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Shoji Meguro - Junes Theme

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val0108
ya o/

[General]
All diff's "Lead-in 2"

[Easy]
00:13:642 (2) - about here,00:13:357 -
00:25:071 (3) - just stack
00:54:785 (2) - red tick again.

[Normal]
00:04:499 (7) - Remove finish.then,add whistle
00:35:928 (3) - end blue tick?

[Hard]
00:25:928 (1) - here?00:25:785 - If you changed,adjust the later spacing.
01:09:357 (1) - Remove whistle?
01:10:214 (4) - ^
01:22:785 (1) - add finish?
01:23:357 (3) - ^ start slider only
01:25:071 (5) - add finish

nice map :3
Axey

-kevincela- wrote:

BakaHuang:For now i won't do this,because first i need to fix the fiming,then i'll see if it's necessary to do so.Kudosu for the help anyways :D
yeah , I think so. :)
Topic Starter
-kevincela-

val0108 wrote:

ya o/

[General]
All diff's "Lead-in 2" Done

[Easy]
00:13:642 (2) - about here,00:13:357 - No
00:25:071 (3) - just stack No
00:54:785 (2) - red tick again. No

[Normal]
00:04:499 (7) - Remove finish.then,add whistle Done
00:35:928 (3) - end blue tick? No

[Hard]
00:25:928 (1) - here?00:25:785 - If you changed,adjust the later spacing. No
01:09:357 (1) - Remove whistle? Done
01:10:214 (4) - ^ Done
01:22:785 (1) - add finish? Done
01:23:357 (3) - ^ start slider only Done
01:25:071 (5) - add finish Done

nice map :3
Thanks~
HakuNoKaemi
ho controllato i BPM, è giusto, l'offset sembra un pò in anticipo: prova ad aumentarlo di 10/12 ms <-si sente abbastanza poco la differenza.

EDIT: Doppio offset o BPM leggermente minori di 105, prova con 104,98 BPM :D, ho notato che prendevo più 100 alla fine

quindi priova questo nuovo Timing:
BPM: 104,98
Offset: 512
Thunderstorm
ThunderMod

Some suggestions

<<Easy>>

00:55:379 (3) -->> (1) - swap new combo?
01:05:095 (1) - align with (3)?

Rest seems fine.
Topic Starter
-kevincela-

Thunderstorm wrote:

ThunderMod

Some suggestions

<<Easy>>

00:55:379 (3) -->> (1) - swap new combo? Done
01:05:095 (1) - align with (3)? No

Rest seems fine.
Thanks for the mod!
Reiji-RJ
Hi~

[Timing]

Some of your green timing sections are not stacked properly

[Easy]

00:01:083 (2) - finish
00:21:087 (1) - to my mind, the whistle sound on the slider body don't fit it. If it's your call, ok~
00:25:088 (3) - (nazi) stack properly with (1)
00:28:517 (2) - blah-blah-blah whistle on the slider body, I won't mention it next time
00:38:662 (2) - change finish with whistle
00:42:234 (2) - finish
01:23:384 (2) - ^

[Normal]

00:01:083 (3) - finish
00:42:234 (3) - ^
01:04:238 (5) - remove finish
01:23:384 (3) - finish

[Hard]

00:01:083 (3) - finish
00:23:373 (10) - new combo
00:23:659 (1) - remove nc
00:39:090 (3) - remove finish
00:42:234 (3) - finish
01:27:957 (1) - maybe decrease volume in all diffs

Good luck~
Topic Starter
-kevincela-

Reiji-RJ wrote:

Hi~

[Timing]

Some of your green timing sections are not stacked properly Done

[Easy]

00:01:083 (2) - finish Done
00:21:087 (1) - to my mind, the whistle sound on the slider body don't fit it. If it's your call, ok~ Done
00:25:088 (3) - (nazi) stack properly with (1) No
00:28:517 (2) - blah-blah-blah whistle on the slider body, I won't mention it next time Done
00:38:662 (2) - change finish with whistle Done
00:42:234 (2) - finish [Done
01:23:384 (2) - ^ Done

[Normal]

00:01:083 (3) - finish Done
00:42:234 (3) - ^ Done
01:04:238 (5) - remove finish Done
01:23:384 (3) - finish Done

[Hard]

00:01:083 (3) - finish Done
00:23:373 (10) - new combo Done
00:23:659 (1) - remove nc Done
00:39:090 (3) - remove finish Done
00:42:234 (3) - finish Done
01:27:957 (1) - maybe decrease volume in all diffs Done

Good luck~
Thanks for the mod~
Derekku
*BPM: 104,98? Use 105.00. Otherwise, the offset is about 20ms off by the end of the map.

