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ClariS - Connect

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Topic Starter
haha5957
This beatmap was submitted using in-game submission on 2011년 4월 18일 월요일 at 오후 11:14:57

Artist: ClariS
Title: Connect
Source: Puella Magi Madoka Magica
Tags: Mahou Shoujo
BPM: 175
Filesize: 5774kb
Play Time: 03:54
Difficulties Available:
  1. Alice (2.39 stars, 217 notes)
  2. Clara (4.22 stars, 379 notes)
  3. ClariS (4.95 stars, 540 notes)
Download: ClariS - Connect
Information: Scores/Beatmap Listing
---------------
Puella Magi(Mahou Shoujo) Madoka Magica OST

Hope you like this map.


*
HAPPY GRAVEYARD
Seren
Loved the song. And the map! Star~ :)
al2e10
[Clara]
- Combo pb
00:45:258 (6) - New combo 00:45:944 (1) - Remove new combo
02:02:058 (6,1) - ^
- Distance
02:45:601 (6) - Right 1 grid
- Other
03:54:859 (1) - Isn't Finish?
Topic Starter
haha5957
Thanks, Done! (actually finish didnt sound good though)
pieguyn
General:

-You need a diff under 3 stars for this to get ranked

Alice:

00:34:972 (4) - New combo
00:56:230 (1,2,3,4) - (nazi) Uneven
01:18:515 (7) - Move one level 3 grid right
01:43:201 (3) - New combo
02:35:315 (7) - Move one level 3 grid left

Clara:

00:01:715 (5) - New combo
00:20:915 (5) - New combo
00:41:830 (5) - Make it equidistant from the ends of (4)
01:10:972 (6) - Move one level 3 grid left
01:56:401 (1,2) - Align (1) with (7), then (2) with (1)?
01:58:630 (5) - Make it equidistant from the ends of (4)
03:54:859 (1) - End it at 03:57:601

Nice map. :) *stars*
Topic Starter
haha5957
Done. Thanks!

added 2.5 star map
Mint Bunny
suggestions to make your map look nicer :3
general
Could use more histounds, like finishes and the like
spacing seems a little inconsistent
combo's need work
it looks like you copy-pasted a lot to :P

ClariS
00:05:830(1,2) - a little hard for an easy? maybe make like this?00:28:458(1,2) - ^
00:42:858(1,2,3,4,5) - why don't you make this prettier looking? like 01:02:058(1,2,3,4,5) - ^
01:15:772(3) - new combo
01:20:401(1,1,1) - I don't think the new combo spam really fits here, plus this is only an easier diff
01:29:487(1) - end this spinner at 01:32:230?

Alice
has a lot of harder to read patterns that aren't very fun to play :P
00:12:687 (2) - add finish
00:15:430 (1) - ^
00:18:172(1) ^
00:12:344 (1) - delete this note and add new combo at (2)
00:27:087(2) - extend this slider a tick?
00:42:344(x) - add a note here
00:49:030(x) - ^
00:52:630(4) - make into a triplet like
01:02:915(2) add a repeat
01:06:687(x) - add a note with a soft clap here
01:15:772(x) - add a note
01:16:458(x) - ^
01:17:315(x) ^
02:09:258(4) - make into a triplet like
02:19:715(2) - add a repeat
02:32:572(x) - add a note
02:33:258(x) - ^

Clara
youseem to overuse this pattern a bit 01:02:401(1,2,3,4,5,6,7)
01:50:744(5,6) - very confusing pattern
03:02:744(1) - make this spinner longer and delete the next one
03:11:658(x) - add a note here
03:13:715(1) same as 03:02:744(1)
03:37:544 this stream look very cramped

oh god that was long

I don't really like how it is right now, so no star.
PM me forum or in-game for a re-check if you think its better :D
miss_dior
nice mapping it really good map i just hope it get ranked soon
here a star~
;)
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
first post a bit long here... emm changing styles (compared to Battle of Rose) at the beginning time of mapping is not a bad thing, you could know more styles and choose then develop the one really fits you. but too many copy&paste is not counted since it won't help you any about mapping techniques (also player would feel boring)
the countdown is useless, remove plz.
diff spread is mostly fine, but the first diff is only 1/3 mapped so the max score spread is terrible. (0.18M compared to 2.4M). at least mapped to 02:46:287 -- here?
offset: +5, not really sure since it seems to be changed when testing..
about the diffs name. as usual we will put the two singers name for the first two diffs and "ClariS" as the highest one...? seems a little strange to me.

