Hello Hello~
M4M ^^
M4M ^^
Paradise Tries To Be Reborn Again
Firstly I don't know if To and Be need to be capitalized? But that's just me
Also when I write "could be stacked", some of those are me wondering if they are meant to be separated more, or vice versa.
00:01:984 (4,1) - A little hard to read this first jump. Starting the NC on Object 4 might help.
00:05:184 (4,1) - Same thing here.
00:12:784 (2,3,4) - Due to a varying rhythm going on here, change Object 2 and 4 to hit circles and spacing them out a little could work better?
00:13:784 (2,3,4,5) - Not quite parallel. Nudge Object 5 left a little.
00:14:784 (1,3) - Could be stacked?
00:18:784 (4) - I understand you were stacking downwards here but 4 spring up under the slider end. Not sure if intentional or not
00:31:784 (3,4) - Might be better to stack these.
00:38:184 (1,2) - The drum gets louder over time so maybe you could do the same with the hit sound level as well?
01:01:384 (1) - nudge up 1 tick to fit the blanket better?
01:15:584 (4,1,2) - triangle could be improved. (1 and 2 closer)
01:25:584 (2,2) - Not sure if this unstack was intentional or not. It's half the spacing compared to 01:25:784 (3,4)
01:25:984 (4) - Because this is a "semi-star", moving this object so it's perpendicular might help. (A little to the right atm)
01:30:184 (1,2,3) - You could have the slider end of 1 be in the middle of 2 and 3.
01:30:184 (1,1) - Could be stacked
01:39:784 (1,2,3) - Same thing as before
03:23:584 (1,2) - Make them parallel perhaps?
03:24:984 (1) - The slider end not facing object 03:24:784 looks a little off. imo looks better if the slider end is adjusted to face object 4.
04:09:784 (4,1) - Stacking this object?
04:16:984 (2) - Nudge up and left 1 tick for better blanket
04:25:384 (3,2) - Could be stacked?
04:32:184 (4,1) - Stacking this object?
All in all, I love the gimick of not stacking objects and reading said "stacks". Good map ^^
Also when I write "could be stacked", some of those are me wondering if they are meant to be separated more, or vice versa.
00:01:984 (4,1) - A little hard to read this first jump. Starting the NC on Object 4 might help.
00:05:184 (4,1) - Same thing here.
00:12:784 (2,3,4) - Due to a varying rhythm going on here, change Object 2 and 4 to hit circles and spacing them out a little could work better?
00:13:784 (2,3,4,5) - Not quite parallel. Nudge Object 5 left a little.
00:14:784 (1,3) - Could be stacked?
00:18:784 (4) - I understand you were stacking downwards here but 4 spring up under the slider end. Not sure if intentional or not
00:31:784 (3,4) - Might be better to stack these.
00:38:184 (1,2) - The drum gets louder over time so maybe you could do the same with the hit sound level as well?
01:01:384 (1) - nudge up 1 tick to fit the blanket better?
01:15:584 (4,1,2) - triangle could be improved. (1 and 2 closer)
01:25:584 (2,2) - Not sure if this unstack was intentional or not. It's half the spacing compared to 01:25:784 (3,4)
01:25:984 (4) - Because this is a "semi-star", moving this object so it's perpendicular might help. (A little to the right atm)
01:30:184 (1,2,3) - You could have the slider end of 1 be in the middle of 2 and 3.
01:30:184 (1,1) - Could be stacked
01:39:784 (1,2,3) - Same thing as before
03:23:584 (1,2) - Make them parallel perhaps?
03:24:984 (1) - The slider end not facing object 03:24:784 looks a little off. imo looks better if the slider end is adjusted to face object 4.
04:09:784 (4,1) - Stacking this object?
04:16:984 (2) - Nudge up and left 1 tick for better blanket
04:25:384 (3,2) - Could be stacked?
04:32:184 (4,1) - Stacking this object?
All in all, I love the gimick of not stacking objects and reading said "stacks". Good map ^^