MY 👨 ANGEL 👼 MIR
general
your offset should be -2 imo
00:02:184 (1,2,1,2,1,2) - 00:05:384 (1,2,3,1,2,1,2) - 00:08:584 (1,1,2,1,2) - 00:11:784 (1,2,1,2,3,4) - I think the way you nc'd these is inconsistent because at least for these, the nc is more pattern/music-change based instead of music structure based which 00:00:584 (1,2,3,4) - is. To change 00:00:584 (1,2,3,4) - to be music-change based you would have to nc (3). I recommend just doing music structure based throughout the whole intro instead because there isn't really much to emphasize with the increase nc density.
00:12:184 (1,2,3,4) - note this is also strange with your current nc because to fit the music-change based nc you would need to nc 00:12:784 (2,3) - these two. (ignore this if you went for the music structure nc work)
00:16:384 - 00:22:584 (1) - a couple of notes here, this is a beat in the music you would normally map, but if you were going for the bump to the mapping it then 1. its not correctly bumping (you can check with tickrate 2) and 2. Its not really effective to bump for emphasis because players at this skill level abuse sliderleniency as much as allowed.
00:25:784 (3) - it would make more sense to have this lower spaced because the sound its mapped to isn't as strong as the sounds 00:25:384 (1,2) - were mapped to but the spacing is the same.
00:47:784 - this section is pretty cool not gonna lie
04:28:384 (2,3,4) - this rhythm is a bit off because for the whole kiai up to this you prioritized the vocals and for this (3) has a vocal on the tail and not the head is inconsistent
04:30:384 - skipping this vocal is a bit inconsistent too.
otherwise 😎 solid map
general
your offset should be -2 imo
00:02:184 (1,2,1,2,1,2) - 00:05:384 (1,2,3,1,2,1,2) - 00:08:584 (1,1,2,1,2) - 00:11:784 (1,2,1,2,3,4) - I think the way you nc'd these is inconsistent because at least for these, the nc is more pattern/music-change based instead of music structure based which 00:00:584 (1,2,3,4) - is. To change 00:00:584 (1,2,3,4) - to be music-change based you would have to nc (3). I recommend just doing music structure based throughout the whole intro instead because there isn't really much to emphasize with the increase nc density.
00:12:184 (1,2,3,4) - note this is also strange with your current nc because to fit the music-change based nc you would need to nc 00:12:784 (2,3) - these two. (ignore this if you went for the music structure nc work)
00:16:384 - 00:22:584 (1) - a couple of notes here, this is a beat in the music you would normally map, but if you were going for the bump to the mapping it then 1. its not correctly bumping (you can check with tickrate 2) and 2. Its not really effective to bump for emphasis because players at this skill level abuse sliderleniency as much as allowed.
00:25:784 (3) - it would make more sense to have this lower spaced because the sound its mapped to isn't as strong as the sounds 00:25:384 (1,2) - were mapped to but the spacing is the same.
00:47:784 - this section is pretty cool not gonna lie
04:28:384 (2,3,4) - this rhythm is a bit off because for the whole kiai up to this you prioritized the vocals and for this (3) has a vocal on the tail and not the head is inconsistent
04:30:384 - skipping this vocal is a bit inconsistent too.
otherwise 😎 solid map