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S.I.D-Sound - Prayer

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Total Posts
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Topic Starter
Asgard
This beatmap was submitted using in-game submission on 2013년 12월 22일 일요일 at 오후 11:47:01

Artist: S.I.D-Sound
Title: Prayer
Source: Sword Girls
Tags: W_h_i_t_e Gloria_Guard
BPM: 168
Filesize: 4889kb
Play Time: 04:01
Difficulties Available:
  1. Easy (2.54 stars, 242 notes)
  2. Insane (5 stars, 589 notes)
  3. Normal (3.45 stars, 276 notes)
  4. W h i t e's Hard (4.85 stars, 493 notes)
Download: S.I.D-Sound - Prayer
Information: Scores/Beatmap Listing
---------------
5th ranked beatmap
Thank you Loctav!
Thank you p3n!! :) :) :)


Here is Collab if you want to play this diff - http://puu.sh/5VThz.zip

Easy by Gloria Guard
Normal by Me
Hard by W h i t e
Insane by Me
Sonnyc
다 양보해도 이 맵 만큼은 누구한테도 양보 안하실듯 ㅋ
Beige
[Easy]
00:22:124 (1) - 노말사운드 좀 어색하니 수정해주세요.

00:25:874 (1) - 겹치지 않게 해주시는게 좋을 것 같아요.

[Normal]
00:25:874 (1) - 좀 많이 겹치니 수정

03:53:552 (1,2,3) - 슬라이더 턴을 추천

03:56:409 (1,2,3) - ^

[Hard]
00:20:517 (2) -
176,112,20517,2,0,P|200:140|216:184,2,80,2|0|0,0:0|0:0|0:0,0:0:0:0:

00:35:338 (3) - 디스턴스 x1.0

03:44:267 (1) - 스핀이 너무 짧음, 그냥 노트 추가 하는게 좋을 듯


(개인적으로 하드 너무 어려운거 같음)

[Collab]
Fine
Frobe
[Collab]
  1. 00:11:052 (6,7) - 6번노트는 256 64로, 7번노트는 256 236으로 같은 패턴을 주면 어떨까요
  2. 00:37:838 (1,2,3,4,5,6,7,8) - 볼륨을 60%로 줄이면 어떨까요
  3. 02:55:517 (1) - ctrl+g 하는것도 괜찮지 않을까 생각하긴 하는데 음...
[Hard]
  1. 02:51:767 (1,2,3,4,5,6,7,8) - 인센에서도 이런식으로 배치하면 약간 헷갈리는데 하드에서 이런 배치에 짝수 연타를 놓으면 백이면 백 다 틀릴꺼 같은데요...
  2. 03:00:695 (3,3,3) - 그냥봐도 2번노트와의 거리가 너무 멀다고 생각해요. 특히 세번째 2-3번노트는 너무 먼.... ctrl+g를 하거나 다른 배치를 하는게...
  3. 03:32:838 (4,5) - 이것도 거리가 많이 큰...
30분 모딩 ㅌㅌ
Azmato
[Hard]

  • 00:20:517 (2) - 좀더 많이 휘게하는게 좋을듯 (가운데 점x208 y144)
    00:26:231 (2) - 위치를 좀더 위로 x116 y256
    00:28:909 (6) - x288 y100 그리고 슬라이더를 완전하게 가로로
    00:29:267 (1) - x396 y176 ^
    00:29:802 (2) - x176 y228 (위에껄 적용했을때)
    00:39:088 (2) - 에서 00:38:552 (1) 의 끝부분이랑 00:39:267 (3) 의 시작부분의 거리가 같아야 좋을것 같네요.(00:39:802 (4,5,6) 과 비슷하게)
    00:49:088 (6) - x124 y220
    00:52:481 (5) - 클랩이 안들어가는것도 좋을것 같네여
    01:09:981 (1) - (2)랑 슬라이더 스타일이 비슷하거나 (2)의 모양을 바꾸는걸 추천
    01:49:088 (4) - http://puu.sh/4xdOZ.jpg 음.... 이건 비추.... 적어놓고 말하긴 뭐하지만...
    03:26:319 (8) - NC
    03:44:266 (4,5) - ???????????????????????????????
[Collab]
  • 00:46:409 (3,4) - 이런것도 좋을듯 하네요 http://puu.sh/4xe16.jpg
    01:15:338 (3) - ctrl j
    02:24:803 (7) - NC
    03:26:320 (8) - ^
    역시 콜랍은 고칠게 없네요 :o
제가 할수있는 최선을 다했습니다 ㅠ
Ushiro T
^오^

