Mod request from Koka's Modding Queue[General]
hitclap can't be used in this way since this is a duplication of the normal hitsounds. It happens sometimes that they are automatically not right placed because of this duplication, and that makes the map sound in some parts really weird. Change this to be able to avoid such sound-issues.
[Easy]
00:17:235 (1,1) - Since this is an easy, I would suggest to have a 4/1 break(deleting circle (1)), so the beginner has more time to prepare himself for the (2). Else the beginner will miss way too easily.
00:26:508 (1,1) - Same as before. I would do it also in similiar sections. It makes beginners miss easily.
00:37:553 (1) - About such notes I'm not sure. I doubt it that beginners will be even able to hit it right. Sudden change of the rythem because you follow now half voice and half beat. I would suggest to have this kind of constlation:
http://puu.sh/1I5qc - It is simple and easier to hit.
00:39:735 (1,2,3) - Same here. But this time you could use a reverse-slider instead of 3 single notes:
http://puu.sh/1I5sK00:41:917 (1) - And this could be changed to a single circle like you before:
http://puu.sh/1I5tr00:45:053 (5) -
http://puu.sh/1I5uB - I think it fits to the flow of following notes better.
01:00:735 (3,4) - Kinda hard as well. Try to make it more linear?
01:21:326 (3) - x:80 y:208, so it would be a smoother transition from (2) to (3)?
01:24:326 (3) - Hm. I don't think it looks nice to have suddenly a grade-slider here. How about having a curve again?:
http://puu.sh/1I5Aj01:25:962 (5) - Same here.
01:34:144 (2,1) - Putting a slider and spinner that near together is in my opinion not a good idea 'cause of beginners reaction to this speedy transition. I could be wrong though.
02:01:826 (3,4,1) - You should really make this more simple. There is no way a beginner can recognise how to hit those notes.
02:10:552~02:19:416 - This is
totally offbeat and must be in my opinion changed. I can't even play it, so how a beginner should do then...?
{
02:19:416~02:28:007 - A bit better, but too hard. Just try to make it more simple please, since this isn't a Normal/Hard diff where you can variate so easy with more-or-less own beats.
02:22:417 (2,3,4) - Same as before, I doubt it beginner we be even able to recognise how to hit these...
}
In my opinion the easy is mapped decent, but you used way too many off-placed notes which has no real use in an Easy. I mean, it is supposed to be for beginners, so we should map it beginner-friendly which means: More easy patterns and linear use of notes.
[Normal]
01:01:144 (4,5,6,1,2,3,4) - I'm not sure about this one. Maybe consider to make it a bit easier? It's really confusing because of the vocal. :/
01:25:690 (4) - Moving it to x:276 y:152 has probably more flow.
01:37:962 (3,4) - How about this:
http://puu.sh/1I5Sq - Going up and down makes the transition to (1),(2) weird.
01:51:053 (3) - ctrl + g?
02:24:190 (1,2,1,2) - You had not such pattern constalations before, how about make it more simple? So it dosen't come from a sudden.
Sometimes it is kinda hard to follow the vocal when you play it.
[Hard]
General:- Try for once AR 9, it is better readable as with AR 8.
- This is too hard to be called as [Hard]. The map could be kept way more simple. Right now there are patterns which are [Insane] like for example: 00:44:507 (5,6,7,8,1,2,3) - and more of course.
That's why I strngly suggest you to rename it as [Insane] while the actual insane can be renamed as [Extra] or so.
Hitcircles:00:08:098 (6,1,2) - This dosen't fit to the music well. Try following:
http://puu.sh/1I6TC00:21:189 (5,6) - Delete (6) and reversearrow for (5). You map to the vocal, so please continue like that.
00:33:052 (2,3,4) - I would rather suggest something like that since it fits better to the vocal:
http://puu.sh/1I6Xc00:34:552 - Instead of having notes how about a spinner which goes up to 00:36:871 ? The spinner would fit good with 00:37:280 (1) - this note.
00:39:052 (1) - Make this note a bit rounder by moving the second tick of the slider.
First kiai is pretty good. No confusing patterns or something else.
01:21:734 (3) - This note should be removed. Too much and sounds better without it because of the deep sound.
01:23:916 (2) - ^
01:32:507 (8) - See? You did it here as well. Sounds better in my opinion.
01:33:052 (2,3,4,1) - Probably not necessary to change the distance between (4) and (1).
02:12:462 (8,9,1) - Too high jump which comes suddenly. Make it a smaller or delete it.
[Insane]
00:20:371 (4,1) - Please don't play around with the spacing like that, combo colour changes are no real reason to show player when a jumo is coming. There is no occasion in the music to use such a jump.
00:21:052 (1,2,3,4) - This is fine IMO.
00:21:598 (1) - This breaks just the flow of the circle you have prepared, so please use ctrl + g
00:22:416 (5) - this could be changed by using once again ctrl + g and moveing it near (4).
00:27:734 (1,2) - There is no reason to use tripplets here. Without it sounds better.
00:35:780 (1,2,3,1,2,3,4,5,1,2,3) - Many different spaces. Please lower some of them a bit.
00:43:416 (1) - ctrl + g would maybe better because of flow. So or so it is allready jumpy here.
00:46:416 (3,4,1,2,3) - Bad flow, especially note (2) to (3), and the spacings make it a bit messy here and dosen't look nice.
00:51:598 (3,4,5,6) - Good idea to have rising distance but it dosen't fit here since you don't use it at 00:52:689 (1,2,3,4) - either, or more like you can't because of the space. This makes it overall not well fitting.
01:25:280 (6,1,2,3,4,1,2,3) - Avoid such jumps please, there is one more time no real occasion for such jumps, everything is mapped1/2, so why don't you keep the same distance as well? It makes it look like really messi, especially (4) to (1). Not to forget that it is beeing overlapped by the hit300.
01:45:053 (1,2,3,4,1,2,3) - No. Please.
To be honest, this Insane lacks of organization. You forced it to be hard by jumps, but it makes it more messy, which lowers the fun when playing. I didn't said anything to the kiais because this is also too much because this isn't even given by the song. Jumps are fine, but there is a border of using them.
Also at the end you used suddenly a different mapping style; having a mirrow effect. It's better to stick on one style instead of changing it suddenly.
Sounds maybe a bit rude of me? My bad if it is so, didn't wanted to hurt you or so.
[TACU/Hard]
00:26:371 (4,5) - Not sure about the jump, but seems reasonable.
00:53:780 (1,2,3) - stacking those notes would be probably good for hard level because of this big jump.
01:53:779 (1,2,3) - Maybe stacking?
02:20:097 (4,1) - Flow is a bit broken because of change of direction.
Hm, I think overall it is fine. Nice.
Overall the map-set is fine, but naming of [Hard] and spacings in [Insane] are really questionable. I wish you good luck with your project and hope I could help you somehow.