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MAXIMUM THE HORMONE - A-L-I-E-N

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Nao Tomori

GaterRaider wrote:

monstrata ranked 42,9% of Hobbe2's maps. Gotta return some favors now that you're a BN, huh?
hobbes i ranked 2 of your maps too give me some bubbles thanks
Akitoshi

What's This?
-Sh1n1-

Genjuro wrote:

nice map, i like the concept used where the map is ugly to go with the ugly song, gl with rank
wtf dude, this song is pure love, I hear it when I want to sleep :3 anyways /me grabs popcorn
Kawashiro

Akitoshi wrote:


What's This?
owo
Kynan

Xexxar wrote:

This isnt how this rule works. You're hopelessly below this maps difficulty and a brand new beatmap nominator. If you think you're exempt from this rule simply because the difficulty is "only jumps and high bpm" you're incorrect.

Reconsider your actions.
Well fuck, this coming from a guy who speed ranks trash jump maps for the sole reason of being the highest SR TV size map out there (and you probably can't even clear your map as well), is painful to read.
Ekoro
this should be nuked
nextplay

Ekoro wrote:

this should be nuked
Nah
fat pear
i love alins
-Makishima S-

Hobbes2 wrote:

This isn't actually true, lol. Community voice matters a lot. Monstrata did respond to everyone that had a specific concern, which is why I was confident in pushing this forward.

EDIT - Just want to point out that I don't want to involve myself in drama (I didn't bubble this map to start a fight, I did it because I think it deserves to be ranked) so I'm not going to respond to any posts that aren't relevant to the map itself from now.
Responding to people concerns doesn't negate community negative feedback towards map.
As I said - if something is right with ranking criteria and doesn't break guidelines, it is perfectly rankable.
Community feedback have nothing to do in this case. Only thing what people can do is play it as qualified and vote 1 star at the end.

Don't mix "community feedback" as reaction of majority towards certain event with "feedback about map" in term of modding.
Fondebier

Ekoro wrote:

this should be nuked
yes, Loctav help us please
Fiachra
This thread is hilarious
RatCoffee
Clearly the only solution is to revoke every single BN's rights and start from scratch by giving BN permissions to all the salty 5 and 6 digit players who madpost about maps that give high PP while not being able to make a decent map themselves.

You know, because self important contrarian nerds are so much better at judging beatmap than players who have been active in the mapping community for a while.

Also really gotta love the in-fighting in the BN group, that's really appropriate to have in a public forum instead of a private discussion.

(in all seriousness though, the incivility really needs to go)
Vivyanne
Guys can we stop the discussion, it's not going to bring us anywhere at the moment. Best is to mod it during qualified to get it DQd and have the process reset each time.

Just let Monstrata inflate his ego a little more and move on, no one will look at this map after a month or so. It doesn't leave up for enough fun or unique experience during gameplay so no actual player in the right mind will play this again.

note this is a meme dont take this too seriously
hlanden
There we go once again

/me grabs popcorn and sits near the other guy with it
Tomsonas

Kynan wrote:

Xexxar wrote:

This isnt how this rule works. You're hopelessly below this maps difficulty and a brand new beatmap nominator. If you think you're exempt from this rule simply because the difficulty is "only jumps and high bpm" you're incorrect.

Reconsider your actions.
Well fuck, this coming from a guy who speed ranks trash jump maps for the sole reason of being the highest SR TV size map out there (and you probably can't even clear your map as well), is painful to read.
welcome back to Osu kynan, glad to have you here for the daily unwarranted salt
Fondebier

MagicDragon wrote:

Clearly the only solution is to revoke every single BN's rights and start from scratch by giving BN permissions to all the salty 5 and 6 digit players who madpost about maps that give high PP while not being able to make a decent map themselves.
You're 96k, you have 4 pending tv size maps from 11 days ago, your opinion is shit, you have no experience in mapping

+we don't flame the map because of pp (I don't even know how much pp is this shit), it's just an unplayable shitmap with ugly patterns because "lol metal is disgusting anime is better so I'll shitmap this and push it to ranked because a lot of BNs suck my dick"
Hpocks
Hobbes did nothing wrong!!!
Yuii-
May I qualify this? I find myself very proficient of doing such job! I will be pleased if you would allo-

Oh...





:(
Kagetsu
hi

i'm vetoing this because i think it doesn't fit the ranked section, this map has proven to be unplayable while being in the loved section and it's pretty clear that even though people can pass it, its playability is far from being acceptable.
i do agree that the map concept is cool and i liked how you managed to structure your irregular shapes to represent the tougher sections of the music, but at the same time, i dislike how overdone the map is. you might be thinking that distance is subjective, and there's no limit to express the song intensity, which is in part true. what most of people would agree with, though, is that 280~ bpm full screen jumps aren't approachable even for the top part of the playerbase.

Hobbes2 wrote:

I'd respond with the fact that this map in itself isn't actually that complex. The difficulty itself comes from the high bpm + jumps more than anything. The play-ability concerns I had were addressed in my mod.
i find this argument really basic because everything can be treated as "jumps" or "streams" or whatever thing that comes to your mind. under those ways of thinking, we could promote 500 bpm streams as official content because it would be a very basic stream at 500 bpm (i'm obviously exaggerating for the sake of making the explanation clearer) maps are meant to be played after all.

nothing more to add i guess.
Fondebier
I love you, finnally a good bn who does his job
Shmiklak
lol, vetoing map just because it's unplayable, then let's unrank all Mazzerin's maps.
Natsu
@Kagetsu can you be more specific pls or atleast point out the issues you have with the map?
Tarrasky
Loved when?
Trost
this map has proven to be unplayable while being in the loved section and it's pretty clear that even though people can pass it, its playability is far from being acceptable.

lol what
Gordon123

Gokateigo wrote:

I love you, finnally a good bn who does his job
niхуia тi рeт@рD
Bursthammy
It never ends
ErunamoJAZZ
keep it in Loved please >.<
Ariana_old_1
At this rate we'll be in 2020 and this map will still be trying for ranked.
Nao Tomori
uh. this argument is kind of strange and not really a valid reasoning imo.

consider that throughout osu's history, players have been constantly improving.
remember this map: https://osu.ppy.sh/s/1173 was once considered very difficult, and is now more or less trivial.
similarly, freedom dive was mapped under the premise of being impossible to pass, and here we are with numerous fcs on it.
a bit ago, ephemeralfetish attempted to rank the empress, an 8.78 star map which was also ridiculously hard to play, containing 270 bpm deathstreams; you supported it.
not to mention promethean kings like... exists. which is, as we can see from the leaderboard on that one, significantly harder than this map; one of the highest plays is a 65% acc pass done entirely by mashing.

aside from the fact that this argument has been proven again and again to be invalid in rankability, you didn't really suggest any solutions. should he just nerf the ending ("ending") jumps from being fullscreen? he's already done that, but are they not nerfed enough? is the concept of a high sr 280 bpm map inherently unrankable? please elaborate so he has the opportunity to respond rather than just being slammed into a brick wall that says "too hard, vetoed, bye."
Realazy

Gokateigo wrote:

