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Shoji Meguro - Junes Theme

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Kurowolfe
Hi there~
LOl, this song. I used to hang out at Junes in the game just to listen to the song (I can only barely hear it though..)
Nway, the mods:
kurohacker's mod (^^)
[General]
Just remove the countdown for the maps, since the song starts so fast anyways.
Also, I think for the reverse note at the beginning of the phrase, like from 0:01:083 to 0:02:226 in Hard, it'll sound better if you arrange the notes like this, to fit the chimes (bells?) --->

[Easy]
0:23:269 [1] - Delete new combo here, and...
0:23:940 [2] - Start one here instead.
0:58:226 [1] - Remove the whistle on the body of the slider.
1:03:369 [3] - Change the end of the slider to a finish instead.
1:19:750 [2] - I suggest moving this one to 1:19:797 instead (use 1/4 beat divisor). It'll fit the chimes better.

[Normal]
0:21:654 [3] - I suggest that you remove this and put in a slider instead, ending at 0:21:797.
0:35:940 [3] - Shorten the slider so that it ends at 0:36:369 instead (use 1/4 beat divisor).
0:38:226 [3] - Same here, ends at 0:38:654 instead.
0:44:512 [2] - Extend this slider so that it ends at 0:44:940 instead.
0:54:797 [3] - Maybe add a finish at the end of the slider.
1:13:940 - Maybe add a circle here?
1:19:369 [3] - Shorten the slider so that it ends at 1:19:797 instead.
1:26:035 [2] - Move this to 1:26:083 instead.

[Hard]
The circle size's kinda small for a Hard, +1 maybe?
Also, about the parts like the ones at 0:14:512 and 0:16:797, they're a bit late compared to the synth sound. Is this intentional?

0:03:750 [2] - Try moving this to 0:03:797.
0:14:226 [1] - Delete new combo here, and...
0:14:512 [2] - ...start a new one here.
0:23:369 [1] - Delete new combo here, and...
0:23:654 [2] -... start here instead.
0:34:131 [4] - It sounds better if you move this to 0:34:083.
0:36:416 [5] - Same here, move to 0:36:369.
0:44:892 [2] - Same here, move to 0:44:940.
0:45:845 - Try adding a note here.
1:02:988 [4] - Shorten the slider so that it ends at 1:03:369 instead.
1:15:273 [5] - Try moving this to 1:15:226.
1:17:559 [4] - Same here, move to 1:17:512.

I like listening to the song, and since "Everything's great at your Junes", I'll give you a star~
All the best! :)
nicktoons
General:
interesting beat :D
easy:
seems ok, nothing to say.
ps: very lovely easy.
normal:
00:19:654 (3) - 1 greed left (greed level 3)
00:47:845 (2) - spacing( not sure is it really a mistake)
01:13:940 (2) - add a note (suggestion)
hard:
00:33:940 (3,4) - one grid down
00:34:416 (5,6) - one greed left
00:55:369 (9) - one greed up (greed level 4)
star for funny music =)
Ayeen_old
Maybe some minor mod from me as I see not much issues in your map already.

Easy:
Good to go

Normal:
00:17:654 If you make more points instead of 2 on this slider (2) it will look nicer/smoother. It shape seem sloppy ( just IMO)

Hard:
Good to go
OzzyOzrock
[Easy]
00:06:702 (2) - These notes would sound better with claps IMO.
00:08:988 (2) - ^ etc. etc.

Good job.
[Normal]
00:06:702 (3) - Like what I said on easy.
00:08:988 (4) - ^ etc. etc. (lol)

Good job... deja vu...
[Hard]
This is good!


Great job, starred.
Nixnez
Reporting from my queue!

[General]
- First time modding a 1/6 beat snapping map. >_<
- Hope I don't conflict with other modders' mod. (Not sure if you haven't apply recent mods or denied them)
- Maybe some new combo fixes, consider matching new combos with each music segment.

[Easy]
I think some modders have point out regarding purple ticks for an Easy, and you've rejected them, so not touching anymore...BUT...
- 00:11:273 (2) - A clap?
- 00:13:654 (2) - Wouldn't this be on 00:13:559? With a clap?
- 00:22:702 (2) - Consider moving this to 00:22:797(White tick) since in that segment beats are mostly ended on white ticks?
- 00:44:512 (4) - End at 00:44:940 just like what you did in Normal? Also consider hitsounds you did for Normal too.
- 00:54:797 (2) - Move to 00:54:702 for consistency?
- 00:55:369 (1) - Finish as what you did for Normal/Hard?

