  2. Insane (4.99 stars, 281 notes)
  3. nadesico's Hard (4.65 stars, 228 notes)
  4. Normal (3.5 stars, 143 notes)
Download: Komatsu Miho - Nazo
Information: Scores/Beatmap Listing
---------------
小松未歩「謎」
3rd OP theme of Detective Conan.
It's my second map, hope you like it.
Hard made by nadesico, others by me.
kyuten
占坑
Topic Starter
jogfi2002

kyuten wrote:

占坑
戳会长> <
kajiyatta
M4M
[General]
日本語できるみたいなので日本語で書きます
[Normal]
Placement
00:22:923(3) 囲んでみては?
00:42:104(2) こういった配置は初心者にはやや難しいので、別の場所に置いた方が良いです
00:48:989(5)^
00:54:891(4)^
and more...
Rhythm
00:50:219(1,2,3) 4連打になるので、かなり難しいです。スライダーに置き換えたほうがいいと思います
Hit Sonud
00:17:514(1,3,5) add finish
00:33:251(4)^
00:52:923(1)^
01:04:727(1,2)^
and more...
[Hard]
Placement
00:38:415(4) blanket here.
Rhythm
00:01:407 add a note hereto follow the drum
00:45:792(5,6) maybe liket his?
Hit Sonud
you can puta hit sounds to foolow the music.
00:17:514(1) add finish at head
00:18:497(3)^
00:19:481(5,6)^
00:52:923(3)^
01:00:792(4)^
and more...
[Insane]
この配置ならばOD7でも十分でしょう
Placement
00:42:350(6) この1/1スライダーの中点にあるボーカルを拾いたいので、noteと1/2スライダーにして、こんな感じで置いてみては
Rhythm
00:03:620 バックの音をフォローするためにnote追加
00:20:219(9,10) ボーカルをフォローするために、こんな感じにしてみては
01:18:005(1) ここのnoteだけ浮いてるので、やや不自然です
Hit Sonud
00:01:776(1)始点のclap→finish
00:52:923(1)^
01:24:397(7)^
01:26:366(1)^
00:17:514(1) finish追加
00:18:497(4)^
01:00:792(2)^
01:10:628(1)^

書いてない部分でもfinishが追加できるところがあったりするので、よく聞いて見て下さい。
good luck.
Topic Starter
jogfi2002

kajiyatta wrote:

M4M
[General]
日本語できるみたいなので日本語で書きます
[Normal]
Placement
00:22:923(3) 囲んでみては? fixed
00:42:104(2) こういった配置は初心者にはやや難しいので、別の場所に置いた方が良いです fixed
00:48:989(5)^ fixed
00:54:891(4)^ fixed
and more...
Rhythm
00:50:219(1,2,3) 4連打になるので、かなり難しいです。スライダーに置き換えたほうがいいと思います Nice! fixed
Hit Sonud
00:17:514(1,3,5) add finish fixed
00:33:251(4)^ fixed
00:52:923(1)^ fixed
01:04:727(1,2)^ fixed
and more... fixed
[Hard]
Placement
00:38:415(4) blanket here. fixed
Rhythm
00:01:407 add a note hereto follow the drum fixed
00:45:792(5,6) maybe liket his? good mod!
Hit Sonud
you can puta hit sounds to foolow the music.
00:17:514(1) add finish at head fixed
00:18:497(3)^ fixed
00:19:481(5,6)^ fixed
00:52:923(3)^ fixed
01:00:792(4)^ fixed
and more... fixed
[Insane]
この配置ならばOD7でも十分でしょう これは総点を300万にさせてため…あとinsaneにとって、このマップは難しくないので、OD8にセットした。
Placement
00:42:350(6) この1/1スライダーの中点にあるボーカルを拾いたいので、noteと1/2スライダーにして、こんな感じで置いてみては fixed
Rhythm
00:03:620 バックの音をフォローするためにnote追加 fixed
00:20:219(9,10) ボーカルをフォローするために、こんな感じにしてみては fixed
01:18:005(1) ここのnoteだけ浮いてるので、やや不自然です fixed
Hit Sonud
00:01:776(1)始点のclap→finish fixed
00:52:923(1)^ fixed
01:24:397(7)^ fixed
01:26:366(1)^ fixed
00:17:514(1) finish追加 fixed
00:18:497(4)^ fixed
01:00:792(2)^ fixed
01:10:628(1)^ fixed

書いてない部分でもfinishが追加できるところがあったりするので、よく聞いて見て下さい。
good luck.
詳しいMODDINGありがとうございました!
あとでチェックします。
君のマップをできるように早くMODします!
kajiyatta
Insane の部分で書き間違いがあったので訂正しました。
Kinomi
Hi~
random mod

general
为什么easy hard没有clap。。没有whistle。。我怎么感觉重音应该往前挪一根白线?BGM的finish都不是在长白线而且clap也不在24白线
桑格难度NC都比较乱,应该重新排一下,每一个长白线或者两个长白线一次
看了hrad以后发现kiai不太对。。后面那段为什么不加kiai

Normal
HP-1吧,最好比AR小
00:01:038 (1,2) - 这两个间距为什么是。。
00:01:776 (1) - finish,有finish音的要加上去
00:19:973 (6) - 这边finsh 乱了?这边明显头部有个finish的音,应该加这上
00:37:186 (1) - finish
00:31:284 (1) - 这边好像也有finish
放慢速度听一下哪边有finish的音的要加上

Hard
finish和easy一样注意一下
00:14:563 (3,4) - 避免这种重叠,无谓,影响美观
01:11:120为什么这边不kiai。。
01:22:432 (1,2,3,4) - 节奏不是很好
01:41:120 (7) - 太扭曲。。
01:42:596 (10) - 这个应该起在后面的白线上吧,红线结束,是个1/2滑条

Insane
有clap了。。好吧其实推荐换一个和背景音比较像的clap,然后铺24白线clap音效,强调人声的话用whistle比较好,你用了clap感觉比较奇怪
00:09:645 (1,2,3,4,5,6) - partten不是很好看的样子
00:18:497 (4,5,6,7,8) - 这边感觉要NC一下不然误读
00:32:022 (1) - 这段我觉得跟鼓音比较好
00:33:005 (5,6) - 要叠的话叠后面那个滑条头上好一点
01:20:464 (1) - 好长的贪吃蛇。。
01:42:104 (7) - 一次折返+1note比较好
00:57:350 (4,5) - 包好看一点

hard和insane里有些长长直直的滑条个人感觉不好看

镜爷加油啊~
yusoman
Looking for M4M~~
[总体]
难度有点偏高了。。。。加个EZ吧

[NM]
话说你确定在NM里面用这么多遮挡?感觉好像给新手增加了很多压力啊
00:19:481 (5,6) - 调整下5的角度用6包上
00:25:382 (1) - 这个缩短一半?
00:29:317 (7,8) - 7加长半拍8缩短半拍然后把8移到后面红线
00:45:055 (6,7) - 这个还是省省吧。。。。感觉太难了(后面类似的就不说了)
00:46:284 (1,2) - 这里包上
01:06:694 (1,1) - 两个连续转盘?不太好吧
01:13:087 (5,6) - 这个挪开。。。。这不是HD,不用这种遮挡吧
01:28:333 (1,2) - 这个也包好
01:41:120 (1) - 从长白线开始?