You're 96k, you have 4 pending tv size maps from 11 days ago, your opinion is shit, you have no experience in mapping

+we don't flame the map because of pp (I don't even know how much pp is this shit), it's just an unplayable shitmap with ugly patterns because "lol metal is disgusting anime is better so I'll shitmap this and push it to ranked because a lot of BNs suck my dick"
you're 69k with 2 pending maps, don't act like you're even remotely good enough at mapping nor playing to be able to judge this

if it is so unplayable and shitty, how about you mod it or explain why you feel that way other than saying "it's ugly so it must be bad!!"
Left
i hated this map before, but now i support this map lol
Bursthammy
Potentially first Beatmap thread to reach 1k posts? You decide!
Illkryn
fun map gl

:)
Xexxar
edit: dont silence me
sahuang
I think a major difference between a 500bpm long stream (or even a stream with 32 circles) and the difficult parts of this map is that every part of this map is proved to be FCable while its almost impossible to fc a 500bpm stream with one hand two fingers......
Topic Starter
Monstrata

Kagetsu wrote:

hi

i'm vetoing this because i think it doesn't fit the ranked section, this map has proven to be unplayable while being in the loved section and it's pretty clear that even though people can pass it, its playability is far from being acceptable.
i do agree that the map concept is cool and i liked how you managed to structure your irregular shapes to represent the tougher sections of the music, but at the same time, i dislike how overdone the map is. you might be thinking that distance is subjective, and there's no limit to express the song intensity, which is in part true. what most of people would agree with, though, is that 280~ bpm full screen jumps aren't approachable even for the top part of the playerbase.

Hobbes2 wrote:

I'd respond with the fact that this map in itself isn't actually that complex. The difficulty itself comes from the high bpm + jumps more than anything. The play-ability concerns I had were addressed in my mod.
i find this argument really basic because everything can be treated as "jumps" or "streams" or whatever thing that comes to your mind. under those ways of thinking, we could promote 500 bpm streams as official content because it would be a very basic stream at 500 bpm (i'm obviously exaggerating for the sake of making the explanation clearer) maps are meant to be played after all.

nothing more to add i guess.
Ca you tell me how this map has been demonstrated unrankable while it was Loved? Because all those A scores with over 93% acc say otherwise... Vaxei even passed this map on DT. If Loved is any indicator, it's an indicator that people can actually play the map so yes, I really do appreciate you giving more details about your veto, and at least which areas you think require work. The map isn't overdone in any way, if you disagree please point them out. I am ranking this map because of the concept, not because I want to rank the hardest map in the game, that was over a long time ago, and you've even nominated maps with a higher star rating (and the same bpm) as this.

Also 280 bpm jumps is very much approachable to top players. You really underestimate people's skill. Look at all the DT plays we have. In any case, I know you don't want to wallmod, but give me which areas are prompting you to veto, or at least tell me that I can counter the veto simply by asking another BN to nominate.
Booze
who would want something different in the ranked section like people always want, people much prefer anime tv sizes in there.
Vanilla
ill just remind you guys that promethean kings is ranked and it has very few passes

//800 post xd

<3
Shmiklak
I think everyone can make mistake, so imo Kagetsu should remove his veto because he didn't provide any really valid reason. Sad that I amn't a member of BNG, I would nominate this. And yeah, 800th post hooray :roll:
Fondebier

Realazy wrote:

you're 69k with 2 pending maps, don't act like you're even remotely good enough at mapping nor playing to be able to judge this

if it is so unplayable and shitty, how about you mod it or explain why you feel that way other than saying "it's ugly so it must be bad!!"
I have a shit ton of non submitted maps and a few gds so stfu ?
Mini Gaunt

M a r v o l l o wrote:

I think everyone can make mistake, so imo Kagetsu should remove his veto because he didn't provide any really valid reason. Sad that I amn't a member of BNG, I would nominate this. And yeah, 800th post hooray :roll:
Yeah, I think this veto was uncalled for especially without any reason given but because Kagetsu thinks it is too hard for top players.
And you got sniped on that 800th post real good.
P O G

Naotoshi wrote:

uh. this argument is kind of strange and not really a valid reasoning imo.

consider that throughout osu's history, players have been constantly improving.
remember this map: https://osu.ppy.sh/s/1173 was once considered very difficult, and is now more or less trivial.
similarly, freedom dive was mapped under the premise of being impossible to pass, and here we are with numerous fcs on it.
a bit ago, ephemeralfetish attempted to rank the empress, an 8.78 star map which was also ridiculously hard to play, containing 270 bpm deathstreams; you supported it.
not to mention promethean kings like... exists. which is, as we can see from the leaderboard on that one, significantly harder than this map; one of the highest plays is a 65% acc pass done entirely by mashing.

aside from the fact that this argument has been proven again and again to be invalid in rankability, you didn't really suggest any solutions. should he just nerf the ending ("ending") jumps from being fullscreen? he's already done that, but are they not nerfed enough? is the concept of a high sr 280 bpm map inherently unrankable? please elaborate so he has the opportunity to respond rather than just being slammed into a brick wall that says "too hard, vetoed, bye."
our real hero
sunui
my name is what im getting from you guys here
MaridiuS
Random dude giving opinions, maybe more agree:

  1. Since osu! is completely community driven game, and QAT's functions are much less utilized, I believe that maps should follow the community's stuff.
    This map caused a lot of controversy, and after being passive for a while, people were alright with that. But even with that much spiked hate for the map (be it logical, or blind hate), you still go to rank this map, causing even more controversy and hate. Usually when a maps gets in a ranking state, everybody is happy with that, sometimes there's controversy like in HW maps, but it gets somewhat more agreement with mappers and players. This is complete chaos, we're not even close to understanding how much people are happy or mad with this map. Meaning I think monstrata you should chill out, and move on, even if it may look unjustified to you, that's how the world works against masses. So I think you should just let this map go, I don't see much accomplished by ranking this.
  2. I usually like to say, if a mapper bases his map on overlaps, he can't simply get away with every possible overlap. Not every overlap is good, and sometimes its just too extreme. Similar thing I could say for this map, as you kinda term it as "ugly", which i could kinda agree on some sliders. If you say its based on that, that doesn't mean you can go with the ugliest sliders ever, but should be toned down a bit to have some aesthetic value over some "art" "song is going like that" stuff.
  3. PS, I think the playability is fine, it follows logical patterns fitting the intensity of the song. Rhythm perfectly follows it, it's just the ugly sliders that i'm against of.
Mordred

brain damage wrote:

my name is what im getting from you guys here
Realazy

Gokateigo wrote:

I have a shit ton of non submitted maps and a few gds so stfu ?
and that could apply to that other guy you replied to. see how dumb that was?
Condyle

brain damage wrote:

my name is what im getting from you guys here
Caput Mortuum

MaridiuS wrote:

Random dude giving opinions, maybe more agree:

  1. Since osu! is completely community driven game, and QAT's functions are much less utilized, I believe that maps should follow the community's stuff.
    This map caused a lot of controversy, and after being passive for a while, people were alright with that. But even with that much spiked hate for the map (be it logical, or blind hate), you still go to rank this map, causing even more controversy and hate. Usually when a maps gets in a ranking state, everybody is happy with that, sometimes there's controversy like in HW maps, but it gets somewhat more agreement with mappers and players. This is complete chaos, we're not even close to understanding how much people are happy or mad with this map. Meaning I think monstrata you should chill out, and move on, even if it may look unjustified to you, that's how the world works against masses. So I think you should just let this map go, I don't see much accomplished by ranking this.
  2. I usually like to say, if a mapper bases his map on overlaps, he can't simply get away with every possible overlap. Not every overlap is good, and sometimes its just too extreme. Similar thing I could say for this map, as you kinda term it as "ugly", which i could kinda agree on some sliders. If you say its based on that, that doesn't mean you can go with the ugliest sliders ever, but should be toned down a bit to have some aesthetic value over some "art" "song is going like that" stuff.
  3. PS, I think the playability is fine, it follows logical patterns fitting the intensity of the song. Rhythm perfectly follows it, it's just the ugly sliders that i'm against of.
in other words: plz change your sliders to nice looking curves with blankets because fuck your core idea of this map!
Okoayu
@Kagetsu you will need to elaborate on what the issue is and how to fix it

as it stands this is a "I veto this cuz i dislike" without any explanation whatsoever because people being unable to play it atm doesnt mean people will be unable to play it in the future

so please provide more concrete reasoning for this veto

@thread

stop shitposting don't give me headaches
thanks
Tonairu
Just fucking rank the map already geez, you know it's getting ranked anyway.
Shmiklak
MONSTRATA, PAY ATTENTION HERE, THERE'S A STUFF YOU COULD FIX
btw, just noticed, you turned on widescreen but I don't see sb here so I think you should turn it off.
Nao Tomori
hi

can smeone lock this shit till kagetsu responds or something

edit: widescreen is irrelevant since there's no storyboard anyway ?_?
MaridiuS

Eraser wrote:

in other words: plz change your sliders to nice looking curves with blankets because fuck your core idea of this map!
Not really asking for a complete change of sliders, jsut a few less curves on them, and a bit less randomness might be the way to go IMO,
Shmiklak
Yes it's irrelevant but we usually disable it when we don't have any sb so I suggest to do so here
edit: wtf while I was typing this reply 3 new posts came lol
Nao Tomori
feel free to like, give suggestions on how you think he should instead of just spewing random words and calling me autistic then =(
Shmiklak
Everyone can show their opinion and give suggestions if they are actually valid
Mentai

Left wrote:

i hated this map before, but now i support this map lol
hlanden

Mentai wrote:

Left wrote:

i hated this map before, but now i support this map lol
Pira
Greetings fellow person who is lapping up this cesspool of condescension, drama, toxicity, and memes

May I have some of your popcorn

Hobbes you're a fucking masochist why would you do this to yourself

...

Correct me if I'm wrong, but the two main concerns of the map appear to be aesthetics and playability. Obviously, I probably cannot judge the latter concept very well since I'm not very good at the game (dirty 30k haitai farming scrub amirite), but many mappers in this thread seem to be discontent with, quite simply, how ugly this map is. It looks like a piece of shit, and I believe anyone who disagrees is either blatantly lying, or has terrible taste.

Personally, I also firmly believe that aesthetics is a core concept of mapping, and is not to just be ignored and done sloppily out of laziness or apathy, simply because it's "subjective" or for a petty reason like arrogance, as some people seem to accuse.

Taking that into account, though, aesthetics's main purpose is not to structure the map, but represent the song through visuals (although these can be interchangeable based on the map, but it's pretty obvious which is the case here lol).

There are very few maps (if there even are) like Alien, but tell me; is there another song like Alien? It's a fucking mess of exorcised screams that not even Mazzerin would map, that suddenly cuts out to a loli singing about...wanting to be kidnapped by an alien...? (whattheactualfuck.jpeg)

Point being, the song should make the map, if it's a good map. Although I can't be as confident on the execution, I fully support Monstrata's concepts because of this basic reason in mapping.

As for playability, I'm out of my league here (and don't want to debate this xd), so I'll leave that to the people who are experienced with maps of this difficulty, people who are experienced playing maps of this difficulty, and of course, people who are neither but still try to act like an authority even though have not enough or even no idea of what they're talking about!(!!!)

You may say Monstrata's simply using the song as an excuse to be sloppy and lazy. Of course a map that is designed to be one of the hardest in the game in terms of sheer difficulty would be controversial if it doesn't build on a fundamental concept of mapping, but utterly destroys it. Or, maybe you're actually right. Maybe Monstrata is actually attempting to disrespect other mappers, and he intentionally mapped a meme. Or, maybe he deliberately shitmapped this song and watches with glee as how much drama this map has generated; similarly to controversial modern art, because that's what this is in the mapping world. Maybe all of these things are true.

As someone who hasn't kept up with whatever drama occurs on the forums, I am only concerned with how this map is tailored to play to the song; and if whatever outside reason others may give coincides with that, then personally I couldn't care less. What I believe doesn't matter nearly as much as some others, though. :P

Just a poor mapper's contribution to this shitstorm of a map thread. I was bored this morning! I'm very curious as to see how this map will progress (or lack of), along with when the thread will hit 1k posts (my bet is by this Sunday). Best of luck, Monstrata.
ItashaS13
I don't really like jumps on 00:54:726 (1,2,3,4,5,6,7,8) - considering 00:51:250 (1,2,3,4,5,6,7,8,1) - 00:58:150 (1,2,3,4,5,6,7,8) - 01:01:580 (1,2,3,4,5,6,7,8) - because pattern on 00:54:726 (1,2,3,4,5,6,7,8) - doesn't move.. like the jumps are static in the same side of the screen unlike the others that makes a movement, it fits the song. but 00:54:726 (1,2,3,4,5,6,7,8) - doesnt do that. I think something like this would fit better and keep the idea of that moving Im talking about to fit the guitar https://osu.ppy.sh/ss/8647226
01:07:259 (1) - check timing on this I think its a bit late
Kurai
stop stop veto popping
Fondebier
mod
  1. 00:01:621 - this sound fuck my ears, if you want to map ugly things don't do a perfect curve
  2. 00:17:766 (1,2,3,4) - nice curves/square for an ugly map
  3. 00:38:356 (1,2,3,4,5,6,7,8,1,2,3,4) - perfect pentagons are bad for an ugly map
  4. 00:51:250 (1,2,3,4,5,6,7,8) - back and forths fit better here and it'll be moe playable
  5. 00:58:150 (1,2,3,4,5,6,7,8) - ^
  6. 01:01:580 (1,2,3,4,5,6,7,8) - ^
  7. 01:06:090 (1) - this spinner is full of strong sounds
  8. 01:10:902 (1) - ^
  9. 01:15:702 (1) - ^
  10. 01:23:493 (1) - ctrl g ? + redo the pattern if you do it
  11. 01:25:434 (6) - map something ugly here the vocals are different
  12. 01:27:148 (5) - ^
  13. 01:28:862 (5) - ^
  14. 01:38:058 (1,2,3,4,5,6,7,8) - this (and the other similar patterns) are the worst thing in the map, you can do ugly things which look good, you should do ugly slider-same slider reversed-ugly slider-... it'll look good but it'll be ugly
  15. 01:41:487 (1) - for all this part : nc on bpm changes
  16. 02:02:564 (2,3,4,5) - do a normal jump maybe ? the sounds are strong and this part is pretty calm
  17. 02:25:494 (1,2,3,4,5) - it's not enough spaced, it's just before a fast part
  18. 02:51:908 (1,1) - make this possible to hit with a point where you can put your cusor and wait, it's pretty hard at 280bpm
  19. 02:55:471 (1,2,1,2,1,2,1,2,1) - all the transition snares have a little spacing but this one is cross screen and really hard to play, why ?
  20. 03:07:390 (1) - it reminds me of ugly sliders,... in the calm part
  21. 03:15:390 (1,2) - clockwise 03:16:390 (3,4,5,6) - counter clockwise, why ?
  22. 03:31:498 (1,2,3,4,5,6) - ^ but goes counter clockwise/clockwise
  23. 03:45:634 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - "ugly" part callback and it's perfect squares, it should be a bit ugly
  24. 04:09:581 - this part is singed by the guy of the ugly part, it should be (again) a bit ugly
  25. 04:32:302 (1,2,3,4) - nc
  26. 04:33:754 (1) - (and similar sliders) no, it's just bad, all the stop stop before are 2 normal sliders, but it changes at a random moment

