m4m req from queue :0
maybe add KAREN to tags since its TA2MAX alternate name
Antithesis
- 00:01:219 (3) - it feels weird that this note is a k regardless of the piano having less pitch than last note. If you think it messes up the following finisher, read next mod
- 00:01:382 (1,2,3,9,10,11,14,16,17,20,22,23,24,25) - These notes definitively should be K, not only it emphasizes much better the cymbals, but also are much more coherent with 00:06:571 (30,39,48,56,64,68,72,76,80) - . Maybe you would need to rework some parts to do this like that kkD( which is becoming kkK)
- 00:10:949 (69,73) - not really a suggestion or anything, i don't really mind these being k, but somebody needs to say these should be d
- 00:16:138 (119,120,121,122) - this 1/6 should probably be on the same way the last one is (starting with k, finishing with d) because it sounds exactly like the last sound so you can keep it as kkkd or make your own variation of it (but remember to use first note k/last note d)
- 00:56:841 (528,529,530,531,532,533,534) - not sure about the previous kkkdddk but this one really sounds more like kkkkkkd
- 00:57:652 (539,540,541,542) - dddk totally, last note should be k and that patterns fits correctly
- 01:27:003 - ~ 01:28:949 - you should probably stick to 1/3 in these parts just as you did in every other stream alike this one
- 01:52:949 - sorry if im not completely sure this is a thing but probably you should use a note here and then a spinner, as it feels like its missing it
Hirok's Inner Oni
- 00:01:382 (1,2,3) - uhh... K K K? can't really believe this survived so much mods as it is simply the only part in all the similar cymbals where it is mapped as D
- 00:26:030 - ~00:26:679 - maybe you should map this part following 1/3 just as you did here 00:30:571 - ~00:31:868 - and here 00:36:409 - ~ 00:37:057 -
- 00:57:246 (425,427) - CTRL+G, and if you want, change 00:57:490 (428) - to d, this is so you emphasize the drums more notoriously with the kk being in place of what could have been (kkk)1/6 and the rest of the stream is filler of them
- 01:01:706 - ~ 01:02:354 - , I'm not very sure about this one but i think the density on this stream should be higher towards the last note based on the buzzes made by the drum, so maybe rework that stream trying to avoid leaving 01:02:273 - blank
- ( ! ) 01:03:219 (467,468) - ( ! ) These notes aren't 1/3 snapped, they should be in 01:03:246 - / 01:03:490 - respectively.
- 01:12:976 (27,28) - CTRL+G, as the sound in the second note is identical to what sounds in 01:12:733 (26) - and in every white line of the section tbh. Later on having k on white lines isn't really much of a problem considering you switch partially to synth mapping instead so i guess this is the considerable offender of what i mentioned
xfrac's Oni
- 00:00:000 - pls remap jk<3
- 00:13:381 - ~ 00:13:706 - I think the proper spot to make a break is 00:13:057 - ~ 00:13:381 - instead
- 00:19:868 (109,110,111,114,115,116) - - (Suggestion) to me it sounds better as kdd / kkd respectively, as its in some way like repeating the last bar but in higher pitch
- 01:03:003 - (not a suggestion but still one) add d for the loud drum kick no matter you aren't following drums >:3
- 01:10:138 - ~ 01:10:949 - this part is tough to decide whether is okay or not because its okay if we want to keep simplicity but still feels a lot like 01:10:381 (4,5) - should be d and 01:10:949 (9) - should be k
- 01:42:571 (53) - daily reminder to delete this note because it doesnt it stick to anything, in fact there is all the implicancies on the song having a silence/break there (trying to say technical stuff in english reminds me you talk spanish but then i remember I need to keep this on english for whoever else wants to make an opinion orz)
Muzukashii
- 00:11:111 (43) - move this note to 00:11:273 - as k ddd feels a bit weird on itself
- 00:16:868 (71) - move this note to 00:16:706 - so that 00:16:949 (72) - this note can shine more as a single loud snare sound
- 00:32:841 - add note to keep consistency with 00:33:814 (144,145) - .
- 00:40:787 (175) - this note is very anti-climatic in my opinion since it doesn't make a pattern, neither follows something really necessary and finally breaks the flow of having dons every white line because you avoided using a note in 00:40:949 - to keep density low enough
- 00:51:165 (220) - ^. Going all the time between synths and drums indiscriminately really hurts a map (and it happens a lot on xfrac map too but I decided to keep your maps as true to your styles as possible so if you guys think is okay to make your players not know what are they following, then so be it)
- 00:56:679 (250) - (Suggestion) if you ignored 00:56:030 - 's beat to keep density low, then ignoring this wont hurt much either
- 00:57:814 - ~ 00:58:463 - (Suggestion) k ddd k > d kkk k , so you emphasize the louder sounds in this part. Not like kkk K is the world's end in terms of difficult things and you also do ddd D right after
- 01:08:760 (290) - Move this to 01:08:598 - since the buzzing drum is more notorious there and it does the job much better since 01:08:841 (291) - is supposed to be a kind of finishing snare.
- 01:34:787 (122) - consider if else getting rid of this slider or adding one in 01:37:381 - (and in 01:38:679 - and 01:39:976 - ) is the solution here
- 01:52:949 - maybe move this spinner 1/4 to the right and add a note here instead
Last two diffs are okay to me, I suppose that's it
Good luck >:3