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here's the plan gyze

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Topic Starter
Ymir
We're in what some would say a Tournament Era, or maybe a Tournament trap.

Believe me, I'm not here to complain about "muh state of OT" and subjective topics like quality, without a proper proposal.

It's clear that a good thread nowadays is just boiled down to one of two things, Roleplay and Tournaments (more-so the latter). Getting stale, no?

Let's not forget the reputation that looms OT from above and below, a shittole innit (that's a dementedduck reference cause he's british rahhh).
Another thing to mention, Blushing recently discussed smearing our bullshit onto a frontpage osu! newsletter. Big yikes for normal people, huge win for us 2-headed creatures!

Now I'm selfish so I want to do something else.
I'd like if this forum were to mobilise and work on a project, a project of larger scale than Rigby's Christmas Tree, but less technical than the OT! Mapping project (also made by Rigby, I fucking love this guy). Haven't got any ideas yet but I'm tryna squeeze a fat shit out me arse hole so in the meantime I wrote this. Let me know what you think.
Stomiks
How about we become like the christian missionaries and spread the word of OT all over the forum
Arctos Sagittario
are you saying you're planning to build a christmas tree now?
Patatitta
I dont think ot reputation is as bad as a lot of people in here make it out to be?, most people dont even know us, it's not like half the community hates us, just that the one that know us prefers to not really be involved

idk, if people mainly do tournaments and rp, that probably means people want to host and take part in roleplays and rp, when people get tired of that, we will naturally move to other stuff, like it has always been, dont think it getting stale is too much of a worry, when it truly gets to that point we will just move on

still, if you want to host something big, sure, have no ideas for it but gl
NotRaffi
idk, dm a lot of high digits to review it or something, that'll probably get ot some attention, just make sure you're respectful in asking em
Nuuskamuikkunen

Arctos Sagittario wrote:

are you saying you're planning to build a christmas tree now?
We did so last december.
Kobold84

Stomiks wrote:

How about we become like the christian missionaries and spread the word of OT all over the forum
I like this idea, the church of OT has some potential to it. Now, we only have to find a god to worship and it's a done deal. Any volunteers?
NotRaffi

Kobold84 wrote:

Stomiks wrote:

How about we become like the christian missionaries and spread the word of OT all over the forum
I like this idea, the church of OT has some potential to it. Now, we only have to find a god to worship and it's a done deal. Any volunteers?
I'll be one
Stomiks

NotRaffi wrote:

Kobold84 wrote:

Stomiks wrote:

How about we become like the christian missionaries and spread the word of OT all over the forum
I like this idea, the church of OT has some potential to it. Now, we only have to find a god to worship and it's a done deal. Any volunteers?
I'll be one
Let's make it polytheistic and include me as a god too
NotRaffi

Stomiks wrote:

NotRaffi wrote:

Kobold84 wrote:

Stomiks wrote:

How about we become like the christian missionaries and spread the word of OT all over the forum
I like this idea, the church of OT has some potential to it. Now, we only have to find a god to worship and it's a done deal. Any volunteers?
I'll be one
Let's make it polytheistic and include me as a god too
or just, do abraker
NotRaffi
wait, can't abraker just post something on the dashboard already? he's a mod and all, it probably needs a lot of confirmations from all the other mods and other complex stuff because i think the requirements is for the post to have an impact to the larger osu community (mapping, skinning, songs, something that would revolutionize osu somehow), and not just "hangout place that's pretty complicated to get into because of the lore"

start brainstorming for ideas i guess, check the osu wiki, ask other players, find influencers, do unique events
Patatitta
if you guys want to increase forums popularity, doing stuff inside the forums does not matter since people who are not in ot and dont know ot is because they have never clicked the forums tab once in their life
z0z
you could advertise but that could get annoying quickly
Rigbyuis
i got fucking blushed while reading this

do a pretty big RPG thingy that is a mix with a terminal text adventure, would b fun imo
Polyspora
do you wanna help with your shit? I can pull it
ColdTooth

cephaphysic

Rigbyuis wrote:

i got fucking blushed while reading this

do a pretty big RPG thingy that is a mix with a terminal text adventure, would b fun imo
i dunno how familiar you are with the whole course of the terminal text adventure thread, but that thread only survived because of like three people who managed to get it to its conclusion. in fact, i'm pretty sure it actually died before someone came back and revived it to finish it

as much as people want there to be massive HiGh-EFfOrT threads, if it takes too much effort to participate in, it will most likely die. i've found successful threads tend to come from one - or a combination of - three things:

1. simple to participate in (in terms of puzzles and stuff, the solutions can't be too obscure/no complex character creation if neither of the below two apply to the thread idea/only needing to type "/in" to participate like in those tournament threads/etc.)