my opinion
This map sucks tbh, you shitmapped a huge part because you think metal is disgusting, Mazzerin maps death metal and thinks song representation is more important than aesthetics. His maps are NOT ugly af, they are a bit ugly sometimes (with really ugly sounds, not everything) but his style fits very well to metal, you should map something similar to his style in the "ugly" part and map ugly sliders when they are in the middle of the calm part because you can't change your style for 2 objects. If you map something like this I'll bee happy if it's ranked, it's just a random shit map atm for me
gl I guess
Shiirn
puxtu

brain damage wrote:

my name is what im getting from you guys here
Linada

Gokateigo wrote:

This map sucks tbh, you shitmapped a huge part because you think metal is disgusting
wtf are you stating he never said something like that in the first place
he just wanted to make a huge contrast between the first part of the song which is super messy and the second part which is calm and cute

calm your frucking tits wtf and stop making poeple say what they never said
Bearsome
edit: late
Fondebier
If you make a contrast with beautiful/ugly mapping you obviously think one part is ugly and the other one is beautiful, seems obvious. He can make a contrast with difficulty, like Mazzerin did with PK, it'll be way better than this
Pachiru
With all the shitmaps we can see nowadays, I think this beatmap can reach the ranked section.
Because the map itself isn't bad, and the contrast between the both part is very well done. If it's how he want to express his point of view about the music, why are you trying to change Monstrata's mind?

Gokateigo wrote:

If you make a contrast with beautiful/ugly mapping you obviously think one part is ugly and the other one is beautiful, seems obvious. He can make a contrast with difficulty, like Mazzerin did with PK, it'll be way better than this
I don't think he wanted to make it ugly, but more something weird, fast and tricky, as the song would be. As I said before, it's his POV on this song.
Linada

Gokateigo wrote:

He can make a contrast with difficulty, like Mazzerin
i know you love Mazzerin a lot but the mapper here is Monstrata and not Mazzerin, why would he map like him.
Fondebier

Linada wrote:

Gokateigo wrote:

He can make a contrast with difficulty, like Mazzerin
i know you love Mazzerin a lot but the mapper here is Monstrata and not Mazzerin, why would he map like him.
You're right, Monstrata maps a lot of things like alien right ?
Mini Gaunt

Gokateigo wrote:

If you make a contrast with beautiful/ugly mapping you obviously think one part is ugly and the other one is beautiful, seems obvious.
I think it is perfectly reasonable to map it this way yet not think metal is ugly. The "beautiful part" is calm and structured with a progression and typical chords so it is mapped in an ordered way. The "metal part" has a lot going on with many seemingly random spikes of intensity, thus it is mapped in the same fashion. It doesn't mean Monstrata likes nor dislikes metal, it just means he was mapping the song.
DeviousPanda

Gokateigo wrote:

my opinion
This map sucks tbh, you shitmapped a huge part because you think metal is disgusting, Mazzerin maps death metal and thinks song representation is more important than aesthetics. His maps are NOT ugly af, they are a bit ugly sometimes (with really ugly sounds, not everything) but his style fits very well to metal, you should map something similar to his style in the "ugly" part and map ugly sliders when they are in the middle of the calm part because you can't change your style for 2 objects. If you map something like this I'll bee happy if it's ranked, it's just a random shit map atm for me
Telling him to map like mazzerin won't change anything, because this song is quite different to the stuff that mazzerin maps.

Monstrata didn't shitmap this map, he's explained quite clearly why he's mapped it the way this is, so stop tying to get him to change that because that's not going to happen
Seni
d
Ankanogradiel

Left wrote:

i hated this map before, but now i support this map lol
Tbh I never actually hated it but I can sort of understand that.
At first I thought "oh he is just trying to show that he can rank anything" but then I took a closer look.
Monstrata is making an effort to rank this and mapping it like that seems fitting for the music imo. You are all just creatin unnecessary drama.
Didn't find something wrong with the map.
In reality there isn't anything wrong with it than the fact that it's different in a way, and people need some time to digest it.
Unbubling for invalid reasons ain't gonna help either. Further discussion will only lead to more pointless arguments and salt.
Xinnoh
why not just convert the map to ctb then rank and call it a day
melloe
i like it
JierYagtama

Sinnoh wrote:

why not just convert the map to ctb then rank and call it a day
g
Syph

M a r v o l l o wrote:

I think everyone can make mistake, so imo Kagetsu should remove his veto because he didn't provide any really valid reason. Sad that I amn't a member of BNG, I would nominate this. And yeah, 800th post hooray :roll:
shouldn't have cheated retard lolz

btw kagetsu i really don't know what's with the "this map is unplayable" this is passable easily by so many people especially by the so mentioned "top players" zz
kinda unwarranted bubble pop
AncuL
i'd say monstrata mapped the first half with such weird shaped sliders is because of how chaotic it is with many chaotic screamos all over the place, and i think monstrata had done it very masterfully. you can't compare this with mazzerin's maps because the songs he is mapping are so much better organized (and also not intended to be chaotic at the first place).. well i mean you don't find the vocalist throwing tantrums on songs mazzerin mapped

Seni wrote:

You don't have to be a chef to know the dish is bad.
but you need to be able to taste it to judge whether it's bad or not. if someone don't like eating vegetables, they would mostly say that every vegetable dishes taste bad

at first, i thought monstrata was just a jerk who can speedrank anything at his own will, but seeing this map further makes me understand how much effort he was putting into this map. good luck on ranking this!
Topic Starter
Monstrata
Thanks for the discussion everyone. I'll give a more detailed reply to those who posted suggestions etc...

It's been over 50 pages worth of discussion so I can't blame people for not going through the whole thread to fully understand concepts and ideas. I'll briefly summarise them here, though please take them with a grain of salt. They are summaries, please don't reply to them like they are the entirety of my mapping philosophy and approach to this map, it would discredit the paragraphs upon paragraphs that people have posted before.

