m4m
hmmm but i don't find anything need to say so give you a star
also don't mod back as this is obviously not a mod
hmmm but i don't find anything need to say so give you a star
also don't mod back as this is obviously not a mod
alright.. btw thank you for the starRyuusei Aika wrote:
m4m
hmmm but i don't find anything need to say so give you a star
also don't mod back as this is obviously not a mod
Hailie wrote:
k m4m - mod this map when ya ready https://osu.ppy.sh/s/675527
Usually I don't mod this late so just modding the top difficulty
just a few suggestions on my difficulty would do since I only mod this much
Sayonara
- 00:04:208 (5,6) - why ya map this differently than the previous sliders like this 1 00:00:534 (1) - variation of course
Not a problem since using the same slider can be repetitive but I feel that if you are going to this - it should at least be a bit more consistent since this just feels out of the blue and has no term of difference in the music to justify having it differently well to be honest there is nothing much happening in the song.. pretty much all at the beginning is just the same sound .. so what i did there is the long slider i follow the guitar 'strong sound' lol and 00:04:208 (5,6) - this part that you meantion i follow the "ting ting" sound haha
(basically just go with a more consistent approach with variety)- 00:27:320 (1) - slightly annoys me - but I really feel ya should add claps to these notes - it just too noticeable not to add claps.
- Also I feel that you are adding claps randomly in this map as some areas have it and some don't which doesn't quite add up yes clap added .. the clap sound i put wasnt random because i put the clap sound on drum part .. maybe i miss some of them hehe- 00:14:004 (1) - this is a jump so having a 00:13:813 (3) - circle like this stack on top up it shouldn't be since the emphasis that suppose to be on that slider - is on that note instead will consider this becuase i dont even trying to emphasis there .. if more people complain will definately change it
- Move (3) off the slider and put it somewhere else- 00:17:218 (8) - having extended sliders can be understandable but in this case it doesn't because there is no sound on the blue tick period as the vocals stops at 00:17:371 -
with that being said - just shorted the slider to that white tick and move 00:17:524 (1) - away from it consider
- There is more probably but I feel the need to only bring this 1 up- 00:19:973 (1) - you been mainly following the vocals so it strange how this time is different - the vocals starts on the white tick 00:20:126 - 00:19:973 - the one that you mention got a very loud sound that make it want to click i mean tap and i pretty sure myself i followed intrument there .. the fact there is a lot of 3 hit stream at that part .. of course i not following the vocal
- 00:33:137 (5) - quite a strong note so I suggest bring it down some more to give enough spacing - that way it will have more emphasis like it should did
This is a different way of modding than I normally do (usually I just point out flow and spacing) so it might not be helpful :c i sont mind .. thank you for the mod ^^
GL
thankskookoo11 wrote:
byebyeyup i know that .. but i mainly follow the strong sound .. the 'ting' sound
- 00:01:147 - sound here, 00:01:912 - 00:02:371 - 00:03:137 - 00:03:596 - , you get the point
but i already blanket it lol
- 00:03:443 (2) - blanket this better or dont blanket it at all, you should probably change it anyways since there's a sound in the middle of the 1/1
- 00:05:279 (2,3,4) - stack properly fixed
- 00:05:279 (2,3,4) - blanket off fixed
idk about that but i will consider
- 00:06:657 (3) - overlap looks ugly, make it similar to 00:04:208 (5,7) - or 00:03:443 (2,5) -
- 00:06:963 (4,5) - weird flow, i have no recommendations except maybe move 00:06:963 (4) - to the topleft? hurm can you explain why it is weird ? xD
nope .. consider
- 00:08:953 (4,7) - looks disgusting; 00:08:341 (2,3,4) - is also a bad flow too, move 00:08:953 (4) - away from the jump
because the sound on this part 00:12:320 (1,2,3) - is slow and of course you would decrease the ds than before .. because before the sound is high
- 00:11:402 (4,2) - touching and 00:12:473 (2) - is inconsistent with the other notes' ds by a ton even though it's similar sounding to all of them
nah i like how the way i did at that part and no need to nc them all cuz the weird sound is all familiar
- 00:13:392 (1,2,3) - nc all of them and i would consider making 00:13:621 (2,3) - into a slider since the rhythm is completely fucked here
i srsly dont understand what you trying to point out here hmm
- 00:16:912 (5,6,7) - change it so its because the sound is held through; same 00:22:040 -
i follow the intrument .. not the voice
- 00:19:820 - i would honestly fill these spaces with 1/2 sliders from 00:19:667 (3) - instead of making a 1/1 gap; 00:24:718 -
again .. i follow the instrument
- 00:25:024 - should be clickable
there is a sound there lol or maybe i also deaf xx
- 00:32:907 (3) - no sound here unless im deaf
wait .. how come dearesing the spacing can be emphasis? :thinking:
- 00:34:208 (2) - decrease spacing to put emphasis on the piano keys
- 00:38:953 (8) - weird placement, maybe stick it below 00:39:106 (1) - ; 00:48:749 (8) -
nope i actually dont want to stack that .. or maybe later ..*consider
- 00:41:402 (8) - did you want to stack this?
