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Hotaru Murasaki - Re:TrymenT [Taiko]

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Topic Starter
yuzu__rinrin

EdamaMe411 wrote:

何度かplayして思ったことは若干オフセットが遅いと思いました。5~7msくらい早くしたほうがいいと感じます :?
KitajimaYNにも確認してもらいましたがやっぱ遅かったらしいです
とりあえず話し合った(?) 結果00:01:930 - に赤線を置きました
Renka
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[Metadata]
Title:Re:TrymenT
TitleUnicode:Re:TrymenT
Artist:Hotaru Murasaki
ArtistUnicode:紫咲ほたる
Creator:yuzu__rinrin
Version:chaica's Oni
Source:Re:LieF〜親愛なるあなたへ〜
Tags:eroge visual novel relief 甘利紗陽 saya amari Shin'ainaru Anata e レリーフ DeaR YoU retryment miu yuu game op rask opening
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256,192,74719,1,8,0:0:0:0:
256,192,74798,1,8,0:0:0:0:
256,192,74877,1,8,0:0:0:0:
256,192,75035,1,8,0:0:0:0:
256,192,75193,1,0,0:0:0:0:
256,192,75508,1,0,0:0:0:0:
256,192,75666,1,8,0:0:0:0:
256,192,75824,1,0,0:0:0:0:
256,192,75903,1,0,0:0:0:0:
256,192,75982,1,8,0:0:0:0:
256,192,76061,1,0,0:0:0:0:
256,192,76140,1,8,0:0:0:0:
256,192,76298,1,0,0:0:0:0:
256,192,76614,1,8,0:0:0:0:
256,192,76772,1,8,0:0:0:0:
256,192,76929,1,8,0:0:0:0:
256,192,77008,1,8,0:0:0:0:
256,192,77087,1,0,0:0:0:0:
256,192,77166,1,0,0:0:0:0:
256,192,77245,1,8,0:0:0:0:
256,192,77403,1,0,0:0:0:0:
256,192,77561,1,8,0:0:0:0:
256,192,77719,1,4,0:0:0:0:
256,192,78035,1,0,0:0:0:0:
256,192,78193,1,0,0:0:0:0:
256,192,78351,1,8,0:0:0:0:
256,192,78666,1,8,0:0:0:0:
256,192,78824,1,8,0:0:0:0:
256,192,78982,1,0,0:0:0:0:
256,192,79298,1,8,0:0:0:0:
256,192,79614,1,0,0:0:0:0:
256,192,79930,1,0,0:0:0:0:
256,192,80087,1,0,0:0:0:0:
256,192,80245,1,8,0:0:0:0:
256,192,80561,1,8,0:0:0:0:
256,192,80719,1,8,0:0:0:0:
256,192,80877,1,0,0:0:0:0:
256,192,81193,1,0,0:0:0:0:
256,192,81351,1,8,0:0:0:0:
256,192,81508,1,8,0:0:0:0:
256,192,81824,1,0,0:0:0:0:
256,192,82140,1,8,0:0:0:0:
256,192,82456,1,0,0:0:0:0:
256,192,82772,1,8,0:0:0:0:
256,192,82930,1,0,0:0:0:0:
256,192,83087,1,8,0:0:0:0:
256,192,83245,1,8,0:0:0:0:
256,192,83719,1,0,0:0:0:0:
256,192,83877,1,0,0:0:0:0:
256,192,84035,1,8,0:0:0:0:
256,192,84351,1,0,0:0:0:0:
256,192,84666,1,8,0:0:0:0:
256,192,84982,1,0,0:0:0:0:
256,192,85298,1,8,0:0:0:0:
256,192,85456,1,8,0:0:0:0:
256,192,85614,1,0,0:0:0:0:
256,192,85772,1,0,0:0:0:0:
256,192,85930,1,8,0:0:0:0:
256,192,86245,1,0,0:0:0:0:
256,192,86561,1,8,0:0:0:0:
256,192,87193,1,0,0:0:0:0:
256,192,87508,1,8,0:0:0:0:
256,192,87824,1,0,0:0:0:0:
256,192,89087,1,8,0:0:0:0:
256,192,89403,1,0,0:0:0:0:
256,192,89719,1,8,0:0:0:0:
256,192,90035,1,8,0:0:0:0:
256,192,90351,1,0,0:0:0:0:
256,192,91614,1,8,0:0:0:0:
256,192,92245,1,0,0:0:0:0:
256,192,92561,1,0,0:0:0:0:
256,192,92877,12,0,95403,0:0:0:0:
Topic Starter
yuzu__rinrin
add diff chaica's Oni
add tag "chaica"
yassu-
M4M

diff 揃ったっぽいのでmodします~

General
・使わない緑線があるので消してしまいましょう。(kantan,futsuu)
・futsuuはSV1.2でいいと思います。1.3は微妙
・Muzukashiiのnotes削ったらHP6でもいいと思う。

Kantan
・00:13:930 - change to d 00:14:561 - 強調

・00:17:719 (18,19,20) - Ctrl+G こっちのほうが聞こえがいいと思います。後にspiner来るし

・00:56:245 - spiner end point move to 00:56:087 - spinerだし必ず白線に合わせる必要ないと思う

・01:01:614 - delete bpm190でkdkkd(1/1)はかなり難しいと思います(しかもbigが絡んでくる)。deleteしないのならせめて01:01:298 - をdにしてほしい
・01:11:719 - もし上記を参考にしたらここも消していいと思う

・01:07:614 (20,21,22,23) - swap パターン的にいろいろ都合が良いと思ったので
Futsuu
・00:14:245 - change to d 00:14:561 - 強調

・00:25:930 (8,9,10) - swap 00:26:561 (10,11) - ここでピアノが聞こえるので
・00:33:508 - change to k 上記を参考にした場合 変化として

・00:36:351 - change to d ここだけkが続くのもアレなので

・00:42:351 ~ 00:47:403 - 裏から入るリズムがややこしいです。BPMが高いことも考えて、
 ・00:42:824 - 00:45:351 - delete and 00:43:456 - 00:43:772 - 00:46:298 - add notes で解決かな? 配色は任せます

・00:56:245 - kantanを参照

・00:57:824 (2,3,4) - Ctrl+G dkkって地味に難しいと思うし、00:57:824 (2,3) - にvocalがあることを考えるとこっちのほうがいいと思う。

・00:59:403 - delete 00:57:508 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - このパターン自体長いと思うしspread的に休憩を入れてほしい。ピアノ合わせかvocal合わせかもわからないので、ピアノは取らなくてもvocalの伸びを取れるし丁度いいと思います。
・01:01:930 - delete 上記を参考にした場合

・01:03:824 (18,19,20,21) - Ctrl+G 01:04:140 (19,20,21) - 単純にピアノが鳴っているので、それとkkkdDよりdkkkDのほうが見栄えが良いです

・01:07:614 (26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45) - このパターンが長すぎます。
 ・01:08:561 - delete vocalの伸びを取って消せると思う。

・01:22:140 (6,7) - Ctrl+G 01:22:456 (7,8) - にvocalがあるので、

futsuuはそんなに大きな問題は無いと思います。
mettya Muzukashii
・futsuuとの密度がかけ離れています!oniともnotes数がめっちゃ近いし正直spread面でrankedキツイと思います!spreadを完璧にするならnotes数は280~300が最適だと思います。(てかfutsuuよりむしろmuzukashiiがヤバいので、muzukashiiをGDにすればいいとおもう…良かったら俺がmuzukashiiつくります?)
chaica's Oni
・00:15:193 - move 1/2 → and change to k 音取り

・00:25:772 - change to d 00:25:772 (92,93) - vocalが ”まま” ってなっているので、それに合わせて。

・00:49:456 - add k and 00:49:614 (198,199,200,201) - swap 00:51:508 (208,209,210,211,212,213,214,215) - のパターンを考えて
・00:52:140 - change to d 上記を参考にした場合

・01:02:245 (268,269,270) - Ctrl+G 音が下っている感じがします。

・01:07:298 - delete bpm高くて密度があるkiaiだし、休憩があっても良い気がします。

・01:15:508 - move 1/2 ← 音取り

・01:17:719 ~ 01:32:561 - 取る音が多すぎると思う。(inner oni より多い)TKSさんのMapping Taiko Difficultiesによると、”2人目のマッパーは、その難易度が参加先のマップセットに良くフィットするかどうかを考える必要があります。”と書いてあります。一応他の場所もspreadをよく見て考えてください。
InneR:Oni
・00:18:508 - 00:19:772 - add notes 一番上の難易度だし、ピアノ鳴ってるしわざわざ休憩入れる必要無いかなぁ、むしろoniとnotes数そんなに変わらないしどんどん音をとってnotes入れても良いと思う
・00:31:930 - add d ^
・01:16:693 - add d ^
・01:23:087 - 01:23:245 - 01:30:035 - 01:26:403 - 01:25:456 - 01:25:614 - add notes ^ (ここら辺に至ってはoniより密度が少ない)

・00:52:456 - add finish? ここから密度が上がることを考えると。(一応他のdiffも加えてもよさそう?)

・00:53:956 - delete 違和感があります、よく聞いても音は無いしvocalをfollowしてるとも思えないし… 消した後の配色は任せます。

・00:57:351 (2,3) - swap こっちのほうがしっくりくる

good luck~~~  :) :) :) :) :) :)

muzukashiiはGDにしないということで?また後でmuzukashiiを詳しく見ます
Topic Starter
yuzu__rinrin

yassu- wrote:

M4M

diff 揃ったっぽいのでmodします~

[box=General]・使わない緑線があるので消してしまいましょう。(kantan,futsuu)
kantanに関しては全て音量調節に使われています
・futsuuはSV1.2でいいと思います。1.3は微妙

・Muzukashiiのnotes削ったらHP6でもいいと思う。

[Kantan]・00:13:930 - change to d 00:14:561 - 強調
ok

・00:17:719 (18,19,20) - Ctrl+G こっちのほうが聞こえがいいと思います。後にspiner来るし
ok

・00:56:245 - spiner end point move to 00:56:087 - spinerだし必ず白線に合わせる必要ないと思う
no change. 別に変えなくてもいいと判断しました

・01:01:614 - delete bpm190でkdkkd(1/1)はかなり難しいと思います(しかもbigが絡んでくる)。deleteしないのならせめて01:01:298 - をdにしてほしい
・01:11:719 - もし上記を参考にしたらここも消していいと思う
01:02:245 - delete

・01:07:614 (20,21,22,23) - swap パターン的にいろいろ都合が良いと思ったので
パターン的にも都合いいと思いますが別に都合よくしなくても音に合わせてるので大丈夫です。

[Futsuu]・00:14:245 - change to d 00:14:561 - 強調
ok

・00:25:930 (8,9,10) - swap 00:26:561 (10,11) - ここでピアノが聞こえるので ok
・00:33:508 - change to k 上記を参考にした場合 変化として 上記を参考にして丸ごとswapした方がいいと思いました。


・00:36:351 - change to d ここだけkが続くのもアレなのでさっき変えた部分で問題ないと思います

・00:42:351 ~ 00:47:403 - 裏から入るリズムがややこしいです。BPMが高いことも考えて、
 ・00:42:824 - 00:45:351 - delete and 00:43:456 - 00:43:772 - 00:46:298 - add notes で解決かな? 配色は任せます
ok

・00:56:245 - kantanを参照
打数多くてもいいかなって思ったので伸ばしました。

・00:57:824 (2,3,4) - Ctrl+G dkkって地味に難しいと思うし、00:57:824 (2,3) - にvocalがあることを考えるとこっちのほうがいいと思う。


・00:59:403 - delete 00:57:508 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - このパターン自体長いと思うしspread的に休憩を入れてほしい。ピアノ合わせかvocal合わせかもわからないので、ピアノは取らなくてもvocalの伸びを取れるし丁度いいと思います。
・01:01:930 - delete 上記を参考にした場合
ぶつ切り感やばいので一つ手前のノーツ消しました

・01:03:824 (18,19,20,21) - Ctrl+G 01:04:140 (19,20,21) - 単純にピアノが鳴っているので、それとkkkdDよりdkkkDのほうが見栄えが良いです
dkkkでもいいけどとりあえずddkk

・01:07:614 (26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45) - このパターンが長すぎます。
 ・01:08:561 - delete vocalの伸びを取って消せると思う。
色々変えた

・01:22:140 (6,7) - Ctrl+G 01:22:456 (7,8) - にvocalがあるので、
k

futsuuはそんなに大きな問題は無いと思います。
[box=mettya Muzukashii]・futsuuとの密度がかけ離れています!oniともnotes数がめっちゃ近いし正直spread面でrankedキツイと思います!spreadを完璧にするならnotes数は280~300が最適だと思います。(てかfutsuuよりむしろmuzukashiiがヤバいので、muzukashiiをGDにすればいいとおもう…良かったら俺がmuzukashiiつくります?)
少し密度を減らしました。
notes数はこの曲調で減らすと明らかに譜面がやばくなるので大丈夫です