[HD]
00:13:579 (1,2,3,4) - 贴的有点紧,稍微分开点吧
00:16:284 (9,10) - 9缩短到白线,10前移到蓝线然后再加一次折返
00:20:464 (7,1,2,3) - 这里没太包好,再好好包包
00:21:448 (3,4) - 这里包上
00:37:186 (1,2) - 这里也是
01:00:301 (1,2) - 交换NC
01:13:087 (10) - 调整下弯曲角度和方向?
01:18:497 (3,4) - 包好
01:23:169 (4,5,6,7) - 这个也是
01:29:809 (12,1,2,3) - 还有这里
01:41:120 (7) - 感觉弧度有点大

[IN]
00:29:317 (1,2,3) - 这里可以让1和3一起把2包上
01:14:071 - 这里不加个circle?可以藏在滑条尾
01:36:448 (6) - 逆时针转个90度?
Topic Starter
jogfi2002

baldrace wrote:

random mod

镜爷啊我先占个座过两天来摸图
好的~

yusoman wrote:

Looking for M4M~~
[总体]
难度有点偏高了。。。。加个EZ吧

[NM]
话说你确定在NM里面用这么多遮挡?感觉好像给新手增加了很多压力啊 有很多遮挡吗……?只是把同一个节奏的NOTE叠在一起呀- -
00:19:481 (5,6) - 调整下5的角度用6包上 还是觉得直着下来比较好看
00:25:382 (1) - 这个缩短一半? 还是保持吧,让长条的尾巴能对上重拍
00:29:317 (7,8) - 7加长半拍8缩短半拍然后把8移到后面红线 fixed,这个节奏不错~
00:45:055 (6,7) - 这个还是省省吧。。。。感觉太难了(后面类似的就不说了) 对于NORMAL来说不难了……没有这种排列不就跟EASY一样了
00:46:284 (1,2) - 这里包上 咱就是不打算包……
01:06:694 (1,1) - 两个连续转盘?不太好吧 间隔时间足够,没问题的
01:13:087 (5,6) - 这个挪开。。。。这不是HD,不用这种遮挡吧 这种完全没问题啊,NORMAL还是能有这样的重叠的,不是遮挡
01:28:333 (1,2) - 这个也包好 同上
01:41:120 (1) - 从长白线开始? 那里没东西呀

[HD]
00:13:579 (1,2,3,4) - 贴的有点紧,稍微分开点吧 ds完全没问题- -
00:16:284 (9,10) - 9缩短到白线,10前移到蓝线然后再加一次折返 fixed.
00:20:464 (7,1,2,3) - 这里没太包好,再好好包包 fixed.
00:21:448 (3,4) - 这里包上 fixed.
00:37:186 (1,2) - 这里也是 fixed.
01:00:301 (1,2) - 交换NC fixed.
01:13:087 (10) - 调整下弯曲角度和方向? fixed.
01:18:497 (3,4) - 包好 fixed.
01:23:169 (4,5,6,7) - 这个也是 fixed.
01:29:809 (12,1,2,3) - 还有这里 这里就不包了
01:41:120 (7) - 感觉弧度有点大 问题不大

[IN]
00:29:317 (1,2,3) - 这里可以让1和3一起把2包上 感觉现在这样比较好看
01:14:071 - 这里不加个circle?可以藏在滑条尾 fixed.
01:36:448 (6) - 逆时针转个90度? 感觉现在这样比较好看
谢谢~咱回头就看
bigfrog
hey~
from m4m :3
請問你是用grid 4嗎? 如果不是的話我建議用...會比較整齊~"~

Normal
00:02:268(2) 完整包住 00:01:776(1)?(頭尾距離到(1)不同
00:03:251(3) 如果你移動了上面的建議,請移動這個到正確的位置""
00:07:678(2) x152 y52
00:13:087(3)往下一格
00:14:563(2) 左跟上各一格
00:18:005(2) x208 y264
00:26:366(2) 移到 00:23:907(4,5)? 然後擺成像這樣 http://osu.ppy.sh/ss/833436
00:27:350(3,4,5,6) 往左移到正確的位置o.o
00:30:301(8) 移到 00:28:825(6) 的位置
00:30:301(8,1) 尾巴跟 00:31:284(1) 調一下位置 http://osu.ppy.sh/ss/833440
00:32:268(2,3,4,5) 這裡可以成正三角形 :3
00:42:104(2) 下兩格
00:49:481(5) x256 y192 (正中央
01:00:546(1,2) 左兩格
01:36:448(5) 左一格
01:37:678(7) 試試這個 http://osu.ppy.sh/ss/833447
01:39:645(9) 可以設著讓迴轉的地方與01:41:120(1)的尾呈1.00x的距離
01:43:087(1) 轉到01:46:038? 然後再+個finish o.o

Aka's Hard
00:01:284(2,3) 要不要調一下距離? (1.04,1.05)
00:10:382(4) x504 y264? 覆蓋到 00:10:628(5)覺得不好看 :(
00:14:071(2) 平行 00:13:579(1)
00:16:284(9) slide到 00:16:530,然後尾巴覆蓋在 00:15:055(4) 的開頭
00:21:448(3,4,5) 試試這個~ http://osu.ppy.sh/ss/833463
00:24:153(9) ^ http://osu.ppy.sh/ss/833470
00:28:579(1,2,3) 呃...1.25x? 移到x96 y224?
00:30:546(4) x184 y84
00:53:661(4,5,6) 左一格,然後 00:54:153(6) 往下一格
00:55:382(2) 角度可以再大一點 http://osu.ppy.sh/ss/833475
01:05:710(5) 右一格
01:13:825(11) 往下一格然後 http://osu.ppy.sh/ss/833477
01:21:448(10,11,1) 這個 http://osu.ppy.sh/ss/833487
01:25:137(1) 迴轉的地方和 01:25:751(2) 呈1.00的距離>_<
01:26:612(2) replace? (1.06x)
01:31:776(5) 移到 01:29:809(12) 的位置
然後 01:31:530(4,6) x216 y:160,
01:32:268(7,8) x288 y124
01:36:202(7) 下兩格
01:38:169(11,12,13,1,2,3) 不確定這裡的距離是不是對的...
01:41:858(8) x260 y348

Insane
00:05:096(4) 左一格
00:05:587(6) x208 y296
00:18:005(3) x232 y100 (平行 00:17:514(1)
00:22:432(3) 下兩格
00:50:956(4) 角度小一點+_+ 開頭跟迴轉到 00:50:710(3) 距離一樣
00:55:874(6,7,8) 覺得這樣比較對拍...http://osu.ppy.sh/ss/833517
01:20:464(1) replace? (0.95,0.95)
01:25:382(1) 這個 http://osu.ppy.sh/ss/833523
01:42:104(7) 不要彎曲 :3

這是全部~
Good Luck!!
Yutsuki yukari
Hello trying to m4m

[General]

根据rank要求你需要有一个三星或以下的diff,因此建议降低最低难度或者另外map一个EZ

[Normal]