Collab

00:09:267 (1,2,3,4,5) - 4번서클 없앤 박자가 더 나은거가타염 -> 다른곳은 딱딱 박자가 끊어지면서 이어지구있는데 여기만 질질끌림 imo
00:51:410 (1,2,3,4) - 1번꼬리에 finish추가하시구 2번슬라이더 머리에 clap 없애구 꼬리에 finish 그리구 3번꼬리에 finish 그리구 4번에 clap 없애시구 머리,꼬리에 finish ->뭔가 소리가 허전해서..ㅋ
01:52:124 (6) - 1/2 당기시구 원래있던 슬라이더 꼬리박자에 서클하나추가? 02:02:481 (1) - ~ 02:04:088 (7) - 아까처럼 소리점 너어주세염..
02:48:017 (5) - ctrl g?



Hard

AR 8이 더 좋은거같아요 7은 왠지 구곡같은느낌..

00:14:802 (3) - 한칸오른쪽 한칸아래쪽 (452.128)
00:43:731 (3) - 여기있는 초록선 00:44:267 (1) - 요기루 옮기구 00:43:909 (4) - 이거 디스턴스 ㄱㄱ
00:52:570 (6) - 삭제?
01:12:838 (1,10) - 여기 스트림구간 중간중간 강박 살려서 소리 넣어도 될거같아염
02:03:999 (6) - 삭제?
02:24:267 (1,10) - 요기두 소리점
03:11:409 (1,2,3,4,1,2,3,4) - 여기도 휘슬 들어가면 좋을거같아여!
03:25:695 (1,15) - 뭔가 자꾸 소리가 아쉽네영
03:44:267 (5) - 여기 서클 겹쳐져있어요
03:48:552 (1,10) - 사운드~~!




Normal

왠지 1/2박자가 막 들어간 느낌이 들어염 먼가 규칙성이 없달까 ㅋ

00:16:409 (3) - 꼬리에 클랩
01:15:338 (2,3) - 슬라이더로 대체하심이?_?
01:29:267 (3) - 전하고 후의 박자들과의 일관성을 떨구는놈이군여
02:48:552 (2) - x축 대칭되게 틱좀 잡아보세용


똥모딩 ㄲㄲ
K i A i
므으으으으으으어옹오ㅗ오오옹ㅇ오오오오오옹ㅇ드드듣ㄷ디디디디디딩이이이이이이잉이이ㅣ이잉잉ㅇㅇㅇ

[으으으즈으으]
00:04:088 (1) - 시작 부분에 피니시!
00:12:838 (1) - ^
00:15:517 ~ 00:38:552 - 이 구간은 소리를 조금 줄이는게 좋을 거 가타영
00:15:517 (1) - 시작 부분에 피니시!

[느으으므으을]
00:13:374 (2) - 시작 부분에 피니시!
00:19:981 (4) - 끝 부분에 클랩~
00:21:053 (6) - 시작 부분에 클랩~
00:25:695 (4) - 중간에 클랩, 끝 부분에 피니시!
00:44:267 (1) - 끝 부분에 클랩!
00:49:266 (5) - 끝 부분에 피니시 추가!
01:45:517 (2) - 피니시!
01:47:124 (1) - ^
02:42:838 (1) - x:272 y:300은 어떤가요?
03:14:267 (1) - 끝 부분에 클랩 대신 휘슬은 어떤가여?
03:14:981 (2) - ^

[흐으으드으으]
00:10:516 (3) - 시작 부분에 피니시!
00:12:838 (3,4) - ^
00:16:945 (1) - 가운데 포인트를x:280 y:196로 놓는건 어떤가여?
00:19:981 (1) - 끝 부분에 클랩!
00:21:052 (3) - 시작 부분에 클랩!
00:26:052 (1) - 피니시 추가!
00:34:088 (2) - 시작 부분에 피니시!
00:44:267 (1) - 끝 부분에 클랩!
00:44:802 (2) - 그냥 디스턴스를 1로 유지하는건 어떤가여?
01:45:517 (2) - 시작 부분에 피니시 추가!
01:47:124 (2) - ^
03:06:945 (2,3) - NC!
03:14:267 (1,3) - 클랩 대신에 휘슬은 어떤가여?