*Actually, this would probably be easier to map if you doubled the BPM. Double 105 to 210, and halve the slider velocity/tick rate on each of your difficulties. For example, 1.7 SV on Normal would become 0.85 (hold the ctrl key while changing the slider velocity to get it exact).

*The offset itself is fine.

*This song is in 1/3, so please use 1/3 snap to map with. I went ahead and resnapped parts of [Hard] correctly, and remapped a few places so that you would have something to play with. I also adjusted the BPM/SV/tick rate as mentioned above to show you how it looks.

*Note: You can also use 1/3 decently for Normal/Easy as well, but try to keep things simple with sliders and such. Good luck!

Download: Shoji Meguro - Theme of Junes (-kevincela-) [Correct Snapping].osu
haha5957
[General]
BPM 105.00
Cut mp3 after 1:35:672

[Easy]

00:22:659 (2) - This blue tick hit might be bit hard for normal, but not a big deal
00:25:088 (3) - I agree about this needs to stack with next (1) or move it down 3/left 1 grid, or move it all the way down to x:344 y:336.
This isn't a problem but currently this looks kinda odd.
00:47:806 (2) - (nazi) 1 grid up
01:02:809 (2,3) - (nazi) 1 grid left


[Normal]

Ok.

[Hard]

00:07:370 (1,2) - Make them symmetrical. just copy the first (1) and do 180 degree rotation.
00:09:942 (repeat) - add clap
00:10:228 (end) - remove clap
00:10:513 (2) - add clap
00:20:230 (3,4) - remove clap on (4) and add it on (3)



Okay nice map and star o.o

sorry for poor modding@
Topic Starter
-kevincela-
Ok,i'll try to do all this later,but It'll be difficult :o
Derekku
Just a note: You really don't need to cut an mp3 unless a big chunk is unmapped. There's only a few extra seconds of silence at the end of this mp3, so it's really unnecessary.

However, if you really want to cut it, then at least use a tool like this to do so without reencoding or messing things up (e.g. the offset).
Topic Starter
-kevincela-

Derekku wrote:

Just a note: You really don't need to cut an mp3 unless a big chunk is unmapped. There's only a few extra seconds of silence at the end of this mp3, so it's really unnecessary.

However, if you really want to cut it, then at least use a tool like this to do so without reencoding or messing things up (e.g. the offset).
Yes I know,in fact i didn't cut the mp3!
Anyway,I finally done all,remapping some parts x.x
If i did something wrong,tell me and I'll try to fix it.
ziin
This is why I use VBR/ABR. If you have silence it doesn't take up much space at all.

I'm very happy to see that you're mapping this song (almost) properly with 1/6ths! These sorts of songs aren't easy.

[hard]
There are some tricky parts that I don't like much.
00:00:512 - this is the introduction of the song. It's in straight eighth notes. Nothing should be in 1/6. Nothing should be on anything other than a red or white note actually. This is why swing songs are so annoying to map.
00:03:940 - here's the drum's pickups into the swing section, where you shouldn't have anything on a red note anymore. If you do, don't map it!
00:06:988 - there is no note here in the music. Sure it fits, but I'm firmly opposed to making up notes unless you have a really good reason to. If you insist on mapping it, could you make this the end of a slider?
00:09:273 - ^. It's probably a good idea to go and check all your 1/6 notes on 25-75% speed.
00:21:845 (5) - recalculate length
00:30:988 (4) - recalculate length. There's probably more. Just go through and keep a look out.

I'll finish this later, stuff came up.
Mastodonio
If Derekku modded this map already,then I won't mod it,because it is pointless xD There are no mistakes here - I can say it and I even didn't download it. So,I will just give you a star <3
Derekku

Giorgos wrote:

If Derekku modded this map already,then I won't mod it,because it is pointless xD There are no mistakes here - I can say it and I even didn't download it. So,I will just give you a star <3
Except I didn't mod it. I only fixed timing and showed the mapper how to properly use 1/3. :v
Leorda
Ciao a puppi!