nah .. consider
- 00:53:264 (1,2,3,4,5,6) - no, just make it a normal stream
- 00:56:402 (5) - stack this properly, its a tad off
is it circle flow is comfort? cuz i play it and it feel comfortable to play
- 00:58:698 (4,5,6) - bad flow
- 00:59:233 (2) - no sound here unless im deaf again; 01:00:458 (2) -
move it closer
- 01:04:131 (8,1) - uhh... ds? 1/4 crossmap jump? move 1 closer
- 01:05:126 (1,2,3) - is same sound as 01:04:208 (1,2,3,4,5) - but 3 sliders instead of 4 jumps especially during kiai?
not trying to overlap that lol
- 01:10:330 (3,5) - overlap
focus more on the sound of the song
- 01:13:545 (4,5,6,7,8,9) - constant ds stream instead of letting it decrease
what ? no
- 01:18:290 (3,4,5,6,7,8,9) - nc each, its a different rhythm pattern
overall, check the flow of your map since it seems inconsistent and make sure to not leave any sounds behind unless necessary <3
mindmaster107 wrote:
Nice mapset. I can't find that many flaws, but I noted the ones I could easily find.
My map for M4M: https://osu.ppy.sh/s/688504
[Sayorara]
Ok this map overall is pretty solid. I can see this being ranked with a few changes. hope so xD
01:18:290 (3,4,5,6,7,8,9) - Please just use repeating sliders to cover the 1/3. You can also easily cover the strong sounds on 3, 6 and 9 this way. well since this is the top diff.. putting the repeating slider would make this map more easy
Compare the sections of the song at 00:47:065 (1,2,3,4,5) and 00:49:514 (1,2,3,4,5) , and the drastic change in the pattern spacing is uncalled for. Reduce the spacing on the larger one, and increase one the smaller one, as imo it would be the best choice.fixed.. i guess
00:57:779 (1,2) - You have made vocals the main instrument, so suddenly not following it feels weird to play. but i not follow the vocal..ok see this 00:57:779 (1) - a drum sound and 00:58:086 (2) - a cymbols sound (cant spell)
01:08:494 (4,5,6) - The flow here can be improved. If you wanted to change flow concepts between kiai and normal sections, then imo your contrast is not high enough. Remove as much clean flow in the kiai as you can while sticking with visuals if you wanna use this flow concept, or it is a sign of a mistake. hmm idk man .. first of all what i did there is a circle flow , will consider
01:23:341 (6,7,8) - ^ ^
00:32:677 (1,2,3,4,5) - I would argue the spacing here is not enough, as the rest of this section uses spacing pretty simular to this. Either reduce spacing of the section but this, or space this larger to emphasize the climax of the verse.did something
Hey lululu wrote:
M4M
Easy
00:02:677 (3,1) - circle don't lap on the slider,in the easy isn't well
00:05:126 (3,1) - ^
00:24:565 (2,3) - ^ urm okey.. fixed all
00:27:320 (3,1) - blanket? done
00:32:218 (1) - remove NC fixed
00:56:861 (5) - NC ok
00:56:861 (5,6) - I think those slider kinda... weird imo i will let it be for now
01:00:534 (1) - remove NC yes
01:06:657 (5) - NC and yes xD
01:06:657 (5,6) - overlap what?
01:10:330 (1) - remove NC did
Sayonara
I suggestion combo color maintain this regular pattern
00:02:677 (7,8,1) - bad follow maybe .. but it doesnt hurt to have a bad flow a bit XDD .. i will change if more people complain
00:02:983 (1) - stack on 00:02:218 (6) - ? yeah lol
00:02:983 (1,2) - blanket? did
00:53:264 (1,2,3,4,5,6) - WTF fineeeeee everynody keep complaining about that stream .. changed
01:13:545 (4,5,6,7,8,9) - ummmm this stream DS isn't well,no tidy yup i purposely did that because of the sound changing from high to low
01:23:800 (1) - I think this would be better xddddd hahaha you know the problem is i dont know how to do like that xD
oke Sayonara actually i did realise i have a mod from you lmao ... im dumb .. btw thanks for the mod
Atomosphere wrote:
Sayonara
I guess there are some parts that need fixing and attention
01:15:688 (1,2,1,2,3,4,1,2,1,2,3,4,5,6,7,8,9,1) - this entire section is just awkward to play you don't need to follow the instrumentals so strictly i think i 100% follow all the instrument.. i wll check back
01:13:545 (4,5,6,7,8,9,1) - stream looks off changed
i guess that's all i could find for now thank you :3
Neoskylove wrote:
Q
[General][sayonara]
- you can add some tags like naruto or something others for better search. and add GD mappers' name.
- turn off widescreen support.
- In general, the basic spacing is necessary, but you mapped without any Distance snap. then this map doesn't have any structure of patterns and visual of map could be weird, almost of patterns were mapped withoud DS. You should map with DS snapping for better structure of map.