[InneR:Oni]・00:18:508 - 00:19:772 - add notes 一番上の難易度だし、ピアノ鳴ってるしわざわざ休憩入れる必要無いかなぁ、むしろoniとnotes数そんなに変わらないしどんどん音をとってnotes入れても良いと思う
no change. 00:18:508 - 音ありませんし、00:19:772 - は単純に入れたくないです。
・00:31:930 - add d ^kk kdのほうが曲に合っています。
・01:16:693 - add d ^たしかにピアノはなっていますがこの方がピアノがきれいに聞こえるためdeleteしてます。
・01:23:087 - 01:23:245 - 01:30:035 - 01:26:403 - 01:25:456 - 01:25:614 - add notes ^ (ここら辺に至ってはoniより密度が少ない)
無理やり密度上げて何が楽しいのかよく分からない

・00:52:456 - add finish? ここから密度が上がることを考えると。(一応他のdiffも加えてもよさそう?)
単純に音が強いので入れます。

・00:53:956 - delete 違和感があります、よく聞いても音は無いしvocalをfollowしてるとも思えないし… 消した後の配色は任せます。
ok

・00:57:351 (2,3) - swap こっちのほうがしっくりくる
kで入る方が好きです。

good luck~~~  :) :) :) :) :) :)
thank you for modding.
yassu-
muzukashii mod
13:07 yassu-: こんにちは~
13:08 yuzu__rinrin: haihai
13:09 yassu-: muzukashiiを詳しくmodできなかったのでいまからgamechatでできます?
13:09 yuzu__rinrin: dekimasuyo~
13:09 *yassu- is editing [https://osu.ppy.sh/b/1213401 Hotaru Murasaki - Re:TrymenT [Muzukashii]]
13:09 yassu-: では早速
13:11 yassu-: 00:16:693 - よく聞くと1/4必要ないかな。
13:12 yuzu__rinrin: よく聴くとメロディラインに合っています
13:13 yassu-: 00:18:193 (57,58,59) - うーん、ここと同じ音取り配色というのも。
13:15 yuzu__rinrin: その1/4を取り除いた
13:15 yassu-: 了解
13:15 yassu-: 00:44:719 - ここ消しても問題ないかと
13:16 yassu-: vocalもないしドラムも無いし
13:16 yuzu__rinrin: k
13:16 yuzu__rinrin: ok
13:18 yassu-: 00:51:351 - ここも違和感あるかなぁ
13:19 yuzu__rinrin: 多分あった方が安定感あると思いますよ、00:51:035 (183,184) - でvoのノビありますし
13:19 yassu-: りょうかい
13:21 yassu-: 00:59:561 - delete?
13:22 yuzu__rinrin: ok
13:22 yassu-: なら
13:22 yassu-: 01:02:403 - ここもかな
13:23 yuzu__rinrin: それもうけしてた
13:23 yassu-: おk
13:24 yassu-: 01:06:508 - ここは絶対消したい
13:25 yassu-: bigの絡みが適正にはとてもつらいと思う
13:25 yuzu__rinrin: ここ消すと後の音がヤバイけど削っときます
13:27 yassu-: 01:05:561 - 01:06:824 - むしろfutsuuとのspread考えればここも消していいまであります
13:29 yuzu__rinrin: そうっすね~... 後でいい案出たら変える感じで、いまその配置にしておきます
13:29 yassu-: 了解
13:32 yassu-: 01:15:508 - 01:15:824 - 01:16:140 - ここ消しても?
13:34 yuzu__rinrin: 最後で一番盛り上がる所なのに密度低くするのありえんのだが
13:35 yassu-: tasikani
13:35 yuzu__rinrin: 1/4を羅列してるのなら問題だけど、1/2で構成されてる辺り問題ないと思う
13:35 yuzu__rinrin: あと単純だしね
13:36 yassu-: 01:16:298 - じゃあせめてspinerここからにしてみない?
13:36 yuzu__rinrin: soreha ok
13:39 yassu-: 01:10:614 - ここdeleteできるかな
13:40 yassu-: vocalもdramもないし
13:40 yuzu__rinrin: まぁいいかなok
13:43 yassu-: 一通りこんなところです。
13:43 yassu-: おつかれさまでした
13:43 yuzu__rinrin: アリです~:3
13:44 yassu-: rankedがんばって~~^^
13:44 yuzu__rinrin: (フォーラムにはっておいてくれれば助かります)
13:45 yassu-: chatの履歴どうやって書き出しするのかわからないので教えてください;w;
13:45 yuzu__rinrin: 最初に/をつけて
13:45 yuzu__rinrin: savelogで行くと思います
Topic Starter
yuzu__rinrin

yassu- wrote:

muzukashii mod
13:07 yassu-: こんにちは~
13:08 yuzu__rinrin: haihai
13:09 yassu-: muzukashiiを詳しくmodできなかったのでいまからgamechatでできます?
13:09 yuzu__rinrin: dekimasuyo~
13:09 *yassu- is editing [https://osu.ppy.sh/b/1213401 Hotaru Murasaki - Re:TrymenT [Muzukashii]]
13:09 yassu-: では早速
13:11 yassu-: 00:16:693 - よく聞くと1/4必要ないかな。
13:12 yuzu__rinrin: よく聴くとメロディラインに合っています
13:13 yassu-: 00:18:193 (57,58,59) - うーん、ここと同じ音取り配色というのも。
13:15 yuzu__rinrin: その1/4を取り除いた
13:15 yassu-: 了解
13:15 yassu-: 00:44:719 - ここ消しても問題ないかと
13:16 yassu-: vocalもないしドラムも無いし
13:16 yuzu__rinrin: k
13:16 yuzu__rinrin: ok
13:18 yassu-: 00:51:351 - ここも違和感あるかなぁ
13:19 yuzu__rinrin: 多分あった方が安定感あると思いますよ、00:51:035 (183,184) - でvoのノビありますし
13:19 yassu-: りょうかい
13:21 yassu-: 00:59:561 - delete?
13:22 yuzu__rinrin: ok
13:22 yassu-: なら
13:22 yassu-: 01:02:403 - ここもかな
13:23 yuzu__rinrin: それもうけしてた
13:23 yassu-: おk
13:24 yassu-: 01:06:508 - ここは絶対消したい
13:25 yassu-: bigの絡みが適正にはとてもつらいと思う
13:25 yuzu__rinrin: ここ消すと後の音がヤバイけど削っときます
13:27 yassu-: 01:05:561 - 01:06:824 - むしろfutsuuとのspread考えればここも消していいまであります
13:29 yuzu__rinrin: そうっすね~... 後でいい案出たら変える感じで、いまその配置にしておきます
13:29 yassu-: 了解
13:32 yassu-: 01:15:508 - 01:15:824 - 01:16:140 - ここ消しても?
13:34 yuzu__rinrin: 最後で一番盛り上がる所なのに密度低くするのありえんのだが
13:35 yassu-: tasikani
13:35 yuzu__rinrin: 1/4を羅列してるのなら問題だけど、1/2で構成されてる辺り問題ないと思う
13:35 yuzu__rinrin: あと単純だしね
13:36 yassu-: 01:16:298 - じゃあせめてspinerここからにしてみない?
13:36 yuzu__rinrin: soreha ok
13:39 yassu-: 01:10:614 - ここdeleteできるかな
13:40 yassu-: vocalもdramもないし
13:40 yuzu__rinrin: まぁいいかなok
13:43 yassu-: 一通りこんなところです。
13:43 yassu-: おつかれさまでした
13:43 yuzu__rinrin: アリです~:3
13:44 yassu-: rankedがんばって~~^^
13:44 yuzu__rinrin: (フォーラムにはっておいてくれれば助かります)
13:45 yassu-: chatの履歴どうやって書き出しするのかわからないので教えてください;w;
13:45 yuzu__rinrin: 最初に/をつけて
13:45 yuzu__rinrin: savelogで行くと思います
thank you for modding~
Renka

yassu- wrote:

M4M

diff 揃ったっぽいのでmodします~

General
・使わない緑線があるので消してしまいましょう。(kantan,futsuu)
・futsuuはSV1.2でいいと思います。1.3は微妙
・Muzukashiiのnotes削ったらHP6でもいいと思う。


box=chaica's Oni]・00:15:193 - move 1/2 → and change to k 音取り - dで変更しました

・00:25:772 - change to d 00:25:772 (92,93) - vocalが ”まま” ってなっているので、それに合わせて。 - 今のままでも大丈夫だと思うのでkeep

・00:49:456 - add k and 00:49:614 (198,199,200,201) - swap 00:51:508 (208,209,210,211,212,213,214,215) - のパターンを考えて - 少し配置を変えました
・00:52:140 - change to d 上記を参考にした場合 - keep.

・01:02:245 (268,269,270) - Ctrl+G 音が下っている感じがします。 - 00:57:193 (234,235,236) - ,00:59:719 (250,251,252) - のddk,dkkに合わせて置いているので、no changeで

・01:07:298 - delete bpm高くて密度があるkiaiだし、休憩があっても良い気がします。 - innerの密度を考えたら今のままでの大丈夫だと思うのでkeep.

・01:15:508 - move 1/2 ← 音取り - ok

・01:17:719 ~ 01:32:561 - 取る音が多すぎると思う。(inner oni より多い)TKSさんのMapping Taiko Difficultiesによると、”2人目のマッパーは、その難易度が参加先のマップセットに良くフィットするかどうかを考える必要があります。”と書いてあります。一応他の場所もspreadをよく見て考えてください。 - Innerの密度を少し上げて少しノーツを減らしました

muzukashiiはGDにしないということで?また後でmuzukashiiを詳しく見ます
modありがとうございました

1
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[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57193
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 0.1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.3

[Metadata]
Title:Re:TrymenT
TitleUnicode:Re:TrymenT
Artist:Hotaru Murasaki
ArtistUnicode:紫咲ほたる
Creator:yuzu__rinrin
Version:chaica's Oni
Source:Re:LieF〜親愛なるあなたへ〜
Tags:eroge visual novel relief 甘利紗陽 saya amari Shin'ainaru Anata e レリーフ DeaR YoU retryment miu yuu game op rask opening chaica
BeatmapID:1218275
BeatmapSetID:572690

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OverallDifficulty:5
ApproachRate:9
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SliderTickRate:1

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Y O U T A
タイトルロゴですドウゾ



and throw star :3
Topic Starter
yuzu__rinrin

Y O U T A wrote:

タイトルロゴですドウゾ

天才か?ありがとうございます !:3
Gemu-
Hi! >w<

Request from Jessi, Thousand & Gemu's Taiko Queue


d
k
D (Big d)
K (Big k)



  • [ Kantan]

    OD: 2
  1. 00:44:877 (16) - This big sound is similar to 00:42:351 (12) - Put finish D in the note 16 and remove 00:45:508 (17) - to emphasize it.
  2. 00:47:403 (21) - If you want you can put another finish K.

  • [ Futsuu]

    OD: 3

    You forgot remove the Widescreen Support.


    00:27:824 (13,14) - Ctrl G to keep the sequence d k d k 00:27:193 (12,13,14,15) - and the voice have a high tone in the note 13 and low in the note 14.
    00:44:877 (31) - This big sound is similar to 00:42:351 (23) - Put a finish D.
  • [ Muzukashii]

    HP: 6
    OD: 4


    You forgot remove the Widescreen Support.
  1. 00:44:877 (141) - Put a finish K, the sound is similar to 00:42:351 (131) -
  2. 01:09:666 - Add a d, I can hear a drum in this part and to flow 01:09:193 (50,51,52,53) -
  3. 01:12:193 - If you want you can add a d to keep the voice.

  • [ chaica's Oni]

    HP: 5

    You forgot remove the Widescreen Support.
  1. 00:04:930 (10) - Change to k, the note is a bit high and soft.
  2. 00:44:877 (173) - Put a finish D or K, is similar to 00:42:351 (159) -
  3. 01:32:561 (406) - Change to k, the tone is very soft.

  • [ InneR:Oni]
  1. 00:16:693 (61) - Change to k to flow.
  2. 01:06:982 (73) - You have a finish D in this part in all the difficulties but you not have in this difficulty. Please put a finish D, change to d to emphasize
  3. 01:06:824 (72) - and remove to flow the finish with the sound 01:07:140 (74) -

Great Beatmap! I hope my mod has been helpful you, Good luck!
Topic Starter
yuzu__rinrin

game rock wrote:

Hi! >w< hi! >w</

Request from Jessi, Thousand & Gemu's Taiko Queue


d
k
D (Big d)
K (Big k)



  • [ Kantan]

    OD: 2
  1. 00:44:877 (16) - This big sound is similar to 00:42:351 (12) - Put finish D in the note 16 and remove 00:45:508 (17) - to emphasize it.
    ok~
  2. 00:47:403 (21) - If you want you can put another finish K.
    ok&Also applicable to Futsuu

  • [ Futsuu]

    OD: 3

    You forgot remove the Widescreen Support.


