mitsuha ver.
as far as i could see, you would need effort on hitsounding and the intense that i pointed out. and find more effective opinions from mappers or modders.but it's fun for me in terms of playable stuff! if you have some question about my suggestion, dont hesitate to ask me~
Good Luck!
Just a Little More
- default soft finish and clap are clearly improper stuffs with the song like composed one. i suggest you prepare custom hitsounds for them at least.
- 00:00:877 - ~ 00:25:638 - the section prob runs the risk of unrankable issue cuz the sliders arent audible according to Raking Criteria. should avoid to mute slider slide and slider tick both to use 5% volume of green lines.
- 00:07:410 (1) - the slider shape doesnt look nice in my view. if you aim for ranked, you care of aesthetics stuff even long sliders. in case you have a reasonable intention as the slider, this shall not apply tho. 00:20:638 (1) - same
- 01:16:834 (4) - i prefer to replace a circle instead since there are only quite weak vocal on blue tick and i seem you focus to beat piano sound at the whole.
- 01:23:262 (1,2,3,4,5,6,7,8) - the concept is really my preference! Good Job!! but you would be better to raise the distance a bit on 01:25:405 (7,8) - not same distance with 01:25:048 (6,7) - since through the 01:23:262 (1,2,3,4,5,6,7) - placement, there is most emphasized piano on here.
- 01:25:048 (6,1) - doesnt look nice on editor since your placement pattern basically doesnt overlap in my view
- 01:26:000 (1) - reduce a reverse only once cuz 01:26:179 - doesnt follow anything imo
- 02:40:412 - 03:03:269 - the section has too much intense like last kiai part despite of not a excited section. i recommend you remove the objects that are following vocal mainly for consistent with 00:40:408 - ~ 01:03:262 - as a tip. i assume you have not to remove objects extremely like a former part tho
- 02:40:412 - inconsistent volume green line and red line each other. it's an unrankable issue. 05:21:140 - 05:25:716 - same
- 03:45:887 (1,1) - what sound are you following to use 1/6's rhythm for the song? it makes more sense to snap 1/4 accurately as far as i could hear
- 04:58:216 - 05:27:680 - plz check "kiai mode" on red lines same time.
- 05:25:068 (5,1) - completely unfit stack with your map cuz you havent been used any else.
- 05:32:144 (3) - should avoid the slider shape cuz it doesn't entirely sure the direction of movement according ranking criteria. 05:35:001 (2) - 05:38:130 (2) - same.
as far as i could see, you would need effort on hitsounding and the intense that i pointed out. and find more effective opinions from mappers or modders.but it's fun for me in terms of playable stuff! if you have some question about my suggestion, dont hesitate to ask me~
Good Luck!