k m4m - mod this map when ya ready https://osu.ppy.sh/s/675527
Usually I don't mod this late so just modding the top difficulty
just a few suggestions on my difficulty would do since I only mod this much
This is a different way of modding than I normally do (usually I just point out flow and spacing) so it might not be helpful :c
GL
Usually I don't mod this late so just modding the top difficulty
just a few suggestions on my difficulty would do since I only mod this much
Sayonara
- 00:04:208 (5,6) - why ya map this differently than the previous sliders like this 1 00:00:534 (1) -
Not a problem since using the same slider can be repetitive but I feel that if you are going to this - it should at least be a bit more consistent since this just feels out of the blue and has no term of difference in the music to justify having it differently
(basically just go with a more consistent approach with variety) - 00:27:320 (1) - slightly annoys me - but I really feel ya should add claps to these notes - it just too noticeable not to add claps.
- Also I feel that you are adding claps randomly in this map as some areas have it and some don't which doesn't quite add up - 00:14:004 (1) - this is a jump so having a 00:13:813 (3) - circle like this stack on top up it shouldn't be since the emphasis that suppose to be on that slider - is on that note instead
- Move (3) off the slider and put it somewhere else - 00:17:218 (8) - having extended sliders can be understandable but in this case it doesn't because there is no sound on the blue tick period as the vocals stops at 00:17:371 -
with that being said - just shorted the slider to that white tick and move 00:17:524 (1) - away from it
- There is more probably but I feel the need to only bring this 1 up - 00:19:973 (1) - you been mainly following the vocals so it strange how this time is different - the vocals starts on the white tick 00:20:126 -
- 00:33:137 (5) - quite a strong note so I suggest bring it down some more to give enough spacing - that way it will have more emphasis like it should
This is a different way of modding than I normally do (usually I just point out flow and spacing) so it might not be helpful :c
GL