[ClariS]
00:01:030 (1) - emm. add a point to make it curve more smoothly? as i see there are many sliders like this... orz.

00:58:630 - add a note?
01:09:430 (4) - since the beats you used before is fast enouth, a beat change is not really fit here in an Easy. maybe just move it 1/2 earlier then add a circle at 01:10:287
01:20:401 (1) - for here the notes before are 2/1s... so much better. but i'm not sure about the combo color change (as i saw, in all diffs). is it really needed?
01:29:487 (1) - end 1/1 earlier?

[Alice]
00:11:144 (3) - whistle?
00:20:915 (1,2,3,4) - use normal hitsounds sample here, and increase volume a bit on each slider, for example, 35,40,45,50. check the effect
00:41:658 (1,2) - whistle at 1's end is better than at 2's
01:02:401 (1,2,3,4) - why whistle stopped here?
02:13:030 (1) - miss a whistle at the beginning?
02:19:201 (1,2,3,4) - why whistle stopped here?

[Clara]
AR+1, too low for the highest diff now.
00:20:915 (5) - same hitsounds suggestion as [Alice], maybe increase the spacing as well.
01:24:687 (2,3) - though it's fits the distance snap well but a little too close imo.
01:25:887 (4,1,2,3,4) - not really symmetry. move 1234 all right a tick
03:11:144 & 03:11:315 & 03:11:658 - add notes?
03:34:115 (1,2,3) - not really symmetry, 1 grid right plz?
03:43:202 (1) - remove new combo
the beats are placed mostly vocal-based but used normal/clap sometimes... so a bit uncomfortable but should be fine.

sico91212
[clara]
00:20:915 (5,6,7,8,9,10,11,12) - normal-hitnormal
01:04:801 (1) - no clap. use normal-hitfinish?
01:28:801 (6) - ^
02:21:601 (1) - ^
02:45:601 (6) - ^
03:54:173 (6) - ^
[alice] ^
01:04:801 (1) - ^
01:21:601 - ^?
02:21:601 (1) - ^
02:24:344 (5) - ^
frost-b-spec
request modding~

[Alice]
2.19.715(2) - 1more return

nice :)

+star
HakuNoKaemi
Color Legend
Colors Legend
You HAVE to do this
You should do this
You Could do this
[Claris](it's a Easy)
01:08:572 (3) - Add repeat and stack 01:09:430 (4) under it just sound good and is good.

[Alice] (it's an Hard right?)
Hp + 2, OD +1, AR +1
00:01:201 (x) - Add Hit Circle
00:07:030 (x) - ^

00:08:401 (x) - ^
00:08:744 (x) - ^


[Clara](Insane, right?)
to make it even Insaner Hp +1, CS+1 ( smaller) , AR+2, OD+1

didn't find that much >.<
FishHook
Editing on Grid Level 4

[ClariS]
00:06:515 (2,3) - 1 square up
00:14:058 (2) - 1 square up
00:15:430 (3) - 2 squares right
00:29:830 (2) - 1 square right
00:36:001 (2) - 1 square down
00:37:372 (3) - 1 square left
00:41:487 (2) - 1 square up, 1 square right
00:44:230 (5) - 2 squares up
01:02:058 (1) - 2 squares left
01:09:430 (4) - 3 squares right (optional)

[Alice]
02:19:715 (2) Try vvv
Extend slider up
02:19:372 (1) - Add whistle
02:20:230 (2) - ^
02:20:744 (3) - ^

00:04:115 (6) - 1 square down
00:10:972 (2) - 1 square up
00:11:144 (3) - 2 squares up
00:12:687 (2) - 1 square down
00:12:344 (1) - 2 squares down
00:16:458 (4,5,6,7) - 1 square up
00:17:487 (7) - 2 squares left
00:18:858 (3,4,5,6,7,8) - Match up with 00:15:429 (1,2,3,4,5,6)
00:48:001 (7) - 1 square up
01:08:915 (3) - 1 square down
01:23:487 (4) - 1 square up
01:48:001 (4) - 2 squares down
01:50:058 (3) - 2 squares left
02:09:430 (4) - 1 square down, 1 square right
02:40:287 (4) - 1 square up
02:42:515 (3) - 2 squares left