As is probably quite obvious, the map is operating under the concept that harsh vocals should be mapped aesthetically to ugly sliders, while the pretty anime girl vocals are mapped basically like regular anime maps using clean and structured patterns. This song has two very obvious sections, the metal in the first half, and the pop in the second half, and dividing the aesthetic into two visual categories reflects the song very well in this aspect. I'm sure most people can agree on that.

The map does begin seemingly neat, with visual patterns and paralleling/geometric patterns. The effect is to establish a base-line "aesthetic value" for the map, so that when the vocals kick in, and become harsher, there is a very noticeable shift in visuals.

Really, the concepts aren't that difficult to understand, and I have a lot of support for them. I suppose the playability aspect is honestly what we are here to discuss. I did not intend to map this to become the "most difficult map ever", I am mapping it because I genuinely think this is a concept that is uniquely applicable to this song. It's not common to see two very different music genres being juxtaposed and blended like this. So with that being said, if there are playability issues that still haven't been covered within the last 50 odd pages, or the countless testplays i've had while ranking this map (last year, and this year) and the countless replays I've watched while it was in Loved, then please voice them.

Literally every object on this map has been highlighted and commented on by some modder or player in the past 50 pages so I can probably say quite confidently that every single object has some grounds and analysis for why its there. Of course, I can provide analysis for every single pattern here and can explain how it will be played. I really believe this map can be judged by people even if they cannot pass the map. You don't need to be able to pass a section to be able to play it too.

@Kagetsu: A lot of analysis and discussion has gone into this map's patterning and playability so it is a disservice to everyone here if you just give a blanket statement that it's "unplayable" without giving specifics for me to explain to you. In any case, feel free to list the places you think require work, and how you think they can be fixed as Okorin said. I think we can work something out. I am not above changing patterns up if there is some solid counter argument. My goal is ultimately the map's concept so yes, If i absolutely need to nerf some sections, they will not impact the map's core value and I'd be willing to make the necessary changes.

That said, lets await Kagetsu's reply now and give this thread a break. Thanks everyone for participating
Ampiduxmoe
i can't say i want this map to be ranked (it's fine for ranked section i guess), but i don't understand why people think this is unrankable.
Can you please say why it is unrankable? because sliders are ugly? well, they are fine because represent music almost perfectly. I can't see anything bad in expressing music through the visuals.
Some say this is unplayable. Oh, really? i had a pass on this map when i was practicing high bpm maps a lot. now im 18k btw (i didn't gain any ranks so i probably had same 4k pp back then). It's nowhere near unplayable, i really don't get this point.
so why it can't be ranked? can someone explain properly?
rock time

Monstrata wrote:

fufu- wrote:

00:38:356 (1,2,3,4,5,6,7,8,1,2,3,4,5) no pLEASE bring back the old jumps these pentagons are so hard to play and snap to
I have a possible alternative in mind for it, i'll push a quick update tomorrow though after confirming with some players. I like how it plays currently because its arranged in a way where its possible for players to try alternating it instead of single tapping, but essentially the structure is set up to cause really fast counterclockwise flowing movements that break down into rotating/tornado based jumps afterwards.
yes please get more opinions because imo this is the only thing i really dislike about the map
you have a good idea with the whole counterclockwise flow but the pattern doesnt play out that well at all
i was actually unable to pass the map (with HT) until you changed it to more angled jumps
Will Stetson
Hi guys, I'm just gonna leave this here.



DISCLAIMER I DONT ACTUALLY KNOW IF THIS IS UNRANKABLE I JUST WANT TO POINT OUT THAT THE FILE IS STRETCHED IN MULTIPLE PLACES.

pls no hate mnstrato ily
defiance
This point_down map map sucks thumbsdown tbh, you shitmapped poop a huge flushed part because you point_right think thinking metal metal is disgusting nauseated_face , Mazzerin heart_eyes maps map death skull_crossbones metal metal and thinks thinking song musical_note representation projector is more important grey_exclamation than aesthetics diamond_shape_with_a_dot_inside. His maps map are NOT x ugly japanese_ogre af, they are a bit ugly japanese_ogre sometimes clock10 (with really ugly japanese_ogre sounds loud_sound , not everything) but his style dark_sunglasses fits very well thumbsup to metal metal , you point_right should map map something similar to his style dark_sunglasses in the "ugly" japanese_ogre part and map map ugly japanese_ogre sliders level_slider when they are in the middle middle_finger of the calm pause_button part because you point_right can't change currency_exchange your point_right style dark_sunglasses for 2 v objects. If you point_right map map something like this point_down I'll point_left bee bee happy smile if it's ranked white_check_mark , it's just a random money_mouth shit poop map map atm alarm_clock for me point_left

oops
- Ed -

Kagetsu wrote:

i'm vetoing this because i think it doesn't fit the ranked section, this map has proven to be unplayable while being in the loved section and it's pretty clear that even though people can pass it, its playability is far from being acceptable.
Meanwhile, Promethean Kings is ranked :thinking:
Topic Starter
Monstrata

Qapitol wrote:

Hi guys, I'm just gonna leave this here.



DISCLAIMER I DONT ACTUALLY KNOW IF THIS IS UNRANKABLE I JUST WANT TO POINT OUT THAT THE FILE IS STRETCHED IN MULTIPLE PLACES.

pls no hate mnstrato ily
This is rankable. Actually, if you buy the album, the mp3 on the album actually has the applause at the end. Everyone's just meme'ing that I added the sound effect there and now people are believing it xD. Santa San, Nandemo Nai ya, True Blue, EOS (kamome sano rmx) Arashi no Atode all use the same techniques, and those are just my maps. I've also edited mp3's for a variety of ranked mapsets. The mp3 issue was brought up in a recent Ranking Criteria draft discussion, found at: t/602728 but it was shot down. You can check for people's arguments there if you wish, but thanks for checking :D.
Seolv
@Kagetsu I really don't think that the Loved has proven that the map is unplayable, there are a lot of passes
Just because it's not your typical tv size anime pp dtable as fuck harumachi cancer and shit doesn't mean that it isn't playable

this is a meme

Edit: I support this map, take my star~
Painketsu
I don't mind this map's aesthetics or concept at all, I think variety is always good and I disagree with the popular idea that a map being clean makes it good.

Gonna do a small flow and cursor movement mod since I feel like it's where the map has most flaws.