00:30:301 (8) - 尽量移到别的地方不要和6重叠0.0
01:12:104 (4) - 我个人觉得ctrl+g会好一些

[Hard]
00:59:316 (2) - unsnap
00:59:809 (3) - unsnap

00:11:120 (6) - 往左一格
00:14:071 (2) - 整体向右一格,尾巴也向右一格
00:15:055 (4) - 往下一点,尽量不要叠,Hard对distance snap的要求不算太严重
00:30:792 (5) - 不太好看0.0
01:13:087 (10) - ^
01:17:022 (8) - 试试看

01:42:473 (10) - 和9离得稍微远点0. 0,不然容易有8-9和9-10是同样节奏的错觉

[Insane]

normal-hitwhistle用的有点随意了0.0 我个人觉得这个音效不太适合这首曲子

00:11:612 (2) - try

00:31:653 (x) - 加个note
01:25:751 (1) - ctrl+g
01:26:120 (1) - ^
Topic Starter
jogfi2002

Yutsuki yukari wrote:

Hello trying to m4m

[General]

根据rank要求你需要有一个三星或以下的diff,因此建议降低最低难度或者另外map一个EZ 已添加Easy。

[Normal]

00:30:301 (8) - 尽量移到别的地方不要和6重叠0.0 fixed.
01:12:104 (4) - 我个人觉得ctrl+g会好一些 fixed.

[Hard]
00:59:316 (2) - unsnap fixed?
00:59:809 (3) - unsnap
fixed?
00:11:120 (6) - 往左一格 fixed.
00:14:071 (2) - 整体向右一格,尾巴也向右一格 fixed.
00:15:055 (4) - 往下一点,尽量不要叠,Hard对distance snap的要求不算太严重 这个先保留吧
00:30:792 (5) - 不太好看0.0 噗我想想有没有别的
01:13:087 (10) - ^ ^
01:17:022 (8) - 试试看 fixed.

01:42:473 (10) - 和9离得稍微远点0. 0,不然容易有8-9和9-10是同样节奏的错觉 fixed.

[Insane]

normal-hitwhistle用的有点随意了0.0 我个人觉得这个音效不太适合这首曲子 0 0咱再听听,现在感觉还行。或者说你觉得什么音效比较好?

00:11:612 (2) - try fixed.

00:31:653 (x) - 加个note 感觉不加比较好
01:25:751 (1) - ctrl+g fixed.
01:26:120 (1) - ^ fixed.


感谢MOD!
Topic Starter
jogfi2002

bigfrog wrote:

hey~
from m4m :3
請問你是用grid 4嗎? 如果不是的話我建議用...會比較整齊~"~ 谢谢学习了~

Normal
00:02:268(2) 完整包住 00:01:776(1)?(頭尾距離到(1)不同 fixed.
00:03:251(3) 如果你移動了上面的建議,請移動這個到正確的位置"" fixed.
00:07:678(2) x152 y52 fixed.
00:13:087(3)往下一格 fixed.
00:14:563(2) 左跟上各一格 fixed.
00:18:005(2) x208 y264 fixed.
00:26:366(2) 移到 00:23:907(4,5)? 然後擺成像這樣 http://osu.ppy.sh/ss/833436 没看明白0 0
00:27:350(3,4,5,6) 往左移到正確的位置o.o 正确位置是哪里0 0
00:30:301(8) 移到 00:28:825(6) 的位置 现在这样也挺好看的~
00:30:301(8,1) 尾巴跟 00:31:284(1) 調一下位置 http://osu.ppy.sh/ss/833440 没看明白……
00:32:268(2,3,4,5) 這裡可以成正三角形 :3 fixed~
00:42:104(2) 下兩格 fixed.
00:49:481(5) x256 y192 (正中央
01:00:546(1,2) 左兩格 fixed.
01:36:448(5) 左一格 fixed.
01:37:678(7) 試試這個 http://osu.ppy.sh/ss/833447 fixed.
01:39:645(9) 可以設著讓迴轉的地方與01:41:120(1)的尾呈1.00x的距離 就这样吧~
01:43:087(1) 轉到01:46:038? 然後再+個finish o.o fixed.

Aka's Hard
00:01:284(2,3) 要不要調一下距離? (1.04,1.05) fixed.
00:10:382(4) x504 y264? 覆蓋到 00:10:628(5)覺得不好看 :( good advice~
00:14:071(2) 平行 00:13:579(1) fixed.
00:16:284(9) slide到 00:16:530,然後尾巴覆蓋在 00:15:055(4) 的開頭 fixed.
00:21:448(3,4,5) 試試這個~ http://osu.ppy.sh/ss/833463 fixed.
00:24:153(9) ^ http://osu.ppy.sh/ss/833470 fixed.
00:28:579(1,2,3) 呃...1.25x? 移到x96 y224? fixed.
00:30:546(4) x184 y84 fixed.
00:53:661(4,5,6) 左一格,然後 00:54:153(6) 往下一格 fixed.
00:55:382(2) 角度可以再大一點 http://osu.ppy.sh/ss/833475 先这样吧
01:05:710(5) 右一格 fixed.
01:13:825(11) 往下一格然後 http://osu.ppy.sh/ss/833477 fixed.
01:21:448(10,11,1) 這個 http://osu.ppy.sh/ss/833487 嗯?
01:25:137(1) 迴轉的地方和 01:25:751(2) 呈1.00的距離>_< fixed.
01:26:612(2) replace? (1.06x) fixed.
01:31:776(5) 移到 01:29:809(12) 的位置 fixed.
然後 01:31:530(4,6) x216 y:160,
01:32:268(7,8) x288 y124 fixed.
01:36:202(7) 下兩格 fixed.
01:38:169(11,12,13,1,2,3) 不確定這裡的距離是不是對的... 重新调整了下
01:41:858(8) x260 y348 fixed.

Insane
00:05:096(4) 左一格 fixed.
00:05:587(6) x208 y296 fixed.
00:18:005(3) x232 y100 (平行 00:17:514(1) 先保留吧
00:22:432(3) 下兩格 fixed.
00:50:956(4) 角度小一點+_+ 開頭跟迴轉到 00:50:710(3) 距離一樣 fixed.
00:55:874(6,7,8) 覺得這樣比較對拍...http://osu.ppy.sh/ss/833517 good~
01:20:464(1) replace? (0.95,0.95) fixed.
01:25:382(1) 這個 http://osu.ppy.sh/ss/833523 这里就让它随意跳跳了
01:42:104(7) 不要彎曲 :3 感觉斜一点点好看w

這是全部~
Good Luck!!
非常感谢!好仔细的MOD > <
Topic Starter
jogfi2002

baldrace wrote:

Hi~
random mod

general
为什么easy hard没有clap。。没有whistle。。 今天加了~
我怎么感觉重音应该往前挪一根白线?BGM的finish都不是在长白线而且clap也不在24白线 已改正,感谢。
桑格难度NC都比较乱,应该重新排一下,每一个长白线或者两个长白线一次 OK
看了hrad以后发现kiai不太对。。后面那段为什么不加kiai 其实我有想过后面加kiai,只是觉得其他部分都没开头的感带……我再考虑考虑

Normal
HP-1吧,最好比AR小 fixed.
00:01:038 (1,2) - 这两个间距为什么是。。 囧,这里竟然看漏了
00:01:776 (1) - finish,有finish音的要加上去 fixed.
00:19:973 (6) - 这边finsh 乱了?这边明显头部有个finish的音,应该加这上 这条我都没加了
00:37:186 (1) - finish 今天自己检查的时候加了XD
00:31:284 (1) - 这边好像也有finish fixed.
放慢速度听一下哪边有finish的音的要加上