[Clara]
00:01:201 (2,3) - 1 square left
00:07:715 (5,6,7) - 4 squares up
00:08:058 (7) - 3 squares down
00:08:572 (1) - 1 square left
00:21:601 (9,10,11,12) - 1 square left
00:21:772 (10) - 1 square down
00:21:772 (10,11,12) - 1 square left
00:26:401 (1,2,3) - 1 square up
00:27:087 (5,6) - 2 squares down
00:31:030 (6) - 2 squares left
**00:34:287 (6) - CTRL-R --> SPACING 0.00x --> Distance Snap to (5) --> CTRL-R
---->

00:37:372 (1,2,3,4,5,6) - Same as 00:26:401 (1,2,3,4,5,6)
00:52:458 (3) - 1 square left
01:00:001 (6,7,1,2,3) - 1 square down
01:07:544 (5) - 1 square down
01:18:515 (5) - 1 square down
01:19:715 (1,2,3) - 1 square down
01:42:172 (3) - 1 square left
01:43:201 (1,2,3,4,5,6) - Same as 00:26:401 (1,2,3,4,5,6)
01:54:172 (1,2,3,4,5,6) - ^
02:44:915 (5,6) - 1 square left
==================================================

Timing - Excellent
Difficulty Bars - Excellent
Hit Sounds - Excellent
Spacing - Good, could be improved (did some critical spacing)

Very good! I gave critical marking for better spaced circles. Almost ready for approval.
vvv
아주 좋아! 난 더 간격 서클에 마킹 중요했다. 거의 승인을 준비.

Star★
Topic Starter
haha5957
Thanks for doing nazi for me, but yeah I like and trust grid level 3.

spacing might be more appropriate but I think grid level 3's spacing is okay (before that If I turn grid level 4 on, I had to move almost every circles, and sliders)

when I just started to map I used grid level 4 but I realized that grid level didn't fit on me, thanks again but I'll keep my level 3

actually for some parts (like ctrl+R) I did fix it, and thank you for this (I didn't know Ctrl+R xD)



Difficulty name changed to Alice - Clara - Claris (Easy/Normal - Normal/Hard - Hard/Insane)

Clara AR +1
Claris AR +1, OD +1

and actually I didn't put easy, hard,insane on difficulty name
because then there's gonna be tons of mod like "too easy as Insane" or something like that.


Maybe Alice difficulty is bit hard as a Easy, but not as an Normal. same for Clara, easy as Hard, but hard as Normal.
and ClariS difficulty is kind of Hard+ (hard as hard - easy as insane)



tried to remove many factors that were reused (copy/pasted) but on some parts I just kept it because It really does fit music IMO.



for Mint's mod.. thanks, but this beat fits more for me (and I don't think it's that bad though)



Again thanks to all!
Lucy_Heartfilia_old
General
One person who want to his/her map take in advance means that there are no objective proplems :o

Alice's slider is not good.Because when i see other two difs,i find it.Such as
00:01:030 begin->end grid.

Compare with your 3 difs,you will see the first map's slider pulling the casually.
Star thank you
senaya
I'm so slow :o

[Alice]
01:17:144 (3) - repeat one more time or circle at 01:18:172 ?
02:26:230 (4) - i think that this needs to be distinguished more. clap all 3 or whistle all 3?
02:43:544 (1,2,3) - change it like http://puu.sh/Vs7 or http://puu.sh/Vsb ?

[Clara]
01:08:915 (3) - move this to 01:09:087 and add a circle here?