  1. 00:28:922 (1,2,3,4) - this little square kinda kills the cursor speed built up previously and aesthetically feels out of place, I think an irregular shape with a bit more spacing (same movement is fine) would be better.
  2. 00:32:760 (3) - I don't see much reason for this to be ctrl+Gd, this will be prone to confuse players causing a late hit, please keep in mind that with how the game works right now you need to hit this slider a bit early otherwise it will reach the first repeat and cause a sliderbreak even if it's within the hit window (first repeat is 54ms after the start so with this OD that means you'd break if you hit basically anything later than a 300).
  3. 00:38:356 (1,2,3,4,5,6,7,8,1,2,3,4) - this doesn't fit at all imo, you theme almost all sliders "ugly" and with uneven spacings but this a "perfect shape", I think this comes from you being used to mapping like this (not saying it's a bad thing) but imo this pattern is out of place here, I'd personally go with something more in tone with the map's theme and difficulty, check this for an idea: https://gfycat.com/gifs/detail/HotOpulentGosling And more importantly than aesthetics, using a cursor-snap-based small jump section is a great setup for the next big one here 00:40:385 (2) - your current pattern is based on constant circle movement so it doesn't transition very well.
  4. 00:40:385 (2,3,4,5,6,1,2,3,4) - I think you could improve this flow to be less awkward but it's not terrible so I wont go into detail unless requested.
  5. 01:01:258 (4,5,6,1) - this almost square-like flow is one of the most awkward in the whole map, this comes after a whole section of acute angled jumps, I think this can be improved, first thing that comes to mind would be 01:01:258 (4) - on x:163 y:326, 01:01:366 (5) - on x:319 y:233, 01:01:473 (6) - on x:30 y:189 and 01:01:580 (1) - a bit closer to 01:01:794 (3) - , the reduced spacing from 6 to 1 increses the emphasis of the back and forths making them more powerful.
  6. 02:25:494 (1,2,3,4,5) - I disagree with this shape, aesthetics aside, I don't see how this would play better than angled jumps and they would fit better imo.
I think it's a hard map but it's not unplayable by any means, shouldn't be unrankable imo
Gasai_old_1
Sucks that you apparently can't be original in map making. I feel most maps these days are just the same copy and paste patterns on different bpms (awks). I like the concept of a map being mapped based on how the song is. If the song sounds chaotic, I'd like to see a chaotic map. If the song is slow and soothing, I expect a soothing map. So, if you try to stifle mappers' creativity here, then what's going to happen in the future. If you're going to bubble or veto it, give good reasons that the mapper can actually consider and implement to make the map better and that 'better' being the 'better' in your opinion and not necessarily the thousands of people playing the game.
CXu
Have you thought about mapping in a way where each pattern/combo is messy, but how the patterns/combos interact with each other on the playfield is more organized? While the song is indeed, well, "messy", it does have an overarching structure as music mostly do with just how it's structured. Since you're trying to make the patterns ugly to reflect the song, making the patterns the patterns make more organized (?? lolidk) could improve the map aesthetically while still keeping the core idea of ugly vs not ugly. You have some more structural mapping in there already. At least it sounds like a good idea in my head xd

So like idk doing something like this at 01:39:451 (1) -

The slider on its own is still ugly, but it doesn't bleed into the previous sliderpattern, so they can more easily be seen in isolation, if that makes sense.

Just a thought, and it would be quite a bit of work if you were to do this, but I might as well throw the idea out there.
Fondebier

Gasai wrote:

If you're going to bubble or veto it, give good reasons that the mapper can actually consider and implement to make the map better and that 'better' being the 'better' in your opinion and not necessarily the thousands of people playing the game.
osu! is a community based game, if a huge part the community doesn't like a map (obvious in this cse, seiously look at the user rating) the map shouldn't be ranked, especially when it uses such a controversial mapping
Not Jeef
to the person that had popped the bubble

>ranking a map = literally anyone can do so if they put in the time
>ranking a high sr map = not thank hard for an experienced mapper
>ranking a map greater than 9 stars = Mazzerin

but when it comes to mr triangles here, you veto the map because of those "unplayable" cross screen jumps (with high bpm yes i read that correctly) eh?


I can give u a list of maps that literally put your sorry excuses of an argument to shame

in fact, here are 4 maps that are considered unplayable by your logic

Promethean kings
Those who from the heavens came
Yomi yori Kikoyu, Koukoku no Tou to Honoo no Shoujo
Quaver (yes its 170 but i dont see as many fc's on the map)


any tag4 when it was ranked is another good example but those dont exactly count since no one knew that touchscreens could make big peppy points

If u disqualify all of those high bpm "unplayable" mazzeirn maps, then there would actually be some backing to that claim

but who am i to give such criticism, i just click circles when im bored
Gasai_old_1

Gokateigo wrote:

Gasai wrote:

If you're going to bubble or veto it, give good reasons that the mapper can actually consider and implement to make the map better and that 'better' being the 'better' in your opinion and not necessarily the thousands of people playing the game.
osu! is a community based game, if a huge part the community doesn't like a map (obvious in this cse, seiously look at the user rating) the map shouldn't be ranked, especially when it uses such a controversial mapping
I mentioned nothing about the map being ranked or not. I'm not a fan of the the map, nor do I hate it. I am just saying when making decisions, it's good to give your reason/s because what you have to add might be unique to you or a general collection of users who haven't bothered to give input. Also, I wouldn't sit on the user rating too much since everyone has the power to alter that.
-Sh1n1-

Monstrata wrote:

That said, lets await Kagetsu's reply now and give this thread a break. Thanks everyone for participating
GUYS PLEASEE!!
DeviousPanda

Gokateigo wrote:

osu! is a community based game, if a huge part the community doesn't like a map (obvious in this cse, seiously look at the user rating) the map shouldn't be ranked, especially when it uses such a controversial mapping
This is completely wrong, the only thing that is considered when getting a map ranked is the ranking criteria, user rating means absolutely nothing in terms of rankability. There are BN's for a reason, if everyone in the community had the ability to affect the ranking process then it wouldn't work as well
Kurai
Just throwing things I believe should really be fixed. I did not take into account the "beauty" of the patterns.

[Stop! Stop Winny Upload!!]
  1. 01:40:844 (2) - Overlapped by the HP bar with the default skin.
  2. 01:58:499 (1) - Shouldn't be a normal finish?
  3. 02:27:195 (1,2,3,4) - I really dislike how those kick sliders are overlapped by the previous ones. 1 also slightly overlaps 3 and 2 overlaps 4 as well. I understand you probably did that on purpose, but it's hardly sightreadable and more confusing than anything when you could have made it easier to read just like 02:28:885 (1,2,3,4) - .
  4. 02:37:902 (2,3,4) - Slightly overlapped by the HP bar with the default skin.
  5. 02:40:244 (2) - Slightly overlapped by the HP bar with the default skin.
  6. 02:56:316 (1) - Slightly overlapped by the HP bar with the default skin.
  7. 02:56:786 (1) - Slighlty overlapped by the score nulbers with the default skin.
  8. 04:22:012 (2) - Almost under the HP bar grr
  1. I really dislike when objects are put just next to the bottom border of the screen because 1. it's not that comfortable to play 2. it's sometime overlapped by the little accuracy bar. Here's a list of the objects placed way too close to the bottom border of the screen, moving them some grids up should do the trick, it's not like you have to care much about the aesthetics of the map xp:

    1. 00:51:250 (1) -
    2. 00:56:007 (3,5,1) -
    3. 00:59:022 (1) -
    4. 01:01:794 (3,5) -
    5. 01:31:862 (3) -
    6. 01:33:991 (1) -
    7. 01:35:058 (3) -
    8. 01:58:499 (1) -
    9. 04:45:311 (1) -
I don't mind rebubbling this if I am allowed to.
Topic Starter
Monstrata
It really seems like the community hates this map huh...