2. community/collaboration (ot!book, padoru invasion, the christmas tree drawing)

3. rewards (polyspora's mapping competition, pretty much any competition in general really)

so unless you manage to tick any of those boxes - or your plot intrigues people enough to keep going despite it - your rpg has a pretty high chance of dying out at some point

i've actually been spending my time not posting threads by devising a system that could tick that first box so i'm able to tell a coherent narrative, though the only thread i actually want to do that for is coming in... about 7/8 months and that's if i can actually will myself to do anything :7
Rigbyuis

octowave wrote:

3. rewards (polyspora's mapping competition, pretty much any competition in general really)

so unless you manage to tick any of those boxes - or your plot intrigues people enough to keep going despite it - your rpg has a pretty high chance of dying out at some point

i've actually been spending my time not posting threads by devising a system that could tick that first box so i'm able to tell a coherent narrative, though the only thread i actually want to do that for is coming in... about 7/8 months and that's if i can actually will myself to do anything :7
i agree with your whole argument, but the rewards point should not be money, since lots of people will get to participate on the thread only for it, which depending on how the event develops, can ruin the experience for the other people. there is a big example not in here but in FG which even if it's fun it's starting to become in thread necromancy v2
ShinRun
I’m not posting stuff lately to recharge my OT meter
cephaphysic

Rigbyuis wrote:

octowave wrote:

3. rewards (polyspora's mapping competition, pretty much any competition in general really)

so unless you manage to tick any of those boxes - or your plot intrigues people enough to keep going despite it - your rpg has a pretty high chance of dying out at some point

i've actually been spending my time not posting threads by devising a system that could tick that first box so i'm able to tell a coherent narrative, though the only thread i actually want to do that for is coming in... about 7/8 months and that's if i can actually will myself to do anything :7
i agree with your whole argument, but the rewards point should not be money, since lots of people will get to participate on the thread only for it, which depending on how the event develops, can ruin the experience for the other people. there is a big example not in here but in FG which even if it's fun it's starting to become in thread necromancy v2
tbf i probably could've clarified better, but what i meant by rewards is basically any kind of "you get a thing from this", so it also applies to things like collabs *gesturing towards my ot!collab threads* or drawing request threads, etc yk. competitions were just the best example of threads that specifically fall under that and that only

my point is that managing to tick one of the boxes should be enough to keep user input coming in, at least going off of my observations, so you can 100% disregard the rewards part of it (trust me, i agree with you that it can easily ruin the experience, extrinsic motivation is a finicky thing)
Patatitta
I feel we're ignoring the ot book here, it's high effort, it requires a lot to participate on it, no rewards, but still works

I feel we're labbing this too much, do we really want a formula on how to make a good thread?, a formula that other people will copy, leading to probably the same type of threads over and over again, like the thing we're complaining here?
Jarcrafted
Let's, post, our, OT, stuff, ON EVERY FORUM ACROSS EVERY WEBSITE!!
Kobold84
It takes two people to make a good thread. You don't need exemplary never-seen-before ideas to make a fun thread, just something other people can bounce off easily. Basically, just involve people into what you're doing.
Well... actually I don't have much experience with OT in particular, maybe what you need is something else, but that worked for other forums I frequented.
cephaphysic

Patatitta wrote:

I feel we're ignoring the ot book here, it's high effort, it requires a lot to participate on it, no rewards, but still works

I feel we're labbing this too much, do we really want a formula on how to make a good thread?, a formula that other people will copy, leading to probably the same type of threads over and over again, like the thing we're complaining here?
i'm not talking about making a good thread. the terminal text adventure is a good thread, it just suffered from a community that doesn't respond well to that kind of format. unpopular doesn't equal bad

what i'm talking about is making a thread that lasts in the long term, and the stuff i discussed is pretty broad when you actually think about it, especially when you can mix and match whatever you want. it's like if you pointed at game design advice and claimed it's going to restrict the kinds of games people can make to the point that everything is the same, when it's just stuff like... telling you to spawn the player in facing the direction they need to go :7

octowave wrote:

2. community/collaboration (ot!book, padoru invasion, the christmas tree drawing)
also i literally acknowledged the ot!book in the "community/collaboration" criteria. that's the reason why the ot!book works. it's a community/collaborative project. my entire point is that if a thread is at least one of the three, then it has a significantly higher chance at surviving

>>

this wasn't even meant for all threads in general. this was specifically meant to be advice for rigbiyus' rpg idea based on my own observations, even if it could be applied to other threads. whatever, i don't feel like repeating myself over and over again if this ends up going in that direction. i said what i wanted to say (and rigbiyus, if you wanna work together on that rpg idea, i'm willing)
Patatitta

octowave wrote:

Patatitta wrote:

I feel we're ignoring the ot book here, it's high effort, it requires a lot to participate on it, no rewards, but still works

I feel we're labbing this too much, do we really want a formula on how to make a good thread?, a formula that other people will copy, leading to probably the same type of threads over and over again, like the thing we're complaining here?
i'm not talking about making a good thread. the terminal text adventure is a good thread, it just suffered from a community that doesn't respond well to that kind of format. unpopular doesn't equal bad

what i'm talking about is making a thread that lasts in the long term, and the stuff i discussed is pretty broad when you actually think about it, especially when you can mix and match whatever you want. it's like if you pointed at game design advice and claimed it's going to restrict the kinds of games people can make to the point that everything is the same, when it's just stuff like... telling you to spawn the player in facing the direction they need to go :7

octowave wrote:

2. community/collaboration (ot!book, padoru invasion, the christmas tree drawing)
also i literally acknowledged the ot!book in the "community/collaboration" criteria. that's the reason why the ot!book works. it's a community/collaborative project. my entire point is that if a thread is at least one of the three, then it has a significantly higher chance at surviving

>>

this wasn't even meant for all threads in general. this was specifically meant to be advice for rigbiyus' rpg idea based on my own observations, even if it could be applied to other threads. whatever, i don't feel like repeating myself over and over again if this ends up going in that direction. i said what i wanted to say (and rigbiyus, if you wanna work together on that rpg idea, i'm willing)

still, dont really think about it that much, just do it tbh, if it fails, whatever, next thread will do better, if not, congrats, this is ot, not every thread must be succesful, it's just how it operates, focus less on trying to get other people on this subforum hooked and more in the actual thread, what I mean is that we dont need game design at all, the less you think on that stuff, and the more stuff you directly unfiltered from yourself, better
cephaphysic

Patatitta wrote:

octowave wrote:

Patatitta wrote:

I feel we're ignoring the ot book here, it's high effort, it requires a lot to participate on it, no rewards, but still works

I feel we're labbing this too much, do we really want a formula on how to make a good thread?, a formula that other people will copy, leading to probably the same type of threads over and over again, like the thing we're complaining here?
i'm not talking about making a good thread. the terminal text adventure is a good thread, it just suffered from a community that doesn't respond well to that kind of format. unpopular doesn't equal bad

what i'm talking about is making a thread that lasts in the long term, and the stuff i discussed is pretty broad when you actually think about it, especially when you can mix and match whatever you want. it's like if you pointed at game design advice and claimed it's going to restrict the kinds of games people can make to the point that everything is the same, when it's just stuff like... telling you to spawn the player in facing the direction they need to go :7

octowave wrote:

2. community/collaboration (ot!book, padoru invasion, the christmas tree drawing)
also i literally acknowledged the ot!book in the "community/collaboration" criteria. that's the reason why the ot!book works. it's a community/collaborative project. my entire point is that if a thread is at least one of the three, then it has a significantly higher chance at surviving

>>

this wasn't even meant for all threads in general. this was specifically meant to be advice for rigbiyus' rpg idea based on my own observations, even if it could be applied to other threads. whatever, i don't feel like repeating myself over and over again if this ends up going in that direction. i said what i wanted to say (and rigbiyus, if you wanna work together on that rpg idea, i'm willing)

still, dont really think about it that much, just do it tbh, if it fails, whatever, next thread will do better, if not, congrats, this is ot, not every thread must be succesful, it's just how it operates, focus less on trying to get other people on this subforum hooked and more in the actual thread, what I mean is that we dont need game design at all, the less you think on that stuff, and the more stuff you directly unfiltered from yourself, better
personally, if i spent a load of time on a thread, i'd like to give it the best chance possible that everyone actually gets to experience all of it

i'd say more, but i'm just gonna stop posting now. i probably look like a bumbling moron
Topic Starter
Ymir

Kobold84 wrote:

It takes two people to make a good thread. You don't need exemplary never-seen-before ideas to make a fun thread, just something other people can bounce off easily. Basically, just involve people into what you're doing.
Well... actually I don't have much experience with OT in particular, maybe what you need is something else, but that worked for other forums I frequented.
Even though you don't have much experience with OT, you're pretty much spot on.
It just works a little differently here, in terms of how much this forum actually matters to people, as well as generational quality gaps.
The issue I raised is the fact that, we constantly look towards competitions, which individually are nothing to laugh at (in terms of effort), but overall just a meta, for 'quality'. Not only does this make Gen9 look like a useless generation, but it's eventually going to get stale.