[ClariS]
01:20:401 (1,1,1) - this is awesome, but I think that you should try adding some finishes to sliders like 01:14:915 (3) and 01:09:087 (2) throughout the song too, Not necessarily all 3 finishes, try finding the best variant (for example, only at end)

Also, don't worry about the diff names. They could be Normal, Normal+ and Hard but it's not bad as you did it.
And thanks to you now I know why they are called ClariS :)
Topic Starter
haha5957
@kissfly

I don't get what your saying about D:
sorry your words were to hard for me T_T
(I'm not good at English)


@senaya

thanks, fixed (but not for finish things)

and actually it is not long ago when i knew ClariS was Clara + Alice
I just searched on internet to get some informations about the song before mapping :D
FishHook

haha5957 wrote:

Thanks for doing nazi for me, but yeah I like and trust grid level 3.

spacing might be more appropriate but I think grid level 3's spacing is okay (before that If I turn grid level 4 on, I had to move almost every circles, and sliders)

when I just started to map I used grid level 4 but I realized that grid level didn't fit on me, thanks again but I'll keep my level 3

actually for some parts (like ctrl+R) I did fix it, and thank you for this (I didn't know Ctrl+R xD)
I agree totally with you. I map in grid level 3 most the time. When it comes to double checking my song, I usually bump to level 4. It lets me "fine-tune" my patterns, symmetry sections.

I didn't know about Ctrl+R either for a long time. It really helps, right? haha. Glad I helped.
Aleks719
ClariS
00:29:830 (3,4,5,6) - (nazi) imo, seems better:01:04:801 (1) - remove clap from spinner, add finish.
01:29:487 (1) - end of spinner here : 01:32:230
02:40:630 (1) - clap at reverse sounds bad.remove?
02:44:915 (5,6) - add 2 finishes here

Clara
01:04:801 (1) - remove clap from spinner, add finish.
01:17:315 (2) - add note
02:44:915 (2,3) - add 2 finishes here

Alice
01:29:487 (1) - end of spinner here : 01:32:230
02:46:287 (1) - end of spinner here : 02:49:030

That's all, it's your star.
Topic Starter
haha5957
added finish but not 2 :D

and I'm preety sure about the spinner end

thanks for others!
nante
Hey,

[General]
You may want disable letterbox during breaks
Remove "anime" from tags, too general


[ClariS]
01:58:630 (5) - move it so it doesn't overlap with (3)
02:00:687 (4) - 1st sliderpoint(where slider starts) 1 grid left.
02:46:287 (1) - end it there 02:49:030

[Clara]
00:12:344 (1) - new combo(?)
01:20:401 (1,1,1) - I guess this diff is "normal", and I'm not a fan of jumps in diffs easier than hard
02:37:201 (1,1,1) - ^

[Alice]
00:01:030 (1) - 3rd sliderpoint 1 grid down
00:04:458 (3) - ^ right


nice, star
Kurai
Alice
AR+1
00:55:201 (5) - Add whistle at the very end ?
01:17:144 (3) - Remove the clap at the very end and add clap onto the reverse
02:00:001 (2) - Add whistle
02:12:001 (5) - Add whistle at the very end
02:19:201 (2) - Add whistle
02:33:944 (3) - Remove the clap at the very end and add clap onto the reverse

Clara
AR+1
00:03:772 (5,6) - Move them 1/2 earlier
00:04:287 (1) - Move it 1/2 earlier and extand by 1/2 (If you have fixed the previous line)
00:07:201 (1,2,3,4,5) - Make something that

02:23:658 (1,2,3,4,5) - Have you make this spacing change intentionally ?

ClariS
00:20:915 (5) - New combo ?
01:29:487 (1) - Extand by 1/2

Star~
Weez
General
- Make Alice and Clara end at the same spot as ClariS!!! People told me this before on my map >.<
- Change the source to "Puella Magi Madoka Magica"

Alice
00:06:515 (2) Delete this slider and extend the previous one 00:05:830 (1) to here
00:18:172 (1) Add a finish the the start of the slider
00:19:201 (2) Delete note
00:19:544 (1) Remove new combo
00:20:572 Delete note
00:20:915 (1) the spinner is too close to hte next note for an esay. Try the following:
- Make it end at 00:22:972
- Delete note at 00:24:344
- Add a slider at 00:24:001 ending at 00:24:344
- Whistle at the end of the slider?