[크으을르으읍]
00:34:088 (2) - 시작 부분에 피니시!
01:45:517 (1) - ^
03:06:945 (2,3) - NC!
03:14:267 (2,4) - 클랩 대신에 휘슬은 어떤가여?
03:50:517 (3,5) - NC!


That's all :3
ts8zs
[Collab]
00:14:803 (4) - http://osu.ppy.sh/ss/1029550
00:20:517 (2) - move to 424,64
00:21:410 (1) - 32,176
00:27:838 (3,4,6) - not beautiful
._.
e.g about overlap
http://osu.ppy.sh/ss/1029533 good
http://osu.ppy.sh/ss/1029536 bad
http://osu.ppy.sh/ss/1029542 good
00:40:517 (1,2,3) - bad
00:45:695 (1,2,3,4) - good
understand?
[Hard]
00:21:052 (3) - http://osu.ppy.sh/ss/1029589
01:29:267 (3) - 296,44
good but not enough as my view
00:44:267 (1,3) - too close
02:21:409 (1,2,3,1,2,3) - ^
Topic Starter
Asgard

ts8zs wrote:

[Collab]
00:14:803 (4) - http://osu.ppy.sh/ss/1029550
00:20:517 (2) - move to 424,64
00:21:410 (1) - 32,176
00:27:838 (3,4,6) - not beautiful fixed
._.
e.g about overlap
http://osu.ppy.sh/ss/1029533 good
http://osu.ppy.sh/ss/1029536 bad
http://osu.ppy.sh/ss/1029542 good
00:40:517 (1,2,3) - bad
00:45:695 (1,2,3,4) - good
understand? i understand
[Hard]
00:21:052 (3) - http://osu.ppy.sh/ss/1029589 fixed
01:29:267 (3) - 296,44
good but not enough as my view
00:44:267 (1,3) - too close fixed
02:21:409 (1,2,3,1,2,3) - ^ fixed
Hiten
Hello
I come for M4M
XD

Hard

01:13:552 (3) - It may be smoother if the stream be lower
01:37:481 (1,2,3,4) - A new combo or change the distance between 3 and 4
02:13:909 (3) - make it flow like "U" not "n"?(I can't express this well :#)
02:24:981 (3) - It may be smoother if the stream is moved to right a little
03:41:052 (5) - try to change its direction?
03:53:017 (4,1) - add a note inside?

Collab

00:50:874 (1,2) - change the position?
01:01:945 (4) - I think it can be the same shape with the former.
01:54:267 (2) - be better if symmetric?

._.
Topic Starter
Asgard

ichibannobaka wrote:

Hello
I come for M4M
XD

Hard

01:13:552 (3) - It may be smoother if the stream be lower
01:37:481 (1,2,3,4) - A new combo or change the distance between 3 and 4
02:13:909 (3) - make it flow like "U" not "n"?(I can't express this well :#)
02:24:981 (3) - It may be smoother if the stream is moved to right a little
03:41:052 (5) - try to change its direction?
03:53:017 (4,1) - add a note inside?

Collab

00:50:874 (1,2) - change the position?
01:01:945 (4) - I think it can be the same shape with the former.
01:54:267 (2) - be better if symmetric?

._.


some fixed thank you
i'll mod your map after 1~2 days
Sonnyc

W h i t e wrote:

[Easy]
00:22:124 (1) - 노말사운드 좀 어색하니 수정해주세요. // 음,, 노말 어울리는거 같기도 한데,, 둘래요 ><
00:25:874 (1) - 겹치지 않게 해주시는게 좋을 것 같아요. // 크게 심각한 수준은 아니니까 괜찮지 않을까요?

