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General "sliders broken by latest build" Thread [confirmed] [resolved]

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Total Posts
103
Topic Starter
Kirino Kousaka
Explain the issue you are having:
Whenever I try to adjust the length of the slider, it disappears. :o (1st set of Screenshots)
Also when I try to clone/copypaste a slider, it goes straight to heaven. :o (2nd set of Screenshots)

I'm not sure if it's me, or osu! lol.
I also don't know if someone already reported this. Well I did this just to make sure. :D


1. Adjust slider length, slider disappears
2. Clone a slider, it doesn't look like a clone.


Flask
Get the same problem here ;w;


Just want to move the second node some girds left then... yeah.
Tony
I can confirm this, it happens exactly the same to me too :(
Topic Starter
Kirino Kousaka

Flask wrote:

Get the same problem here ;w;


Just want to move the second node some girds left then... yeah.
yes, and I just found some other people experiencing it :<
CXu
Just confirming for the sake of confirming this.
UnitedWeSin
;-;
yoshilove
1.Copy




2.Paste



:)
deadbeat
i think i've missed a update since sliders are working fine for me x.x
none the less, people do seem to be having issues with this, so i'll mark as confirmed and hope that this can be looking into
Nessuka


Don't forget the bug where you place a control point over the first one and it skews off horribly.

EDIT: moving control points of existing sliders makes them disappear, leave the control points only visible, and become immovable.
Leminine
I'm smashing my keyboard because the slider is hating me Q.Q
Topic Starter
Kirino Kousaka

deadbeat wrote:

i think i've missed a update since sliders are working fine for me x.x
none the less, people do seem to be having issues with this, so i'll mark as confirmed and hope that this can be looking into
\:D/

Leminine wrote:

I'm smashing my keyboard because the slider is hating me Q.Q
lol
riffy
Make slider, try to change its shape and you will have the same glitch :/
Jinxy
Wow, literally no slider can be edited at all, not even freshly created ones.

Confirmed so hard, hope this gets fixed ASAP
BrujoAzul
New bug type, in this image, you can see that New Combo isn't enabled, but osu still counts it as a new combo D:

EDIT: Seems like you can still move the slider in the timeline and in the grid, something is something :?
MillhioreF
This is unrelated and is intended behavior. Breaks always add a new combo after they end, regardless of if the object has a proper new combo or not.
Poggo
Yeah~ I hope Peppy can fixed this bug bcz now IMPOSSIBLE mapping and modding too~
theowest

MillhioreF wrote:

This is unrelated and is intended behavior. Breaks always add a new combo after they end, regardless of if the object has a proper new combo or not.
reply to the whole topic or just one of the posts?

I guess this bug came around when these bugs got fixed:
t/119636
t/119580

This is really annoying.
Lally
still can edit the 3 point sliders, can't edit the 2 point that the slider disappear, if i wanno da a perfect blanket i can't , i don't think somebody can do it in a first try...
mapping like how it's now is impossible really...
quiz-chan_DELETED
Veeery annoying bug, makes modding impossible. peppy, please fix this!! :(
peppy
Fixed in latest update.
Kyshiro
Copy pasting sliders is still bugged, you can resize them by moving the anchors now though

kajiyatta
partly fixed, but some not I suppose.
slider tick can be moved, so we can edit a slider freely but copy & paste doesn't seem better.
copy
paste
S o h
Adding a waypoint to your slider also adds an endpoint at (0,0).

Deleting the new endpoint should be a temporary workaround.
Neliel
Changing the slider tick = deleting all sliders.
So don't change slider tick and save like I did. Or all of your sliders are gone.
peppy
Fixed again.
S o h
I just updated my osu and it still does this, though with a slimmer chance.

It looks normal in my editor but when you look in the osu file itself, it shows up like this:
quiz-chan_DELETED
This is scattered all over the maps loaded in editor:

Randomly happens to any hit object.
This bug is annoying and makes modding freaking impossible. Does anyone experience this as well?
theowest
I don't think there was an update to the public build 24 minutes ago peppy made his post

peppy wrote:

Fixed again.
You might have just updated it since the previous fix:

peppy wrote:

Fixed in latest update.
I'm not sure though..
yoshilove
Before



After

Ctrl + Left Click


Correction after update is possible.
There are still a little bugs.