General
* On last spinner for all diff, how about the volume fading lower and lower? Like this music fading out
* No tags?

Easy
* Set the Audio Lead-In to "2007" on Notepad to make it same for all diff

00:05:083 (1,2) - Remove circle and extend slider to circle what you place. Example you place at the circle at 00:06:702 and remove, and you extend the slider to 00:06:702. If you do this, this will be easier for beginner player, or it'll be mis-click if the circle place on purple tick
00:07:369 (1,2) - ^

00:11:940 (1) - Can you make 1st and 3rd slidertick are stick together to make neat to look? Like this http://puu.sh/1hwJ
00:21:083 (1,2) - Same issue as 00:05:083 (1,2)
00:34:797 (1,2,3) - This timing pattern are too difficult for beginner player

00:43:940 (3) - Move to X:272 and Y:272. Look upper-right to know what I mean (Nazi)
00:46:226 (1,2) - Same issue as 00:05:083 (1,2)
00:48:511 (1,2) - ^

01:11:369 (1) - Can you make 1st and 3rd slidertick are stick together to make neat to look? Like this http://puu.sh/1hwJ
01:15:940 (1,2,3) - This timing pattern are too difficult for beginner player

Normal
* I am pretty not sure if placing object in purple ticks is makes average diff mis-click. I think I suggest you to contact to modder/MAT/BAT to figure this out

00:02:797 (4) - New combo?
00:17:654 (2,1,2,3,4) - I think this pattern make a nice flow http://puu.sh/1i4f
00:29:083 (2) - Move 5 grid right to make a nice flow (Nazi)
00:33:654 (4) - Clap?
00:43:940 (4) - New combo?
01:05:654 (2) - Move 1 grid up? (Nazi)
01:11:940 (3) - Redpoint makes this slider are ugly, try right-click one time in redpoint. You should end up like this http://puu.sh/1i9S

Hard
* Actually, I knew about when object has inconsistent spacing from Coordinate System on upper-right, lol

00:16:512 (6) - Inconsistent spacing
00:23:654 (2) - ^
00:25:940 (1) - ^
00:51:940 (3) - ^
01:06:797 (5) - ^


That's all folks
Topic Starter
-kevincela-

Leorda wrote:

Ciao a puppi!

General
* On last spinner for all diff, how about the volume fading lower and lower? Like this music fading out For this,maybe i'll do later,not now.
* No tags? I don't know what to put in the tags xD

Easy
* Set the Audio Lead-In to "2007" on Notepad to make it same for all diff Done

00:05:083 (1,2) - Remove circle and extend slider to circle what you place. Example you place at the circle at 00:06:702 and remove, and you extend the slider to 00:06:702. If you do this, this will be easier for beginner player, or it'll be mis-click if the circle place on purple tick No
00:07:369 (1,2) - ^ No

00:11:940 (1) - Can you make 1st and 3rd slidertick are stick together to make neat to look? Like this http://puu.sh/1hwJ Done
00:21:083 (1,2) - Same issue as 00:05:083 (1,2) No
00:34:797 (1,2,3) - This timing pattern are too difficult for beginner player No

00:43:940 (3) - Move to X:272 and Y:272. Look upper-right to know what I mean (Nazi) Done
00:46:226 (1,2) - Same issue as 00:05:083 (1,2) No
00:48:511 (1,2) - ^ No

01:11:369 (1) - Can you make 1st and 3rd slidertick are stick together to make neat to look? Like this http://puu.sh/1hwJ Done
01:15:940 (1,2,3) - This timing pattern are too difficult for beginner player No

Normal
* I am pretty not sure if placing object in purple ticks is makes average diff mis-click. I think I suggest you to contact to modder/MAT/BAT to figure this out

00:02:797 (4) - New combo? Done
00:17:654 (2,1,2,3,4) - I think this pattern make a nice flow http://puu.sh/1i4f Done
00:29:083 (2) - Move 5 grid right to make a nice flow (Nazi) Done
00:33:654 (4) - Clap? Done
00:43:940 (4) - New combo? Done
01:05:654 (2) - Move 1 grid up? (Nazi) Done
01:11:940 (3) - Redpoint makes this slider are ugly, try right-click one time in redpoint. You should end up like this http://puu.sh/1i9S Done

