I always wonder, if there's so much backlash on pp mapping from both the players and the mapping community why hasn't it stopped? Is the mapping community a whole bunch of edgy masochist who just likes being infamous for pp mapping (which I don't blame you for thinking that cause monstrata exist).
Rather than thinking ppv2 gave bad incentive, did we even give incentive to be innovative? I personally feel the mapping scene has devolved into experienced mappers bashing new comers who is still trying out different mapping concept, who's maps are obviously 99% unimaginative bullshit. Jump map's standards has pretty much stayed the same for the past 2-3 years, and you smack them with maps from 2017 rrtyui of course you would think modern pp maps are unimaginative. The gap in variety between "unimaginative" jump maps and unconventional maps is just getting larger, think if dark flight dreamer and bakunana testroyer was ranked today, would it still get the popularity it gets back when pp map bashing wasn't so prominent, in fact I'm willing to bet if you take cbcc back 3 years ago it wouldn't get as much hate as today.
So I have a hypothesis, is ppv2 really the whole reason maps are unimaginative today, or is it our standards are just higher than ever?
Rather than thinking ppv2 gave bad incentive, did we even give incentive to be innovative? I personally feel the mapping scene has devolved into experienced mappers bashing new comers who is still trying out different mapping concept, who's maps are obviously 99% unimaginative bullshit. Jump map's standards has pretty much stayed the same for the past 2-3 years, and you smack them with maps from 2017 rrtyui of course you would think modern pp maps are unimaginative. The gap in variety between "unimaginative" jump maps and unconventional maps is just getting larger, think if dark flight dreamer and bakunana testroyer was ranked today, would it still get the popularity it gets back when pp map bashing wasn't so prominent, in fact I'm willing to bet if you take cbcc back 3 years ago it wouldn't get as much hate as today.
So I have a hypothesis, is ppv2 really the whole reason maps are unimaginative today, or is it our standards are just higher than ever?
This is really illogical if you think about, with today's mentality, mappers just don't give a shit if their maps are played or not, I can imagine fycho mapped haitai just like how he had map for the past few years, ranked it and forget about it, that's just my assumption of course but can you really say pp mappers expect huge positive popularity from player base when their maps are in fact pp maps.Ongaku wrote:
most mappers (Not all) will continue to map "pp maps" because people actually play it.