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M2U - Gypsy Tronic

posted
Total Posts
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Topic Starter
LKs
This beatmap was submitted using in-game submission on 2013年4月2日 at 12:09:23

Artist: M2U
Title: Gypsy Tronic
Source: O2jam
Tags: Muya
BPM: 125
Filesize: 8328kb
Play Time: 02:27
Difficulties Available:
  1. Easy (2.93 stars, 171 notes)
  2. Hard (4.81 stars, 353 notes)
  3. Insane (4.99 stars, 636 notes)
  4. Normal (4.45 stars, 284 notes)
Download: M2U - Gypsy Tronic
Information: Scores/Beatmap Listing
---------------
Insane done
Hard by Muya
Normal done
Easy done
Scorpiour
o2jam大萌,赶紧抢个沙发
fanzhen0019
Enter your messege here and
AngelHoney
卧槽 怎么又同步了._. (对了 应该是O2jam Analog http://www.momocorp.co.kr/product/3745

另外求合体(已完成近50% o_o
Skystar
(:3[____]
DipArms
O wo

tronic ~~~
Axey
:)
cokeshawty
0.0
Topic Starter
LKs
\resurrected/
Lan wings
364,244,27902,6,0,B|316:284|316:284|300:260|300:260|276:284|276:284|256:272|256:272|224:280|224:280|192:288|152:256,1,259.999988098145
重启osu后没了前面一段的irc
20:43 Lan wings: http://osu.ppy.sh/ss/525187
20:43 Lan wings: 依然好看
20:43 LKs: 。。这弧度的意义何在
20:44 Lan wings: 歌曲本身就有弧度好吗
20:44 Lan wings: 00:35:582 (1)- 你自己这里不也加了弧度
20:44 Lan wings: 那你这里加来有什么意义
20:44 LKs: 我的弧度都在结尾啊
20:45 LKs: 但这个
20:45 Lan wings: 两个都是一样的好吗
20:45 LKs: 00:27:902 (1)-
20:45 Lan wings: 同样的节奏
20:45 LKs: 这个长度太短
20:45 LKs: 没什么家弧度的空间
20:45 Lan wings: 00:35:582 (1)- 长度一样好吗
20:45 LKs: 如果说在结尾家弧度
20:45 LKs: 倒是未尝不可
20:46 LKs: 但加在开头毫无意义
20:46 Lan wings: 前面加不加无所谓
20:46 Lan wings: 纯粹顺手试试而已
20:46 LKs: 结尾可以加
20:46 Lan wings: 反正尾巴我是觉得要加
20:46 LKs: 不过我不觉得加一个结尾就变好看了orz
20:46 Lan wings: 起码我觉得没难么难看了....
20:47 Lan wings: http://osu.ppy.sh/ss/525191
20:47 Lan wings: 这样也可以
20:47 LKs: 跪了太难看
20:48 LKs: 我对wiggle基本没觉得好看过
20:48 Lan wings: 那你还加
20:48 LKs: 但没办法
20:48 LKs: 用3点slider就没特点了
20:48 LKs: puu.sh/1Aqvf
20:48 LKs: http://puu.sh/1Aqvf
20:48 LKs: 现在变这样了
20:49 Lan wings: 不觉得第四个红点太高么
20:49 LKs: 太低也难看
20:49 LKs: wiggle本身就难看
20:50 Lan wings: 00:35:582 (1)- 相比起来这个要比那个拉的好看
20:50 Lan wings: 00:32:702 (1)- 顺便吐吐这个``
20:50 Lan wings: 我怎么听也听不出来会是这么个形状
20:51 LKs: 随手一拉
20:52 Lan wings: 这形状不给力
20:52 LKs: 为啥我觉得有种微妙的感觉
20:53 Lan wings: 00:32:462 (2)-
20:53 Lan wings: 或者这样
20:53 Lan wings: 2改为slider
20:53 LKs: 。不太可能
20:53 LKs: 我节奏都对应的
20:53 LKs: 之前这里不是
20:53 LKs: 现在也不是
20:54 Lan wings: 跟那里平行
20:54 Lan wings: 我觉得还不错
20:54 Lan wings: 没有什么不违和
20:54 Lan wings: 没有什么违和*
20:54 Lan wings: http://osu.ppy.sh/ss/525200
20:54 LKs: 。
20:54 Lan wings: 尾巴静音就好
20:55 Lan wings: 打起来感觉也不错
20:55 LKs: 前面别加跳
20:55 Lan wings: oh 不``
20:55 Lan wings: 这不算很跳好吗
20:56 Lan wings: 这个只是1.6而已
20:56 LKs: 但肉眼明显看出来大了
20:56 Lan wings: 00:31:622 (2,3)- 不行的话你可以这样
20:56 LKs: 这种变化最好kiai之后
20:56 Lan wings: 跟23的头成三角形
20:57 Lan wings: http://osu.ppy.sh/ss/525203
20:57 Lan wings: 这样就不跳了
20:57 Lan wings: 这样只是1.5
20:58 LKs: [金馆长]
20:58 Lan wings: 00:28:862 (1,2)- 你要是拘泥于这里的1.4的话
20:58 Lan wings: 00:32:702 (1)- 就把这个拉过一点就是了
20:58 LKs: 不是一定要1.4
20:58 LKs: 1/2的间距可以随便变
20:58 LKs: 但1/4只能是那个距离
20:58 LKs: 人眼能分辨的 挨着的距离
20:58 Lan wings: 反正你刚好加了NC
20:58 Lan wings: 那就更没事了
20:59 LKs: 跪了 所以说kiai之前
20:59 Lan wings: 打起来流畅就好啊
20:59 Lan wings: kiai个毛
20:59 Lan wings: 你自己前面都加了跳
20:59 Lan wings: 还不许这里再加一个啊