00:28:458 (2) Beats like these are a bit hard for a Easy. Delete this and add a repeat to the previous slider
00:31:887 (1,2,3,4) Again too hard. delete all and make a slider from 00:31:887 to 00:32:572
00:42:858 (1,2,3,4) Look above^^

There are more of these problems so just go through it

Clara
01:04:287 (4) Remove one repeat


ClariS
01:44:230 Add a beat?
01:55:372 (7) Left and down one
03:11:315 New combo, you got it for the other jumps like that
03:54:858 (1) Make it end at 03:56:572

Nice map and good luck with it :)
STAR POWER
eldnl
[Alice]

01:20:401 (1,2,3) Center this

[Clara]

00:36:001 (2) Center this and leaves at the same distance 1, 2 and 3 and then center 4.
01:09:772 (4) Clap ?

[Claris]

AP +1 ?

00:41:830 (5) 1 Grid right and down
00:52:115 (2,4) Center this
01:25:372 (3,4,1,2,3,4,5,6) Center this
01:28:801 (6) 2 Grid down
02:16:115 (4) This very low, This central and up 1 grid (position also changes the following notes)
02:36:001 (7,8) 2 Grid right, 1 grid down (both)
03:45:258 (2) 1 Grid right

Nice song ! ;) +1
ziin
[clara]
00:38:915 (4,5) - hmm, I understand you're making up the rhythm here, but I prefer mapping to something in the background. http://puu.sh/WLn seems to fit the music better for me, and you can put sliders connecting two notes pretty much anywhere. I think 6 to 7 is a good spot to do so.
01:49:715 (2) - I hate nazing spacing, but it looks pretty bad.
01:55:201 (1,2,3) - another rhythm that doesn't really fit.
01:59:658 (1,2,3) - I would rather have slider slider circle here so you're hitting on the lyrics. Theres a few more places you've repeated this, and you can switch it from slider slider circle or circle slider slider so it doesn't get too repetitive.
02:37:201 (1,1,1) - didn't we have a jump exactly like this in the previous kiai? flip it vertically or something.


[claris]
01:09:087 (2,3) - switch these
01:20:401 (1,1,1) - something to think about: this is hard in osu, but simple in CTB.
02:06:515 (3,4,5,6,7) - there's a nazi in there somewhere, and it's repeated a bunch
03:18:515 - go ahead and map this. Otherwise it's not worth mapping the third chorus.
all these made up stream notes are killing me:
03:35:487 (1,2,3) -
03:37:715 (5,6,7,8,9) -
03:42:858 (1,2,3,4,5) -
03:48:173 (5,6,7) -
but it seems osu is filled with beats mapped where nothing exists in the song, so you don't have to change it to placate me. I'm just expressing my distaste for imaginary mapping.

*sigh* I need to check before I mod a map if it has been modded before. It sucks when you get 5 mods in a row and have to fix them all.
Topic Starter
haha5957
Some are done, some are not done.

for imaginary maaping yeah sorry i know it sucks when you are playing it for first time but otherwise I have to put outrageous jumps to make it even harder.

My mapping style is - everyone may enjoy, but not everyone may clear/full combo/SS it. (means it's easy to get to last part of the song but hard from that point)
checking Ryo Yoshimata - Resolver (Insane) make it faster to understand :|

for difficulty issues like i said Alice is Easy++ or Normal-, Clara is Normal+ or Hard-, ClariS is Hard+ (maybe not Insane- though xD)
since I haven't done ridiculous things like putting whole bunch of 1/2 stream or 1/4 stream on easy, I don't wanna get mod from difficulty issues though

I'm fan of jump so please understand about jumps done at all difficulties (x1.2/x2.0/x2.0) xD

Mapping Alice and Clara till 3:54, I'll think about it but I wanna keep this if this isn't a big issue.

for nazi thanks for doing it and done, some of them but some are not done because for some or them the exact opposite modding were done before.

Source Mahou Shoujo <=> Pullea Magi
I'll say Mahou Shoujo is okay since I wanna respect japanese sound rather then Latin meanings.


like the sources are said " To Aru no Kagaku no Railgun " not "Railgun of some science" or something like that.