[Normal]
- 00:14:226 (5) - Just stating inconsistent new combos compared with other difficulty.(Or probably me being picky, ah haha)
- 00:59:273 (3,4) - A slight jump reported by AImod. Ignore this if that's intended/you think it's fine as it is now.

[Hard]
- As some previous mods mentioned, some inconsistency in applying new combos.
- 00:10:797 (3) - Clap at the end instead of the repeating point?(Consider use clap as custom slidertick sound by adding a timing section at 00:11:083 - 00:11:131 to match previous clap pattern too)
- 00:12:131 - Consider adding a beat here?
- 00:13:083 (6,7) - Intended distance between the pair of sliders?
- 00:17:654 (2,3) - Intended distance between the pair of sliders?
- 00:21:845 (5) - Add a clap at the end of this slider?
- 00:39:845 (3) - Consider deleting this beat?
- 00:39:940 (4,5) - Intended jump?
- 00:53:273 - Consider adding a beat here?
- 00:54:226 (6,7) - Intended distance between the pair of sliders?

I like how you are hitsounding the music.
Don't kudosu me if you felt my mods are useless!
Topic Starter
-kevincela-
Thanks,i fixed the major part of the mod!
LesTrucsRoses
Normal
00:44:511 (2) - Move this slider 1 gridspace down and 2 to the left.
00:45:654 (3) - Move this beat 2 gridspaces to the left.

Hard
00:03:797 (2) - Put the beatsnap divisor to 1/4 and move this beat to the red tick.
Driou
Hi, here's my mod ^^


☆~Easy~☆

*00:13:654 (2) : Move to 00:13:559
00:36:416 (3) : Move end to 00:36:369
*00:54:797 (2) : Move to 00:54:702
01:17:559 (3) : Move end to 01:17:512
01:26:131 (5) : Move to 01:26:083

*it's ok but I think they are big trap for easy dif.


☆~Normal~☆

01:15:940 (1,2,3) : Try this


☆~Hard~☆

Nice beat ^^


Pleasant song, nice beatmap ^_^
☆~Star~☆
IceBeam
Sorry for delays.

Ah,Persona,awesome.

I'dd add SMT to Tags as well.

01:27:369 - End your map here?

[Easy]
00:05:083 (1) - Finish?
00:39:654 - I'd add a note here too.
00:46:226 (1) - Finish?
00:55:369 (1) - Fix distance here.
01:20:797 - Note?

[Normal]
00:06:702 (3) - Fix distance,it shouldn't be equal between (1,2,3).
00:14:226 (1) - Finish?
00:50:131 (3) - Same issue about distance.
01:08:416 (3,4,5) - ^
01:21:654 (5) - Finish?

[Hard]
00:34:416 (5) - Fix distance.
00:36:226 (4,5,6) - ^
01:15:559 (6,7) - ^

Nice difficulty,catchy rhytm.

I like it,have my star.
Shiirn
Easy
00:11:940 (1) - make like this http://osu.ppy.sh/ss/72217 , pm me ingame if you can't make it perfectly symmetrical
01:11:369 (1) - ^
00:47:797 (2,2,2,2) - snap to red ticks.

Normal
Nothing of note.

Hard
00:25:940 (1,2,3,4,5) - Pentagon can be more fluid.
01:16:797 (2) - This sounds strange.
Sallad4ever
Hi -kevincela- sorry for the delay

[General]
- This guide will help you a lot if you wanted to make your slider perfect I guaranteed
- the full title of the game is "Shin Megami Tensei: Persona 4" you don't need the SMT, remove it from the source and place it in the tags

[Easy]
00:01:083 (2) - well the end is very awkward cause it's on 1/2 beat later after the actual beat. My suggestion is (1) remove 1 repeat then add circle at 00:02:083 or (2) change 00:01:083 (2) into circle then add slider from 00:01:654 until 00:02:083. I strongly suggest you to do this cause this part is like the catchphrase of this music
00:42:226 (2) - ^
01:23:369 (2) - ^
01:27:940 (1) - this spinner is very redundant and not needed. 01:27:369 (6) is enough as the ending
some 1/3 note worries me but it's fine, an easy doesn't mean you can't use a 1/3 :P