20:59 LKs: 没有1/4跳
20:59 LKs: 只有1/2 spacing change
20:59 Lan wings: 00:28:862 (1,2)-
20:59 Lan wings: 这个不是1/4是什么
20:59 LKs: 这是2.0x
21:00 LKs: 这么说吧
21:00 Lan wings: _(・ω・」∠)_
21:00 LKs: 这种跳 甚至是00:29:822 (4,5)-
21:00 LKs: 和那个性质是不一样的
21:01 Lan wings: 要是不改slider的话00:32:702 (1)- 这里就不爽了
21:01 Lan wings: 要是改了这里起码有个理由
21:01 LKs: 这里哪不爽
21:01 Lan wings: 看着就不爽
21:01 Lan wings: 00:37:982 (1,2)-
21:01 Lan wings: 这里 谢谢
21:01 Lan wings: 还不是一样
21:02 Lan wings: 跟这里性质一样了吧
21:02 LKs: 不好意思
21:02 LKs: 不一样
21:02 LKs: 不过吧
21:02 Lan wings: 00:32:702 (1)- 这里重拍跳一下没问题吧
21:03 LKs: 我更不理解的是
21:03 LKs: 你觉得1不好看
21:03 LKs: 为啥要改之前的2
21:03 LKs: 加了2也不会影响1
21:03 Lan wings: 你不是不想改么
21:03 Lan wings: 那只能从别的方向着手去让他没有那么难看啊
21:04 Lan wings: 这样对称起来比原来单独一个1好多了
21:04 LKs: .不改本身有啥用
21:04 LKs: 1这东西是个见仁见智的形状
21:04 LKs: 我已开始也觉得蛋疼
21:04 LKs: 但看多了也懒得改了
21:05 Lan wings: 你打一下就知道了
21:05 Lan wings: 这种摆法完全不跳
21:05 Lan wings: 而且你原来的摆法有点断flow
21:06 LKs: 我知道不跳
21:06 LKs: slider接slider还是延长线方向
21:06 LKs: 可以把距离感缩小
21:06 LKs: 我只是关注看上去
21:06 Lan wings: 看上去怎么样?
21:08 LKs: 算了 那我就先这么放个slider
21:08 Lan wings: 00:32:462 (2)- 顺便说一句
21:08 Lan wings: 这里本来就是个延长的音
21:08 Lan wings: 你可以25%听听
21:08 LKs: 你太纠结这方面了233
21:09 Lan wings: 完全合曲啊泥马_(・ω・」∠)_
21:10 LKs: 你这是走极端的风险
21:10 LKs: 完全跟歌这也不会好
21:12 Lan wings: 等我翻翻你之前聊天记录
21:13 LKs: 就是说干什么都有度
21:13 LKs: 不然mapping就超出了你的控制
21:14 Lan wings: 没找到_(・ω・」∠)_
21:14 Lan wings: 反正我觉得这样没超过我的度
21:14 Lan wings: 是我太善良了么:<
21:15 LKs: 你自己做自己的就明显了¬o( ̄- ̄メ)
21:16 Lan wings: 我自己做的我能明显分出来层次啊:<
21:16 LKs: 比如bokuboku?
21:16 Lan wings: 2个都能boku boku
21:16 Lan wings: 2个boku boku都能*
21:16 Lan wings: 还有vision
21:17 Lan wings: 莫非我的起点太高了么
21:17 LKs: 233
21:17 LKs: 你是不是有点飘起了
21:17 Lan wings: 看来这个有点可能
21:17 LKs: 至少我没看出什么系统性的设计
21:17 Lan wings: 啥叫系统性的设计
21:17 LKs: 几乎所有10年后开始mapping的人
21:18 LKs: 都会受到某些前人的影响
21:18 LKs: 作图比较random
21:18 Lan wings: 我只能说我脑袋没排版梗
21:18 LKs: 角度,间距,jump都看不出系统
21:18 LKs: 别人在modding你的图的时候会看你的思路
21:18 LKs: 但大部分2010后的人我不知道他们在下note的时候脑子里在想什么
21:19 Lan wings: 我下完节奏再排0.0
21:19 LKs: 比如
21:19 *LKs is editing Hatsune Miku - Monochroact [Insane]
21:19 LKs: 02:35:815 (1,2,3,4)-
21:19 LKs: 我就无法理解 一个slider后再往下面叠加一个slider的意义何在
21:19 Lan wings: 这一段副歌是sco排的_(:3 」∠)_
21:19 LKs: 在排版和构图上这两者没有关联 也就没系统性
21:19 LKs: 他也算2010后的人
21:19 Lan wings: 没看出来很明显的2种风格么
21:20 LKs: 没太看出来
21:20 Lan wings: 0.0
21:20 LKs: 01:24:770 (2,3,4,1,2)-
21:20 LKs: 这四个slider的组合
21:20 LKs: 包括弧度和角度
21:20 LKs: 以及两两来看这两种颜色
21:20 LKs: 这种形状看不出你想设计的东西
21:21 Lan wings: 没什么设计的
21:21 LKs: 而且是一律的被压扁的样子
21:21 LKs: 这就是所谓的系统性
21:21 LKs: 在某些mapper的设计里看不见这种没有“梗”的设计
21:22 LKs: 就是说一串无关的数字2409283218724120957985
21:22 Lan wings: 那这首歌开始我才开始想排列方面的
21:22 LKs: 和一串有规律的数字123412341234567856785678
21:22 LKs: 就是这种区别
21:22 Lan wings: 从这首歌*
21:22 Lan wings: 也不对
21:22 *Lan wings is editing MiddleIsland - Vision [Normal]
21:22 LKs: buko我能看出一部分设计
21:22 Lan wings: 应该是从这首歌最后做的normal开始才有的
21:22 LKs: vision是排版更充实一点
21:23 Lan wings: N难度是最后做的``也是我个人最满意的
21:23 Lan wings: 包括I难度我现在看来也不算很满意
21:23 LKs: 总之就这样 我得去打个电话
21:23 LKs: 然后你可以post
21:23 LKs: 当mod
21:23 Lan wings: 不过貌似也只是一些blanket
21:23 Lan wings: 骗SP么<.<
21:24 LKs: 你不想要kd也无所谓
21:24 Lan wings: 我给熟人的mod基本都不要kd
21:24 LKs: ok
21:24 Lan wings: post完直接射了
21:24 Lan wings: 所以等于没有
Lieselotte
O2必须顶www
wantuole
好评如潮吹
Muya
Topic Starter
LKs

