I got this yesterday with a bunch of maps.
STBlack wrote:
Screenshots:
With "Hidden" mod... all hitcirles are using beatmap skin and THEN diffuse to mine...(you can see it on sliders)
Tested on 2-3 songs
Ho to do it:
1.Run map with HD mode.
2.Exit and go to the editor and run the same beatmap.(test play)
3.Get back to SP add HD mode and run the same beatmap.
4. Ta-da! Now you have it...
Can be fixed by restarting osu!
This is not bug with not working "ignore skin" button
I can record the issue if needed...
I think these might be differ from each other. Most of us experiencing this bug didn't have animated hitcircles. The bugs are related though.MillhioreF wrote:
To everyone experiencing this, make sure you don't have an animated hitcircle or hitcircleoverlay - theowest might have just found why this is happening. t/116736
how? To replicate this bug you must play on a ranked/approved mapset.peppy wrote:
You can load normal maps, you know.
theowest wrote:
how? To replicate this bug you must play on a ranked/approved mapset.peppy wrote:
You can load normal maps, you know.
It's still a problem, tested in osu! b20130131testpeppy wrote:
I've added an extra condition for this case; please test thoroughly (latest test build).
Dellirium replicated it after visiting the beatmap editor too[Dellirium] wrote:
I successfully replicated it once.
Hitcircles break after visiting the Beatmap Editor. Sliders are drawn partialy fine.
But I can't do it again or on the test server...
spectating/watching replays counts as plays according to the #userlog so I'm not surprised it can be replicated here too.theowest wrote:
edit: I'm pretty sure this is related to this bug t/119582
but it's replicated without even having to use the "ignore skin", just by playing
here's a screenshot of that when I were spectating myself on a map I haven't even played once:
so thanks to the "ignore skin" while spectating myself, I'm now able to play it without many of the beatmap's skin elements and with my skin.ini settings.
The first example I used had sliderborder defined, so it didn't use my slidertrack colour settings on the first try, which is the case on pretty much all other beatmaps.