    00:27:824 (13,14) - Ctrl G to keep the sequence d k d k 00:27:193 (12,13,14,15) - and the voice have a high tone in the note 13 and low in the note 14.
    ok :3
    00:44:877 (31) - This big sound is similar to 00:42:351 (23) - Put a finish D.
    ok
  • [ Muzukashii]

    HP: 6
    OD: 4


    You forgot remove the Widescreen Support.
  1. 00:44:877 (141) - Put a finish K, the sound is similar to 00:42:351 (131) -
    ok
  2. 01:09:666 - Add a d, I can hear a drum in this part and to flow 01:09:193 (50,51,52,53) -
    ok,
  3. 01:12:193 - If you want you can add a d to keep the voice.
    ok

  • [ InneR:Oni]
  1. 00:16:693 (61) - Change to k to flow.
    change k :3
  2. 01:06:982 (73) - You have a finish D in this part in all the difficulties but you not have in this difficulty. Please put a finish D, change to d to emphasize
  3. 01:06:824 (72) - and remove to flow the finish with the sound 01:07:140 (74) -
    ok

Great Beatmap! I hope my mod has been helpful you, Good luck!
all change, great mod. thank you for modding game rock! :)
Renka

game rock wrote:

Hi! >w<

Request from Jessi, Thousand & Gemu's Taiko Queue


d
k
D (Big d)
K (Big k)




  • [ chaica's Oni]

    HP: 5

    You forgot remove the Widescreen Support.
  1. 00:04:930 (10) - Change to k, the note is a bit high and soft. - ok
  2. 00:44:877 (173) - Put a finish D or K, is similar to 00:42:351 (159) - ^
  3. 01:32:561 (406) - Change to k, the tone is very soft. - ok



Great Beatmap! I hope my mod has been helpful you, Good luck!
thank you for modding!

[box=[chaica:1337]osu!Taiko ACC+0.0%(99.01%) PlayCount+124(104668) SS+14(6125) S-3(6422) A-4(1371) #ort]
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 57193
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 12046,15508,22151,32256,42362,47414,52467,57519,67625,72677,77730,87835,95414,97940
DistanceSpacing: 0.1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.7

[Metadata]
Title:Re:TrymenT
TitleUnicode:Re:TrymenT
Artist:Hotaru Murasaki
ArtistUnicode:紫咲ほたる
Creator:yuzu__rinrin
Version:chaica's Oni
Source:Re:LieF〜親愛なるあなたへ〜
Tags:eroge visual novel relief 甘利紗陽 saya amari Shin'ainaru Anata e レリーフ DeaR YoU retryment miu yuu game op rask opening chaica
BeatmapID:1218275
BeatmapSetID:572690

[Difficulty]
HPDrainRate:6
CircleSize:6
OverallDifficulty:5
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,50
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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256,192,46140,1,0,0:0:0:0:
256,192,46298,1,0,0:0:0:0:
256,192,46377,1,0,0:0:0:0:
256,192,46456,1,8,0:0:0:0:
256,192,46614,1,8,0:0:0:0:
256,192,46772,1,0,0:0:0:0:
256,192,46930,1,8,0:0:0:0:
256,192,47008,1,8,0:0:0:0:
256,192,47087,1,0,0:0:0:0:
256,192,47245,1,8,0:0:0:0:
256,192,47403,1,4,0:0:0:0:
256,192,47719,1,0,0:0:0:0:
256,192,47877,1,0,0:0:0:0:
256,192,48035,1,8,0:0:0:0:
256,192,48351,1,0,0:0:0:0:
256,192,48666,1,8,0:0:0:0:
256,192,48982,1,0,0:0:0:0:
256,192,49140,1,8,0:0:0:0:
256,192,49298,1,8,0:0:0:0:
256,192,49614,1,8,0:0:0:0:
256,192,49772,1,0,0:0:0:0:
256,192,49851,1,0,0:0:0:0:
256,192,49930,1,8,0:0:0:0:
256,192,50245,1,0,0:0:0:0:
256,192,50403,1,0,0:0:0:0:
256,192,50561,1,8,0:0:0:0:
256,192,50877,1,8,0:0:0:0:
256,192,51193,1,0,0:0:0:0:
256,192,51508,1,8,0:0:0:0:
256,192,51666,1,0,0:0:0:0:
256,192,51824,1,8,0:0:0:0:
256,192,51903,1,8,0:0:0:0:
256,192,51982,1,8,0:0:0:0:
256,192,52140,1,8,0:0:0:0:
256,192,52298,1,8,0:0:0:0:
256,192,52456,1,4,0:0:0:0:
256,192,52772,1,8,0:0:0:0:
256,192,53087,1,8,0:0:0:0:
256,192,53403,1,0,0:0:0:0:
256,192,53561,1,0,0:0:0:0:
256,192,53719,1,8,0:0:0:0:
256,192,54035,1,8,0:0:0:0:
256,192,54351,1,0,0:0:0:0:
256,192,54666,1,8,0:0:0:0:
256,192,54982,1,4,0:0:0:0:
256,192,55298,1,8,0:0:0:0:
256,192,55614,1,0,0:0:0:0:
256,192,55772,1,8,0:0:0:0:
256,192,55930,1,8,0:0:0:0:
256,192,56087,1,8,0:0:0:0:
256,192,56245,1,0,0:0:0:0:
256,192,56403,1,0,0:0:0:0:
256,192,56482,1,0,0:0:0:0:
256,192,56561,1,8,0:0:0:0:
256,192,56719,1,0,0:0:0:0:
256,192,56877,1,12,0:0:0:0:
256,192,57193,1,8,0:0:0:0:
256,192,57351,1,8,0:0:0:0:
256,192,57508,1,4,0:0:0:0:
256,192,57824,1,8,0:0:0:0:
256,192,57982,1,0,0:0:0:0:
256,192,58061,1,8,0:0:0:0:
256,192,58140,1,8,0:0:0:0:
256,192,58298,1,0,0:0:0:0:
256,192,58456,1,8,0:0:0:0:
256,192,58614,1,0,0:0:0:0:
256,192,58693,1,0,0:0:0:0:
256,192,58772,1,8,0:0:0:0:
256,192,58930,1,0,0:0:0:0:
256,192,59087,1,8,0:0:0:0:
256,192,59245,1,8,0:0:0:0:
256,192,59403,1,0,0:0:0:0:
256,192,59719,1,0,0:0:0:0:
256,192,59877,1,8,0:0:0:0:
256,192,60035,1,8,0:0:0:0:
256,192,60351,1,8,0:0:0:0:
256,192,60508,1,0,0:0:0:0:
256,192,60587,1,0,0:0:0:0:
256,192,60666,1,8,0:0:0:0:
256,192,60824,1,0,0:0:0:0:
256,192,60982,1,8,0:0:0:0:
256,192,61140,1,0,0:0:0:0:
256,192,61219,1,8,0:0:0:0:
256,192,61298,1,8,0:0:0:0:
256,192,61456,1,0,0:0:0:0:
256,192,61614,1,8,0:0:0:0:
256,192,61772,1,0,0:0:0:0:
256,192,61930,1,0,0:0:0:0:
256,192,62245,1,0,0:0:0:0:
256,192,62403,1,0,0:0:0:0:
256,192,62561,1,8,0:0:0:0:
256,192,62877,1,0,0:0:0:0:
256,192,63035,1,0,0:0:0:0:
256,192,63114,1,0,0:0:0:0:
256,192,63193,1,8,0:0:0:0:
256,192,63351,1,0,0:0:0:0:
256,192,63508,1,8,0:0:0:0:
256,192,63666,1,0,0:0:0:0:
256,192,63824,1,8,0:0:0:0:
256,192,63982,1,8,0:0:0:0:
256,192,64061,1,8,0:0:0:0:
256,192,64140,1,8,0:0:0:0:
256,192,64298,1,0,0:0:0:0:
256,192,64456,1,8,0:0:0:0:
256,192,64772,1,8,0:0:0:0:
256,192,65087,1,4,0:0:0:0:
256,192,65403,1,0,0:0:0:0:
256,192,65561,1,0,0:0:0:0:
256,192,65719,1,12,0:0:0:0:
256,160,66035,1,0,0:0:0:0:
256,160,66193,1,0,0:0:0:0:
256,192,66351,1,4,0:0:0:0:
256,160,66666,1,0,0:0:0:0:
256,160,66824,1,0,0:0:0:0:
256,192,66982,1,12,0:0:0:0:
256,192,67298,1,0,0:0:0:0:
256,192,67614,1,4,0:0:0:0:
256,192,67930,1,0,0:0:0:0:
256,192,68087,1,0,0:0:0:0:
256,192,68166,1,0,0:0:0:0:
256,192,68245,1,8,0:0:0:0:
256,192,68561,1,0,0:0:0:0:
256,192,68719,1,8,0:0:0:0:
256,192,68877,1,4,0:0:0:0:
256,192,69193,1,0,0:0:0:0:
256,192,69351,1,8,0:0:0:0:
256,192,69508,1,8,0:0:0:0:
256,192,69824,1,0,0:0:0:0:
256,192,69982,1,8,0:0:0:0:
256,192,70061,1,8,0:0:0:0:
256,192,70140,1,8,0:0:0:0:
256,192,70298,1,0,0:0:0:0:
256,192,70456,1,8,0:0:0:0:
256,192,70772,1,8,0:0:0:0:
256,192,70930,1,0,0:0:0:0:
256,192,71008,1,0,0:0:0:0:
256,192,71087,1,8,0:0:0:0:
256,192,71245,1,8,0:0:0:0:
256,192,71403,1,0,0:0:0:0:
256,192,71719,1,0,0:0:0:0:
256,192,71877,1,8,0:0:0:0:
256,192,71956,1,8,0:0:0:0:
256,192,72035,1,0,0:0:0:0:
256,192,72193,1,0,0:0:0:0:
256,192,72351,1,8,0:0:0:0:
256,192,72508,1,8,0:0:0:0:
256,192,72666,1,4,0:0:0:0:
256,192,72982,1,8,0:0:0:0:
256,192,73298,1,0,0:0:0:0:
256,192,73456,1,0,0:0:0:0:
256,192,73535,1,0,0:0:0:0:
256,192,73614,1,8,0:0:0:0:
256,192,73772,1,8,0:0:0:0:
256,192,73930,1,0,0:0:0:0:
256,192,74087,1,0,0:0:0:0:
256,192,74245,1,8,0:0:0:0:
256,192,74561,1,0,0:0:0:0:
256,192,74719,1,8,0:0:0:0:
256,192,74798,1,8,0:0:0:0:
256,192,74877,1,8,0:0:0:0:
256,192,75035,1,8,0:0:0:0:
256,192,75193,1,0,0:0:0:0:
256,192,75508,1,0,0:0:0:0:
256,192,75666,1,8,0:0:0:0:
256,192,75824,1,0,0:0:0:0:
256,192,75903,1,0,0:0:0:0:
256,192,75982,1,8,0:0:0:0:
256,192,76061,1,0,0:0:0:0:
256,192,76140,1,8,0:0:0:0:
256,192,76298,1,0,0:0:0:0:
256,192,76614,1,8,0:0:0:0:
256,192,76772,1,8,0:0:0:0:
256,192,76929,1,8,0:0:0:0:
256,192,77008,1,8,0:0:0:0:
256,192,77087,1,0,0:0:0:0:
256,192,77166,1,0,0:0:0:0:
256,192,77245,1,8,0:0:0:0:
256,192,77403,1,0,0:0:0:0:
256,192,77561,1,8,0:0:0:0:
256,192,77719,1,4,0:0:0:0:
256,192,78035,1,0,0:0:0:0:
256,192,78193,1,0,0:0:0:0:
256,192,78351,1,8,0:0:0:0:
256,192,78666,1,8,0:0:0:0:
256,192,78824,1,8,0:0:0:0:
256,192,78982,1,0,0:0:0:0:
256,192,79298,1,8,0:0:0:0:
256,192,79614,1,0,0:0:0:0:
256,192,79930,1,0,0:0:0:0:
256,192,80087,1,0,0:0:0:0:
256,192,80245,1,8,0:0:0:0:
256,192,80561,1,8,0:0:0:0:
256,192,80719,1,8,0:0:0:0:
256,192,80877,1,0,0:0:0:0:
256,192,81193,1,0,0:0:0:0:
256,192,81351,1,8,0:0:0:0:
256,192,81508,1,8,0:0:0:0:
256,192,81824,1,0,0:0:0:0:
256,192,82140,1,8,0:0:0:0:
256,192,82456,1,0,0:0:0:0:
256,192,82772,1,8,0:0:0:0:
256,192,82930,1,0,0:0:0:0:
256,192,83087,1,8,0:0:0:0:
256,192,83245,1,8,0:0:0:0:
256,192,83719,1,0,0:0:0:0:
256,192,83877,1,0,0:0:0:0:
256,192,84035,1,8,0:0:0:0:
256,192,84351,1,0,0:0:0:0:
256,192,84666,1,8,0:0:0:0:
256,192,84982,1,0,0:0:0:0:
256,192,85298,1,8,0:0:0:0:
256,192,85456,1,8,0:0:0:0:
256,192,85614,1,0,0:0:0:0:
256,192,85772,1,0,0:0:0:0:
256,192,85930,1,8,0:0:0:0:
256,192,86245,1,0,0:0:0:0:
256,192,86561,1,8,0:0:0:0:
256,192,87193,1,0,0:0:0:0:
256,192,87508,1,8,0:0:0:0:
256,192,87824,1,0,0:0:0:0:
256,192,89087,1,8,0:0:0:0:
256,192,89403,1,0,0:0:0:0:
256,192,89719,1,8,0:0:0:0:
256,192,90035,1,8,0:0:0:0:
256,192,90351,1,0,0:0:0:0:
256,192,91614,1,8,0:0:0:0:
256,192,92245,1,0,0:0:0:0:
256,192,92561,1,8,0:0:0:0:
256,192,92877,12,0,95403,0:0:0:0:
Topic Starter
yuzu__rinrin
G-GREED PRO chaica’s Oni update
Yona
From my modding queue