However, the slider added newly is OK.
but .
A bug occurs in [Ctrl+LeftClick] after [Ctrl+Z].
Lally
circle become slider


if you see (2) was a circle but when you go where 2 is paleced become a slider
S o h

theowest wrote:

I don't think there was an update to the public build 24 minutes ago peppy made his post

peppy wrote:

Fixed again.
You might have just updated it since the previous fix:

peppy wrote:

Fixed in latest update.
I'm not sure though..
I'm definitely on the latest build, restarted osu and didn't update.

Currently it seems like all the sliders I put linear waypoints on happens to break when playing in play mode, but appears fine in the editor.

There's a weird phenomenon where the slider is invisible in the timeline until I approach near the point where the slider is.

SPOILER
Before:

After:


Before:

After:
CXu
Uhh, sliders seem to be resnappng to whatever you have your snap on.

Oh yeah, this happens when I open a difficulty, or when I undo something.
S o h
So for I figured out that sliders are broken when you open them in your editor, but fixes itself when you go near them. To avoid them breaking when playing your map, you have to scroll through the timeline of your whole beatmap, then save the file, this prevents the NaN in your slider data in the .osu file.

If you have a NaN in your slider data, this happens:

The slider becomes deformed, invisible, and somehow appears to be far out the top left corner.
Marcin
Still having a problem with sliders
https://www.dropbox.com/s/je7ni7hwtbuy0 ... 073113.png
https://www.dropbox.com/s/m77zpgpwjc70z ... 073237.png
Sliders appear on timeline only after getting to the point where they're
Marcin
Well, it's still problem with sliders
So i've asked to unresolve t/119688&start=30 that theowest.
Let's mark it duplicate!
theowest
it seems pretty different, even though they spawned from the same bug. I guess I'll just merge this with the other topic.

tested these bugs on the test build, so I can safely confirm the behaviour on the latest version.
Nessuka
Top left is 0 on the X plane and 0 on the Y plane.
The endpoint is being fed an invalid value causing the NaN (Not a Number) string to be inserted.

Ingame it probably doesn't know what to do with sliders that have no defined endpoint, thus it becomes invisible.
S o h

Ijah wrote:

Top left is 0 on the X plane and 0 on the Y plane.
The endpoint is being fed an invalid value causing the NaN (Not a Number) string to be inserted.

Ingame it probably doesn't know what to do with sliders that have no defined endpoint, thus it becomes invisible.
It's only invisible until the game renders the slider itself on the screen in the editor, though.

Edit: in bold
meiikyuu

Souen- wrote:

So for I figured out that sliders are broken when you open them in your editor, but fixes itself when you go near them. To avoid them breaking when playing your map, you have to scroll through the timeline of your whole beatmap, then save the file, this prevents the NaN in your slider data in the .osu file.

If you have a NaN in your slider data, this happens:

The slider becomes deformed, invisible, and somehow appears to be far out the top left corner.
i have this too x_x
AnceriI Sacred
same thing here ._.
http://youtu.be/WMuoNPJirow
Dolphin
Explain the issue you are having:
Drumrolls on Taiko disappearing but appearing in Editor.


Is it reproducible? If so, explain the steps to do so:

1. Make a Taiko map, place a slider
2. Go into testmode/playmode (these doesn't matter)
3. Slider(drumroll) that I placed is gone when playing!!

Picture from Playmode
The drumroll is supposed to be after the last Don
The last time I updated was today.
I also tried to get a screencap from inside the test window but osu! crashed when doing F12+Shift. :o

Also, doesn't seem like Auto knows that the slider is gone too. It's completely gone for whatever reason. Can't interact with the open area.
theowest
I think it's related to this bug: https://osu.ppy.sh/forum/t/119688

edit:
who confirmed? oh well.
Wafu
Just confirming I have still the same problem. I can't move slider points and also I can't copy and paste slider.
[Luanny]
holy shit so many bugs
Kyshiro

[Luanny] wrote:

holy shit so many bugs
bugs? where? been mapping the whole time aehuaheuahueah, even got testplay to work somehow