Hard
* Actually, I knew about when object has inconsistent spacing from Coordinate System on upper-right, lol

00:16:512 (6) - Inconsistent spacing Done
00:23:654 (2) - ^ Done
00:25:940 (1) - ^ Done
00:51:940 (3) - ^ Done
01:06:797 (5) - ^ Done


That's all folks
Thanks :D
Kurowolfe
Hi there~
LOl, this song. I used to hang out at Junes in the game just to listen to the song (I can only barely hear it though..)
Nway, the mods:
kurohacker's mod (^^)
[General]
Just remove the countdown for the maps, since the song starts so fast anyways.
Also, I think for the reverse note at the beginning of the phrase, like from 0:01:083 to 0:02:226 in Hard, it'll sound better if you arrange the notes like this, to fit the chimes (bells?) --->

[Easy]
0:23:269 [1] - Delete new combo here, and...
0:23:940 [2] - Start one here instead.
0:58:226 [1] - Remove the whistle on the body of the slider.
1:03:369 [3] - Change the end of the slider to a finish instead.
1:19:750 [2] - I suggest moving this one to 1:19:797 instead (use 1/4 beat divisor). It'll fit the chimes better.

[Normal]
0:21:654 [3] - I suggest that you remove this and put in a slider instead, ending at 0:21:797.
0:35:940 [3] - Shorten the slider so that it ends at 0:36:369 instead (use 1/4 beat divisor).
0:38:226 [3] - Same here, ends at 0:38:654 instead.
0:44:512 [2] - Extend this slider so that it ends at 0:44:940 instead.
0:54:797 [3] - Maybe add a finish at the end of the slider.
1:13:940 - Maybe add a circle here?
1:19:369 [3] - Shorten the slider so that it ends at 1:19:797 instead.
1:26:035 [2] - Move this to 1:26:083 instead.

[Hard]
The circle size's kinda small for a Hard, +1 maybe?
Also, about the parts like the ones at 0:14:512 and 0:16:797, they're a bit late compared to the synth sound. Is this intentional?

0:03:750 [2] - Try moving this to 0:03:797.
0:14:226 [1] - Delete new combo here, and...
0:14:512 [2] - ...start a new one here.
0:23:369 [1] - Delete new combo here, and...
0:23:654 [2] -... start here instead.
0:34:131 [4] - It sounds better if you move this to 0:34:083.
0:36:416 [5] - Same here, move to 0:36:369.
0:44:892 [2] - Same here, move to 0:44:940.
0:45:845 - Try adding a note here.
1:02:988 [4] - Shorten the slider so that it ends at 1:03:369 instead.
1:15:273 [5] - Try moving this to 1:15:226.
1:17:559 [4] - Same here, move to 1:17:512.

I like listening to the song, and since "Everything's great at your Junes", I'll give you a star~
All the best! :)
nicktoons
General:
interesting beat :D
easy:
seems ok, nothing to say.
ps: very lovely easy.
normal:
00:19:654 (3) - 1 greed left (greed level 3)
00:47:845 (2) - spacing( not sure is it really a mistake)
01:13:940 (2) - add a note (suggestion)
hard:
00:33:940 (3,4) - one grid down
00:34:416 (5,6) - one greed left
00:55:369 (9) - one greed up (greed level 4)
star for funny music =)
Ayeen_old
Maybe some minor mod from me as I see not much issues in your map already.

Easy:
Good to go

Normal:
00:17:654 If you make more points instead of 2 on this slider (2) it will look nicer/smoother. It shape seem sloppy ( just IMO)

Hard:
Good to go
OzzyOzrock
[Easy]
00:06:702 (2) - These notes would sound better with claps IMO.
00:08:988 (2) - ^ etc. etc.

Good job.
[Normal]
00:06:702 (3) - Like what I said on easy.
00:08:988 (4) - ^ etc. etc. (lol)

Good job... deja vu...
[Hard]
This is good!


Great job, starred.
Nixnez
Reporting from my queue!

[General]
- First time modding a 1/6 beat snapping map. >_<
- Hope I don't conflict with other modders' mod. (Not sure if you haven't apply recent mods or denied them)
- Maybe some new combo fixes, consider matching new combos with each music segment.