UndeadCapulet wrote:

this is sick

Liiraye wrote:

I love maps that go from really fast to really slow, especially towards the end.

Even though this is too hard for me to enjoy, I think arguing that the easy part would somehow arbitrarily make the map bad is silly. Having your only point being 6* would be better than 8* doesn't help much. That could go for ANY hard map out there, it doesn't say much about the map itself.

eeezzzeee wrote:

ya. i like the contrasting aesthetics of this map btw

bbj0920 wrote:

what the actual fuck is this

nice concept though

Pereira006 wrote:

we did make more ugly, Shame question where you from ?

irc
20:36 Pereira006: LET'S DO THUS
20:37 *Monstrata is editing [https://osu.ppy.sh/b/978026 Maximum the Hormone - A-L-I-E-N [Stop! Stop Winny Upload!!]]
20:37 Monstrata: 8.5 stars lmaooo
20:37 Monstrata: ahahahah
20:40 Pereira006: 00:48:737 (2) - that ugly lol
20:40 Monstrata: xD
20:40 Monstrata: make it uglier?
20:41 Pereira006: yes like this 00:42:090 (3) -
20:41 Pereira006: pls
20:41 Monstrata: looool
20:41 Monstrata: oka
20:41 Monstrata: y
20:41 Monstrata: :D:DD
20:43 Monstrata: http://puu.sh/pzPLu.jpg
20:43 Monstrata: am i doing this right?!
20:43 Pereira006: GOOD JOB
20:43 Pereira006: 01:41:058 (3) - i suprise you didn't hat NC
20:43 Pereira006: WHY ?!"
20:44 Monstrata: oh
20:44 Monstrata: right
20:44 Monstrata: omg
20:44 Pereira006: TELL ME
20:44 Monstrata: do you think i should NC 01:41:272 (5) - too?
20:44 Monstrata: xD
20:44 Pereira006: 01:46:531 (2) - well BPM change is huge
20:44 Pereira006: NC ?
20:45 Pereira006: i don't know, there lot jump actually you don't NC
20:45 Pereira006: bu you can that NC
20:45 Pereira006: 01:49:654 (4) - ^ same NC
20:46 Monstrata: okay
20:46 Pereira006: well just saying missing NC
20:46 Pereira006: example 01:48:572 (1) orz
20:47 Monstrata: ya
20:47 Monstrata: its hard here cuz of all the bpm shifts
20:47 Pereira006: ya i know
20:48 Pereira006: i wonder other why didn't NC example 01:53:585 (2) -
20:48 Pereira006: but actually that is fit song ...
20:48 Pereira006: i don't know... i wonder other BN see that
20:48 Pereira006: or qat
20:48 Pereira006: OR LOCTAHV
20:51 Pereira006: lmo
20:53 Pereira006: that all
20:53 Monstrata: o lol okay gimme a sec
20:54 Monstrata: bonsai mention 04:37:266 (3) - is too early so im going to get a better offset reset
20:55 Pereira006: ayy
21:00 Monstrata: okay moved it to 04:37:276 -
21:00 Monstrata: +10 ms
21:00 Pereira006: ónly that ?
21:00 Monstrata: should be enough
21:00 Pereira006: ARE U REALYIDFSIFDGBSF SURE =!
21:00 Pereira006: ?!
21:01 Monstrata: and also 04:37:763 (1) -
21:01 Pereira006: lol
21:01 Monstrata: shifted offset for the "stop"
21:01 Monstrata: cuz i told pishifat i wanted to follow instruments
21:01 Monstrata: but i guess for those S T O P sliders i want to follow vocals
21:01 Pereira006: i don't you follow
21:01 Monstrata: the song's vocals and instruments are on different offsets so im just shifting them to vocal offset instead of instrument lol
21:01 Pereira006: but the bpm or offset
21:01 Pereira006: should be snap correct
21:02 Monstrata: yep
21:02 Pereira006: if there beat
21:02 Pereira006: then Beat > allthing
21:02 Pereira006: if no beat, only instrumental
21:02 Monstrata: well, it depends what you want to follow tho xD
21:02 Pereira006: then instrumental > all things
21:02 Monstrata: Vocal beat and Drum beat is like 10 ms different
21:02 Pereira006: ya i know
21:02 Pereira006: but is better if you put snap correct is beat
21:02 Monstrata: but yea 99% of map is following beat/drum beat/ instrument beat
21:02 Pereira006: well if you wanna snap vocal or instrumental
21:03 Pereira006: is risky guidelines
21:03 Monstrata: i just change for 04:33:754 (1) - 04:35:730 (1) - 04:37:763 (1) - 04:39:787 (1) -
21:03 Monstrata: everything else is beat. just those 4 sliders are vocal
21:03 Pereira006: did u update ?

#bubble 1

Enkidu wrote:


this is a legendary map, have a kudosu star, this deserves a rank, arguably the best map i've seen in my two long years playing this game : ^)

edit: i'm serious i want to see this ranked lol

CelsiusLK wrote:

well
if the map is intend to be ugly then saying this map is so ugly might be a compliment instead xd

#Mind = Blown

the guitar intro sound like 1/3 for me tho lmao

Desperate-kun wrote:

Grand mapping. This is exactly what my interpretation of this song would look like, except I wouldn't be able to pull it off and finish it. Also everyone complaining about the slidershapes being 'ugly' should calm down and think for a moment. The sliders are just as 'ugly' as the song, both in a good way.

EDIT: Also, please stop saying it goes against any 'standards of quality'.

Spaghetti wrote:

ok what u guys dont understand is that if the map was the same without the ugly sliders you wouldnt be complaining :\

VINXIS wrote:

it was made to look like shit/for aesthetic purposez not to be the ahrdest ranked map u can ask monstrata huimself

if som parts that actualy "boost" sr play lik shit hed proly chang it..

snoverpk wrote:

this entire thread is a bunch of nonsensical arguing
i mean seriously listen to yourself "ewww this map isn't aesthetic where are the qats pls only aesthetic we need triangles"

Broodich wrote:



this map is rly fun i hope it gets ranked :D

Bonsai wrote:

Hello, I am a completely uninvolved BN who has never M4M'd with any other BN since he became BN and I just wanted to say that I like this map and I hope it gets ranked soon once the timing-issues have been fixed

ok cya guys

Illkryn wrote:

hey guys look at me im in a drama thread

if it was bubbled and you don't like it help it improve?

i think im saying this in every drama thread now but if you don't like it, ignore it.

i looked at the map and i dont rly mind tbh i want it to rank so i can get a phatty pass on it tbh

also all u slow noobs always so emotional over maps u cant play xddd

Spaghetti wrote:

i dont understand why ugly sliders = bad quality it makes no sense lol

captin1 wrote:

i love when people who don't understand anything that they're talking about try and criticize a map for doing what the creator intended. the messy sliders absolutely fit the style of the song, so stop being a bunch of r/osugame shitlords and take a hike. there's no reason to say that sliders done erratically mean that the "map quality" is low, if you think that you're completely shallow.

gl monstrata hope these people leave you alone soon

Haruto wrote:

i feel so sad to monstra who had taken all of his effort for this map.

i still dont understand why this shouldnt be ranked/qualified, there is no unrankable stuff on the map anyway. it is didnt play well like i expect but please respect the mapper ;;

gl monstra, i hope those guys will realize themself and can leave you alone soon :(

CypCypCyprian wrote:

holy fuck it's actually not bad

Nevo wrote:

Random new mapper strolling by, but I since I don't want to say anything because of my experience I love how you spelled stop at the end :D Past that I want to see this ranked really bad.