Hard
finish和easy一样注意一下
00:14:563 (3,4) - 避免这种重叠,无谓,影响美观 fixed.
01:11:120为什么这边不kiai。。 上面说了
01:22:432 (1,2,3,4) - 节奏不是很好 倒是对得上音乐,改了下
01:41:120 (7) - 太扭曲。。 233
01:42:596 (10) - 这个应该起在后面的白线上吧,红线结束,是个1/2滑条

Insane
有clap了。。好吧其实推荐换一个和背景音比较像的clap,然后铺24白线clap音效,强调人声的话用whistle比较好,你用了clap感觉比较奇怪
00:09:645 (1,2,3,4,5,6) - partten不是很好看的样子 唔……
00:18:497 (4,5,6,7,8) - 这边感觉要NC一下不然误读 fixed.
00:32:022 (1) - 这段我觉得跟鼓音比较好 基本上是在跟?
00:33:005 (5,6) - 要叠的话叠后面那个滑条头上好一点 fixed.
01:20:464 (1) - 好长的贪吃蛇。。 ww
01:42:104 (7) - 一次折返+1note比较好 保留吧~
00:57:350 (4,5) - 包好看一点 这里原本就是不想包w

hard和insane里有些长长直直的滑条个人感觉不好看

镜爷加油啊~
谢谢烤肉> <
cubelrti
Hi~
I'm looking for M4M.

[General]
我不认为kiai是正确的...kiai不应该是歌曲的高潮部分么?
00:17:513 (1) - start kiai here
00:35:710 end kiai here
01:10:628 (1) - start kiai here
01:45:054 end kiai here


[Insane]
开头clap部分似乎有点问题,认真听听?
01:25:136 (1) - add a note
01:25:259 (2) - ^
00:21:448 (2) - ^
01:37:678 (1,2,3,4,5) - 这个部分不太符合音乐……不过可以不改
00:45:054 (3) - 音没这么长,拉到蓝线上,然后在00:46:438塞一个note
中间的clap音效听起来不太对……
其他没什么问题了

[Aka's Hard]
如果不是星星我都觉得这个像Insane :P 适当减少一些三连打?
00:12:596 (11) - 我个人认为这里应该拉多一个reverse,然后调整一下间距
00:47:022 (8) - nc?
fine~

[Normal]
个人不常打N,E难度 实在挑不到什么问题
00:45:054 (6) - nc
00:46:284 (1) - remove nc
01:04:481 (1) - 塞一个note
还有为什么音效这么少 没加完么._.

[Easy]
sv应该低一点...?不过没关系
01:30:300 (1) - 不好看
01:42:104 (2) - 拉到白线上

建议就这么多 :)
Sakuya Minagami
少有的柯南歌曲 :)

首先全难度的一个问题:kiai time你设置错误,那是歌曲高潮部分的配置,个人觉得设置时间理应在:01:10:382 - 01:17:513以及01:26:243 - 01:33:251或者直接是从01:10:382- 01:45:546(转盘结束需要修正)

normal:

00:19:481(5)(6) 链条是不是设置成这样比较好:链5在 00:19:481 - 00:19:972 链6在 00:20:218 - 00:20:710
然后布局可以这样: http://osu.ppy.sh/ss/856639 节奏上会不会更好些?

00:34:235 转盘修正为在00:36:694上结束

00:39:153 是否在链4的结尾处添加点5会比较好?

00:48:251 链4是否可以设置为在00:48:497 - 00:48:989会更好?或者做成往返链?

01:08:415 是否要在两个转盘间加点1会更好?不过可能对于normal来说会偏难一点。。。

01:36:448 删点5会不会更好些?

01:43:087 转盘修正为在01:45:546结束
*01:46:038确实有一拍重音但是那是尾音后开头第一个音效不能作为结束点来使用

hard:

00:28:579 听着感觉有点奇怪,做如下调整会不会更好?点1: 00:28:579, 点2: 00:28:702, 点3: 00:28:948, 点4: 00:29:071,链5: 00:29:317 - 00:30:300,中间一个往返
像这样: http://osu.ppy.sh/ss/856673

00:31:899 删点2,然后点1可以和之前点8的位置重叠
像这样: http://osu.ppy.sh/ss/856676

00:33:989 加点7

00:34:235 转盘结束在00:36:694上 同normal

00:44:317 - 00:45:792节奏感觉有点疑问,主要出在链2的节奏上,不过没什么好主意。。。
这个方案仅供参考,节奏做出来会好一点不过布局有点难(乱?)
链1: 00:44:317 - 00:44:563,点2: 00:44:686, 链3: 00:44:809 - 00:45:054, 点4: 00:45:177, 链5: 00:45:300 - 00:45:423, 链6: 00:45:546 - 00:45:669
像这样: http://osu.ppy.sh/ss/856702

或者这样:链2的开头结尾时间不变,做成往返链,同时删点3点4,在00:45:423上加点3如何?

01:43:087 转盘修正为在01:45:546结束,同normal

insane:

00:19:481 链8删whistle音效

00:23:415 链7删whistle音效

00:34:235 转盘结束在00:36:694上 同normal

00:45:054 链3往返点是否放在00:45:423上更好?

01:06:694 链1-4是否增加一次往返比较好?

01:43:087 转盘修正为在1:45:546结束,同normal

题外话:insane的whistle音效总体感觉不佳,请考虑是否换成别的音效?

稀有的柯南map,好map!好歌!祝好运! :)
Topic Starter
jogfi2002

cubelrti wrote:

Hi~
I'm looking for M4M.

[General]
我不认为kiai是正确的...kiai不应该是歌曲的高潮部分么? 好吧大家都在吐槽这个问题= =不过觉得最燃的是前面一部分啊……fixed.
00:17:513 (1) - start kiai here
00:35:710 end kiai here
01:10:628 (1) - start kiai here
01:45:054 end kiai here


[Insane]
开头clap部分似乎有点问题,认真听听? 好的。
01:25:136 (1) - add a note fixed.
01:25:259 (2) - ^ fixed.
00:21:448 (2) - ^ 这里本来就有NOTE?
01:37:678 (1,2,3,4,5) - 这个部分不太符合音乐……不过可以不改
00:45:054 (3) - 音没这么长,拉到蓝线上,然后在00:46:438塞一个note 没看懂你的意思
中间的clap音效听起来不太对…… 我音效果然很苦手orz
其他没什么问题了

[Aka's Hard]
如果不是星星我都觉得这个像Insane :P 适当减少一些三连打? 嗯嗯,这个可能要再remap一下
00:12:596 (11) - 我个人认为这里应该拉多一个reverse,然后调整一下间距 fixed.
00:47:022 (8) - nc?
fine~

[Normal]
个人不常打N,E难度 实在挑不到什么问题
00:45:054 (6) - nc fixed.
00:46:284 (1) - remove nc fixed.
01:04:481 (1) - 塞一个note 没懂0 0
还有为什么音效这么少 没加完么._. ._.确实是今天才加完的

[Easy]
sv应该低一点...?不过没关系
01:30:300 (1) - 不好看 唔唔……
01:42:104 (2) - 拉到白线上 fixed.