InneR:Oni
00:31:930 (132) - you should add a don to follow the music as at 00:30:982 (126,127,128,129,130,131,133,134) - and 00:41:245 (171,172,173,174,175,176,177,178) -
01:17:877 (164) - don? to follow the music as you did for the following rounds
00:43:298 (182,183) - dk?

chaica's Oni
00:14:877 (44) - kat as the next circle because it is the same sound
00:31:772 (117) - don
00:35:403 (131,132) - dk?
00:40:298 (150) - don to follow the music
00:43:298 (165) - change kat to don to highlight the next circle
00:59:087 (250,251,252) - kdk? to higlight the acute sounds
01:11:719 (320,321,322,323,324,325,326,327,328,329,330,331,332,333,334,335,336) - I think this will follow the rhythm better (the cursor is at 01:12:824) :

01:16:298 (350) - kat?
Topic Starter
yuzu__rinrin

Yonakr wrote:

From my modding queue

[InneR:Oni]00:31:930 (132) - you should add a don to follow the music as at 00:30:982 (126,127,128,129,130,131,133,134) - and 00:41:245 (171,172,173,174,175,176,177,178) -
no change. 00:31:614 (130,131,132) - kick sound(?) follow


01:17:877 (164) - don? to follow the music as you did for the following rounds
no change. 01:18:035 (164,165,166,167) - kd-dk vocal follow. I think that the current pattern is better.


00:43:298 (182,183) - dk?[/box]
I felt a sense of incongruity when it was ddd so I did ctrl+g.
thank you for modding ~ :3
Smallwu
Hi, random mod because I like the song and you
[Kantan]
00:43:614 (13) - Move to 00:43:456 - Few 1/2 notes in Kantan is can be accepted I think, the original place is not the mainly sound, so I think move to 00:43:614 is more good and more fit.

00:46:140 (17) - Move to 00:45:982 ^

00:52:456 (26) - Don Here's D in the other diffs

00:56:877 - Add something is better (Or let Spinner end at here, like Futsuu) Because here is too blank :3

01:06:982 (18) - Kat to follow voice please (>q<)

01:29:087 - Add a note, maybe kat like Futsuu - because the piano sound is too loudly :3
[Futsuu]
00:10:772 - 00:12:035 - Follow piano?

00:12:666 (14,15) - Ctrl+G to follow violin, (14) has no reason to use kat :3

00:13:930 (16) - Move to 00:13:772 - The original place has nothing. Drums, violin, piano - they're all at 00:13:772

---
(I think this part is strange, but I don't know how to say :3 If you think the original is Ok, pls ignore them)
(00:17:087 - 00:19:614)

00:17:719 (27) - Move to 00:17:561 to follow piano?
00:19:140 (31,32) - Move to 00:18:035
00:19:298 - Add something, I like don

Before --> After
---

00:30:982 (21) - don to follow voice

00:52:456 (51) - Don Here's D in the other diffs

01:06:982 (25) - Kat to follow voice please <3
[Muzukashii]
00:14:087 (34,35) - Ctrl+G maybe better

00:16:140 - Add a don? Blank here is strange

00:18:193 - Triplets here? Just suggest :3

00:53:008 - Add don to follow the piano

00:54:193 - Add don :3?

00:58:614 (8) - Move to 00:58:298 ? I like that

00:58:693 (9) - Move to 00:58:061 because the piano, and the original place has no sound effect to make triplets

01:14:087 (75,76) - Ctrl+G?

01:30:035 - Add kat because here also has the piano sound

*To be honest, this song in Muzukashii after Kiai Time should follow music, it's more fit imo :3*
[chaica's Oni]
00:15:193 (46) - Move to 00:15:351 Because the original place has nothing to add anything

00:15:508 (47,48) - Ctrl+G - One because piano pitch, one because drum cymbals pitch

00:20:087 (75) - kat because it sounds same as (74) The other diffs use kat at here, too.

00:20:245 (76) - Yeah here has cymbals, but suddenly Finisher is strange. To highlight piano, don good :3

---
(00:48:351 - 00:49:930)

00:48:666 (194) - Move to 00:48:508 to follow louder piano
00:48:824 (195) - Add something to follow drums, I like kat
00:49:456 - Add don, and Ctrl+G with 00:49:614 to follow pitch?
00:49:772 (201,202,203) - kkd to follow violin

Before --> After
---

00:51:035 - Add d?

00:55:456 - Add k because here has drums, too

01:18:193 (360,361) - Ctrl+G then move the red one to 01:18:508 Because has no piano sound :3
[InneR:Oni]
01:06:982 (72) - don I don't know, just think this one shouldn't use Finisher, that's not good for me DX

01:13:535 (123) - Remove to give player a break?

01:14:640 - Add something?

01:23:087 (186) - d to follow piano pitch

01:30:035 - Add k because here also has the piano sound
=====
Good map, good song, good mappers <3
GL with Rank!
Topic Starter
yuzu__rinrin

Smallwu wrote:

Hi, random mod because I like the song and you
[Kantan]
00:43:614 (13) - Move to 00:43:456 - Few 1/2 notes in Kantan is can be accepted I think, the original place is not the mainly sound, so I think move to 00:43:614 is more good and more fit.

00:46:140 (17) - Move to 00:45:982 ^
ok

00:52:456 (26) - Don Here's D in the other diffs
ok

00:56:877 - Add something is better (Or let Spinner end at here, like Futsuu) Because here is too blank :3
change Spinner end.

01:06:982 (18) - Kat to follow voice please (>q<)
(But it will be difficult to match the color scheme with other difficulty levels ... ;;)

01:29:087 - Add a note, maybe kat like Futsuu - because the piano sound is too loudly :3
ok, piano~

[Futsuu]
00:10:772 - 00:12:035 - Follow piano?
ok

00:12:666 (14,15) - Ctrl+G to follow violin, (14) has no reason to use kat :3
ok

00:13:930 (16) - Move to 00:13:772 - The original place has nothing. Drums, violin, piano - they're all at 00:13:772
ok!

---
(I think this part is strange, but I don't know how to say :3 If you think the original is Ok, pls ignore them)
(00:17:087 - 00:19:614)
I changed a bit ... If strange, please contact me ...

00:17:719 (27) - Move to 00:17:561 to follow piano?
00:19:140 (31,32) - Move to 00:18:035
00:19:298 - Add something, I like don

Before --> After
---

00:30:982 (21) - don to follow voice
ok

00:52:456 (51) - Don Here's D in the other diffs
ok

01:06:982 (25) - Kat to follow voice please <3
changed
[Muzukashii]
00:14:087 (34,35) - Ctrl+G maybe better
ok

00:16:140 - Add a don? Blank here is strange
add k

00:18:193 - Triplets here? Just suggest :3
add d . (dkd-kdk)

00:53:008 - Add don to follow the piano
ok

00:54:193 - Add don :3?
no change. I did not feel need to put in Muzu.

00:58:614 (8) - Move to 00:58:298 ? I like that

00:58:693 (9) - Move to 00:58:061 because the piano, and the original place has no sound effect to make triplets
ok!

01:14:087 (75,76) - Ctrl+G?
no change, It changed if vocal main. but i want to follow the melody line. ><

01:30:035 - Add kat because here also has the piano sound

*To be honest, this song in Muzukashii after Kiai Time should follow music, it's more fit imo :3*
I changed a bit

[InneR:Oni]
01:06:982 (72) - don I don't know, just think this one shouldn't use Finisher, that's not good for me DX
I changed a bit ...

01:13:535 (123) - Remove to give player a break?
no change. Inner Oni level player it will be acceptable.

01:14:640 - Add something?
add d

01:23:087 (186) - d to follow piano pitch
ok

01:30:035 - Add k because here also has the piano sound
ok
=====
Good map, good song, good mappers <3
GL with Rank!
thanks good modder Smallwuchan <3 dear you
Aisha
Sorry about this REALLY late mod, I really hope this can helps ><, remember they're onle suggests :D. Sorry if someone already commented something, but i don't speak japanese ;-;

Kantan
  • 00:01:930 (1) - i think 50% is kinda louder for this slow part, maybe 30-40?
    00:05:719 (3) - that about d to make an emphasis to 00:06:982 (5) - ?
    00:17:719 (18) - delete
    01:03:193 (12) - you can add something here, i think this 4/1 break is unnecesary for kiai
    01:29:719 (10) - maybe add k and change 01:30:351 (11) - to d
I'm gonna skip futsuu because i'm not good at this >< sry

Muzukashii
  • 00:02:403 (2) - d?, i think this part is over-katted (?)
    00:07:456 (15) - ^
    00:21:351 (68) - just suggesting to add a easy triple here, that drum sounds nice :p, like in inner but an easier pattern (not trying to overmap)
    00:53:087 (181) - k!
    01:13:930 (74,75,76,77,78,79,80) - try a kkdkkdk, isn't the same pitch as the last pattern
    01:15:193 (81,82,83,84,85,86,87) - a kddkddk here sounds better too
    01:21:035 (14,15,16) - i think them could be moved, even you're not following the vocal like the first part
I think it's gonna sound strange but... maybe 5.5 OD for Oni? I don't like the idea as the same OD for oni than muzu
InneR:Oni
  • 00:10:456 (32) - d to make an emphasis for these next notes
    01:06:982 (72) - you should remove this finish since it's not a real louder song like the other ones
    it's really great :D
Hope to see this ranked soon! :D
Topic Starter
yuzu__rinrin

xfraczynho wrote:

Sorry about this REALLY late mod, I really hope this can helps ><, remember they're onle suggests :D. Sorry if someone already commented something, but i don't speak japanese ;-;

Kantan
  • 00:01:930 (1) - i think 50% is kinda louder for this slow part, maybe 30-40?
    50
    00:05:719 (3) - that about d to make an emphasis to 00:06:982 (5) - ?
    no, i think k better.
    00:17:719 (18) - delete
    The balance will collapse and It is not unnatural to put it.
    01:03:193 (12) - you can add something here, i think this 4/1 break is unnecesary for kiai
    no
    give break time
    00:57:508 (1,2,3,4,5,6,7,8,9,10,11) -

    01:29:719 (10) - maybe add k and change 01:30:351 (11) - to d
no, There is no necessity to put in.