[Easy]
I think some modders have point out regarding purple ticks for an Easy, and you've rejected them, so not touching anymore...BUT...
- 00:11:273 (2) - A clap?
- 00:13:654 (2) - Wouldn't this be on 00:13:559? With a clap?
- 00:22:702 (2) - Consider moving this to 00:22:797(White tick) since in that segment beats are mostly ended on white ticks?
- 00:44:512 (4) - End at 00:44:940 just like what you did in Normal? Also consider hitsounds you did for Normal too.
- 00:54:797 (2) - Move to 00:54:702 for consistency?
- 00:55:369 (1) - Finish as what you did for Normal/Hard?

[Normal]
- 00:14:226 (5) - Just stating inconsistent new combos compared with other difficulty.(Or probably me being picky, ah haha)
- 00:59:273 (3,4) - A slight jump reported by AImod. Ignore this if that's intended/you think it's fine as it is now.

[Hard]
- As some previous mods mentioned, some inconsistency in applying new combos.
- 00:10:797 (3) - Clap at the end instead of the repeating point?(Consider use clap as custom slidertick sound by adding a timing section at 00:11:083 - 00:11:131 to match previous clap pattern too)
- 00:12:131 - Consider adding a beat here?
- 00:13:083 (6,7) - Intended distance between the pair of sliders?
- 00:17:654 (2,3) - Intended distance between the pair of sliders?
- 00:21:845 (5) - Add a clap at the end of this slider?
- 00:39:845 (3) - Consider deleting this beat?
- 00:39:940 (4,5) - Intended jump?
- 00:53:273 - Consider adding a beat here?
- 00:54:226 (6,7) - Intended distance between the pair of sliders?

I like how you are hitsounding the music.
Don't kudosu me if you felt my mods are useless!
Topic Starter
-kevincela-
Thanks,i fixed the major part of the mod!
LesTrucsRoses
Normal
00:44:511 (2) - Move this slider 1 gridspace down and 2 to the left.
00:45:654 (3) - Move this beat 2 gridspaces to the left.

Hard
00:03:797 (2) - Put the beatsnap divisor to 1/4 and move this beat to the red tick.
Driou
Hi, here's my mod ^^


☆~Easy~☆

*00:13:654 (2) : Move to 00:13:559
00:36:416 (3) : Move end to 00:36:369
*00:54:797 (2) : Move to 00:54:702
01:17:559 (3) : Move end to 01:17:512
01:26:131 (5) : Move to 01:26:083

*it's ok but I think they are big trap for easy dif.


☆~Normal~☆

01:15:940 (1,2,3) : Try this


☆~Hard~☆

Nice beat ^^


Pleasant song, nice beatmap ^_^
☆~Star~☆
IceBeam
Sorry for delays.

Ah,Persona,awesome.

I'dd add SMT to Tags as well.

01:27:369 - End your map here?

[Easy]
00:05:083 (1) - Finish?
00:39:654 - I'd add a note here too.
00:46:226 (1) - Finish?
00:55:369 (1) - Fix distance here.
01:20:797 - Note?

[Normal]
00:06:702 (3) - Fix distance,it shouldn't be equal between (1,2,3).
00:14:226 (1) - Finish?
00:50:131 (3) - Same issue about distance.
01:08:416 (3,4,5) - ^
01:21:654 (5) - Finish?

[Hard]
00:34:416 (5) - Fix distance.
00:36:226 (4,5,6) - ^
01:15:559 (6,7) - ^

Nice difficulty,catchy rhytm.

I like it,have my star.
Shiirn
Easy
00:11:940 (1) - make like this http://osu.ppy.sh/ss/72217 , pm me ingame if you can't make it perfectly symmetrical
01:11:369 (1) - ^
00:47:797 (2,2,2,2) - snap to red ticks.

Normal
Nothing of note.