I guess I haven't skipped anything without any reason. yeah, thanks to all for modding!
ziin

haha5957 wrote:

Source Mahou Shoujo <=> Pullea Magi
I'll say Mahou Shoujo is okay since I wanna respect japanese sound rather then Latin meanings.
btw this is what tags are for, and "japanese anime" will automatically be inserted into the genre, so it's not needed on the tag (though if you want people to search for "anime opening" it will need to stay in tags).
Kamure
heyo, again.....

[Alice]
00:58:630 - end spinner here

[ClariS]
00:20:915 (5) - new combo
00:31:030 (6) - make sure its the sure as (4)

Great job again!
Topic Starter
haha5957
thanks, all done!
TTTTTTTTTTTT
Alice

imo,it would be better that 1st kiai time strat at 01:07:544
if so,01:06:858 and 01:07:201 use softhitsound
2nd kiai time start at 02:24:344
if so, (1) in the same way as 01:06:858 and 01:07:201

01:07:544(1) - add finish
02:24:344(1) - ^

Clara

it was the same suggestions with Alice diff

besides

02:21:601(1) - remove clap , i feel that it be a bit inconsistent
02:35:315(5) - add finish

ClariS

01:07:544(5) - add finish at the beginning
02:21:601(1) - remove finish
02:24:344(5) - ^
02:35:315(5) - ^

starrrr
wmfchris
[ClariS]
00:15:430 (1,2) - (1) whistle, (2) whistle at middle only
01:12:172 (4) - left 1 grid
02:35:144 (4) - ^
03:16:458 (s) - soft finish?

[Clara]
Sounding of beginning- whistle / clap every 4 beats?
00:30:172 (3) - down 1 grid to stack with last (4)
00:55:887 (5) - down 1 grid
02:32:544 (4) - up 1 grid

[Alice]
02:46:287 (s) - extend spinner by 1 beat

though there're many repeating patterns, it looks pretty good, star
Sakura
[Skin]
Get some 40-44 bytes sounds for your silent slider slides because those are kinda big

[General]
You've only mapped up to 87% of the mp3 on the hardest diff, consider cutting the mp3 to save size.

[All Difficulties]
Audio Lead-in 2 seconds.
01:20:401 (1,1,1) - (And similars) Dont new combo spam, it messes up hp calculations, plus it looks better without the new combos. ([Alice] is fine tho).

[ClariS]
00:20:915 (1,2,3,4,5,6,7,8) - I think this spacing acceleration is really unintuitive, considering evening out the spacing of these notes.
00:45:258 (7,1) - Switch new combo since it's a new musical pattern.
I'm really impressed by your mapping style, good job!

[Clara]
AR+2 to match up your slider speed.
Finish the map please :<

[Alice]
Finish the map please :<

Overall pretty nice map, unfortunately i dont like how Clara and Alice arent mapped until the end, so all i'll do is leave this mod post here o/ Good Luck!~
Topic Starter
haha5957
Complete with T*? // wmfchris / Sakura Hana's mod at the moment (clap for Clara is not done though)

mapped Alice and Clara completely through end of the mp3


and please understand that the third kiais are harder then rest of the map, for all difficulty :D


Thanks for modding
Sakura
Pretty promising new mapper here, i'm impressed with your mapping skill despite the ammount of maps you have
so yeah, Bubbled~
Topic Starter
haha5957

Sakura Hana wrote:

Pretty promising new mapper here, i'm impressed with your mapping skill despite the ammount of maps you have
so yeah, Bubbled~

wow~ thanks for your bubble and encourage!
winber1
late mod :/. been kinda busy lately

ClariS

00:21:087(2) - sounds better to me if you delete this note.
00:27:601(7) - instead of this reverse slider. i would rather have a slider that starts at 00:27:772 and ends at 00:28:115 and a note at 00:28:287
00:38:572(7) - ^i would like to have the same pattern here
01:07:887(claps) - i would rather have a 2/1 clap pattern, like in Clara, but i guess if you really don't want to deal with the slider tick claps, it's ok. (especially since you don't even have ticks on the sliders lol)
01;28:115(5) - finish
01:28:801(1) - maybe change the normal hitsounds into a soft with clap
01:44:401(7) - same as 00:27:601
01:55:371(7) - ^
02:45:601(6) - same as 01:28:801
02:49:030(spinner) - end spinner here
02:56:915(section) - maybe more hitsounds?
03:06:687(spinner) - end spinner here
03:35:487(1,2) - i would make these two soft hitsounds
03:35:658(3) - normal hitsounds with finish and clap
03:53:487(5) - finish