[Normal]
00:01:083 (3) - same as Easy, beside this is normal you don't have to make it too simple~
00:02:512 (x) - maybe add a circle here while you're at it
00:06:226 (2,3) - it'll be more player friendly if you make this into slider first. There are many notes like this cause the music is repeated so I suggest something like using slider for the first part (00:08:512 (3,4), 00:10:797 (3,4), 00:13:083 (2,3)) then circle on the 2 part. Well it's your choice
00:14:512 (2) - too much whistle, remove the ones in the start and end
00:15:369 (3) - I suggest to shorten this into the same length as 01:05:654 (2)
00:19:940 (4) - ^
00:42:226 (3) - same as Easy
00:43:654 (x) - add circle here too
01:11:940 (3) - shorten this slider by 1/3 to 01:12:416
01:23:369 (3) - uhh yeah you know it
01:27:940 (1) - same as Easy

[Hard]

Hmm for the spacing in the kiai section try using 1.1 or 1.2. The current spacing of 1 DS (Distance Spacing) is too little and didn't really give any impression of a spacing change
00:01:083 (3) - I guess you forgot the finish?
00:10:797 (3) - don't really like the clap at the repeat
00:13:559 (7) - the spacing is too close from the previous note
00:18:131 (3) - ^
00:28:226 (1) - ^ well not too close
00:42:226 (3) - add finish please
00:45:559 (4,5,6,7) - you can use jump here if you wanted to make it Hard :P
00:54:702 (7) - um the spacing
00:57:940 (1) - the slider body overlap badly with the previous slider, I suggest to move it down
01:19:369 (3) - the previous slider in the first kiai use finish in the beginning and the repeat so I suggest to add it here too
01:27:369 (7) - change to finish please
01:27:940 (1) - same as Easy
There are no fixed pattern in the hitsounds here but it works

Is it just me or the part in kiai time is kinda like christmas song :?
anyway nice map, keep workin on it an Good Luck~
Star
loveFantasy
hi

[General]
- cool rhythm

[Easy]
<00:02:797> (4) don't do stack in easy
<00:32:512..> exchange this combo with next one, since spacing is small and newbie players could misread a 1.5-beat spacing after a 2-beat
<01:24:369> (3) x:76 y:256

[Normal]
<00:22:226> (4) hitsound = clap, x, finish instead
<01:12:416> hmm, i would say end it on white line

[Hard]
<00:02:797> (6,1) switch new combo, maybe you dont want (6) stacked if you fixed combo color
<00:48:988> add note for consistency
<00:57:654> (5) spacing error? may be confusing

star, cute one
Cirno
Hi~ My mod here. All below are just suggestions.

[Hard]
Nice~ fine for me

[Normal]
00:02:083 (4,5) - a bit hard for the first occurrence of this rhythm in a normal. Replace with slider?
00:08:226 (2,3) - move up to the end of 00:09:654 (1) ? might have to move 00:08:988 (4) around a bit to fix spacing afterwards
00:14:226 (1) - right 2 grids?
00:21:654 (3) - replace with a slider ends at 00:21:845 ?
00:43:940 (1,2) - swap new combo
01:13:654 (1,2,3,4) - spacing increase patterns? not in a normal I suppose x.x please make them evenly spaced

[Easy]
00:22:797 (2) - move to 00:22:702 for consistency
00:25:083 (2) - move to 00:24:988 for consistency

Nice mapset, star~
DerekMcD
Hello!!!!

On Easy...

At 00:04:512 (6): One grid up.
At 00:14:226 (1): One grid left and one grid down.
At 00:51:178 (1): One grid right.
At 00:53:083 (1). One grid up.

On Normal...

At 00:29:083 (2): One grid up and one grid right.
At 00:33:083 (2): One grid up and space the next note and slider too.
At 00:37:178 (1): Uh... One grid left then snap the others...?

Oh Hard...

Maybe... Next time.

That's it. Make sure you correct the snapping, okay?

Star and thank you.
kawaiipandah
Persona 4 ~ Nice map +Star!
LaunchedthousandShip
dont add me into your thank list, plz, really~

I enjoy the music and the hard diff, fit song perfectly. I have to say, usually a map take so many ppl modded, only stuffs left here for any futher mod are styles and nazi. So you may not will to change most things I point out, Im ok with it. Dont bother by that.

Normal
00:30:131 (1) - I think slider like this would be hard, making it a long slider with the next beat would be a solution.


Hard
I would like to use slider tick 2
00:20:797 - you have some same parts, like this, I think maybe add a note here? No sure, up to you.
01:15:940 (1,2) - I think make it like 01:13:654 (1,2,3) - would be better

Not much mod, so no kds plz.
wmfchris
[general]
mp3 - 224 kbps?

