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Multiskin =BUG= -Circles and Sliders- [confirmed] [resolved]

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theowest

MillhioreF wrote:

To everyone experiencing this, make sure you don't have an animated hitcircle or hitcircleoverlay - theowest might have just found why this is happening. t/116736
I think these might be differ from each other. Most of us experiencing this bug didn't have animated hitcircles. The bugs are related though.

edit:

peppy wrote:

You can load normal maps, you know.
how? To replicate this bug you must play on a ranked/approved mapset.
Saten
Works w/o animated hitcircles



theowest wrote:

peppy wrote:

You can load normal maps, you know.
how? To replicate this bug you must play on a ranked/approved mapset.
Yeah
They are currently broken, so it's impossible to test right now.

nvm, it seems like theo managed to replicate it somehow in the test build
theowest

peppy wrote:

I've added an extra condition for this case; please test thoroughly (latest test build).
It's still a problem, tested in osu! b20130131test


I previously thought you had to "play the map first to access the visual settings" in order to replicate this bug, but I was wrong. Sorry about that.

Here's a video I made for fun
Saten
I managed to replicate it as well
Though it's much easier to replicate if it were a ranked map.

peppy
I think I rebroke this while fixing something else, oops.
SuperMoutarde
I'm havin this issue now
peppy
Please re-test on test build. I believe this should be resolved.
theowest
Tested this on the latest test build. osu! b20130203test


It is still happening if you replicate it like this:


  1. Play a map and ignore the skin
  2. Edit it, you can already see in the editor that your skin and it are mixed. It's using my combo colours and slidertrack from my skin.ini and everything else from the beatmap folder.
  3. Play it, you will now see the bug in action
This might be the last way of replicating it. I can't replicate it if it does not involve editing maps.

I could also replicate it on the test map I recorded before p/2093943
but not on this map: https://osu.ppy.sh/s/9710 (because it has much less skin elements?)
peppy
So it only happens after entering edit mode?
theowest
I believe so, yes. I've spent hours trying to replicate this bug now, there seem to be no other way.

edit:

[Dellirium] wrote:

I successfully replicated it once.

Hitcircles break after visiting the Beatmap Editor. Sliders are drawn partialy fine.

But I can't do it again or on the test server...
Dellirium replicated it after visiting the beatmap editor too
peppy
Please check whether this is finally fixed on the latest test build :).
theowest
Tested on osu! b20130217test

Yep, it seems it's fully fixed now! \:D/
Tested on several maps for about an hour, just to be safe.
DX5536
I try out a new Nightcore map today. But because of those annoying Skin, I CB but I pass it. After that i ignore map Skin but then it's came this: 50% Nexus Skin, the Skin I use, and 50% Nightcore Skin. Can you guys help me please ? (sorry for my bad English)

Screenshot
http://osu.ppy.sh/ss/621866
Tshemmp
This again? D:

t/113632

Seems this is still not solved yet. :v
theowest
Replicating this bug by entering the editor has definitely been fixed.
I guess the original replication to this bug remains, the most common way of replicating it.
Oinari-sama
Oh no... the multi skin bug is still there (b20130221)

It's a bit tricky, let me explain what happened:
- Played and passed one of the difficulty
- Disable Skin and Retry (works at this stage)
- Play and pass another difficulty of the same map
- Retry and got the bug
- Restart didn't help

Seems to have something to do with the "BG Dim Bar" type of problem? Fun Spoiler Settings from another difficulty interferes with current settings?



UPDATE: OK I found (?) a temporary way to fix it:
- Enable Skin and Retry
- Disable Skin and Retry
- Now everything works as intended

Hope that gives peppy enough info to nail this bug :)

EDIT: I just read t/116736 Seems like I've re-invented the wheel =.=
theowest
Just noticed you can replicate this through spectating/watching replays too, similar to how it could be replicated in the editor (which is all very related to how skin.ini settings are kept throughout spectating/watching replays/playing/editing too)

p/2146369
More specifically:

theowest wrote:

edit: I'm pretty sure this is related to this bug t/119582
but it's replicated without even having to use the "ignore skin", just by playing

here's a screenshot of that when I were spectating myself on a map I haven't even played once:

so thanks to the "ignore skin" while spectating myself, I'm now able to play it without many of the beatmap's skin elements and with my skin.ini settings.

The first example I used had sliderborder defined, so it didn't use my slidertrack colour settings on the first try, which is the case on pretty much all other beatmaps.
spectating/watching replays counts as plays according to the #userlog so I'm not surprised it can be replicated here too.
peppy
This *should* be fixed.
peppy
I have possibly broken this in some cases fixing the taiko regression. I will push another fix in the near future.
peppy
Should be fully fixed in the latest public release.
Imperf3kt
Bumping this because it's not quite fixed
http://puu.sh/4T0iZ.jpg
http://puu.sh/4T0EW.mp4

All options disabled, checked both locally and globally. Used default Osu! skin, same problem.
I had originally posted this here but was asked to bump this instead.

The map in question I am having issues with is https://osu.ppy.sh/b/186721 however it happens on any map with it's own skin...
osu! version: 20131009.5 (latest)
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