Clara

00:38:572(3,4,5) - it may be better to orient the timing like this (the notes are just kinda randomly placed. it's just the timing i'm talking about):
01;28:801(3) - like in ClariS, maybe make it soft with clap?
01:55:372(4,5,6) - same as 00:38:572
02:45:601(3) - normal hitsound with clap and finish?
02:57:258(section) - this section overall needs more hitsounds
03:35:487(5) - make it soft hitsound
03:35:658(1) - normal hitsound with clap and finish?
03:54:172(3) - soft hitsound with clap?
03:06:687(spinner) - end spinner here

Alice

01:07:544(1) - i would add a finish (possible be a clap, if you do add a clap, which i think it best, then you should move some of the other claps around)
01:28:801(3) - soft hitsound?
02:24:344(1) - same as 01:07:544
02:49:030(spinner) - end spinner here
02:57:258(section) - more hitsounds?
03:06:687(spinner) - end spinner here
03:35:487(4) - make this note soft
03:35:658(x) - add note with normal hitsound and finish and clap
03:45:772(1,2,3) - move notes closer together
03:54:172(3) - soft with clap?

Nice Map! :3

Star~
Topic Starter
haha5957
Thanks for modding! but Since I see no major problems (thanks to all your suggestions)

I won't pop a bubble for not major problems, thanks for modding though@

winber1 wrote:

late mod :/. been kinda busy lately
SPOILER
ClariS

00:21:087(2) - sounds better to me if you delete this note.
00:27:601(7) - instead of this reverse slider. i would rather have a slider that starts at 00:27:772 and ends at 00:28:115 and a note at 00:28:287
00:38:572(7) - ^i would like to have the same pattern here
01:07:887(claps) - i would rather have a 2/1 clap pattern, like in Clara, but i guess if you really don't want to deal with the slider tick claps, it's ok. (especially since you don't even have ticks on the sliders lol)
01;28:115(5) - finish
01:28:801(1) - maybe change the normal hitsounds into a soft with clap
01:44:401(7) - same as 00:27:601
01:55:371(7) - ^
02:45:601(6) - same as 01:28:801
02:49:030(spinner) - end spinner here
02:56:915(section) - maybe more hitsounds?
03:06:687(spinner) - end spinner here
03:35:487(1,2) - i would make these two soft hitsounds
03:35:658(3) - normal hitsounds with finish and clap
03:53:487(5) - finish

Clara

00:38:572(3,4,5) - it may be better to orient the timing like this (the notes are just kinda randomly placed. it's just the timing i'm talking about):
01;28:801(3) - like in ClariS, maybe make it soft with clap?
01:55:372(4,5,6) - same as 00:38:572
02:45:601(3) - normal hitsound with clap and finish?
02:57:258(section) - this section overall needs more hitsounds
03:35:487(5) - make it soft hitsound
03:35:658(1) - normal hitsound with clap and finish?
03:54:172(3) - soft hitsound with clap?
03:06:687(spinner) - end spinner here

Alice

01:07:544(1) - i would add a finish (possible be a clap, if you do add a clap, which i think it best, then you should move some of the other claps around)
01:28:801(3) - soft hitsound?
02:24:344(1) - same as 01:07:544
02:49:030(spinner) - end spinner here
02:57:258(section) - more hitsounds?
03:06:687(spinner) - end spinner here
03:35:487(4) - make this note soft
03:35:658(x) - add note with normal hitsound and finish and clap
03:45:772(1,2,3) - move notes closer together
03:54:172(3) - soft with clap?

Nice Map! :3
Star~
Weez
Don't give out kudous if you didn't take they're mod :/
Topic Starter
haha5957
I usually give out kudosus If even 1 or the mod is taken..
yeah, I know why youre saying this but I wanted to kudosu him for trying hard :(

okay sorry for kudosuing without taking mod );

Weezy wrote:

Don't give out kudous if you didn't take they're mod :/
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