建议就这么多 :)
感谢你的MOD!


Sakuya Minagami wrote:

少有的柯南歌曲 :)

首先全难度的一个问题:kiai time你设置错误,那是歌曲高潮部分的配置,个人觉得设置时间理应在:01:10:382 - 01:17:513以及01:26:243 - 01:33:251或者直接是从01:10:382- 01:45:546(转盘结束需要修正) fixed.

normal:

00:19:481(5)(6) 链条是不是设置成这样比较好:链5在 00:19:481 - 00:19:972 链6在 00:20:218 - 00:20:710
然后布局可以这样: http://osu.ppy.sh/ss/856639 节奏上会不会更好些? 先保留这个样子吧,NORMAL不适合弄太紧凑

00:34:235 转盘修正为在00:36:694上结束 fixed.

00:39:153 是否在链4的结尾处添加点5会比较好? fixed.

00:48:251 链4是否可以设置为在00:48:497 - 00:48:989会更好?或者做成往返链? 跟人声的话问题不大~

01:08:415 是否要在两个转盘间加点1会更好?不过可能对于normal来说会偏难一点。。。 对,那确实是难了……

01:36:448 删点5会不会更好些? fixed.

01:43:087 转盘修正为在01:45:546结束 fixed.
*01:46:038确实有一拍重音但是那是尾音后开头第一个音效不能作为结束点来使用

hard:

00:28:579 听着感觉有点奇怪,做如下调整会不会更好?点1: 00:28:579, 点2: 00:28:702, 点3: 00:28:948, 点4: 00:29:071,链5: 00:29:317 - 00:30:300,中间一个往返 哦哦这个节奏好!
像这样: http://osu.ppy.sh/ss/856673

00:31:899 删点2,然后点1可以和之前点8的位置重叠 fixed.
像这样: http://osu.ppy.sh/ss/856676

00:33:989 加点7 fixed.

00:34:235 转盘结束在00:36:694上 同normal fixed.

00:44:317 - 00:45:792节奏感觉有点疑问,主要出在链2的节奏上,不过没什么好主意。。。
这个方案仅供参考,节奏做出来会好一点不过布局有点难(乱?) 嗯嗯这里我remap的时候再看看
链1: 00:44:317 - 00:44:563,点2: 00:44:686, 链3: 00:44:809 - 00:45:054, 点4: 00:45:177, 链5: 00:45:300 - 00:45:423, 链6: 00:45:546 - 00:45:669
像这样: http://osu.ppy.sh/ss/856702

或者这样:链2的开头结尾时间不变,做成往返链,同时删点3点4,在00:45:423上加点3如何?

01:43:087 转盘修正为在01:45:546结束,同normal fixed.

insane:

00:19:481 链8删whistle音效 fixed.

00:23:415 链7删whistle音效 这个先保留吧

00:34:235 转盘结束在00:36:694上 同normal fixed.

00:45:054 链3往返点是否放在00:45:423上更好? 现在这样感觉挺好~

01:06:694 链1-4是否增加一次往返比较好? fixed.

01:43:087 转盘修正为在1:45:546结束,同normal fixed.

题外话:insane的whistle音效总体感觉不佳,请考虑是否换成别的音效? 这个真没什么头绪orz慢慢来吧

稀有的柯南map,好map!好歌!祝好运! :)
谢谢你的MOD!帮助很大!
Losertic
Hello!

Modding

General

  1. Pass.

Easy

  1. 00:48:989 (4) - move x-200. y-136.
  2. 00:48:497 (3) - move x-200. y-264.
  3. 00:48:005 (2) - move y-264.
  4. 01:13:087 (4,1) - mirror?
  5. 01:18:497 (1,2) - mirror. Link

Normal

  1. 00:02:268 (2) - move x-420 y-60.
  2. 00:19:481 (5) - NC.
  3. 00:32:268 (3,4,5) - exactly triangle.
  4. 00:39:645 (1) - NC.
  5. 00:48:005 (1) - ^

Aka's Hard

  1. 00:11:612 (7) - NC.
  2. 00:14:563 (3,4) - overlap.
  3. 00:15:546 (5) - NC.
  4. 00:26:612 (1) - ^
  5. 00:39:153 (5,6,7) - how about this pattern? it's a triangle. Link if you change this pattern, 00:39:645 (6,8,1,2,3) - move this note. overlap.
  6. 00:50:218 (1,2,3) - exactly triangle.
  7. 01:12:841 (8,9,10) - change?... it's your choice. Link
  8. 01:20:464 (1) - NC.
  9. 01:28:333 (9) - ^
  10. 01:29:317 (10,11,12) - exactly triangle.

Insane

  1. 00:09:645 (1,2,3,4,5,6) - Link
  2. 00:18:497 (1,2,3,4) - uh... it's a neutral note. player don't know this song, it's missed.
  3. 01:06:694 (1,1,1,1) - Link Link2 move slider.
  4. 01:32:268 (5,7) - overlap.

conan~ :D
eniyan
こんにちは!
p/2431021#p2431021

から来ました。



[normal]

スライダーの形の種類が直線と曲線しかないのでもうすこしいろいろな形を加えるべきだと思います。

[hard]

00:38:415 (4) - このスライダーの形を整えたらどうでしょうか?③のサークルの円に沿うようにカーブを曲げるようにしたらきれいになると思います。

[Insane]

00:58:825 (1) ~ 01:00:300 (7) - この①~⑦の配置のバランスを整えたほうがいいと感じました。①~⑤はokなのですが、⑥のy座標(高さ)を②のy座標(高さ)に合わせて、(もちろんdistance snapをつけて) ⑦のx座標(横の位置)を⑥のx座標(横の位置)にあわせる。(もちろんdistance snapをつけて)等。
01:08:169 (1) -    01:07:186 (1) のスライダーの始点と01:08:169 (1) のスライダーの始点の高さを合わせたらどうでしょうか?

この曲はひさしぶりに聞いてとても懐かしく感じました! :) とてもいい歌ですね 8-)
Mira-san
Hi. I saw your queue but I think it's still closed. I want a M4M/GD. But idk. :)
My map: Here.

  • Easy

  1. 00:04:235 - Move this slider.


  • Normal

  1. 01:18:005 - I suggest putting a note here.
  2. 01:33:743 - Put a note here too.

  • Hard

  1. 01:17:268 - Put something like this on that part.
  2. 01:33:005 - Same as the first one but you could ignore this one. (Since the distance and all.)


  • Insane

    Everything seems alright. ^^

It's not too much of a mod since everything looks good.
Topic Starter
jogfi2002

Losertic wrote:

Hello!

Modding

General

  1. Pass.

Easy

  1. 00:48:989 (4) - move x-200. y-136. fixed.
  2. 00:48:497 (3) - move x-200. y-264. ^
  3. 00:48:005 (2) - move y-264. ^
  4. 01:13:087 (4,1) - mirror? I'd like to keep it ^^
  5. 01:18:497 (1,2) - mirror. Link
^

Normal

  1. 00:02:268 (2) - move x-420 y-60. fixed.
  2. 00:19:481 (5) - NC. fixed.
  3. 00:32:268 (3,4,5) - exactly triangle. fixed.
  4. 00:39:645 (1) - NC. fixed.
  5. 00:48:005 (1) - ^
fixed.