Hard
00:25:940 (1,2,3,4,5) - Pentagon can be more fluid.
01:16:797 (2) - This sounds strange.
Sallad4ever
Hi -kevincela- sorry for the delay

[General]
- This guide will help you a lot if you wanted to make your slider perfect I guaranteed
- the full title of the game is "Shin Megami Tensei: Persona 4" you don't need the SMT, remove it from the source and place it in the tags

[Easy]
00:01:083 (2) - well the end is very awkward cause it's on 1/2 beat later after the actual beat. My suggestion is (1) remove 1 repeat then add circle at 00:02:083 or (2) change 00:01:083 (2) into circle then add slider from 00:01:654 until 00:02:083. I strongly suggest you to do this cause this part is like the catchphrase of this music
00:42:226 (2) - ^
01:23:369 (2) - ^
01:27:940 (1) - this spinner is very redundant and not needed. 01:27:369 (6) is enough as the ending
some 1/3 note worries me but it's fine, an easy doesn't mean you can't use a 1/3 :P

[Normal]
00:01:083 (3) - same as Easy, beside this is normal you don't have to make it too simple~
00:02:512 (x) - maybe add a circle here while you're at it
00:06:226 (2,3) - it'll be more player friendly if you make this into slider first. There are many notes like this cause the music is repeated so I suggest something like using slider for the first part (00:08:512 (3,4), 00:10:797 (3,4), 00:13:083 (2,3)) then circle on the 2 part. Well it's your choice
00:14:512 (2) - too much whistle, remove the ones in the start and end
00:15:369 (3) - I suggest to shorten this into the same length as 01:05:654 (2)
00:19:940 (4) - ^
00:42:226 (3) - same as Easy
00:43:654 (x) - add circle here too
01:11:940 (3) - shorten this slider by 1/3 to 01:12:416
01:23:369 (3) - uhh yeah you know it
01:27:940 (1) - same as Easy

[Hard]

Hmm for the spacing in the kiai section try using 1.1 or 1.2. The current spacing of 1 DS (Distance Spacing) is too little and didn't really give any impression of a spacing change
00:01:083 (3) - I guess you forgot the finish?
00:10:797 (3) - don't really like the clap at the repeat
00:13:559 (7) - the spacing is too close from the previous note
00:18:131 (3) - ^
00:28:226 (1) - ^ well not too close
00:42:226 (3) - add finish please
00:45:559 (4,5,6,7) - you can use jump here if you wanted to make it Hard :P
00:54:702 (7) - um the spacing
00:57:940 (1) - the slider body overlap badly with the previous slider, I suggest to move it down
01:19:369 (3) - the previous slider in the first kiai use finish in the beginning and the repeat so I suggest to add it here too
01:27:369 (7) - change to finish please
01:27:940 (1) - same as Easy
There are no fixed pattern in the hitsounds here but it works

Is it just me or the part in kiai time is kinda like christmas song :?
anyway nice map, keep workin on it an Good Luck~
Star
loveFantasy
hi

[General]
- cool rhythm

[Easy]
<00:02:797> (4) don't do stack in easy
<00:32:512..> exchange this combo with next one, since spacing is small and newbie players could misread a 1.5-beat spacing after a 2-beat
<01:24:369> (3) x:76 y:256

[Normal]
<00:22:226> (4) hitsound = clap, x, finish instead
<01:12:416> hmm, i would say end it on white line

[Hard]
<00:02:797> (6,1) switch new combo, maybe you dont want (6) stacked if you fixed combo color
<00:48:988> add note for consistency
<00:57:654> (5) spacing error? may be confusing

star, cute one
Cirno
Hi~ My mod here. All below are just suggestions.

[Hard]
Nice~ fine for me

[Normal]
00:02:083 (4,5) - a bit hard for the first occurrence of this rhythm in a normal. Replace with slider?
00:08:226 (2,3) - move up to the end of 00:09:654 (1) ? might have to move 00:08:988 (4) around a bit to fix spacing afterwards
00:14:226 (1) - right 2 grids?
00:21:654 (3) - replace with a slider ends at 00:21:845 ?
00:43:940 (1,2) - swap new combo
01:13:654 (1,2,3,4) - spacing increase patterns? not in a normal I suppose x.x please make them evenly spaced

[Easy]
00:22:797 (2) - move to 00:22:702 for consistency
00:25:083 (2) - move to 00:24:988 for consistency

Nice mapset, star~
DerekMcD
Hello!!!!

On Easy...

At 00:04:512 (6): One grid up.
At 00:14:226 (1): One grid left and one grid down.
At 00:51:178 (1): One grid right.
At 00:53:083 (1). One grid up.

On Normal...

At 00:29:083 (2): One grid up and one grid right.
At 00:33:083 (2): One grid up and space the next note and slider too.
At 00:37:178 (1): Uh... One grid left then snap the others...?

Oh Hard...