Muya wrote:

done~
http://puu.sh/1KKBh

Muuuya
Niko-nyan
hi there m4m
General
Muya's Hard don't have any kiai like the others?
maybe the others diff make the flashing kiai :( more prefer no kiai
:!: 02:27:656 - delete the timing and the kiai

Hard~
more prefer SV 1.4 :)
01:01:250 (6) - New Combo please

Normal~
00:46:976 - this slider make me so suprised and maybe hard :( try at 00:46:856 -
01:26:456 - don't NC please o3o
01:59:816 - try make a slider here with a reverse because it follows the music
02:03:656 - same with 00:46:976 -

just that i can mod o3o
so perfect o3o but many of it suggest
Piscis
Hi~

[Easy]
00:38:450 (1) - Remove NC?
00:53:816 (1) - Add a finish to the start of the slider.
01:17:336 (4) - Add NC?

[Normal]
00:36:296 (5) - Move to 00:36:056. I think fit~
00:47:336 (4) - Add soft whistle.
00:53:816 (1) - Add finish.
01:07:016 (5) - Move to 01:06:776. If you are in this, you add clap.
01:26:456 (1) - Hmm, remove NC?

[Hard]
00:32:690 (1) - スライダーの最初にfinishを追加
01:18:770 (1) - ^

[Insane]
00:09:650 (1) - Remove NC?

Great map :)
Gloria Guard
Hi LKs (:3 」_)=3

From your m4m queue

[General]

Fine


[Easy]

00:11:576 (1,2) blanket? -> http://puu.sh/2kKjR this is pattern shape pretty 'w'

00:13:976 (2) 1 ~ 2 grid down?

01:07:256 (1) hmm.. 2 grid up.. http://puu.sh/2kKlI

01:46:616 (2) 1 grid down hp bar touch

01:49:496 (1) hmm.. this is slider.. i think that too under.