Aka's Hard

  1. 00:11:612 (7) - NC. fixed.
  2. 00:14:563 (3,4) - overlap. fixed.
  3. 00:15:546 (5) - NC. fixed.
  4. 00:26:612 (1) - ^ fixed.
  5. 00:39:153 (5,6,7) - how about this pattern? it's a triangle. Link if you change this pattern, 00:39:645 (6,8,1,2,3) - move this note. overlap. Good!
  6. 00:50:218 (1,2,3) - exactly triangle. fixed.
  7. 01:12:841 (8,9,10) - change?... it's your choice. Link Hmm, keep it.
  8. 01:20:464 (1) - NC. fixed.
  9. 01:28:333 (9) - ^ fixed.
  10. 01:29:317 (10,11,12) - exactly triangle.
fixed.

Insane

  1. 00:09:645 (1,2,3,4,5,6) - Link I intended to place a jump here.
  2. 00:18:497 (1,2,3,4) - uh... it's a neutral note. player don't know this song, it's missed. Yeah.
  3. 01:06:694 (1,1,1,1) - Link Link2 move slider. Sorry I can't get your point..
  4. 01:32:268 (5,7) - overlap.
Yes.

conan~ :D
Thank you for modding!
Topic Starter
jogfi2002

EnixYuki wrote:

こんにちは!
p/2431021#p2431021

から来ました。



[normal]

スライダーの形の種類が直線と曲線しかないのでもうすこしいろいろな形を加えるべきだと思います。

[hard]

00:38:415 (4) - このスライダーの形を整えたらどうでしょうか?③のサークルの円に沿うようにカーブを曲げるようにしたらきれいになると思います。 OK

[Insane]

00:58:825 (1) ~ 01:00:300 (7) - この①~⑦の配置のバランスを整えたほうがいいと感じました。①~⑤はokなのですが、⑥のy座標(高さ)を②のy座標(高さ)に合わせて、(もちろんdistance snapをつけて) ⑦のx座標(横の位置)を⑥のx座標(横の位置)にあわせる。(もちろんdistance snapをつけて)等。 fixed.
01:08:169 (1) -    01:07:186 (1) のスライダーの始点と01:08:169 (1) のスライダーの始点の高さを合わせたらどうでしょうか? 今のはマシだと思うけど…

この曲はひさしぶりに聞いてとても懐かしく感じました! :) とてもいい歌ですね 8-)
ありがとう!




Mira-san wrote:

Hi. I saw your queue but I think it's still closed. I want a M4M/GD. But idk. :) Thank you!
My map: Here.

  • Easy

  1. 00:04:235 - Move this slider. Yes?


  • Normal

  1. 01:18:005 - I suggest putting a note here. There was one before, but...
  2. 01:33:743 - Put a note here too. ^

  • Hard

  1. 01:17:268 - Put something like this on that part. I'd like to remain the blank cause it's a HARD diff.
  2. 01:33:005 - Same as the first one but you could ignore this one. (Since the distance and all.) ^


  • Insane

    Everything seems alright. ^^

It's not too much of a mod since everything looks good.
Thanks for your modding!
[ Yuki ]_old
Hello~M4M

[Easy]
00:01:776 (1,2,3,4) - turn 5' and 156,57 <<00:04:235 (2) - on the 00:02:759 (3) -
00:11:120 (1) - NC Removal
00:31:776 (1,2,3,4,5) - this?


00:56:858 (2) - Ctrl+J and turn -60' and 292,200


01:40:628 (4) - 256,188 <<01:42:104 (2) - end Over

[Normal]
00:25:382 (1) - 224,80 <<00:24:399 (5) - on the 00:26:366 (2) -
00:26:366 (2) - 472,280 <<^
00:27:349 (3) - 204,352 <<^
00:27:841 (4) - 94,235 <<^
00:33:743 (6) - 128,192


01:00:300 - note add Or 00:59:809 (5) - Repeat Slide
01:14:071 (6) - 484,260 <<01:13:087 (5) - end Hid (Non-recommended)

[Aka's Hard]
00:02:759 (2) - this?


01:00:792 (2) - head Finish
01:03:005 - note add <on the 01:03:128 (3) - head
01:11:489 - note add
01:42:104 (7) - this?


[Insane]
00:09:645 (1,2,3,4,5,6) - whistle
00:21:448 (2) - this?


00:37:677 (2,3) - this?


01:42:104 (7) - this?


good Map~^ GL~
Topic Starter
jogfi2002

[ Yuki ] wrote:

Hello~M4M

[Easy]
00:01:776 (1,2,3,4) - turn 5' and 156,57 <<00:04:235 (2) - on the 00:02:759 (3) - fixed.
00:11:120 (1) - NC Removal fixed.
00:31:776 (1,2,3,4,5) - this? good advice! fixed.


00:56:858 (2) - Ctrl+J and turn -60' and 292,200 reserved.


01:40:628 (4) - 256,188 <<01:42:104 (2) - end Over reserved.

[Normal]
00:25:382 (1) - 224,80 <<00:24:399 (5) - on the 00:26:366 (2) - reserved.
00:26:366 (2) - 472,280 <<^ reserved.
00:27:349 (3) - 204,352 <<^ reserved.
00:27:841 (4) - 94,235 <<^ reserved.
00:33:743 (6) - 128,192 reserved.


01:00:300 - note add Or 00:59:809 (5) - Repeat Slide No, its' too much for a Normal I think...
01:14:071 (6) - 484,260 <<01:13:087 (5) - end Hid (Non-recommended) reserved.

[Aka's Hard]
00:02:759 (2) - this? I think straight slider here is better~


01:00:792 (2) - head Finish fixed.
01:03:005 - note add <on the 01:03:128 (3) - head reserved.
01:11:489 - note add fixed.
01:42:104 (7) - this? reserved.


[Insane]
00:09:645 (1,2,3,4,5,6) - whistle Hmm, let me think about it.
00:21:448 (2) - this? fixed.


00:37:677 (2,3) - this? reserved.


01:42:104 (7) - this? reserved.


good Map~^ GL~
Thank you for modding!!
Mei
乃好
hitsound 我也不是很会。。我尽量

[Insane]

* 00:01:284 (2) - 加个折返,不加的话我觉得有点难打,节奏上没什么问题

* 00:03:620 (7,8,1) - 这个地方咱建议这样

* 00:07:677 (1,2) - 这两个滑条尾上加上clap

* 00:16:038 (8,9,10,1,2,3,4,5,6,7) - 这里用clap的,我的习惯是用鼓

* 00:21:448 (2) - 我个人比较反感折返太多,这地方柑橘可以这样

* 00:22:923 (1) - nc

* 00:26:120 (4,3) - 加上whistle 怎么样

* 00:28:825 (9) - 在头加上whislt

* 00:30:792 (4) - ^

* 00:45:054 (3) - 在滑条头上加歌finish

* 01:04:604 加个note

* 01:12:595 (7) - 这里的finish感觉不要比较好

* 01:12:595 (7) - 这里的finish感觉不要比较好,换成whislt,后面的那个画条也是

* 01:14:563 (2) - finish在头上

* 01:19:481 (5) - 移开clap

* 01:32:636 (6) - spacing 调整下

* 01:34:235 (2) - 头上加个finish


[aka's hard]

* 00:05:710 (3) - should be slider there

* 00:20:464 (7,1) - fix blanket like this

* 00:28:333 (7,2,4) - add clap

* 01:02:759 (2) - maybe clap i am not sure

* 01:04:727 (2) - add finish onto the head of slider

* 01:05:710 (4) - ^


* 01:34:235 (3) - ^

* 01:38:169 (6) - add finish

NM EZ 没什么大问题感觉比我做得好多了
nice map 。・ω・ノ☆
Topic Starter
jogfi2002

Mei wrote:

乃好
hitsound 我也不是很会。。我尽量

[Insane]

* 00:01:284 (2) - 加个折返,不加的话我觉得有点难打,节奏上没什么问题 为什么不折返会难打……?