I'm gonna skip futsuu because i'm not good at this >< sry

Muzukashii
  • 00:02:403 (2) - d?, i think this part is over-katted (?)
    00:07:456 (15) - ^
    change to 00:08:245 (17) - d.
    00:21:351 (68) - just suggesting to add a easy triple here, that drum sounds nice :p, like in inner but an easier pattern (not trying to overmap)
    I think that it is not difficulty to enter yet.
    00:53:087 (181) - k!
    To Muzukashii player it is too difficult.
    01:13:930 (74,75,76,77,78,79,80) - try a kkdkkdk, isn't the same pitch as the last pattern
    01:15:193 (81,82,83,84,85,86,87) - a kddkddk here sounds better too
    Maintaining the current status is good.
    01:21:035 (14,15,16) - i think them could be moved, even you're not following the vocal like the first part
    I changed a bit on this side.
I think it's gonna sound strange but... maybe 5.5 OD for Oni? I don't like the idea as the same OD for oni than muzu
InneR:Oni
  • 00:10:456 (32) - d to make an emphasis for these next notes
    piano sound k better.
    01:06:982 (72) - you should remove this finish since it's not a real louder song like the other ones
    K
    it's really great :D
Hope to see this ranked soon! :D
thank you for modding~ ><
Topic Starter
yuzu__rinrin
edit: unko

Resurrect.
Using chaica and other tools, I posted on behalf.
Julie
Hello~ Came here as Skylish student owo





  • [Kantan]
  1. 00:16:772 (16) - I think I know why you have a note here, because of the fast loud sound that start here 00:16:140 - , but how about moving it to here 00:16:140 - instead? And new player can focus on hitting this note 00:17:087 (17) - more easily as a really important sound xD.

  2. 00:44:245 (14) - Not sure if you might want to delete this, since the sound is not that important, and I think you put it there so player can get back to the white stick rhythm more easily since the previous one is on a red one. But I think starting to hit this 00:44:561 - should be more clear for new player what you are trying to match probably. Also to make it a bit different then this 00:45:982 (17,18,19,20) - xP.

  3. 00:59:719 (5) - Move it to here 00:59:087 - , like this part, 01:01:614 - is mostly for the piano on my part, could be for vocal as well for yours. But my main reason is to put a break so player focus on hitting this note 01:00:035 (6) - , since is new lyrics line (a whole new important stanza).




  • [Futsuu]
  1. 00:57:982 (3,4) - I personally would do these 2 the same color due to the sound and voice pitch, I don't really feel a kdk or a dkd in my opinion here. It feel like is a hard way to start the kiai for futsuu xD. Unlike this one 01:09:193 (32,33,34) - where kdk fit a lots due to the voice and you feel it a lots xD.

  2. 01:10:456 - I understand your trying to do break on futsuu which is a really good thing that you don't do too long pattern, the problem here is I feel like this sound 01:10:772 - follow this 01:10:456 - a whole lots probably due to the lyrics, but there also a quite loud drum here as well, probably want to see if is possible to fill a note here without a too long pattern xD.

  3. 01:11:719 (40,41,42,43,44) - I feel like these 2 01:12:351 (43,44) - should be different, how about something like this : https://puu.sh/ysQVZ/5eeb3e22f8.png , or if you want to avoid the 1/1 going d k d k, you can make it like this : https://puu.sh/ysQYP/7bc6e1aef5.png

  4. 01:21:508 (5,6,7,8) - I think this slow part is like the only one with a 1/1 at 01:22:456 - probably because of the voice, I doubt you were trying to make something with the piano, but I think is because of the 2 words voice? But the thing is you're not matching those 1/1 voice, and ofc those 1/2 since you try to make something calm. This is really a suggestion, but how about trying to focus more on the begining of a stanza that the piano high pitch is the loudest (really big my opinion/my style). 01:19:298 - add a note here to emphasize the beginning of the piano. Same here 01:21:824 - , and delete the note here 01:22:456 - , I know there is a loud high pitch piano + voice, but emphasize the big white line more that is here 01:22:772 - .

  5. If you end up doing above, you can avoid the huge white line 1/1 only note here 01:29:719 - . Add a note at 01:29:719 - and 01:30:035 - for the loud piano.



  • [Muzukashii]
  1. Don't forget to copy pasta the volume line change from the InneR:Oni from my mod, even if there is no note like here 00:21:351 - . People can still spam random note, or people with super super good ears, might randomly just hit there for fun, so just in case the note doesn't go too loud and they can at least here that low triplet drum on the background.

  2. 00:03:666 (5) - Hmm maybe make it d? I know is higher pitch then here 00:03:193 (4) - , but like maybe just keep this section, low pitch chord = d, high pitch chord = k, to avoid a 3 k 00:03:666 (5,6,7) - like this 00:01:930 (1,2,3) - , while both should be different.

  3. 00:20:719 - Add a note here? I feel like this piano is really important, and you've been mapping them all as well : 00:20:087 (64) - and 00:20:561 (66,67) - .

  4. 00:23:719 (73,74,75) - maybe just me, but I feel like the voice might fit a kdk here or kdd. It might just be me! Is like here 00:26:245 (80,81,82) - .

  5. 00:29:403 (89) - change to d, to emphasize this 00:29:719 (90) - more.

  6. 00:31:298 (95,96,97,98,99) - I find this rhythm being really confusing to play, because the piano is a consistent 1/2, but of course in such calm part, you'll want to avoid a lots of 1/2 in a row. And a 1/1 same rhythm like the piano, would be too easy, compare to the previous part, so how about this :
    https://puu.sh/ye4YM/15e6f6c735.png or https://puu.sh/ye4ZM/e2c3ce0fa2.png (I like the 2nd one better to emphasize 00:32:245 (99) - .)
    The reason why this double feel akward compare to the other double, is that the other double are mostly matched for vocal, so you can follow the vocal for them, but not here xD.
    OR OR do something like here 00:41:245 (127,128,129,130,131,132) - !! Same piano part!!

  7. 01:04:614 - add a d here, since this part of the kiai have been the easiest so far due to the 1/1 spam with the finisher, so how about making it non 1/1 feeling before the actual 1/1 with the big drum note.

  8. 01:08:245 (47) - Make this k? I don't really have a good reason for it, is probably my feeling that it follow this 01:08:087 - voice better.

  9. 01:09:982 (57) - ^ a bit same as above, I feel like this will follow this 01:09:824 (56) - vocal pretty well, it sound more neutral pitch and then it go down here 01:10:140 - . So 01:09:982 (56,57) - ctrl+g

  10. 01:15:824 (85) - This might be me from not modding taiko a lots, but I remember that people do complain about too long pattern in muzukashii, and here 01:11:719 (62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87) - I wonder if it count as a too long, if you agree with it, you can maybe delete this 01:15:824 (85) - , since the drum is yes consistent, but here 01:15:193 (81,82,83,84,85,86,87) - you started with a kk to follow the main sound which is super super clear, by deleting that note, you also put focus on that main sound that appear here 01:15:666 - and here 01:15:982 - . I find it more fitting, since if you continue kdkdkdk, i find that these 2 sound 01:15:666 - and here 01:15:982 - doesn't give much effect, you just hear it but player will play the same pattern.

  11. 01:26:245 - and 01:26:403 - add a note here? I know you try to start the calm feeling here, but I feel like..is kinda akward to stop matching the voice here. I feel like the calm part should start here 01:27:824 - , since the instrument sound on the background start to be calmer here so player can focus on those last few piano sound.


  • [chaica's Oni]
  1. 00:07:930 (19,20,21,22,23,24) - Pretty sure you can make something more interesting then just dkdkdk, just because each sound seem to have different piano pitch (in fact there one part that sound like that, but there is the same piano pitch, just a little volume of difference.
    Here my suggestion : k k d k d d kd OR k k d d k k dk
    All the piano pitch are kinda different and like is a mix of low pitch chord + high pitch chord, is not something like : low pitch chord, then high pitch chord, then low, then high,etc..which make dkdkdk fit more in this case.
    00:07:930 - and 00:08:245 - , have some same pitch chord, is just the volume might be a bit lower on the 2nd one, since not the same amount of piano note as the first one.
    00:08:561 (21,22) - You can group these 2 up because of "low pitch chord"
    and these 2 00:09:193 (23,24) - like the first 2 notes, you can put it in the part of "high pitch chord"
    (I hope I didn't word myself wrong QAQ)

  2. 00:15:982 (49,50,51,52,53,54,55,56,57) - I'm not sure what you were trying to match here, from what I'm seeing from the begining kiai, piano has always been blue and most drum red. Here I think you try to do some variation judging from the main melody of the song? while the end of triplet blue because of piano. 00:16:930 (56,57) - How about ctrl+g here, like you did variation here 00:16:140 (50,51,52) - : up down down (melody pitch), here 00:16:772 (55,56,57) - it go mini up (with the piano) down up.

  3. 00:22:140 (79) - Not a bad thing, but same suggestion as I mention in the InneR:Oni, you'll find some "BOOM" sound in 00:22:140 (79) - to 00:37:298 (137) - there wont be any D or K in this calm part, so I wonder if a big D would be nice, since hitting a huge DON on a taiko give a similar sound to a boom.
    Other boom sound : 00:27:193 (98) - , 00:32:245 (119) -. I'm not sure if you'll accept since you did use D for cymbal/crash sound on more exciting part.

  4. 00:27:508 (99) - ^ Only if above is fix, turn this into a d, since you been trying to fit the voice pitch, and so far is been d k d k (if you remove the 1/2 snap, the 1/1 snap are like that so far XD).

  5. 00:28:456 (103) - make this the the same as 00:28:298 (102) - to follow the voice pitch.

  6. 00:29:403 (106) - Make this d to follow this 00:29:087 (105) - voice pitch and 00:29:719 (107) - this k, to emphasize the lots of piano chord being play here.

  7. 00:31:772 - Omg is it just me or did InneR:Oni when I first modded didn't add note on all the clear piano sound here, but in InneR:Oni it was this one 00:31:930 - that was missing XD. So 00:31:772 - add a note here aaa! the piano is SO SO SO SO SO CLEAR: and the voice just go "aaaa", so I don't see why other piano would be map and not this one XD.

  8. 00:33:508 (124,125) - ctrl+g here, to follow the vocal pitch but also to avoid a kdkdk here 00:33:824 (125,126,127,128,129) - . Since your dk here 00:32:877 (121,122) - fit the voice pitch, make this 00:33:351 (123,124) - kk to keep the voice going higher. and then 00:33:824 - d here for lower and this 00:34:140 (126) - is still d because is going lower.

  9. 00:39:193 (145,146) - Ok let's avoid another dkdkdk here, ctrl+g here for the voice pitch, so 00:39:193 - follow 00:38:877 - , and 00:39:508 - is higher.
    If you accept this, you might want to change this as well 00:39:824 (147) - to d, and the rest you decide if you want to change or not
    https://puu.sh/ye3nz/092b7b1c74.png or https://puu.sh/ye3s2/70e050ced5.png work as well.

  10. 00:45:824 (177) - Make this a d? I don't know about you, but I feel like it should really be different then this 00:45:982 - .

  11. 00:48:351 (193,194,195,196,197,198,199,200,201) - I feel like there a really lack of note, is an Oni, and you been matching instrument + voice, don't go nearly voice only here, on each 1/2 beat here there is a drum sound, I really recommend mapping it instead of leaving it empty.

  12. 00:50:245 (202,203,204,205,206) - ^ don't need to add all, but can add a few. mostly here 00:51:035 - , i feel like it might be an important sound you'll want to map on Oni.

  13. 00:52:456 (214,215,216,217,218,219,220,221,222,223,224) - Is it me or this part feel um....easier then the calm part of the song? I think you try to do, easy to normal then to kiai harder!, but um...this is a bit too easy? Song look kinda hype here too XD.

  14. 00:53:640 - Hey wouldn't it be cool to have d here? that chick-a-chick instrument sound, it sound fun XD.

  15. 01:03:114 (272) - Make it k here, like you did here 00:57:982 (239,240,241) - , that sound is super super clear.

  16. 01:04:140 (280) - change to d, so emphasize a sound that is different then here 01:03:982 (278,279) - .

  17. 01:10:140 (309) - ^

  18. 01:16:298 (348) - make it D? I don't know if you hear it, since is not a clear cymbal, but there is like a crash on mostly all the instrument to mark some kind of a finish for this part.

  19. Also just to keep consistent, I think your volume green line are the same as InneR:Oni, stuff are already updated, you might want to check if there is some few different one in case. Or copy paste the line again in your .osu if the creator hasn't done it already. Like here: 00:21:351 - I made him put 30% due to the triplet being a bit too loud, you have no note here, but ppl that spam here, will hear it higher due to a change on volume going up. So just in case,
    re-copy paste the timing point.



  • [InneR:Oni]
  1. 00:18:508 (73) - How about d?
    Since this 00:18:351 (72) - is really high pitch, and then it go low here 00:18:508 - . Is a bit lower then this note 00:18:666 (74) - , so maybe a d d k here 00:18:508 (73,74,75) - would be nice.

  2. 00:21:351 (90,91,92) - In my opinion i find these way too loud. I understand you try to do something like higher to lower and lower volume, but here, the kat are way too loud and the background sound is so low that is barely audible, so it can feel like hitting a random triple.

  3. 00:22:140 (93) - I think you didn't add a huge D because you try to make this part kinda relax and calm like the song. But the thing is there like a huge boom here to start the calm part.