[Hard]
00:00:512 (1) - left 1 grid
00:32:226 (8) - down 1 grid
01:20::797 (2,5) - stack?

[Normal]
00:40:226 - (2,3) (2): x:88, y:272 (3): x:144 y:320

nice sounding >A<
not much to mod

star~
chungskale
hi~
suggestion here~
[Easy]
  1. 00:08:988 (2) - 1 grid right
  2. 00:44:511 (5) - spacing.
  3. 00:47:845 (2) - 1 grid right and up. so it is in the middle of slider.
  4. 00:48:511 (1) - 1 grid left
  5. 01:06:797 (2) - 2 grid right and 1 grid up ?
  6. 01:13:083 (2) - spacing.
  7. 01:15:940 (1) - ^
  8. 01:18:226 (1) - ^
fine in normal and hard ~
star
akrolsmir
Ok, finally going to get to this, though I expect problems to be few.

Easy:
(mostly stylistic b/c I like symmetry)
00:06:702 (2) - Looks weird just slightly off of vertically aligned to the end of (1).
00:07:369 (1) - Have the center of this align with 2.
00:30:226 (1) - Why not fit this against the curve from (1)?
00:34:083 (2) - Align to center of (1)
01:06:797 (2) - ^
01:15:226 (2) - ^

Normal:
00:25:654 (4) - Align to (3)

Hard:
00:12:131- Add a note?
00:48:702- Add a note?
00:53:273- ^

Nice tune and map, though the 1/3rd beat took some adjusting to. Starred!
Anto
\:D/
Kogure
lovely song that brings me back a lot of memories of that game :(
not much to mod, every diff is good to me
~star
kanpakyin
k start modding.

[General]
  1. unify the lead in to 2000
  2. Consider a silence slider.(sliderslide.wav)
[Easy]
  1. PLEASE snap ALL the GREEN LINES
  2. 00:01:645(2)-add a whisle at the end of the slider?
  3. 00:11:940(1)-umm...Could you make this slider more beautiful?
  4. 00:35:369(1)-add a whistle here.
  5. 00:37:083(1)-This slider is too close to the previous slider.Make sure you are follow the distance snap when you are mapping a easy difficulty.
  6. 01:09:654(1)-This slider...just feel a bit weird.Could you make it more regularly?
  7. 01:16:512(1.2)-Use whistle to instead of CLAP.It doesn't fit the music now.
[Normal]
  1. PLEASE snap ALL the GREEN LINES
  2. 00:08:512(3)-umm..Don't stack here?
  3. 00:220:988(1)-I know you're follow the music here.But consider it is a Normal difficulty.Newbie will scare with the short slider also it will make confused to newbie.So maybe change an another rhythm?
  4. 00:30:131(1)-^ Same.
  5. 00:35:369(1)-add a whistle at the end of the slider.(I won't note this again)
  6. 0:05:654(2)-The beginning of the slider is invisible due to skin elements (300 100 50 )
  7. 01:11:940(3)-Weird slider!!INDEED.
[Hard]
  1. PLEASE snap ALL the GREEN LINES
  2. [00:11:266(3)-Use a whistle to instead of clap
  3. 00:30:988(4)-Weird slider...Fell free to change it or not.
  4. 00:38:226(3)-Maybe make this slider like (1)-?
  5. 01:16:797(2)-This slider doesn't fit the music :<
  6. 01:26:178(x)-I prefer add a beat here.
That's all.Star.
Snowy Dream
._. Late modding,sorry.
---------------------------------
[General]
OFFSET:525

IMO, notes on these lines maybe more suitable instead of 1/3 lines.

[Easy]
AR+1
00:03:369 (5) - make it look better.

