All i can do is give a star because i couldnt find any problems
STAR
STAR
NatsumeRin wrote:
[General]
352*200的BG寒酸到不能理解,实话说pixiv上也没什么好的但至少总要强于一个视频截图。SPOILERoffset: 1372 (+8),另外lead-in建议记事本进osu改成1000[attachment=0:5c508]BG.jpg[/attachment:5c508]
根据目前Vocaloid系列惯例,Yucha-P写在source,而vocaloid写进tags
整体感觉挤,虽然歌比较快,但是note和note之间一直要叠一些实在不好看。
我没看出手动变combo color的原因……
[Easy]
00:42:777 (3,1) - 按照slider轨迹的延长线摆过去不好么,现在很生硬。
01:14:896 (2) - 结尾音很多余,考虑换circle或降低尾音音量
02:27:450 (1) - 碰到血条了,美观上差些
02:50:929 (1) - 建议结尾在02:52:722,现在的位置后面note跟的太快了,对EASY来讲
[balbal]
HP4,OD4,AR6建议。最少不能低于Easy的难度设定。靠这个来压星,是一定unrankable的。
00:23:211 (3,4) - 难看,主要在于3和4重叠部分太多了,显得非常挤
00:27:124 (8,1) - spacing
00:29:081 - 加音建议
01:04:950 (3,4) - 可以的话不建议和前面的2叠,因为除了增加难度似乎没什么意义,而和Easy比这够难了
01:26:798 (3) - ctrl+r
01:59:733 (2,3,4) - 虽然想法不错,但是真心太挤
02:02:994 (5,6) - 不建议。这难度里大部分的叠用的1/2,这里可能会混淆
02:10:331 (4) - 碰到血条了
02:38:211 (3,4,5) - spacing
03:13:755 (1,2,3) - [stress]摆开一点吧
[One-way]
AR没必要9 (BPM184并非很快,你又不遮,没什么考验读的地方)OD+1拉到7。圈可以大一号
00:10:331 (8) - 拉出去不要和7叠,然后把1叠在上面,来造这个停顿感
00:36:418 (1) - sliderwhistle消掉
01:42:940 (1,2,3) - spacing
01:48:320 (1) - 这里开始的几个小节明显是一种结构,而你摆01:48:972 (3,4,5,6) 和01:50:277 (3,4,5,6) 这些却显得过于随意了,如果能把结构处理好,相信图的质量也会上一层
02:01:690 (2,3) - 这个在Insane里永远是被读成1/2的,建议改
02:42:940 (1,2) - ^
没有很多问题但是这个难度有不少地方给人一种“如果是Insane,那么不该是这个样子“的感觉。建议多打打图再改进。
thank you thank youXD!KingsAL2 wrote:
- One-way
00:33:328 (4,5) - Spacing
01:11:154 (7) - New combo
02:10:013 (4,5) - Semi jump... New combo for 5 plz.
02:15:393 (4) - New combo for jump
02:24:035 (6) - New combo
02:29:252 (8) - ^
03:07:404 (6) - ^
The spacing is a bit weird
Just that, ~.~
STAR and good luck
• Tick rate should be the same on all difficulties.well, that's not obligatory in guests, plus it's a guideline
in the folder are 2 .osb files... but you haven't SB, so delete this files and full submission ^^said much times, it's not obligatory as 2 empty osb's are only a few bytes. only do while full submitting for other thing...
OMG I forget it.....HakuNoKaemi wrote:
in the folder are 2 .osb files... but you haven't SB, so delete this files and full submission ^^said much times, it's not obligatory as 2 empty osb's are only a few bytes. only do while full submitting for other thing...
48,176,153980,2,0,B|48:96|128:96,1,95
328,224,68545,2,0,B|296:184|256:240,2,70
thank~~~~~!KiriNoMorii wrote:
S t a r ~
187,199,5774,1,000:08:708 (2,1) - spacing error (don't tell me this is an intended anti-jump cause this would be ridiculous)
232,115,5937,1,0
315,159,6100,1,0
271,242,6263,1,0
57,177,9198,5,000:22:567 (2,3) - spacing
84,86,9361,1,0
114,175,9524,1,0
97,81,9687,1,0
165,147,9850,1,0
104,73,10013,1,0
195,98,10176,1,0
105,65,10339,1,0
135,244,65448,5,001:07:078 (3,4,5) - keep jump distances between these 3 notes consistent
49,150,65611,1,0
171,122,65774,1,0
64,219,65937,1,0
103,102,66100,1,0
187,192,66263,1,0
thank you so much!Lilac wrote:
I'm sad to say this. I like this Hatsune Miku song...
[General]
Use more hitsounds overall, just only using Finishes is a bit...terrible.
[Route]
You have some unsnapped objects. Check AIMod.
I dislike how this difficulty is created. Your spacing isn't consistent with the Slider Velocity. SV is too fast and your spacing is to close together. Also, the rules currently state that having a Easy, Hard, Insane spread is not allowed...but that's still under debate so I wouldn't stress about it THAT much yet.
[One-way]
Unsnapped notes.
However, it's nice. I like it.