  4. 00:23:719 (98,99,100,101) - I would rather do k d d k instead of d k k d, due to voice pitch going up here 00:23:719 (98) - and down here 00:24:034 (99,100) -. And then you have a lots of piano chord here 00:24:666 - with a higher pitch piano chord here as well, it will also be different then 00:24:982 (102,103,104) - , since that triplet start with a d.

  5. 00:27:193 (111) - D? Same reason as 00:22:140 (93) - . You can always lower the big D volume in case if you find them too loud for these calm part. It also give a different feeling then this note 00:27:508 - .

  6. 00:28:140 (114,115,116,117) - I suppose this is mostly match for voice, I find dk kd more fitting for the pitch, since at this part 00:28:140 - it go down the up. and here 00:28:614 - it follow the last note and go down here 00:28:772 - (the piano also go lower pitch).

  7. 00:29:403 (119,120,121) - Here again I suppose you try to follow the voice pitch, but how about doing d d k, to emphasize the highest voice pitch, but mostly to emphasize the piano chord since they are super loud and clear in that triplet.

  8. 00:30:035 (122,123,124,125) - I like your variation of double notes, but here are my suggestion.
    00:30:035 (122,123) - I'd rather have these 2 same color because of the voice pitch being nearly the same, but mostly because the piano pitch on the lower chord being the same (there one note in the high piano chord at 00:30:193 - but is barely noticeable).
    00:30:508 (124,125) - And here make it different mostly to emphasize the voice here 00:30:666 - .
    In conclusion from this explanation, I would most likely be doing dd dk.

  9. 00:31:930 - It might just be me being really sensitive with hearing, but omg that piano sound here is so clear, is like as loud as these 3 notes 00:31:614 (130,131,132) - . So why no note?

  10. 00:32:245 (133) -, 00:37:298 (154) - Same reason as 00:27:193 (111) - . Also you haven't been using big D on that calm part, only K for the cymbal, so that D can represent the boom pretty well~.

  11. 00:40:140 (166,167,168) - I suppose this is for the piano, how about kdk? Since this note 00:40:456 (168) - is the exact same piano pitch as 00:40:140 (166) - .

  12. 00:40:772 (169,170) - ctrl+g for the voice and piano pitch.

  13. 00:43:298 (182,183) - ctrl+g? To continue emphasizing the piano high pitch at 00:43:456 - , but also these 2 00:42:982 (181,182) - = same drum.

  14. 00:50:877 (227,228) - How about making a change here? Instead of always being dk or kd on those double, how about kk here? Mostly to emphasize the high pitch on the voice + instrument :D.

  15. 00:55:614 (260,261,262,263,264) - I don't know about you, but I find the kat here 00:55:693 (261) - being quite random ><. I would rather ctrl+g this 00:55:693 (261,262) - to make it ddkdk. So that 00:55:772 - and 00:55:930 - are the same drum = k. And the d here 00:55:851 - = a small change in pitch from the voice.

  16. 01:03:666 (53,54,55) - ddk? I think you try to match the voice + while doing different pattern in your kiai time, but here I can maybe have a nice reason for the ddk. In the instrument 01:03:666 - and 01:03:745 - = same pitch, while 01:03:824 - = higher~

  17. 01:09:903 (91) - You have a kdddk on the last 5 notes stream, how about kkddk to fit the voice like you did here 00:59:719 (21,22,23,24,25) - owo.

  18. 01:12:430 - I would rather make a triplet here 01:12:430 - , since there is an actual drum sound. I would make it ddd though, not sure if you'd like a ddd in your inner oni.

  19. 01:12:666 (115) - K? super loud cymbal here.

  20. 01:15:745 (143) - k since it does sound as if this 01:15:666 - high pitch continue a bit.

  21. 01:18:982 (169) - Make this d, even if is different then 01:18:824 - , the piano is still pertty low pitch, also to emphasize the high pitch at 01:19:298 (170) - .

  22. 01:20:719 (176) - I personally would prefer a k here to follow the vocal at 01:20:561 (175) - xD.

  23. 01:21:824 (181) - Ok I honestly don't know if you will hear like me but um, change to d so is different then 01:21:193 (178,179,180) - , and it emphasize the highest pitch of the piano here 01:22:456 (183) - , since the piano go, low to low-high to high (d d k)

  24. 01:30:351 (204) - change it to d so is different from these 2 notes 01:29:719 (202,203) - and to represent the many piano chord that play here.


Edit : Sorry took me so long, this is one heck of a solid set GJ! :D
Topic Starter
yuzu__rinrin

Julie wrote:

Hello~ Came here as Skylish student owo




  • [Muzukashii]
  1. Don't forget to copy pasta the volume line change from the InneR:Oni from my mod, even if there is no note like here 00:21:351 - . People can still spam random note, or people with super super good ears, might randomly just hit there for fun, so just in case the note doesn't go too loud and they can at least here that low triplet drum on the background.
  2. 00:03:666 (5) - Hmm maybe make it d? I know is higher pitch then here 00:03:193 (4) - , but like maybe just keep this section, low pitch chord = d, high pitch chord = k, to avoid a 3 k 00:03:666 (5,6,7) - like this 00:01:930 (1,2,3) - , while both should be different.
    umm, ok



  3. 00:20:719 - Add a note here? I feel like this piano is really important, and you've been mapping them all as well : 00:20:087 (64) - and 00:20:561 (66,67) - .
    add d
  4. 00:23:719 (73,74,75) - maybe just me, but I feel like the voice might fit a kdk here or kdd. It might just be me! Is like here 00:26:245 (80,81,82) - .
    ok
  5. 00:29:403 (89) - change to d, to emphasize this 00:29:719 (90) - more.
    ok
  6. 00:31:298 (95,96,97,98,99) - I find this rhythm being really confusing to play, because the piano is a consistent 1/2, but of course in such calm part, you'll want to avoid a lots of 1/2 in a row. And a 1/1 same rhythm like the piano, would be too easy, compare to the previous part, so how about this :
    https://puu.sh/ye4YM/15e6f6c735.png or https://puu.sh/ye4ZM/e2c3ce0fa2.png (I like the 2nd one better to emphasize 00:32:245 (99) - .)
    The reason why this double feel akward compare to the other double, is that the other double are mostly matched for vocal, so you can follow the vocal for them, but not here xD.
    change k-kkk-d :3
    OR OR do something like here 00:41:245 (127,128,129,130,131,132) - !! Same piano part!!

  7. 01:04:614 - add a d here, since this part of the kiai have been the easiest so far due to the 1/1 spam with the finisher, so how about making it non 1/1 feeling before the actual 1/1 with the big drum note.
    ok

  8. 01:08:245 (47) - Make this k? I don't really have a good reason for it, is probably my feeling that it follow this 01:08:087 - voice better.
    ok~
  9. 01:09:982 (57) - ^ a bit same as above, I feel like this will follow this 01:09:824 (56) - vocal pretty well, it sound more neutral pitch and then it go down here 01:10:140 - . So 01:09:982 (56,57) - ctrl+g
    I reviewed the color scheme by myself.

  10. 01:15:824 (85) - This might be me from not modding taiko a lots, but I remember that people do complain about too long pattern in muzukashii, and here 01:11:719 (62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87) - I wonder if it count as a too long, if you agree with it, you can maybe delete this 01:15:824 (85) - , since the drum is yes consistent, but here 01:15:193 (81,82,83,84,85,86,87) - you started with a kk to follow the main sound which is super super clear, by deleting that note, you also put focus on that main sound that appear here 01:15:666 - and here 01:15:982 - . I find it more fitting, since if you continue kdkdkdk, i find that these 2 sound 01:15:666 - and here 01:15:982 - doesn't give much effect, you just hear it but player will play the same pattern.
    ok delete

  11. 01:26:245 - and 01:26:403 - add a note here? I know you try to start the calm feeling here, but I feel like..is kinda akward to stop matching the voice here. I feel like the calm part should start here 01:27:824 - , since the instrument sound on the background start to be calmer here so player can focus on those last few piano sound.
    add 01:26:245 - , I think that it is a little too much to put the Notes on 01:26:403 - .


  • [chaica's Oni]
  1. 00:07:930 (19,20,21,22,23,24) - Pretty sure you can make something more interesting then just dkdkdk, just because each sound seem to have different piano pitch (in fact there one part that sound like that, but there is the same piano pitch, just a little volume of difference.
    Here my suggestion : k k d k d d kd OR k k d d k k dk
    All the piano pitch are kinda different and like is a mix of low pitch chord + high pitch chord, is not something like : low pitch chord, then high pitch chord, then low, then high,etc..which make dkdkdk fit more in this case.
    00:07:930 - and 00:08:245 - , have some same pitch chord, is just the volume might be a bit lower on the 2nd one, since not the same amount of piano note as the first one.
    00:08:561 (21,22) - You can group these 2 up because of "low pitch chord"
    and these 2 00:09:193 (23,24) - like the first 2 notes, you can put it in the part of "high pitch chord"
    (I hope I didn't word myself wrong QAQ)

  2. 00:15:982 (49,50,51,52,53,54,55,56,57) - I'm not sure what you were trying to match here, from what I'm seeing from the begining kiai, piano has always been blue and most drum red. Here I think you try to do some variation judging from the main melody of the song? while the end of triplet blue because of piano. 00:16:930 (56,57) - How about ctrl+g here, like you did variation here 00:16:140 (50,51,52) - : up down down (melody pitch), here 00:16:772 (55,56,57) - it go mini up (with the piano) down up.

  3. 00:22:140 (79) - Not a bad thing, but same suggestion as I mention in the InneR:Oni, you'll find some "BOOM" sound in 00:22:140 (79) - to 00:37:298 (137) - there wont be any D or K in this calm part, so I wonder if a big D would be nice, since hitting a huge DON on a taiko give a similar sound to a boom.
    Other boom sound : 00:27:193 (98) - , 00:32:245 (119) -. I'm not sure if you'll accept since you did use D for cymbal/crash sound on more exciting part.

  4. 00:27:508 (99) - ^ Only if above is fix, turn this into a d, since you been trying to fit the voice pitch, and so far is been d k d k (if you remove the 1/2 snap, the 1/1 snap are like that so far XD).

  5. 00:28:456 (103) - make this the the same as 00:28:298 (102) - to follow the voice pitch.

  6. 00:29:403 (106) - Make this d to follow this 00:29:087 (105) - voice pitch and 00:29:719 (107) - this k, to emphasize the lots of piano chord being play here.

  7. 00:31:772 - Omg is it just me or did InneR:Oni when I first modded didn't add note on all the clear piano sound here, but in InneR:Oni it was this one 00:31:930 - that was missing XD. So 00:31:772 - add a note here aaa! the piano is SO SO SO SO SO CLEAR: and the voice just go "aaaa", so I don't see why other piano would be map and not this one XD.

  8. 00:33:508 (124,125) - ctrl+g here, to follow the vocal pitch but also to avoid a kdkdk here 00:33:824 (125,126,127,128,129) - . Since your dk here 00:32:877 (121,122) - fit the voice pitch, make this 00:33:351 (123,124) - kk to keep the voice going higher. and then 00:33:824 - d here for lower and this 00:34:140 (126) - is still d because is going lower.

  9. 00:39:193 (145,146) - Ok let's avoid another dkdkdk here, ctrl+g here for the voice pitch, so 00:39:193 - follow 00:38:877 - , and 00:39:508 - is higher.
    If you accept this, you might want to change this as well 00:39:824 (147) - to d, and the rest you decide if you want to change or not
    https://puu.sh/ye3nz/092b7b1c74.png or https://puu.sh/ye3s2/70e050ced5.png work as well.

  10. 00:45:824 (177) - Make this a d? I don't know about you, but I feel like it should really be different then this 00:45:982 - .

  11. 00:48:351 (193,194,195,196,197,198,199,200,201) - I feel like there a really lack of note, is an Oni, and you been matching instrument + voice, don't go nearly voice only here, on each 1/2 beat here there is a drum sound, I really recommend mapping it instead of leaving it empty.

  12. 00:50:245 (202,203,204,205,206) - ^ don't need to add all, but can add a few. mostly here 00:51:035 - , i feel like it might be an important sound you'll want to map on Oni.

  13. 00:52:456 (214,215,216,217,218,219,220,221,222,223,224) - Is it me or this part feel um....easier then the calm part of the song? I think you try to do, easy to normal then to kiai harder!, but um...this is a bit too easy? Song look kinda hype here too XD.

  14. 00:53:640 - Hey wouldn't it be cool to have d here? that chick-a-chick instrument sound, it sound fun XD.

  15. 01:03:114 (272) - Make it k here, like you did here 00:57:982 (239,240,241) - , that sound is super super clear.

  16. 01:04:140 (280) - change to d, so emphasize a sound that is different then here 01:03:982 (278,279) - .