- 00:01:759 (5,6) - For example, this part has 0.8x DS without any reason, and unconsistent DS with 00:00:534 (1,2) - . You should think about what 'consistency' is. i see what you mean.. ok i will fixed them all
- 00:01:759 (5) - this part is downbeat, then you should put NC here, mappers usually divide NC term with 1 downbeat or 2 downbeats, but in this diff, 2 downbeats makes too big combo number. i see hmm cant say no to that
- 00:05:126 (1,4) - And like this, you should swap Nc for downbeat. 00:06:351 (1,3) - this is, too. current NC term looks weird.
- 00:13:392 (1,2,3) - you should make them easier for simplify the rhythm. For example, you can make sliders them. Or other way,,,,make sure that is different with other rhythms. hmm you know right this is a top diff ... i dont want to make it easy that is the prob .. in fact is not that hard to be honest,there is a lot of time gap that player can react
- 00:13:813 (3) - Unsnapped note, fixed
- 00:14:004 (1,2) - tbh, this is 1/4 rhythm spacing, but you used 1/2 rhythm at this spacing, It can be hard to read for players, too. you should make bigger Ds like 00:18:902 (1,2) - , for better reading.haha you re right lmao
- 00:15:075 (1,2) - check the vocal, the vocal is in 00:15:075 - and 00:15:228 - , then you can make that parts as clickable beats, for better expressing music. 00:19:973 (1,2) - same suggestion at here, too. sorry i think my way is more better
- 00:14:004 - ~00:23:800 - this part is same with 00:23:800 - ~00:33:137 - ? you just copied and pasted it, this has just non-creative map for seeing pattern. you have to make variety of patterns, at least, you should fix something for conceal that copy&paste. Current....this copypaste pattern is not so good for creativity imo.ahaaaa i have been caught LOL .. well i will do something at that part to look 'creative'
- 00:34:820 (2) - This part should be NC for downbeat, too. this part has big drum sound.you re right but how about the note previously? at that part i follow the vocal .. 00:34:667 (1) - i nc here to show player my patern and i follow vocal sound
- 00:40:943 (7,8) - DS? this part has any reason for reducing Ds suddenly? It think you should fix this Ds error, I suggest stacking with 6's head.did
- 00:34:667 - ~00:54:106 - has copypaste pattern, too. Please make some various pattern.hahah okeyy~~
- 01:03:596 - this part has strong drum sound, but you just made it with sliderreverse, it was weird because the music's expression was bad.changed
- 01:04:131 (8,1) - do you really think player can read and play this? even if players can read it, this stream jump is too uneven, since you didn't try this pattern at any other patterns. you should check and reduce DS for better play ability, or delete 01:04:131 (8) - .changed
- 01:18:290 (3,4,5,6,7,8,9) - make it just 2 reverseslider for better reading about 1/3 beats, only this part has 1/3 beats, then making it with streams can be hard to reading.hmm idk like i said i dont want this map to be easy .. it insane afterall
GL thanks for the mod
R1ku wrote:
Hello there! I'm from my queue for NM: t/666488
So...Sayonara
00:00:534 (1,2) - Overlap
00:01:759 (1,2) - Overlap
00:02:983 (1,2) - Overlap
00:04:208 (1,3) - Overlap dont prefer full overlap cuz feel boring to play xD
00:06:657 (1,3) - Put the end of 1 on the beginning of 3 ^
00:07:881 (1,2) - Overlap 00:08:341 (2) - you can put it somewhere else as well ^
00:42:167 (2,3,4) - Maybe higher velocity? the sound is not that intense to increase the velocity
00:52:881 (4,1) - The snap distance is too big im trying to blanket it .. btw is not that big lol
00:53:264 (1,2,3,4,5,6) - Maybe something like that so it will not be boring? https://puu.sh/yJQ2x/c9ef227527.jpg or https://puu.sh/yJQe5/097ecdd2ea.jpg nah .. i prefer mine tehee xD
01:15:688 (1,2,3,4) - maybe pur this here? https://puu.sh/yJQqR/4d861bab06.jpg DS will break
01:18:290 (3,4,5,6,7,8,9) - Needs bigger snap because of the time distance (for example 1.4) or 1/3 sliders hurm make the snap bigger is more hard and uncomfortable to tap .. but i think reduce the snap will do it
Hope it was helpful! yeah thanks
WORSTPOLACKEU wrote:
Sayonara
00:40:637 (6) - This feels too close, CTRL-G? maybe .. change the "6" slider to straight with ctrl+g :3
00:51:351 (4) - Weird spacing for skipping a bit imo, maybe stack or put on top of the note that is next? i think i miss a note there when i remapped this LOL
00:53:264 (1,2,3,4,5,6) - Better to make stream leading from the end of the slider, this spacing is kinda sudden! yeah of cause the the sound intensity in increasing
00:59:004 (6) - https://puu.sh/yK8UY/45db05ba8d.png this should make a nicer flow ! i take this .. thanks :3
01:14:463 (2,3,4) - Check spacing, not even! fixed
01:18:290 (3,4,5,6,7,8,9) - This is very difficult to understand that it is 1/6! Space it more or make reverse sliders would be better imo! hurm but increasing the ds would make it more harder cuz you need to move more faster then it should be .. will consider this if more people complain i'll changed
Solid mapset, GL ! thanks for the mod