[Normal]
00:38:226 (3) - make it look better.
----------------------------------
Other things look nice~
;) Star~☆
Topic Starter
-kevincela-
Sorry,but the offset i have now is fine,and the song is in 1/3,so the mayor part of the notes are 1/3.
Thanks for the mod,anyway~
-Lennox-
Go kevin ;)
Kurosanyan
[General]
  1. Remove the useless letterbox, there's no break in your map.
[Easy]
  1. Imo purple(1/3) and blue(1/4) ticks notes shouldn't be circles on an easy since they're hard to hit, just a suggestion.
  2. 00:04:226 - Add a note?
  3. 00:24:988 (2,1) - Fix the spacing here
  4. 01:15:940 (1,2,3) - ^
[Normal]
  1. Approach rate +1?
  2. 00:13:083 (2,3,4) - Fix the spacing here.
  3. 00:15:369 (3,1) - ^
  4. 00:24:797 (3,4) - ^
  5. 00:28:226 (1,2) - ^
  6. 00:32:797 - Add a circle? :(
  7. 00:40:511 (3,1) - Fix the spacing here.
  8. 00:58:226 (2,3) - ^
  9. 01:06:797 (3,1,2) - ^
  10. 01:09:369 (1,2) - ^
  11. 01:21:654 (5,1) - ^
[Hard]
  1. Approach Rate is too slow, +1 please. It's really a pain to hit the stacks with AR7 ;_;
  2. 00:13:940 (8) - Fix the stack of this note. (You can delete the note and then replace it under the slider to make a perfect stack)
  3. 00:54:702 (7,8) - Same thing about the stack.
That's all, have a star o/
Kamure
ok

Here's the mod:

General
  1. One of the only things I'm skeptical about is the 1/3 hits. It's seems more fitting to snap it to the 1/2 divisor. Use 50% playback rate to check. Or get a BAT to help.
  2. Some sliders aren't symmetrical enough....
[Easy]
  1. 00:05:083 (1) - make symmetrical like [img=http://puu.sh/1Pxh]this[/img]
  2. 00:07:369 (1) - ^
  3. 00:48:511 (1) - a bit offscreen
  4. 01:03:369 (3) - 1 grid right
[Normal
  1. 00:01:083 (3) - add finish at the end of the slider
  2. 01:23:369 (3) - ^
Haha, nice beats.... Star!
Colin Hou
[Hard]:
  1. 00:04:797 (6,1) - spacing
  2. 00:10:797 (3,1) - ^
  3. 00:21:845 (5,6) - ^
  4. 00:23:083 (9,1,2) - ^
  5. 00:32:512 (1,2,3) -
  6. 00:35:940 (3,4,5,6) - ^
  7. 00:51:940 (3,1,2) - ^
  8. 01:13:083 (6,7,1) - ^
lol nice music for rhythm game, star~
Yusu Aoi
Hi^^

I found only:

Hard:
00:59:559 (5,6) make it in the same line as (7)[00:59:940]

No kudosu, pls! ^^

Star:)
Debbiee
Hi~ :)

Normal
00:26:797 (2) - I think this clap on the end doesn't sound good
00:42:226 (3) - Finish on start may be fine

Hard
00:10:797 (3) - Clap on the end

That's all o.o"
Sorry i couldn't find anything more.
Love the map and song :) Star~
TheVileOne
General

224 kbps is unrankable. Use a sound editing program to reencode it to 192.

Easy

00:00:512 (1,2,3,4,5,6) - Suggestion: Most of your song is small 2-3 length combos. This seems out of place going up to 6. Add new combo for note 4?

00:05:083 (1) - This isn't entirely symmetrical. Take the last move point and move it 1 unit to the right and that should fix it.

00:09:654 (1,2) - I rather like the snap 0.83 as its used here. Apply 0.83 here 00:11:940 (1,2) - ? In any case make both areas spaced with the same snap as they are the same rhythm.

00:17:083 (2) - I don't like how unsymmetrical this is. Please move the move points around until both sides of the slider are the same distance away from the note in the middle. Also perhaps keep the snap 0.8 in mind. I think the start of the slider is too close to satisfy the 0.8 snap.

00:41:654 (1,2,3,4,5,6) - Add new combo to note 4 for same reason.

01:22:797 (1,2,3,4,5,6,7) - New combo to note 4.

Normal

00:17:654 (2) - I think this would look better if it was center with note 1.

00:53:083 (1) - Center around note 5?

Hard

00:22:512 (6,7) - This looks closer than it should be. It's 0.87 and the other segments are 0.92.

00:42:226 (3) - Center better around that note?

00:48:797 (2,3) - Use 0.91 or 0.92?

00:53:369 (2,3) - 0.87 is too close.




Nice map. Star
Topic Starter
-kevincela-
Fixed part of the mod,and...I've just verified if the song was 224 kbps,but i saw that the bitrate was only 190 kbps o.o
Card N'FoRcE
Ircmodded, fixed only a new combo inconsistency.