  17. 01:10:140 (309) - ^

  18. 01:16:298 (348) - make it D? I don't know if you hear it, since is not a clear cymbal, but there is like a crash on mostly all the instrument to mark some kind of a finish for this part.

  19. Also just to keep consistent, I think your volume green line are the same as InneR:Oni, stuff are already updated, you might want to check if there is some few different one in case. Or copy paste the line again in your .osu if the creator hasn't done it already. Like here: 00:21:351 - I made him put 30% due to the triplet being a bit too loud, you have no note here, but ppl that spam here, will hear it higher due to a change on volume going up. So just in case,
    re-copy paste the timing point.

applied



  • [InneR:Oni]
  1. 00:18:508 (73) - How about d?
    Since this 00:18:351 (72) - is really high pitch, and then it go low here 00:18:508 - . Is a bit lower then this note 00:18:666 (74) - , so maybe a d d k here 00:18:508 (73,74,75) - would be nice.
    ok!

  2. 00:21:351 (90,91,92) - In my opinion i find these way too loud. I understand you try to do something like higher to lower and lower volume, but here, the kat are way too loud and the background sound is so low that is barely audible, so it can feel like hitting a random triple.
    deleted.

  3. 00:22:140 (93) - I think you didn't add a huge D because you try to make this part kinda relax and calm like the song. But the thing is there like a huge boom here to start the calm part.
    aaawww, ok w

  4. 00:23:719 (98,99,100,101) - I would rather do k d d k instead of d k k d, due to voice pitch going up here 00:23:719 (98) - and down here 00:24:034 (99,100) -. And then you have a lots of piano chord here 00:24:666 - with a higher pitch piano chord here as well, it will also be different then 00:24:982 (102,103,104) - , since that triplet start with a d.
    nice follow, changed.


  5. 00:27:193 (111) - D? Same reason as 00:22:140 (93) - . You can always lower the big D volume in case if you find them too loud for these calm part. It also give a different feeling then this note 00:27:508 - .
    keep ...
    It may be a bit too noisy.


  6. 00:28:140 (114,115,116,117) - I suppose this is mostly match for voice, I find dk kd more fitting for the pitch, since at this part 00:28:140 - it go down the up. and here 00:28:614 - it follow the last note and go down here 00:28:772 - (the piano also go lower pitch).
    ok, dk-kd.

  7. 00:29:403 (119,120,121) - Here again I suppose you try to follow the voice pitch, but how about doing d d k, to emphasize the highest voice pitch, but mostly to emphasize the piano chord since they are super loud and clear in that triplet.
    ok!

  8. 00:30:035 (122,123,124,125) - I like your variation of double notes, but here are my suggestion.
    00:30:035 (122,123) - I'd rather have these 2 same color because of the voice pitch being nearly the same, but mostly because the piano pitch on the lower chord being the same (there one note in the high piano chord at 00:30:193 - but is barely noticeable).
    00:30:508 (124,125) - And here make it different mostly to emphasize the voice here 00:30:666 - .
    In conclusion from this explanation, I would most likely be doing dd dk.
    ooo, nice idea, changed ></

  9. 00:31:930 - It might just be me being really sensitive with hearing, but omg that piano sound here is so clear, is like as loud as these 3 notes 00:31:614 (130,131,132) - . So why no note?
    add

  10. 00:32:245 (133) -, 00:37:298 (154) - Same reason as 00:27:193 (111) - . Also you haven't been using big D on that calm part, only K for the cymbal, so that D can represent the boom pretty well~.
    fix 00:32:245 - only.

  11. 00:40:140 (166,167,168) - I suppose this is for the piano, how about kdk? Since this note 00:40:456 (168) - is the exact same piano pitch as 00:40:140 (166) - .
    ok

  12. 00:40:772 (169,170) - ctrl+g for the voice and piano pitch.
  13. 00:43:298 (182,183) - ctrl+g? To continue emphasizing the piano high pitch at 00:43:456 - , but also these 2 00:42:982 (181,182) - = same drum.
    ok!
  14. 00:50:877 (227,228) - How about making a change here? Instead of always being dk or kd on those double, how about kk here? Mostly to emphasize the high pitch on the voice + instrument :D.
    good! changed

  15. 00:55:614 (260,261,262,263,264) - I don't know about you, but I find the kat here 00:55:693 (261) - being quite random ><. I would rather ctrl+g this 00:55:693 (261,262) - to make it ddkdk. So that 00:55:772 - and 00:55:930 - are the same drum = k. And the d here 00:55:851 - = a small change in pitch from the voice.
    ok!

  16. 01:03:666 (53,54,55) - ddk? I think you try to match the voice + while doing different pattern in your kiai time, but here I can maybe have a nice reason for the ddk. In the instrument 01:03:666 - and 01:03:745 - = same pitch, while 01:03:824 - = higher~
    yes, changed!

  17. 01:09:903 (91) - You have a kdddk on the last 5 notes stream, how about kkddk to fit the voice like you did here 00:59:719 (21,22,23,24,25) - owo.
    www ok!

  18. 01:12:430 - I would rather make a triplet here 01:12:430 - , since there is an actual drum sound. I would make it ddd though, not sure if you'd like a ddd in your inner oni.
    umm... I feel that the flow is bad a little.

  19. 01:12:666 (115) - K? super loud cymbal here.
    w ok!

  20. 01:15:745 (143) - k since it does sound as if this 01:15:666 - high pitch continue a bit.
    ok

  21. 01:18:982 (169) - Make this d, even if is different then 01:18:824 - , the piano is still pertty low pitch, also to emphasize the high pitch at 01:19:298 (170) - .

    ok!
  22. 01:20:719 (176) - I personally would prefer a k here to follow the vocal at 01:20:561 (175) - xD.
    changed xD
  23. 01:21:824 (181) - Ok I honestly don't know if you will hear like me but um, change to d so is different then 01:21:193 (178,179,180) - , and it emphasize the highest pitch of the piano here 01:22:456 (183) - , since the piano go, low to low-high to high (d d k)
    good
  24. 01:30:351 (204) - change it to d so is different from these 2 notes 01:29:719 (202,203) - and to represent the many piano chord that play here.
    ok!

Not done yet~
Thanks modding.
very helpful mod ></
I replied only Inner. I am waiting for the rest. (。◕ˇдˇ​◕。)/

edit : updated Muzu&chaica~
Julie
Sorry took me a while but finally done modding every diff, really a solid mapset :D!! The song is stuck in my head now haha~ Hope to see it rank soon \o/

You probably want to put it in Pending as well, since is in "Works In Progress/Help" Section.
Topic Starter
yuzu__rinrin

Julie wrote:

Sorry took me a while but finally done modding every diff, really a solid mapset :D!! The song is stuck in my head now haha~ Hope to see it rank soon \o/

You probably want to put it in Pending as well, since is in "Works In Progress/Help" Section.
Kantan&Futsuu all fixed update!
Thanks modding Julie san~(*ˊ˘ˋ*)
Skylish
A SUPER DELAYED M4M here:

[General]

> Metadata check: http://rask-soft.com/product/first/event/C91/


18+ content in the official page ffs, my mom was not standing next to me at that moment wew or I am so fking done

> 00:21:351 - remove this ineffective green timing point.

> 00:22:140 - Unify the uses of Finishers for the strong sound effect?

[Kantan]

> 00:16:140 - remove this kat to simplify the density spread. This sudden 1/2 dkk is a bit awkward.

> 00:43:456 - you really want to follow that little piano sound instead of the main melody at 00:43:298 - lol?

> 00:47:087 - same as above, same rationale

> 01:08:877 - / 01:12:666 - just saying, they missed the Finisher intentionally. That's okay for Kantan.

> 01:18:982 - / 01:21:508 - add notes to fill in the large gaps which feel unnatural

[Futsuu]

> 00:14:561 - a plausible Finisher is missing. imo that's fine in Futsuu

> 00:18:982 - shift it 1/2 backwards to fit the music directly. The nnn nn in 1/2 pattern should be tolerated. The current pattern is weird.

> 00:31:298 - adding a kat here to imitate the pattern at 00:30:035 - , to form an expected strucutre.

> 00:42:982 - same as 00:18:982 -

> 00:45:351 - same rationale and application as well, this time you can directly add a note on the timing, if you accept 3 consecutive 1/2 doublets.

^ 00:48:351 - / 00:50:877 - if you adopt the above changes, you may figure that the mapping channel after 00:47:403 - is quite confusing. The two mentioned timing points here can be followed by a note with the vocal layer easily, not sure why'd you like to put some notes on the on-beats. i.e. shift 00:48:666 - / 00:51:193 - 1/1 backwards to fit the vocal part .

> 01:01:930 - move it to 01:02:245 - for a better vocal flow.

> 01:08:877 - / 01:12:666 - same as Kantan's mod

[Muzukashii]

> 00:15:666 - Muzukashii onwards, this note could be d for a better flow. The piano melody ends on this point temporately and a distinct change/ cut should therefore be displayed before 00:15:982 -

> 00:17:719 - shift it to 00:17:877 - for a better flow

> 00:38:877 - d sounds better here

> 00:40:456 - change it to k to clarify the don usage at 00:39:824 - / 00:40:772 - (for vocal) ** you may check the same phrase at Futsuu as well, in Futsuu this is 00:39:824 - d d kk <-- it is acceptable due to a simple colour flow. If you want to change the same phrase in Futsuu, feel free to do so.

> 00:42:666 - / 00:45:193 - sincerely think that empty space fit the overall note flow much more.

> 00:47:245 - you can put a d to finish the whole melody, that won't hurt much

^ 00:49:456 - same as above, this one is kat

> 00:54:035 - k sounds smoother

> 01:06:982 - united K should be shown

> 01:11:877 - this extra ornamental note is too much of it. The progression is further presented later.

> 01:15:982 - d k instead of k d

> 01:29:719 - k k d? consistent with Inner Oni

[Inner Oni]

! Shouldn't the name be 'Inner:OnI' ( ==> 'Re:TrymenT')? match the upper and lower cases

> 00:06:824 - unnecessary don confuses the simple melody, remove it

> 00:46:930 - d for a better flow

^ 00:52:140 - kat for the high-pitch vocal

> 01:12:035 - imo the density could be a bit higher comparing with 01:09:824 - , how about ddkkd?

> 01:15:193 (138) - let's try this:

01:15:666 - special instrument is worthy for an isolation highlight.
01:16:298 - should be a new start instead of a linked phrase due to the little cymbal crash

> 01:17:719 - even though k is inconsistent, it is beneficial to the stream. kkddd ending is out of a sudden :(

> 01:22:772 - k d d k sounds too heavy for the freestyle mapping, k _ d k would be better for a down-stepping density spread.

[Chaica's Oni]

EDIT: (yuzu you will be responsible for answering the mods on his diff. since he is banned :( )

EDIT: When did he come back? Did he get released from peppy's prison????

> 00:08:561 - remove this soft piano note because it does not fall on the dominant melody

> 00:15:193 - shift it 1/2 forward to match the melody, the current one sounds too off. (00:15:508 - could be considered be deleted if you apply the change for simplifying the mapping channel further)

> 00:17:403 - d k for pitch flow, same as 00:18:666 -

! 00:24:666 - the following 3 phrases are way too heavy comparing the first one from 00:22:140 - to 00:24:351 - . Do some nerfs there please.

> 00:31:140 - remove it for a clearer cut

> 00:40:298 - contradictively, a don could be add to make the 1/1 spam less dough.

> 00:41:087 - either remove it or shift it to 00:41:245 - , too off for enforcefully putting it on the on-beat

> 00:47:245 - d K sounds much smoother

> 00:56:166 - adding a kat to form a mirror pattern with 00:56:403 - seems perfect

> 01:14:087 - remove it, same as 01:12:824 -

> 01:16:930 - how about kkdkd k k D? for a better flow and fit Chaica's main theme 'kat domminant'

> 01:22:930 - same as Inner Oni

> 01:25:456 - same rationale as above, remove it

[]

Sorry for being SUPER LATE, dont tear me apart ;w;

Call me back when things are ready.
Topic Starter
yuzu__rinrin

Skylish wrote:

A SUPER DELAYED M4M here:

[General]

> Metadata check: http://rask-soft.com/product/first/event/C91/


18+ content in the official page ffs, my mom was not standing next to me at that moment wew or I am so fking done
www

> 00:21:351 - remove this ineffective green timing point.
ok

> 00:22:140 - Unify the uses of Finishers for the strong sound effect?
Although it is strong, it is a part of a gentle tune so keep


[Kantan]

> 00:16:140 - remove this kat to simplify the density spread. This sudden 1/2 dkk is a bit awkward.
ok

> 00:43:456 - you really want to follow that little piano sound instead of the main melody at 00:43:298 - lol?
ok

> 00:47:087 - same as above, same rationale
ok

> 01:08:877 - / 01:12:666 - just saying, they missed the Finisher intentionally. That's okay for Kantan.
It is intentional

> 01:18:982 - / 01:21:508 - add notes to fill in the large gaps which feel unnatural
Because the previous pattern is difficult, I am taking a very big break. I think that it is not unnatural.