Patatitta wrote:

I feel we're ignoring the ot book here, it's high effort, it requires a lot to participate on it, no rewards, but still works

I feel we're labbing this too much, do we really want a formula on how to make a good thread?, a formula that other people will copy, leading to probably the same type of threads over and over again, like the thing we're complaining here?
A formula or permanent solution is not what I'm looking for here, I'm referring to a forum-wide project in the near future which has a decent standing within a broader osu! community, or the forum community at the very least. Even if we don't accomplish that, at least something to show for our community, a masterpiece that represents who we are.


octowave wrote:

as much as people want there to be massive HiGh-EFfOrT threads, if it takes too much effort to participate in, it will most likely die. i've found successful threads tend to come from one - or a combination of - three things:

1. simple to participate in (in terms of puzzles and stuff, the solutions can't be too obscure/no complex character creation if neither of the below two apply to the thread idea/only needing to type "/in" to participate like in those tournament threads/etc.)

2. community/collaboration (ot!book, padoru invasion, the christmas tree drawing)

3. rewards (polyspora's mapping competition, pretty much any competition in general really)
Pretty much the OT Model here.
I intend to propose something which follows all 3, though the reward will be the outcome or experience, not a tangible or personal thing.

At the moment PadOT! (which has become less of a government and more of a creative group at this point), has their hands full on a large project, once we get a consistent schedule on that, we can help create something.
Jangsoodlor

Kobold84 wrote:

Stomiks wrote:

How about we become like the christian missionaries and spread the word of OT all over the forum
I like this idea, the church of OT has some potential to it. Now, we only have to find a god to worship and it's a done deal. Any volunteers?
Church of Hatsune Miku?
ShinRun
Something that gen 9 should know is that this generation is already doing really well, like extremely well. The amount of denizen that this generation will close out at is probably close or even surpass the number of gen 7, and in term of “quality” threads, you guys have already doubled or tripled the amount of flying horseshit in gen 8. However does that mean gen 9 is better than gen 8? Objectively yes if we are only looking at statistics and the forum but it’s more subjective than just the forum.

Gen 9 thrive well in an individualistic environment, every denizen in gen 9 can stand one it’s two (or more) feet if the rest of the generation disappeared. Gen 8 on the other hand, we would fucking crumble. This is because we spend so much time together, we use to host fun game nights, karaoke and a shit ton of discord event.

Quality and quantity won’t dictate a generation’s success and vice versa.

Also everyone has a bias so they obviously believe their generation are more exciting or entertaining due to nostalgia or other feelings, so if you ever see someone talking about how their generation is better, just ignore them.
Manishh

[ Sebastian ] wrote:

Manishh wrote:

Rigbyuis wrote:

we shouldn't be allowing oldfags to have influence in what we think of our own gen.

i have never understood why this whole idea of "Old OT good new OT bad" has so much validation, but because of it it has finally been getting to its last consequences
There is definitely influence of nostalgia. Though, its true that old OT! was arguably better. Look at those olds thread, they are faaaaarr better than any threads right now.

Some of the old threads
  1. ATTENTION Newfags, Midfags, Oldfags, and Otherfags!!!
  2. The OT!Chronicles
  3. OT's Royal Museum of Art
  4. OT! Bingo
  5. Elections

    and many more. I have seen no thread in my time in OT!, which can compete with these threads
I do agree that this new gen lack role play a lot. RP is what make this community
I'm not trying to fight you or anything, but most of those threads you listed were made by either a GMT or the OT parliament. Not the normal oldfag.
That does not change much, there are a lot of ways to make these type of threads workable for non gmt
Polyspora

ShinRun wrote:

Quality and quantity won’t dictate a generation’s success and vice versa.
thats not what they told us

listen shin, just leave the description pending for now, we dont want something special in caps and bold, just something that makes sense to us, why dont you ask people what is the thing that they remember the most from last year? since last year was basically gen 9 year
Polyspora

Rigbyuis wrote:

octowave wrote:

3. rewards (polyspora's mapping competition, pretty much any competition in general really)

so unless you manage to tick any of those boxes - or your plot intrigues people enough to keep going despite it - your rpg has a pretty high chance of dying out at some point

i've actually been spending my time not posting threads by devising a system that could tick that first box so i'm able to tell a coherent narrative, though the only thread i actually want to do that for is coming in... about 7/8 months and that's if i can actually will myself to do anything :7
i agree with your whole argument, but the rewards point should not be money, since lots of people will get to participate on the thread only for it, which depending on how the event develops, can ruin the experience for the other people. there is a big example not in here but in FG which even if it's fun it's starting to become in thread necromancy v2
the mapping contest is an example.
Topic Starter
Ymir
The description isn't even the issue here, I just wanna host a pre-porn addiction /b/esque collaboration.
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