K i A i wrote:

모딩

[이지]
00:04:088 (1) - 시작 부분에 피니시! // 음,, 휘슬이면 충분할듯요
00:12:838 (1) - ^ // 바로 전에 피니시 하나 있어서 또 넣으면 이상하게 들릴듯요
00:15:517 ~ 00:38:552 - 이 구간은 소리를 조금 줄이는게 좋을 거 가타영 // 음,, 크게 음량 변화는 없는듯요
00:15:517 (1) - 시작 부분에 피니시! // 이거도 앞에 피니시 있어서,,

That's all :3
모딩 감사해요~
-Neipezi
hi From Kritio's Modding Queuse (Normal / M4M)

[Sonnyc's Easy]
00:04:088 - 피니시 추가
00:31:767 - 서클 추가?
00:36:409 - 클랩 추가
01:04:267 (1) - 슬라이드볼록한 방향을 아래쪽으로 하시는게 좋을꺼 같아요.
01:08:909 - 클랩 추가?
01:14:981 (2) - 01:14:802 - 으로 이동해주세용
01:15:338 - 서클추가?
01:43:195 - ^
01:45:695 (1) - 여기 약간 이상해서 그러는데요. 01:45:874 - 으로 이동하고 반복삭제후 01:47:124 - 여기에다 1/1슬라이드로 배치해보시는게 어떨까요?
02:15:696 (1) - 01:04:267 (1) -하고 반대로

[Normal]
01:44:803 (1,2,3) - 1/2 슬라이드반복 3개 추가 해보시는건 어떨까요?
02:17:124 (4) - 슬라 뒷부분에 클랩 추가
03:08:017 (2) - 뉴콤 추가?
03:18:553 (1) - 뉴콤 삭제
03:56:409 (1,2,3) - 슬라이드로 처리해도 괜찮을거 같네요

[Hard]
00:52:123 (1,2,3,4,5,6,7) - 연타가 너무 깁니다, 수정해주세요
01:12:838 (1,2,3,4,5,6,7,8) - ^
01:41:945 (2,3) - 서클이랑 슬라이드가 반대로 된거 같네요 ctrl + g
02:03:642 (2,4,6) - 삭제
02:04:177 - 서클 추가
02:24:267 (1,2,3,4,5,6,7,8) - 01:12:838 - 와 동일
02:43:195 (2,3,4,5,6,7) - ^
02:51:767 (1,2,3,4,5,6,7) - ^
03:25:695 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - ^
03:35:517 (5) - 뉴콤 추가
03:49:267 (3,4,5,6,7,8,9,10) - 연타..
03:58:196 (3) - 뉴콤 추가

[Collab]
00:05:517 (5) - 뉴콤 추가
00:08:374 (5) - ^
00:09:267 (1) - 뉴콤 삭제
01:38:553 (2,3) - 그리그 왼쪽으로 한칸이동
01:39:267 (4,5) - ctral + g 왔다갔다 점프 해보시는건 어떨까요?
01:54:267 (2) - 01:52:838 (1) - 와 좌우대칭
02:51:409 - 서클 추가?
02:51:588 (1) - ^ 하신다면 뉴콤 삭제
03:14:267 (2) - 슬라 뒷부분에 클랩 삭제
03:15:338 (4) - 슬라 앞부분에 클랩 삭제

GL :o
Topic Starter
Asgard

-Kirito wrote:

hi From Kritio's Modding Queuse (Normal / M4M)

[Normal]
01:44:803 (1,2,3) - 1/2 슬라이드반복 3개 추가 해보시는건 어떨까요?
02:17:124 (4) - 슬라 뒷부분에 클랩 추가
03:08:017 (2) - 뉴콤 추가?
03:18:553 (1) - 뉴콤 삭제
03:56:409 (1,2,3) - 슬라이드로 처리해도 괜찮을거 같네요

