GoGoGo~
Reason is, once it's zoomed in, it's fitting osu!'s sb resolution perfectly. I don't want to have it all pixelized and zoomed and ugly looking. People will do fine with it. I already optimized the rest of the images, plus this sb is pretty light compared to many other full sbs.osuplayer111 wrote:
I don't see any reason why the file "sb/back3.png" should be 1456x1092. Please reduce it to a decent size and fix the SB. Remember to full submit after this fix.
That's on the purple tick c: It goes with the lyrics. But okay, changed.osuplayer111 wrote:
00:33:003 (1) - Never start spinners on blue tick if not necessary.
That's the way it is.osuplayer111 wrote:
00:43:574 (3) - Sounds a bit off to me.
They're off, but that's the way the song is for some reason. I'd rather keep it correct with the song.osuplayer111 wrote:
00:34:488 (1,2,3,4,5,6) - These notes sounds a bit off to me, try to do something like -> 00:37:231 (1,2,3,4).
Well I took most of your suggestions, and it doesn't seem like there's THAT much wrong with my map >_> At least, I don't think so. Please at least try to mention, if my difficulties need lots of work, what's wrong with them? Everything? Is it because they're old? Do I just suck at mapping? I honestly think this map (for the most part) is fine.osuplayer111 wrote:
I'm sorry to say this, but you still need a lot of work to improve your difficulties... The storyboard is awesome though
I'll leave a star for give you some motivation.
re-mod re-mod re-mod re-mod re-mod re-modYGOkid8 wrote:
hmm... to re-mod or not to re-mod, that is the question...
Because I can. It's so much more awesome now.Wojjan wrote:
I don't know why you storyboarded in the video. Why didn't you just add the video?
Fixed.Wojjan wrote:
You can hear Hina say Ass at the start of the preview point. While absolutely hilarious it'd make a better impression if you moved it juuuust a tinge later.
Because Kitsune is pro like that c:Wojjan wrote:
I don't know why you storyboarded in the video. Why didn't you just add the video?
[Easy]Wojjan wrote:
I don't know why you storyboarded in the video. Why didn't you just add the video?
Thanks for the mod! As for the questionable content, I'm pretty sure any younger audiences won't even understand the storyboard. I worked pretty hard on it, so it probably deserves to be a bit distracting :3Hitoshirenu Shourai wrote:
SPOILER(General)
01:01:737 (Storyboard) - Questionable content. I'm not complaining, but children might. Well actually, I am complaining, that's a bit distracting. Hilarious, but distracting nonetheless. XD;;
(Easy)
00:42:709 (5) - Looks better if you move it 4 up on the current grid.
01:28:140 (1) - I suggest having the spinner start on the actual "hoo" instead of a little before it (1/2 note later than the current position. New position: 01:28:309).
(Normal)
01:28:052 (1) - As with Easy, I suggest having it start at 01:28:309 instead.
(Hard)
00:44:080 (4) - Move this 1/4 back on the timeline (New Position: 00:43:995). Adjust placement accordingly.
01:28:052 (1) - Again, I suggest having it start at 01:28:309 instead.
(Lunatic)
01:28:052 (1) - Yeah, I still think 01:28:309 works better. >_>
Nice map. Love the storyboard. ^^
F,0,3717,,1
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F,0,5003,,1
F,0,7060,,0
It looks really fast, but if you look at the source video (link in map description), her mouth moves that fast too. I fixed the second one a little bit, and I made the instant fade ins though.abalee wrote:
Hmm... try to change the framedelay of "montha-" to 170 and "montha-" to 85. that seems better(the origin looks a bit rapid).
and how about use instant fade in "montha-" likeF,0,3717,,1
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...I am not exactly sure if it's going to be a problem (feel free to prove me wrong), but it'd be much better if you resaved these .osu files for this public build.osu!test, when writing Easy and Normal's metadata, wrote:
[Metadata]
Title:Hinarin's Relation of Misfortune (Short ver.)
TitleUnicode:
Artist:IOSYS
ArtistUnicode:
Creator:Kitsunemimi
Version:Easy
Source:Touhou
Tags:ARM monotone sound sepher Path Apotropaic God Dark Road Side Fate Hina
BeatmapID:112405
BeatmapSetID:13038
Fixed~Gens wrote:
There are exactly three unsnapped objects on Lunatic. Make sure to fix them~
Errr, they look like they're snapped to 1/3 to me o3o. If you're talking about 00:34:488 (1-6), then those are like that because of how the song is sung. I wasn't really sure of whether to stick with 1/3rds or not, but I they're only sliders, so I stuck with accuracy of the vocals.Gens wrote:
At Lunatic, exactly at 00:23:517 everything's supposed to be snapped at 1/3 yet there's some stuff in red ticks. Mistake?
I pushed the timing back by 7ms.Gens wrote:
I am still somewhat doubtful about timing, but every offset I get has been a little late, so it might be just me.