Maybe... Next time.

That's it. Make sure you correct the snapping, okay?

Star and thank you.
kawaiipandah
Persona 4 ~ Nice map +Star!
LaunchedthousandShip
dont add me into your thank list, plz, really~

I enjoy the music and the hard diff, fit song perfectly. I have to say, usually a map take so many ppl modded, only stuffs left here for any futher mod are styles and nazi. So you may not will to change most things I point out, Im ok with it. Dont bother by that.

Normal
00:30:131 (1) - I think slider like this would be hard, making it a long slider with the next beat would be a solution.


Hard
I would like to use slider tick 2
00:20:797 - you have some same parts, like this, I think maybe add a note here? No sure, up to you.
01:15:940 (1,2) - I think make it like 01:13:654 (1,2,3) - would be better

Not much mod, so no kds plz.
wmfchris
[general]
mp3 - 224 kbps?

[Hard]
00:00:512 (1) - left 1 grid
00:32:226 (8) - down 1 grid
01:20::797 (2,5) - stack?

[Normal]
00:40:226 - (2,3) (2): x:88, y:272 (3): x:144 y:320

nice sounding >A<
not much to mod

star~
chungskale
hi~
suggestion here~
[Easy]
  1. 00:08:988 (2) - 1 grid right
  2. 00:44:511 (5) - spacing.
  3. 00:47:845 (2) - 1 grid right and up. so it is in the middle of slider.
  4. 00:48:511 (1) - 1 grid left
  5. 01:06:797 (2) - 2 grid right and 1 grid up ?
  6. 01:13:083 (2) - spacing.
  7. 01:15:940 (1) - ^
  8. 01:18:226 (1) - ^
fine in normal and hard ~
star
akrolsmir
Ok, finally going to get to this, though I expect problems to be few.

Easy:
(mostly stylistic b/c I like symmetry)
00:06:702 (2) - Looks weird just slightly off of vertically aligned to the end of (1).
00:07:369 (1) - Have the center of this align with 2.
00:30:226 (1) - Why not fit this against the curve from (1)?
00:34:083 (2) - Align to center of (1)
01:06:797 (2) - ^
01:15:226 (2) - ^

Normal:
00:25:654 (4) - Align to (3)

Hard:
00:12:131- Add a note?
00:48:702- Add a note?
00:53:273- ^

Nice tune and map, though the 1/3rd beat took some adjusting to. Starred!
Anto
\:D/
Kogure
lovely song that brings me back a lot of memories of that game :(
not much to mod, every diff is good to me
~star
kanpakyin
k start modding.

[General]
  1. unify the lead in to 2000
  2. Consider a silence slider.(sliderslide.wav)
[Easy]
  1. PLEASE snap ALL the GREEN LINES
  2. 00:01:645(2)-add a whisle at the end of the slider?
  3. 00:11:940(1)-umm...Could you make this slider more beautiful?
  4. 00:35:369(1)-add a whistle here.
  5. 00:37:083(1)-This slider is too close to the previous slider.Make sure you are follow the distance snap when you are mapping a easy difficulty.
  6. 01:09:654(1)-This slider...just feel a bit weird.Could you make it more regularly?
  7. 01:16:512(1.2)-Use whistle to instead of CLAP.It doesn't fit the music now.
[Normal]
  1. PLEASE snap ALL the GREEN LINES
  2. 00:08:512(3)-umm..Don't stack here?
  3. 00:220:988(1)-I know you're follow the music here.But consider it is a Normal difficulty.Newbie will scare with the short slider also it will make confused to newbie.So maybe change an another rhythm?
  4. 00:30:131(1)-^ Same.
  5. 00:35:369(1)-add a whistle at the end of the slider.(I won't note this again)
  6. 0:05:654(2)-The beginning of the slider is invisible due to skin elements (300 100 50 )
  7. 01:11:940(3)-Weird slider!!INDEED.
[Hard]
  1. PLEASE snap ALL the GREEN LINES
  2. [00:11:266(3)-Use a whistle to instead of clap
  3. 00:30:988(4)-Weird slider...Fell free to change it or not.
  4. 00:38:226(3)-Maybe make this slider like (1)-?
  5. 01:16:797(2)-This slider doesn't fit the music :<
  6. 01:26:178(x)-I prefer add a beat here.
That's all.Star.
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