[Futsuu]

> 00:14:561 - a plausible Finisher is missing. imo that's fine in Futsuu
ok

> 00:18:982 - shift it 1/2 backwards to fit the music directly. The nnn nn in 1/2 pattern should be tolerated. The current pattern is weird.
ok

> 00:31:298 - adding a kat here to imitate the pattern at 00:30:035 - , to form an expected strucutre.
ok

> 00:42:982 - same as 00:18:982 -
ok

> 00:45:351 - same rationale and application as well, this time you can directly add a note on the timing, if you accept 3 consecutive 1/2 doublets.
move

^ 00:48:351 - / 00:50:877 - if you adopt the above changes, you may figure that the mapping channel after 00:47:403 - is quite confusing. The two mentioned timing points here can be followed by a note with the vocal layer easily, not sure why'd you like to put some notes on the on-beats. i.e. shift 00:48:666 - / 00:51:193 - 1/1 backwards to fit the vocal part .
good

> 01:01:930 - move it to 01:02:245 - for a better vocal flow.
ok

> 01:08:877 - / 01:12:666 - same as Kantan's mod
ok

[Muzukashii]

> 00:15:666 - Muzukashii onwards, this note could be d for a better flow. The piano melody ends on this point temporately and a distinct change/ cut should therefore be displayed before 00:15:982 -
ok

> 00:17:719 - shift it to 00:17:877 - for a better flow
ok

> 00:38:877 - d sounds better here
ok

> 00:40:456 - change it to k to clarify the don usage at 00:39:824 - / 00:40:772 - (for vocal) ** you may check the same phrase at Futsuu as well, in Futsuu this is 00:39:824 - d d kk <-- it is acceptable due to a simple colour flow. If you want to change the same phrase in Futsuu, feel free to do so.
good

> 00:42:666 - / 00:45:193 - sincerely think that empty space fit the overall note flow much more.
nice flow

> 00:47:245 - you can put a d to finish the whole melody, that won't hurt much
ok

^ 00:49:456 - same as above, this one is kat
ok

> 00:54:035 - k sounds smoother
ok

> 01:06:982 - united K should be shown
ok

> 01:11:877 - this extra ornamental note is too much of it. The progression is further presented later.
deleted

> 01:15:982 - d k instead of k d
If it is vocal it will be its color scheme, but if you pick up the sound behind it I think that this is fine.

> 01:29:719 - k k d? consistent with Inner Oni
ok, k k d

[Inner Oni]

! Shouldn't the name be 'Inner:OnI' ( ==> 'Re:TrymenT')? match the upper and lower cases

> 00:06:824 - unnecessary don confuses the simple melody, remove it
Not already

> 00:46:930 - d for a better flow
ok

^ 00:52:140 - kat for the high-pitch vocal
ok

> 01:12:035 - imo the density could be a bit higher comparing with 01:09:824 - , how about ddkkd?
ok

> 01:15:193 (138) - let's try this:

01:15:666 - special instrument is worthy for an isolation highlight.
01:16:298 - should be a new start instead of a linked phrase due to the little cymbal crash

ok! nice pattern~ :3

> 01:17:719 - even though k is inconsistent, it is beneficial to the stream. kkddd ending is out of a sudden :(
change k

> 01:22:772 - k d d k sounds too heavy for the freestyle mapping, k _ d k would be better for a down-stepping density spread.
ok

[]

Sorry for being SUPER LATE, dont tear me apart ;w;

Call me back when things are ready.
Thanks Skylishsan (。◕ˇдˇ​◕。)/
waiting chaica's Oni.
Renka

Skylish wrote:

A SUPER DELAYED M4M here:

[General]

> Metadata check: http://rask-soft.com/product/first/event/C91/


18+ content in the official page ffs, my mom was not standing next to me at that moment wew or I am so fking done

> 00:21:351 - remove this ineffective green timing point.

> 00:22:140 - Unify the uses of Finishers for the strong sound effect?

[Chaica's Oni]

EDIT: (yuzu you will be responsible for answering the mods on his diff. since he is banned :( )

EDIT: When did he come back? Did he get released from peppy's prison???? - im back.long time no see.

> 00:08:561 - remove this soft piano note because it does not fall on the dominant melody - ok.

> 00:15:193 - shift it 1/2 forward to match the melody, the current one sounds too off. (00:15:508 - could be considered be deleted if you apply the change for simplifying the mapping channel further) - ok.

> 00:17:403 - d k for pitch flow, same as 00:18:666 - no change.Because patterning with symmetry arrangement with 00:16:930 (55,56) - .

! 00:24:666 - the following 3 phrases are way too heavy comparing the first one from 00:22:140 - to 00:24:351 - . Do some nerfs there please. - delete some notes.

> 00:31:140 - remove it for a clearer cut - ok

> 00:40:298 - contradictively, a don could be add to make the 1/1 spam less dough. - add d.

> 00:41:087 - either remove it or shift it to 00:41:245 - , too off for enforcefully putting it on the on-beat - no change,Because I do not feel that need.

> 00:47:245 - d K sounds much smoother - ok.

> 00:56:166 - adding a kat to form a mirror pattern with 00:56:403 - seems perfect - ok

> 01:14:087 - remove it, same as 01:12:824 - ok

> 01:16:930 - how about kkdkd k k D? for a better flow and fit Chaica's main theme 'kat domminant' - ok.

> 01:22:930 - same as Inner Oni - ok

> 01:25:456 - same rationale as above, remove it - ok.and change to 01:25:772 (401) - k.



Sorry for being SUPER LATE, dont tear me apart ;w;

Call me back when things are ready.
thank you for modding!
I am happy to see you again.
I look forward to working with you.

メリークリスマス
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AudioLeadIn: 0
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[Metadata]
Title:Re:TrymenT
TitleUnicode:Re:TrymenT
Artist:Hotaru Murasaki
ArtistUnicode:紫咲ほたる
Creator:yuzu__rinrin
Version:chaica's Oni
Source:Re:LieF〜親愛なるあなたへ〜
Tags:eroge visual novel relief 甘利紗陽 saya amari Shin'ainaru Anata e レリーフ DeaR YoU retryment miu yuu game op rask opening chaica
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256,192,82456,1,0,0:0:0:0:
256,192,82772,1,8,0:0:0:0:
256,192,83087,1,8,0:0:0:0:
256,192,83245,1,8,0:0:0:0:
256,192,83719,1,0,0:0:0:0:
256,192,83877,1,0,0:0:0:0:
256,192,84035,1,8,0:0:0:0:
256,192,84351,1,0,0:0:0:0:
256,192,84666,1,8,0:0:0:0:
256,192,84982,1,0,0:0:0:0:
256,192,85298,1,8,0:0:0:0:
256,192,85614,1,0,0:0:0:0:
256,192,85772,1,8,0:0:0:0:
256,192,85930,1,8,0:0:0:0:
256,192,86245,1,0,0:0:0:0:
256,192,86561,1,8,0:0:0:0:
256,192,87193,1,0,0:0:0:0:
256,192,87508,1,8,0:0:0:0:
256,192,87824,1,0,0:0:0:0:
256,192,89087,1,8,0:0:0:0:
256,192,89403,1,0,0:0:0:0:
256,192,89719,1,8,0:0:0:0:
256,192,90035,1,8,0:0:0:0:
256,192,90351,1,0,0:0:0:0:
256,192,91614,1,8,0:0:0:0:
256,192,92245,1,0,0:0:0:0:
256,192,92561,1,8,0:0:0:0:
256,192,92877,12,0,95403,0:0:0:0:
Topic Starter
yuzu__rinrin
chaica has revived.

update!
Skylish
A bug goes wrong in chaica's Oni:

When I completely re-dled the mapset, chaica's Oni is okay with 'Latest pending version'.

After I went into Editor playing the music,without saving or changing anything, the status of chaica's Oni changed to 'Update to latest version'.



When I clicked 'Update...'. the whole 'chaica's Oni.osu' became BLANK. There is no content in his difficulty. I don't know why....



This problem will be reset when I go back to the front welcome page of osu client.

> Please try fixing it by:

Completely remove chaica's Oni from the folder, and re-add it from p/6418037.

Then remember to save it in the format of .osu (in notepad) to avoid any possible bugs in the osu client Editor.
Topic Starter
yuzu__rinrin
I added again, but the state did not change... :(
Skylish
I reported to 'Help' forum p/6420982

Hope it could be helpful in solving it. I've never seen this scenario so far. :worried:
Skylish
Re-checklish:

! p/6424400 here is a notice from Gabe. The bug is already noticed I guess and it should not interfere the ranking process, so I would just ignore the bug temperately now.

[Kantan]

> 01:17:719 (1,2,3) - the density spread is not okay comparing to other difficulties, even though I know you want to make them be a huge gap. Refer to my previous mod. (Density like 01:24:035 (4,5,6,7,8) - is fine, and should be followed at 01:17:719 (1,2,3) - <-- this part)

> SV=1.4x

[Futsuu]

> 01:21:824 - how about adding a kat to balance the n n n pattern at 01:18:982 - ?

> SV=1.4x

[]

Bug wa maji yabakure.
Topic Starter
yuzu__rinrin

Skylish wrote:

Re-checklish:

! p/6424400 here is a notice from Gabe. The bug is already noticed I guess and it should not interfere the ranking process, so I would just ignore the bug temperately now.

[Kantan]

> 01:17:719 (1,2,3) - the density spread is not okay comparing to other difficulties, even though I know you want to make them be a huge gap. Refer to my previous mod. (Density like 01:24:035 (4,5,6,7,8) - is fine, and should be followed at 01:17:719 (1,2,3) - <-- this part)
add note,

> SV=1.4x

[Futsuu]

> 01:21:824 - how about adding a kat to balance the n n n pattern at 01:18:982 - ?
add note!

> SV=1.4x


i'm lowering the SV to make it easier for beginners.


[]

Bug wa maji yabakure.
Thanks ><
bag wa maji yabai
Skylish
Bu:BbleD~!
Topic Starter
yuzu__rinrin

Skylish wrote:

Bu:BbleD~!
Thanks Sky:LisH~ ></
Topic Starter
yuzu__rinrin
SV change for Muzu (jonawaga suggestion)

delete green line 00:41:877 - 00:42:035 - ,
add green line 00:41:245 - 0.80x

edit: Since it is not an unrank element, reb is unnecessary.
Surono
15:30 Surono: pianos eee
15:38 Surono: 00:16:298 - delete this since the density in here is similar with oni and far with futsuu w, as minibreak
15:39 Surono: 00:41:245 - move this greenline to 00:41:087 - here, sv change would be significant to see
15:39 Surono: 01:17:719 - give finisher for muzukashii, futsuu, and kantan
16:40 Surono: tes
good bg , i forget uncheck block msg. pls give kudos hh
Topic Starter
yuzu__rinrin

Surono wrote:

15:30 Surono: pianos eee
15:38 Surono: 00:16:298 - delete this since the density in here is similar with oni and far with futsuu w, as minibreak
15:39 Surono: 00:41:245 - move this greenline to 00:41:087 - here, sv change would be significant to see
15:39 Surono: 01:17:719 - give finisher for muzukashii, futsuu, and kantan
16:40 Surono: tes
good bg , i forget uncheck block msg. pls give kudos hh
All fixed!
Updata_(:3」∠)_
Surono
PatZar ccd

(¦3[__hai chaica owu_]
Topic Starter
yuzu__rinrin

Surono wrote:

PatZar ccd

(¦3[__hai chaica owu_]
thanks Sweet Surono ~

Thanks all modders!
crim
\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////
Topic Starter
yuzu__rinrin

Sanawieck wrote:

\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////\\\└('ω')┘////
(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)(っ´ω`c)
Gemu-
Congrats Yuzu-San! ^///^
Topic Starter
yuzu__rinrin

Gemu- wrote:

Congrats Yuzu-San! ^///^
Thanks gemu chan! >///<
Asuka_-
りとらいめんと!
おめです~
Topic Starter
yuzu__rinrin

Asuka_- wrote:

りとらいめんと!
おめです~
ありがとです!(っ´ω`c)
Ozu
finally of finally
Topic Starter
yuzu__rinrin

404 AccNotFound wrote:

finally of finally
finally! Thanks ></
Cellina
Same song qualified at same time? I'm not sure whether it applies to other modes
Surono
madnuts but cute people qq

Cellina wrote:

Same song qualified at same time? I'm not sure whether it applies to other modes
difference modes 👌
if its same modes, yeah need to wait the first one to get ranked.
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