Edit: For those who are hating on the editor and are unable to play their map, I gotz dem temporary solution:(Prevents the sliders from dissapearing)

1. Open the editor
2. Select everything (CTRL+A)
3. Move everything forward and back to where it belongs
4. Play it or testplay it
5. ???
6. Profit!
Distant years

Kyshiro wrote:

[Luanny] wrote:

holy shit so many bugs
bugs? where? been mapping the whole time aehuaheuahueah, even got testplay to work somehow

Edit: For those who are hating on the editor and are unable to play their map, I gotz dem temporary solution:(Prevents the sliders from dissapearing)

1. Open the editor
2. Select everything (CTRL+A)
3. Move everything forward and back to where it belongs
4. Play it or testplay it
5. ???
6. Profit!
OnosakiHito
Same problem here.

Everytime I try to map for this project at 00:28:637 in this difficultie, I'm receiving a bug in the play/test modus by having some certain slider disappear while in the edit mode they are still avaible.
Screen
Actual slider


Bugged one

Kyshiro wrote:

1. Open the editor
2. Select everything (CTRL+A)
3. Move everything forward and back to where it belongs
4. Play it or testplay it
5. ???
6. Profit!
Wow, it worked. lol
MillhioreF
There's so many bugs in here that I changed the topic title to be more appropriate (and also to try and prevent more duplicates)
Kyshiro

OnosakiHito wrote:

Same problem here.

Everytime I try to map for this project at 00:28:637 in this difficultie, I'm receiving a bug in the play/test modus by having some certain slider disappear while in the edit mode they are still avaible.
Screen
Actual slider


Bugged one

Kyshiro wrote:

1. Open the editor
2. Select everything (CTRL+A)
3. Move everything forward and back to where it belongs
4. Play it or testplay it
5. ???
6. Profit!
Wow, it worked. lol
Yeah it does lol, also, you can do that, and instead of playing it, you can export it for others to testplay, works too ahuehauehaue ok i'm useless
[Luanny]
Kyshiro saved the world
SuperMIC
So I'm mapping one of my difficulties in 1/6 and 1/4 (there's triplets and sixteenth notes) and I think due to the new recalculation logic, a big problem as that when I switch between the two all sliders snap to the beat snap I'm in. Then when I try to fix the sliders, the just reset themselves as I switch between beat snaps again.

"example1"


When I switch back to 1/6:

But:

Slider should land on blue tick

As far as I can tell, this problem self-resolves when playing/testing a map, but still it's very hard and annoying to work with in-editor.

To reproduce:

1. Change the beat snap in any map
2. ???
3. Profit!

Please fix! :s
Natteke
badum tss

Kyshiro

[Luanny] wrote:

Kyshiro saved the world
Don't worry about it, only doing my job
Stefan

Kyshiro wrote:

1. Open the editor
2. Select everything (CTRL+A)
3. Move everything forward and back to where it belongs
4. Play it or testplay it
5. ???
6. Profit!
LIFE GOT SENSE NOW
TheVileOne
Explain the issue you are having:
This is probably related to the slider bug, but even if some of the sliders are unloaded when you test, the actual circles which are loaded don't respond to hits. Essentially these maps cannot be played in test mode.


Is it reproducible? If so, explain the steps to do so:

1. Test Taiko specific (needs to have an unloaded slider)
2. Try to hit anything
Kyshiro

Stefan wrote:

Kyshiro wrote:

1. Open the editor
2. Select everything (CTRL+A)
3. Move everything forward and back to where it belongs
4. Play it or testplay it
5. ???
6. Profit!
LIFE GOT SENSE NOW
kd pls
theowest
t/119764 ?

edit: merged c:
MillhioreF
Drumrolls are sliders. Merged Dolphin's thread with the general thread.
DakeDekaane

TheVileOne wrote:

Explain the issue you are having:
This is probably related to the slider bug, but even if some of the sliders are unloaded when you test, the actual circles which are loaded don't respond to hits. Essentially these maps cannot be played in test mode.