谢谢你简直太好人了T TKanon wrote:
General
BG尺寸不对 我给你弄好了,换掉FULL SUBMIT就行 http://puu.sh/3jtd
Normal
为什么HISOUND切换成N以后只有几个FINISH。给人很偷懒的感觉,弄个自定义的CLAP也好。
为什么最后一段都没有NOTE了,还有绿线和KIAI,不用的话请删掉。
排列没什么问题
Route
这是HARD把? 是的话 AR 7 OD HP至少+1 用大圈不如小一号了 看起来自然点
00:10:665 (1,2) - 这里减速很奇怪。。要变速也应该加速吧?
00:11:806 (3) - new combo?
00:31:371 (1) - 这个转盘不符合歌曲,删了吧
00:54:524 (3,4) - 这里节奏不好
02:23:382 (4,5) - ^
02:27:458 (1,2,3,1) - ^
03:14:252 (3) - 结尾FINISH
这个DIFF问题挺多的 加油了.
HITSOUND最好重新弄一下。。不然换了N以后全靠歌自带HITSOUND太偷懒了。
One-way
00:11:480 (3,4) - new combo?
03:09:361 加个NOTE更舒服点
这个DIFF排列挺不错的
star~
另外建议你下次把图作到你认为比较完美了在找MAT ,这样一发给星,接着给泡的几率要大的多。毕竟MAT很忙,第一印象决定一切。
Card N'FoRcE wrote:
- General: (Considerations and things you need to check/fix for the whole map)- Normal:
- If you want to, i can move the title to be displayed right when the first break appears. It fits really well: other maps do that in a nice way and yours would be one of those (i can add custom colours to the artist/title name as well) Please do that!Thank you!
Generally, the mapset lacks hitsounds. This is really noticeable during the chorus: adding some Finishes and a pattern of claps or whistles would really spice up things and make the whole thing more enjoyable. Another section where whistles would go great is from 02:32:676 to 02:53:545. This will keep me from giving you a Star because I want you to put yourself into this matter (so please don't just add 2/1 claps everywhere ;__;): once you get a good job here I'll be glad to recheck and star.- Route:
- .Opinions: (Just some thoughts, I'd personally like if you follow them)
Great, but since you're using custom difficulty names for the other two difficulties I'd use one here as well.- One-way Route:
- .Opinions: (Just some thoughts, I'd personally like if you follow them)
Overall Difficulty +1? 4 Feels too low for a Hard map.- .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
00:04:958 (3) - i know you used a regular spacing here, but i find it really really easy to misread the delay for a 1/2 instead of a 1/1. I'd go for something like this:
00:10:665 (1) - kinda the same thing, but less misreadable.I'd go for something more natural like this btw (just rotate the slider a bit):
00:59:741 (4,5,6) - you can easily center these 3 beats better. 4 and 5 can be alligned with 00:59:089 (2,3) and 6 can be made more symmetrical to the centre of the playfield. This can be applied to some other sliders as well but yours is not a symmetrical map so it's not needed at all.
02:28:926 (1) - same thing as 00:04:958 (3) ;__;- .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
3 unsnapped notes (CTRL-Shift-A to check, Timing - Resnap All Notes to fix)Good luck, and PM me back when you're done with everything.
- .Opinions: (Just some thoughts, I'd personally like if you follow them)
02:47:676 (1,2,3,4,5,6,7,8) - this stream feels weird. I'd remove 6 and 8 but since it could only be my own impression it's up to you to decide.- .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
00:22:893 (3) - a bit weird. moving it one square up makes it better, anyway.
01:06:426 (7,8,1) - move these 3 up a bit. This will "fix" the not-so-good antijump at 01:06:263 (6,7) and make the 01:06:589 (1,2) jump more readable.
02:01:208 (7,8,1) - same as above, but move down
03:03:654 (1) - you can remove the new combo here.- .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
2 unsnapped notes
Card N'FoRcE wrote:
Ok, final things and this should be ready to go.
- General: (Considerations and things you need to check/fix for the whole map)- Route:
- Raise every section volume by 10%, it's more balanced (yeah, it will take you a while but it's worth it). Then replace your custom clap with this one, it has a slightly higher volume: http://www.mediafire.com/?jd90bsn9rwdspqf
Then, as Raging Bull pointed out, the video resolution is quite bad (i didn't notice before), so here's a 360p version with a really good quality: http://www.mediafire.com/?b12u1h47zjukiuh
Remember to do a Full submission after replacing those files.- One-Way Route:
- .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
01:00:067 (6) - move one square to the left
- .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
01:06:426 (7,8,1) - you didn't move these up a bit. If you want to keep them that way at least tell me why D:
02:01:208 (7,8,1) - ^ (same thing, but move down)
03:13:763 (3,4,5,6,7,8,9,10,11) - you should consider making these a vertical stack:- .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
02:34:469 (6) - misleading as hell. When following the pattern you made with 02:33:002 (2,3,4,5) the player is very likely to consider (6) as 1/2 after (5). Please move it.
Thank !!!!!!>口<~!Card N'FoRcE wrote:
(ノ° - °)ノ 彡