* 00:03:620 (7,8,1) - 这个地方咱建议这样 fixed.

* 00:07:677 (1,2) - 这两个滑条尾上加上clap fixed.

* 00:16:038 (8,9,10,1,2,3,4,5,6,7) - 这里用clap的,我的习惯是用鼓 感觉继续用clap会比较连贯

* 00:21:448 (2) - 我个人比较反感折返太多,这地方柑橘可以这样 已经改成这样了~

* 00:22:923 (1) - nc 保留

* 00:26:120 (4,3) - 加上whistle 怎么样 fixed.

* 00:28:825 (9) - 在头加上whislt fixed.

* 00:30:792 (4) - ^ fixed.

* 00:45:054 (3) - 在滑条头上加歌finish fixed.

* 01:04:604 加个note 保留

* 01:12:595 (7) - 这里的finish感觉不要比较好 保留

* 01:12:595 (7) - 这里的finish感觉不要比较好,换成whislt,后面的那个画条也是 fixed.

* 01:14:563 (2) - finish在头上 fixed.

* 01:19:481 (5) - 移开clap fixed.

* 01:32:636 (6) - spacing 调整下 fixed.

* 01:34:235 (2) - 头上加个finish fixed.


[aka's hard]

* 00:05:710 (3) - should be slider there 确实是啊

* 00:20:464 (7,1) - fix blanket like this fixed.

* 00:28:333 (7,2,4) - add clap fixed.

* 01:02:759 (2) - maybe clap i am not sure 保留

* 01:04:727 (2) - add finish onto the head of slider

* 01:05:710 (4) - ^


* 01:34:235 (3) - ^

* 01:38:169 (6) - add finish

NM EZ 没什么大问题感觉比我做得好多了
nice map 。・ω・ノ☆
感谢MOD!
Rakuen
( =`・ω・´) Rakuen 楽園 (Mod/GD/M4M)

Hi~This was your M4M but I didn't do it cuz I was on exam for over 1 month and now too...
Sorry for the long wait

[General]
I'll point out some quite unrankable things in order to make it better

[Easy]
Too many circles for easy
Slider speed could be normal due to the BPM
00:47:513 (1,2,3,4) - Use some oblique patterns instead of square
00:57:841 (3) - For this slider copy 00:56:858 (2) - rotate 90* clockwise and Ctrl+G with a reverse
01:01:776 (2) - Blanket
01:14:563 (1) - For this slider copy 01:13:087 (4) - and Ctrl+H which make it like symmetry
01:18:497 (1) - Make this slider same as 01:19:481 (2) - by copying and pasting it
01:23:415 (3) - Ctrl+G and move to X:152 Y:172
01:24:890 - Put something here, at least a spinner cuz this is KIAI

[Normal]
Need to aware of arrangements
Slider speed could be hard due to the BPM
00:01:038 (1,2) - Change to a slider
00:01:776 (1) - Make this put on middle which looks better by moving 00:01:038 (1) - to a bit more left
00:19:972 (2) - This is out of mapping area, move right or up
00:22:923 (3) - Remove this, copy 00:21:448 (1) - and rotate 180*
00:24:890 - Note here
00:30:300 - Note here
00:33:743 (6) - Don't stack, put at left side like a diamond shape
00:39:153 - Note here
00:46:038 - ^
00:46:284 (3,4) - The flow is wrong here, arrange it a little with you idea
00:52:431 - Note here, follow the cover more instead of vocal
00:55:382 (4,5) - Out of mapping area
01:04:727 (1,2) - Make their shape and angle same
01:04:727 (1,2,6) - Don't stack at tail, it's hard to read
01:15:792 (1) - Remove NC (new combo)
01:18:005 - Put something here
01:28:333 (5) - Out of area
01:30:054 (1,2,3,4,5) - The stacks are not balanced, 1 stack at front and 2 stack behind makes strange flow
01:33:743 - Note

[Aka's Hard]
This diff seems fine.

[Insane]
Seems fine too.

Hope I helped :)
Nyquill
[Normal]
1.6 sv 稍微有一点高,下次作normal的时候把sv放在1.4一下最好。

[Insane]
00:05:710 (7) - 为了保持你在intro里的clap pattern,这个滑条因该有两个clap.
00:09:645 (1) - 从这里开始还是只在2和4拍上有clap好一点吧。
00:21:940 (3) - 少了个clap吧
01:25:382 (1,1,1) - 这些把clap该成whistle因该会好听一些。

哇,hitsound好多了。

改完了以后叫我,我回来再看一下。
Topic Starter
jogfi2002

Nyquill wrote:

[Normal]
1.6 sv 稍微有一点高,下次作normal的时候把sv放在1.4一下最好。 好的,下次注意。

[Insane]
00:05:710 (7) - 为了保持你在intro里的clap pattern,这个滑条因该有两个clap. fixed
00:09:645 (1) - 从这里开始还是只在2和4拍上有clap好一点吧。 fixed
00:21:940 (3) - 少了个clap吧 fixed
01:25:382 (1,1,1) - 这些把clap该成whistle因该会好听一些。 good!

哇,hitsound好多了。

改完了以后叫我,我回来再看一下。
非常感谢!

你好细心啊w
Nyquill
kanpakyin
可惜不能rank了 \:D/
Topic Starter
jogfi2002

kanpakyin wrote:

可惜不能rank了 \:D/
QAQ为什么

啊我好像理解错你的意思了(((
Kinomi
镜爷怎么一声不响就泡
Topic Starter
jogfi2002

Tsukuyomi wrote:

镜爷怎么一声不响就泡
这图很久了啊~

之前一直没空找BAT
Awaken
可以做小松未步那首只要有你啊XDD
Topic Starter
jogfi2002

Awaken wrote:

可以做小松未步那首只要有你啊XDD
那个好像节奏非常慢啊~估计图做出来会比较无聊
Lanturn
Consider adding "Opening" and "Case Closed" as well as "名探偵コナン Meitantei" to the tags before ranking
You'll also have to remove "anime" from the tags

Detective Conan <3 glad people are mapping songs from this anime that isn't just Kuraki Mai (and yes, she is amazing) :P

Another thing. Swap Komatsu ↔ Miho in the title. Family before Given
Topic Starter
jogfi2002

Lanturn wrote:

Consider adding "Opening" and "Case Closed" as well as "名探偵コナン Meitantei" to the tags before ranking
You'll also have to remove "anime" from the tags

Detective Conan <3 glad people are mapping songs from this anime that isn't just Kuraki Mai (and yes, she is amazing) :P

Another thing. Swap Komatsu ↔ Miho in the title. Family before Given
Thanks for your reminding.