EDIT: The bitrate of the mp3 is fine.
Is a VBR with an average of 190kbps and a peak of 224kbps, so it's rankable.
Topic Starter
-kevincela-
Thank you so much :D
Muffin Turtle
Okay, on normal, here's some things I think you should fix:
-15:335 - Make that repeating slider shorter, it goes on too long and it doesn't fit the beat
-22:40 - This one seems to be the same as the first one, so make it shorter. Unless it's supposed to be like that and there's some kind of beat I'm not hearing?
-126:41 - It's a little bit off with the drums here, I guess it's fine if you really like it, but what I would recommend is circle, triple-repeat, circle. That might not make sense in the way I'm saying it but go mess with it some more.

Other than that, I think you're good to go :D Good luck.
Topic Starter
-kevincela-
Sorry,I won't fix Your mod,but thanks anyway~
Katsuri
The Name of the Music is "Junes Theme", performed by Shoji Meguro.

I don't know if it turns the map unrankable, talk with Card N' Force before pop your bubble.

Btw, your map is good, Star~
Topic Starter
-kevincela-

Katsuri wrote:

The Name of the Music is "Junes Theme", performed by Shoji Meguro.

I don't know if it turns the map unrankable, talk with Card N' Force before pop your bubble.

Btw, your map is good, Star~
I've talked with cnf about this,and i'm ok about changing the name,so i gave you kudosu for the help :D
Shiirn

Katsuri wrote:

The Name of the Music is "Junes Theme", performed by Shoji Meguro.

I don't know if it turns the map unrankable, talk with Card N' Force before pop your bubble.

Btw, your map is good, Star~
This is something that should be discussed between the mapper and the ranking BAT and is not reason for popping. The fact that he did simply shows that you got lucky.
Card N'FoRcE
Repair
Topic Starter
-kevincela-

Shiirn wrote:

Katsuri wrote:

The Name of the Music is "Junes Theme", performed by Shoji Meguro.

I don't know if it turns the map unrankable, talk with Card N' Force before pop your bubble.

Btw, your map is good, Star~
This is something that should be discussed between the mapper and the ranking BAT and is not reason for popping. The fact that he did simply shows that you got lucky.
Well,I talked about this with cfn and we decided to change the name,i know this isn't really an unrankable issue,but I thought it was better to fix this.
- Suima -
Good
Louis Cyphre
More Persona 4! Star~
blissfulyoshi
The sliders could definitely use some cleaning (make them more symmetrical, remove sharp corners, etc), but if you really don't want to fix them, I am fine with keeping most of them the way they are.

Easy:
Normal mod:
00:37:083 (1) - the sharp corners in this curve don't look that great, so I suggest you stretch out the sliders a bit and make the curves a bit more shallow for a better look imo
01:09:654 (1) - Was this slider meant to have whistle during sliding? I don't recall other slider following similar beats having the whistle.
I suggest you add a spinner somewhere in the difficulty to prevent people from having ties in the highscore.

Combo mod:
00:57:654 (3,1) - remove 1's new combo and add a new combo to 3 to follow your pattern of having a new combo every 2 measures (2 tall white bars)
00:59:940 (3) - new combo for the same reason as the one above
01:06:797 (2,1) - remove 1's new combo and add a new combo to 2 to follow your pattern of having a new combo every 2 measures (I know this leaves a combo with only 1 note in it, but this way follows the music better and is consistent with the previous sections)
01:09:083 (2,1) - remove 1's new combo and add a new combo to 2 to follow your pattern of having a new combo every 2 measures

Normal:
Normal mod:
00:26:797 (2) - the slightly sharp corner on this slower don't look that great to me, so I advise the same thing as I did on Easy

Combo mod:
I would like it if the combos were consistent with easy since I believe those fit better (places such as 00:25:654 (4,1) and 00:27:940 (3,1)) Since you are consistent though, I won't complain further

Hard:
Normal mod:
01:04:511 (1,2) - why are these 2 notes not aligned?

Combo mod: same as normal

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Most of the things I have posted are small aesthetic changes, so nothing major. Still, little things add up, so I recommend you try to fix as many things as possible, including the things I just made a blanket statement about. I guess I can consider this map for ranking after fixing, but I am still unsure about that. For now, Star!
Topic Starter
-kevincela-
Thanks,I fixed all the mod,and I tried to make some slider shapes better
blissfulyoshi
After a few more combo mods and talking about note alignments, I think this map is ready for a rank.
Lunah_old
milk D:
Louis Cyphre
Gratz!
Anto
bella kevin :D
Sallad4ever
Topic Starter
-kevincela-
Thanks for the congratulations,and thanks for who modded my map or helped me :D
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