[Hard]
00:52:123 (1,2,3,4,5,6,7) - 연타가 너무 깁니다, 수정해주세요
01:12:838 (1,2,3,4,5,6,7,8) - ^
01:41:945 (2,3) - 서클이랑 슬라이드가 반대로 된거 같네요 ctrl + g
02:03:642 (2,4,6) - 삭제
02:04:177 - 서클 추가
02:24:267 (1,2,3,4,5,6,7,8) - 01:12:838 - 와 동일
02:43:195 (2,3,4,5,6,7) - ^
02:51:767 (1,2,3,4,5,6,7) - ^
03:25:695 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - ^
03:35:517 (5) - 뉴콤 추가
03:49:267 (3,4,5,6,7,8,9,10) - 연타..
03:58:196 (3) - 뉴콤 추가

[Collab]
00:05:517 (5) - 뉴콤 추가
00:08:374 (5) - ^
00:09:267 (1) - 뉴콤 삭제
01:38:553 (2,3) - 그리그 왼쪽으로 한칸이동
01:39:267 (4,5) - ctral + g 왔다갔다 점프 해보시는건 어떨까요?
01:54:267 (2) - 01:52:838 (1) - 와 좌우대칭
02:51:409 - 서클 추가?
02:51:588 (1) - ^ 하신다면 뉴콤 삭제
03:14:267 (2) - 슬라 뒷부분에 클랩 삭제
03:15:338 (4) - 슬라 앞부분에 클랩 삭제

GL :o
감사합니다
많이 고쳤습니다
Andrea
Modding only Hard and Collab difficulty.

~Hard~
  1. OD feels really low for a Hard difficulty, increase it by 1 tick at least.
  1. 00:27:124 (1,2,3) - I understand what did you wanted to do here but the spacing is wrong, fix it properly.
  2. 00:32:659 (1,2,3) - ^
  3. 00:34:802 (2,3) - Spacing is too close here, make it consistent please.
  4. 01:06:052 (6) - You forgot to add a clap at the beginning of this slider.
  5. 01:36:767 (3,4) - Wrong spacing once again, there are more like this, I won't mention them anymore, just make sure to check the spacing of whole difficulty carefully, there are some small inconsistencies here and there.
  6. 01:38:017 (3,4) - Wrong spacing.
  7. 03:39:624 (8) - This slowdown feels really random and doesn't make sense to me.
~Collab~
  1. 00:37:838 (1,2,3,4,5,6,7,8) - This stream doesn't seem to follow anything, feels like overmapped if you ask me.
  2. 02:44:624 (1) - I don't think this new combo here is necessary, I'd simply remove it.
  3. 03:08:017 (2) - Maybe add a new combo here since it's the beginning of a new pattern? Would be nice.
Hard difficulty totally plays like an Insane, spread is ruined because of this, you need a true Hard difficulty on your mapset to fix this.
Garven
Had a chat with Asgard over the spread.

