Red = Not allowed/potentionaly causing DQ
Bold = Mostly important, partially subjective, address this properly
Regular = Subjective opinion, try it out but don't obey my opinion if yours is essentially different
Overall, not the worst map I've ever seen, you have got a lot of potential. The main problem of the map is random placed objects without any good visual idea, but I believe it's fixable and the mapper will become a good mapper if they don't give up. Good luck with this set~
Bold = Mostly important, partially subjective, address this properly
Regular = Subjective opinion, try it out but don't obey my opinion if yours is essentially different
[Hard]
[]- As you may hear, here 00:03:859 - starts a sound that is similar with 00:04:819 - 00:05:779 - 00:07:699 - 00:09:619 - etc sounds, and as I see you mostly emphasis these strong "piano" styled sounds and they are the main instrument in your eyes. It's good, but according to this, this 1/2 slider+circle 00:03:859 (1,2) - don't really fit the general idea. Yes, the sounds aren't the same, but they are "similar" so emphasizing them with similar ways is better than creating new random ideas. My conclusion is replacing 00:03:859 (1,2) - with a 1/1 slider that would perfectly fit the music and distinguish these beautiful and the strongest sounds of the part :3
- 00:22:099 (3) - this one breaks the DS idea of this part. As I see, all objects in this part of the map are spaced to the same spacing, but here you suddenly used a jump, but this sound doesn't really differ from other sounds of this part. My conclusion is placing the slider closer to previous so the DS between them is 1.2x, but don't forget to make the same DS to the next object.
Overall, not the worst map I've ever seen, you have got a lot of potential. The main problem of the map is random placed objects without any good visual idea, but I believe it's fixable and the mapper will become a good mapper if they don't give up. Good luck with this set~