About the tags, maybe "conan" is enough for this song, i'd like to see how the next BAT will say.

For the romanised name, im really confused now, as I know, family should be behind given in English for eastern names...
And you can see the URL of her official website, it's http://miho-komatsu.com/ .
Lanturn
Understandable.

Actually it may be more consistent to go with Komatsu Miho instead. If you look at Kuraki Mai's website. it's listed as the same | http://www.mai-kuraki.com/ | I'm just assuming they're all labled under the same company so they write their names like this. We list her in osu! as Kuraki Mai instead of Mai Kuraki

However, it's up to you I guess.
Zero__wind
打了一下Insane 发现 00:09:153 (6) - 这拍下得不好 我总是不自觉地就打慢了 如果在后面的蓝线会更自然 因为你前面一直是在跟吉他 吉他音是在00:09:276 - 的 你现在那白线上的是鼓 还有就是移到蓝线的话和00:07:063 (4,5,6) - 保持一致的节奏 因为00:07:677 (1,2,3,4,5,6,7) - 和00:05:710 (7,1,2,3,4,5,6) - 其实是非常相似的两段节奏 这顺便也提醒了我00:05:710 (7,1) - 这个NC没有加在7上面也有点奇怪 或许每个人习惯不太一样吧 你好像喜欢把连续的note用同一个颜色 嘛 也不是什么大问题 反正1st嘛 大家都明白……
泡了不容易 Good luck
Topic Starter
jogfi2002

Zero__wind wrote:

打了一下Insane 发现 00:09:153 (6) - 这拍下得不好 我总是不自觉地就打慢了 如果在后面的蓝线会更自然 因为你前面一直是在跟吉他 吉他音是在00:09:276 - 的 你现在那白线上的是鼓 还有就是移到蓝线的话和00:07:063 (4,5,6) - 保持一致的节奏 因为00:07:677 (1,2,3,4,5,6,7) - 和00:05:710 (7,1,2,3,4,5,6) - 其实是非常相似的两段节奏 这顺便也提醒了我00:05:710 (7,1) - 这个NC没有加在7上面也有点奇怪 或许每个人习惯不太一样吧 你好像喜欢把连续的note用同一个颜色 嘛 也不是什么大问题 反正1st嘛 大家都明白……
泡了不容易 Good luck
谢谢你~

咱看了下你说那个地方,如果移到蓝线上,就会有一个重拍空出来,怎么听都觉得有点怪……
除非是在蓝线上再加一个NOTE,这样就变成了四连了,在刚开始的地方这么放似乎又有点过分……
Kytoxid
Bubbled maps are getting stuck here longer and longer. =/

[General]

Yes, please swap the first and last names to maintain consistency with the kanji version, and add 名探偵コナン to tags; others I'll leave to your discretion.

[Easy]

00:12:104 (1) - Could blanket 00:11:612 (4) - a bit better.
00:16:038 (1) - This spinner is really brutal and goes by too fast for an Easy. It's also unrankable because the next object begins to appear before the spinner starts.
00:19:481 (1) - How about following the vocals here? http://puu.sh/6nL2Z.jpg Shouldn't be too hard since the player only needs to hold the slider, not hit anything, on the non-white ticks.
01:28:333 (4) - ^

[Normal]

00:15:546 (1) - This combo could be a bit more interesting, since the music is at its peak here.
00:19:481 (1,2) - Doesn't follow the music very well, imo.
00:30:546 (1) - Hard to catch, move it 1/2 later?
00:44:071 (5) - Move 1/2 earlier?

[nadesico's Hard]

00:16:530 (1,2) - The way these are placed, it looks like 1 has an odd number of repeats. How about something like this instead? http://puu.sh/6nLku.jpg
00:30:792 (7) - The red-tick wiggle sliders are unrankable; each "wiggle" must be distinctly visible.
01:00:792 (2) - This slider is slightly off because it's a bezier slider and not a 3-point arc; not sure if that's intentional.
01:27:349 (5) - I like this pattern, but would probably put an NC here to make it a bit easier to read for Hard.
01:33:005 - This long gap in kiai is a bit awkward, map it?
01:42:104 (7) - Drop a repeat and add a note? I think the second repeat is a little hard to read.

[Insane]

Good. :D

Send me a forum PM once you've made changes.
Topic Starter
jogfi2002

Kytoxid wrote:

Bubbled maps are getting stuck here longer and longer. =/ Yeah, I has been waiting so long...

[General]

Yes, please swap the first and last names to maintain consistency with the kanji version, and add 名探偵コナン to tags; others I'll leave to your discretion. OK~Finished.

[Easy]

00:12:104 (1) - Could blanket 00:11:612 (4) - a bit better. Fixed.
00:16:038 (1) - This spinner is really brutal and goes by too fast for an Easy. It's also unrankable because the next object begins to appear before the spinner starts. I have made it longer.
00:19:481 (1) - How about following the vocals here? http://puu.sh/6nL2Z.jpg Shouldn't be too hard since the player only needs to hold the slider, not hit anything, on the non-white ticks. Good idea, work done.
01:28:333 (4) - ^ Fixed.

[Normal]

00:15:546 (1) - This combo could be a bit more interesting, since the music is at its peak here. Fixed.
00:19:481 (1,2) - Doesn't follow the music very well, imo. Well, i thought it is a bit hard to use 2notes+1slider combo in normal, so i made it two sliders.
00:30:546 (1) - Hard to catch, move it 1/2 later? Hmmmm, let me think about how to arrange here...
00:44:071 (5) - Move 1/2 earlier? Fixed.

[nadesico's Hard]

00:16:530 (1,2) - The way these are placed, it looks like 1 has an odd number of repeats. How about something like this instead? http://puu.sh/6nLku.jpg Fixed.
00:30:792 (7) - The red-tick wiggle sliders are unrankable; each "wiggle" must be distinctly visible. Fixed.
01:00:792 (2) - This slider is slightly off because it's a bezier slider and not a 3-point arc; not sure if that's intentional. and ..?
01:27:349 (5) - I like this pattern, but would probably put an NC here to make it a bit easier to read for Hard. Fixed~
01:33:005 - This long gap in kiai is a bit awkward, map it? Placed a pattern.
01:42:104 (7) - Drop a repeat and add a note? I think the second repeat is a little hard to read. As you said~

[Insane]

Good. :D

Send me a forum PM once you've made changes.
Thanks for your concern and great suggestions!
Kytoxid
Ranked!
Lanturn
Hurray! Congrats!

Always gotta love more Conan <3
LunarSakuya
loll omg 柯南
jonathanlfj
wow my childhood, 恭喜rank
Mei
之前看你一直没找mod以为弃了呢
恭喜wwww
Topic Starter
jogfi2002

Kytoxid wrote:

Ranked!
Thanks!!!

Lanturn wrote:

Hurray! Congrats!

Always gotta love more Conan <3
Yeah~tks for your mod before

LunarSakuya wrote:

loll omg 柯南
hahaha

jonathanlfj wrote:

wow my childhood, 恭喜rank
谢谢~

Mei wrote:

之前看你一直没找mod以为弃了呢
恭喜wwww
因为上班了所以没太多时间弄,谢谢哈w
Kodora
恭喜rank!
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