SPOILER
2013-10-20 22:32 Asgard: Hi~
2013-10-20 22:32 Garven: ~iH
2013-10-20 22:32 Asgard: can you check my map about mapset?
2013-10-20 22:32 Asgard: not for mod
2013-10-20 22:33 Asgard: i need your opnion
2013-10-20 22:34 Garven: /np?
2013-10-20 22:34 Asgard: ACTION is listening to [http://osu.ppy.sh/b/206600 S.I.D-Sound - Prayer]
2013-10-20 22:34 Asgard: i made this map with Easy, Normal, Hard, Collab
2013-10-20 22:34 Asgard: but andrea said "Hard difficulty totally plays like an Insane, spread is ruined because of this, you need a true Hard difficulty on your mapset to fix this."
2013-10-20 22:35 Asgard: so i renamed hard to insane and making hard again
2013-10-20 22:35 Garven: My dl is super-slow right now so I'll look in a vbit
2013-10-20 22:35 Asgard: but i really don't know this hard looks like insane...
2013-10-20 22:39 Asgard: so... i hope you'll check this map for rankable or not (i renamed hard to insane so Easy Normal Hard(now insane) Collab)
2013-10-20 22:42 Asgard: 4:06 full version, 5 mapset (Easy Normal Hard Insane Extra) is just too much for getting mod :(
2013-10-20 22:42 Garven: Well, if you really did rename it, the spread is already screwy heh
2013-10-20 22:42 Garven: Still downloading >_>
2013-10-20 22:43 Asgard: don't think about name... look at the insane -> hard
2013-10-20 22:43 Asgard: for now...
2013-10-20 22:48 Garven: Ugh this superslow easy
2013-10-20 22:48 Garven: Makes stuff like 00:12:838 (1,2) - really hard to read without completely relying on the approach circle
2013-10-20 22:49 Garven: 00:24:267 (3,4,1) - This is rather weird to pull off in an Easy too
2013-10-20 22:49 Garven: Simplify it a bit
2013-10-20 22:49 Garven: Eh, a lot of it is relying waaay too much on just following the offbeat
2013-10-20 22:49 Garven: Needs to explore a bit more rhythmically.
2013-10-20 22:51 Garven: And now that you move to the normal and it has a lot of 1/2 rhythms
2013-10-20 22:51 Garven: It's a huge huge jump in difficulty
2013-10-20 22:51 Asgard: oh....
2013-10-20 22:51 Garven: btw tick rate 2 fits this song best
2013-10-20 22:51 Garven: In the "Insane" raise OD by 1 at least
2013-10-20 22:51 Garven: Having it 2 less than then AR is dumb
2013-10-20 22:52 Garven: But yeah
2013-10-20 22:52 Garven: Going from Normal to this Hard is really really big too
2013-10-20 22:53 Garven: Just look at the sheer velocity increase
2013-10-20 22:53 Asgard: so... must i make real hard?
2013-10-20 22:53 Garven: You have .8 -> 1 -> 1.6 -> 2.0
2013-10-20 22:53 Garven: I think if you reworked the Easy and Normal
2013-10-20 22:53 Garven: So taht it balances better with your current Hard and Collab
2013-10-20 22:53 Garven: it would work a lot better
2013-10-20 22:54 Garven: Or you can just make a new Hard I guess
2013-10-20 22:54 Asgard: so make new hard or remake Easy and Normal right?
2013-10-20 22:54 Garven: Do what you think would be most beneficial towards your set as a whole
2013-10-20 22:54 Garven: You want to include as many players as possible
2013-10-20 22:55 Garven: So if you think you can accomplish that with a 4 difficulty spread, go for it.
2013-10-20 22:55 Garven: Otherwise, yeah, fill in that gap that is there right now
2013-10-20 22:55 Garven: And fix up the easy regardless. Right now it is pretty poor in quality.
Sonnyc
0.8 = Superslow = looooooooool

Made the distance close, to make easier. Though notes get covered by previous notes, I think it's better than something faster.
Also, I think the offbeat drums have the same status as the main vocal, and choosing what to follow is my decision.

Even the diff is deleted now, but it's so sad to be commented as a poor diff. :~
ts8zs
No kd._.
[Insane]
00:19:981 (1) - blanket
00:27:124 (1) - ^
01:29:267 (3) - ^
01:48:552 (3) - Ctrl+G
>01:49:088 - note
02:18:552 (1) - blanket
03:00:517 (2) - ^
03:00:695 (3) - ^
03:01:409 (1,2,3) - ^
[Normal]
00:10:695 (2) - blanket
Topic Starter
Asgard

ts8zs wrote:

No kd._.
[Insane]
00:19:981 (1) - blanket
00:27:124 (1) - ^
01:29:267 (3) - ^
01:48:552 (3) - Ctrl+G
>01:49:088 - note
02:18:552 (1) - blanket
03:00:517 (2) - ^
03:00:695 (3) - ^
03:01:409 (1,2,3) - ^
[Normal]
00:10:695 (2) - blanket
thanks for mod
but.. you moded my map twice i want to know why?
Garven

Sonnyc wrote:

0.8 = Superslow = looooooooool

Made the distance close, to make easier. Though notes get covered by previous notes, I think it's better than something faster.
Also, I think the offbeat drums have the same status as the main vocal, and choosing what to follow is my decision.

Even the diff is deleted now, but it's so sad to be commented as a poor diff. :~
Try focusing on the rhythm use a bit more. With the very low SV and distance snap combined with a huge reliance on playing the offbeat the entire time, it led to a fairly dull map. I know you can map better than that, Sonnyc. I've seen it.
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