Is it reproducible? If so, explain the steps to do so:

1. Test Taiko specific (needs to have an unloaded slider)
2. Try to hit anything
That only happens with maps modified and saved after the last update (in my case)
Also:
- You can't trigger auto while testing.
- Auto mod fails.
There's supposed to be a drumroll after that

I was about to post in another thread, but is highly related to actual sliders behavior, so I put here.
YuuichiYusa
http://www.youtube.com/watch?v=2pqAk9ao_hI

So this happens when i download "pending" maps...try to play them and this happens...Not sure what is causing it, and i have tried it with multiple skins, different screen resolutions, etc. Ranked, and approved maps all work perfectly fine. Not sure whats causing this, as i was able to play pending maps before the last few updates.

EDIT: this only happens with pending maps ive downloaded in the last day.
theowest
p/2137539

merging
S o h
I'm also seeing that some sliders in my beatmap that I mapped before the updates became longer than they used to be, some revert back just like the invisible sliders but some of them don't. It also completely broke some of my short repeat sliders.
peppy
Please update your osu!.
TheVileOne


Taiko specific sliders still seem to be broken.
peppy
How to replicate this?
TheVileOne
Maybe it's just the taiko test map i made while it was still broken. It never unbroke. Existing sliders seem to work fine.
theowest
all taiko specific sliders seem to work fine for me and millhioreF
DeletedUser_1133841

Souen- wrote:

I'm also seeing that some sliders in my beatmap that I mapped before the updates became longer than they used to be, some revert back just like the invisible sliders but some of them don't. It also completely broke some of my short repeat sliders.
Mine got shorter! o_o I fixed the ones that it happened to, but about half of what was affected reverted back to how they were before I fixed them, and one even did it a third time. I hadn't left or tested when they did it, too... Just scrolled through to fix them all. They aren't doing it, anymore, though. Happened earlier today.

Souen- wrote:

There's a weird phenomenon where the slider is invisible in the timeline until I approach near the point where the slider is.
Mine's never invisible, unless I'm misunderstanding you, or simply haven't seen it... The timeline knows it's there? It appears like a hitcircle, though. Nowhere to be seen in the editor, but the points appear when I hover where it should be.

.osu file has the "NaN" thing. X's appear in the top left corner during testing. Restarted osu! (thrice) before posting this.

Edit: Oh, and the majority of the sliders in the map are doing the same as the seventh in the screenshot is.
Van246

TheVileOne wrote:



Taiko specific sliders still seem to be broken.
Im getting this issue on standard map...
The sliders shows as a hitcircle on the time line, is invisble on the grid (besides the points to shape the sliders)
And the game crashes every time i test play, make auto play or play as a person
Chupalika
the problem with the sliders not appearing in autoplay in recently updated pending maps, it looks like in regular play, clicking the spot where the slider was still works, but it's like a split second invisible slider from the original point to the top left... really weird
peppy
I'm pretty sure this is already resolved and the remaining issues are actually in bugged maps, rather than the editor itself having problems.
HanzeR
Hi so like half of my sliders at the end of this map decided to go on vacation

http://osu.ppy.sh/s/79900

in other news time travel has never been easier
S o h
So since my map completely broke, I had to redownload the version I uploaded before the slider updates.

It still does this sometimes.



And yes, I am on the latest osu version.
peppy
How do you replicate it?
HanzeR

peppy wrote:

How do you replicate it?
I dunno man I came home, patched, and saw my map wanted to update. I didn't remember changing anything so I did a submit and poof, sliders disappeared
peppy
Did you edit your map yesterday? This could have broken it.
HanzeR

peppy wrote:

Did you edit your map yesterday? This could have broken it.
Yeah, I probably did

I noticed that all the broken sliders look like this in the code.

The broken ones say NaN

peppy
If you replace NaN with 0 and then load the map in the editor, most should be fixed.
S o h

peppy wrote:

How do you replicate it?
It happens when you add a waypoint via Ctrl + click onto any of my sliders.
FrzR
Ill add some of it too.



:|
DeletedUser_1133841
o.o Anyone else experiencing problems with the scale function?

Before: (1.000)

After: (.500)

After: (2.000)
Neliel

peppy wrote:

If you replace NaN with 0 and then load the map in the editor, most should be fixed.
Nope, my Sliders are still invisible.
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