01:59:096 (1) hp bar touch 2~3 grid down

02:08:216 (4) this is slider 2 gird up .. http://puu.sh/2kKnX


[Normal]

00:07:736 (1) Ctrl+G? It seems to flow better

00:50:576 (2,3) blanket? -> http://puu.sh/2kKsj

01:02:696 (2,3) i think we can this part is confusing, Please increase the distance.

02:07:496 (2,3) 00:50:576 same


[Hard]

hp -1?

00:15:890 (2) Flow on overlapping notes, three times on the head slider would be nice.

00:38:930 (2,3) 1~2 grid down hp bar touch

02:27:410 (10) finish note new combo?


[Insane]

nice map..


Good luck!
GamerX4life
M4M :)

[Insane]
  1. 00:09:650 (1) Why stack this? It was a little bit confusing for me. Maybe rotate (3) by -21° (selection centre) and put (1) to x:92 y:20
  2. 00:18:290 (3,4,5,6,7,8,9,10) I think it would be better, if these are in a trangle or square pattern
  3. 01:33:830 add a note? (Would fit great imo)
  4. 01:41:750 add a note
[Hard]
  1. 00:55:250 (10) Maybe stack this with (4) ?
  2. 01:06:290 (8) put it to x:263 y:246 (+fixspacing) so its some sort of blanket to (7)
  3. 01:46:130 (4,5,6) put this three objects in one line? (4,5) and the head of (6)
  4. 02:07:010 (8,9) these doesn't fit to the music imo. Maybe try this rhytm: http://puu.sh/2kKKX
[Normal]
  1. 00:27:176 Add a Note (it feels empty at this place without it)
  2. 02:02:936 Maybe this instead?: http://puu.sh/2kKPi
[Easy]
  1. 00:57:656 (1) Idk if this is still a "nogo" (i hate this word), but this slider seems to be out of the grid :/
  2. 01:59:096 same^
  3. 02:08:216 (4) this hits the bottom of my screen (I won't mention it another time, because i'm not sure about this)
  4. 02:27:176 (5) Maybe make it parallel to (4)
Nice Map!
Hope it helps and Good Luck!
Foreverends
Hi~
來自你的m4m quese :)
中文mod ok? :D

總覺得offset有點怪...
試試5801 maybe?

Easy
00:09:401 (2) - 個人認為這個note删掉更好
01:24:521 (1,2) - hard for easy,認為用長slider會更好01:39:881 (1,2,3) - rhythm怪怪的01:59:081 (1) - 貌似超屏
02:15:881 (5) - 放上一點
Normal
比較像Hard
CS-1 plz

Insane
00:09:530 (2,1) - 這個stack不舒服,直接用circle代替?
00:19:730 (1,2,1,2,3) - 這個地方很難打,雖然ok順手但易看不見,試將00:19:730 (1,2) - 放到x:264 y:144,然後00:19:970 (2)
神map難mod :o
希望我的渣mod有用 :?
good luck :)
Arnold0
Hi for m4m queue :)

[easy]
00:47:336 (2) - There is a high volume sound at 00:47:096 - , I think you should start the slider here and make the and

same as now (00:47:576 - )
00:49:256 (3) - Same (Start at white tick before, same end as now)
00:53:096 (2) - ^
01:24:536 (1,2) - I think you should make them a 2 reverse slider I think it would be easier for an easy diff
02:04:136 (2) - Same as 00:53:096
02:06:062 (3) - ^
02:09:902 (2) - ^

[normal]
00:07:016 (3) - Sond like it is not correctly synched with the song, I think it should start here 00:06:896 - and hyave

the same end as now (00:07:256 - )
00:14:696 (3) - Same (Start and blue tick before, same end as now)
00:36:056 - Sound empty, maybe add a note here ?
00:57:896 - ^
01:06:776 - ^
01:35:336 (3) - Start on blue tick before then add two reverse, end on white tick I think it folow the music better

without being too hard (IDK if I explain correctly so )
01:35:816 - Add a note here if you do previous it sound better
01:36:296 - Sound empty add note maybe ?
01:36:536 (3) - End here sond better and is easier 01:37:016 -

[hard]
00:33:290 (2) - I think add a note here follows the music better and having little streams in hard is okey
00:35:090 (2) - I think make this a single note and add another note as 00:35:450 follows the music better
01:32:690 (6) - Start here 01:32:810 - and remove one arrow follow better the thing you folowed with the notes before I think
01:33:890 - The thing you followed still make a sound here so add note ?

[insane]
nothing (Too hard for me too ^^)

I think your diff spread is good but I think your hard could be named insane, your normal hard, and your easy normal.
Good luck with your map :)
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