HabiHolic wrote:

Star. good luck!

StarrStyx wrote:

I just love it when ppl say mapping isnt art l o l
How come it isnt? Its a form of creativity after all XD

-kevincela- wrote:

I haven't been following the situation, but the last post just feels so wrong that i somehow have to reply in a way or another.

Sophia wrote:

If I smear you with elephant feces and cover you in duck feathers while singing the lyrics to Pensamento Tipico de Esquerda Caviar wearing a watermelon around my neck in front of a cheering crowd that would be an incredibly creative way of publicly humiliating you and making myself look like a retard and that is in no way art.
Let's just skip this part, which is nonsensical and also quite embarassing.

Sophia wrote:

But let's amuse yourselves that mapping is "art", even for a bit.
Let's pick a dictionary and search for the word "art". Here is the definition, according to Oxford Dictionaries (http://www.oxforddictionaries.com/defin ... nglish/art):

The expression or application of human creative skill and imagination
What is a map, if not an expression of somebody's imagination and skill? If we also take the fact that mapping is based on music, which is by some considered as the most direct type of art, then we can say that mapping is also an art. This is based on a DEFINITION, so I don't think there's really much to say about this!

Sophia wrote:

Do you think mapping is a form of art which could even one day hope to compare to literature?
Why are you even comparing mapping to literature? It's like comparing engraving to music, they have nothing in common except for the fact they're both art expressions. They have completely different audiences as well as intentions, why the heck would you do this? lol

Sophia wrote:

I'll be looking for the day you mapping the next TV Size Anime Opening by LiSA makes an impact in society or any form of culture in the world in a relevant way.
Even a tv size map can be art, it would probably "low quality" art, but it's an interpretation of a song by somebody nonetheless, thus it is art. Also, do you really think art's purpose is to impact society in any way? Haven't you studied the Aesthetic and Romantic movements, where writers wrote mostly just for themselves, recluding themselves from the outer society? Only some art currents have this purpose of "impacting" someone, it's still mostly something depending from the subject who wants to create that piece of art for his own reasons.

I don't know the context in which this whole discussion has been put into, but whatever conception somebody has on an object can be considered as art, even if we're talking about mapping. Hell, Duchamp went as far as saying that art can be a mere process of selection, instead of creation!

The OT ends here for me, I hope you understood what I meant and have a good day.

melloe wrote:

estellia- wrote:

already missing the point, so many things have been brought up about this map and you're neglecting everything else

people have already time and time again stated the fact that monstrata contradicted himself by saying its a map he made for "lolz" and yet still has serious meaning behind it, and somehow that meaning is some shitty excuse of "philosophy". boi, if it were anyone who prompted the "artsy" argument first it'd be monstrata trying to be edgy and defending himself in the shittiest way possible lol. the fact that people are still defending monstrata is such a joke.

all i'm typing out here is an opinion. as much as i see no value in monstrata's map, perhaps you see no value in my argument. many things to mention about what you said about what i said but i'm seriously too lazy lol. typing out arguments is a pain in the ass, especially when it won't make sense to you anyways
There is value in your argument in that it brings up (and is itself) a kneejerk reaction for many people who encounter something they find unfamiliar or ugly, which is to promptly slap the label "art" on it and declare it pretentious frivolity. Is it a logically sound argument? No, I don't think so.

You also have to understand that when Monstrata waxes poetic in his long posts that he is meming. He's invoking Horace (he literally said "yolo" in his post), he's posting huge walls of quotes from Woody Allen and Confucious, he linked Christina Aguilera's "Beautiful." He actually posted the actual god damn Tatoe song. All these posts are not "Philosophy," they are "Memes." I really don't know how any of you can think he's actually being serious when he says those things.

His map isn't a sternfaced, semantic composition on death and its meaning. That's what he's saying when he wants people to laugh at/with the map. It's kind of a silly map with silly sliders, and the song itself is pretty out there and wild. It's an interesting map for people to say, "haha wow this is kinda weird/cool." That's what he means when he says laugh. He's not hoping that people think it's utter crap and ridicule the living shit out of it.

It's not a complete mess of a map. He's already said that "there's already enough structure involved, both in the consistency of my rhythm choices, and the flow/movement choices between these patterns" and has chosen the sliders to be messy out of everything else. There's method and reasoning that has gone into the mapping, it's not a throwaway joke. Does this mean that the map is above criticism? Of course not. There are things I don't like about it and have brought up that he has seriously responded to, and other criticism that he is still now dealing with where he doesn't even once mention philosophy.

It's okay to criticize the map. But we should begin by viewing the map as what it simply is, which is "messy sliders for a messy song." There's a lot of ways you can go from there. Maybe the sliders are TOO messy, maybe the sliders are messy in the wrong way, maybe they come across as lazy instead of messy. Maybe you disagree with the rhythm choices, the flow, the bad blankets. That's where you should start when you begin to criticize the map, and if Monstrata doesn't respond to your satisfaction then that's fine. But you have to know that if your purpose in criticizing the map is to make it exactly how you want because you don't like so many things about the map and you want him to make the sliders all pretty and the map all neat, then short of him bending over and letting you backseat map for him, you are not going to get what you want.

If you notice the types of criticism he has been responding to and how he has responded to it, you'll notice a pattern. Any stupid, ideological qualms about the map, he has responded with in a way that he feels the response is deserving of: equally ideological, equally vague, equally unspecific. But if you actually get down and talk about, say, red nodes and white nodes, he will respond in the same terms. Same with actual mods.

And "it won't make sense to you anyway?" Seriously? What kind of puerile grade school jab is that? I suppose next you'll be just responding with a short post: "too long didnt read i kno im better then u anyway xd"

In conclusion, can we really all just stop screaming out "ART!! ART!! ART!!" and make some more productive arguments? Because there are more productive arguments to be made. And if Monstrata is uncompromising and doesn't get anywhere with his map, that's on him. But we first have to give the mapper a little room for himself and stop trying to enforce our arbitrary standards on him for every little thing.

FriendoFox wrote:

The map is fun, it just feels.. overmapped at some places
If I was good at modding I'd do it, but I'd probably only be a waste of time on reading, the only thing I don't like is the sliderjump-ish-parts, but that's just me.

appleeaterx wrote:

Changed metadata, fixed another snap issue. The slider designs have been explained in details in the post above, let's see how this goes.
Also, MA´s weird concurrent thing seems like a bug.
Rebubbled #1.

Yuii- wrote:

So, we discussed some patterns, but... we didn't really fix anything, it was most likely pure clarification.

fradiger wrote:

While I don't agree with mappers editing mp3s to push their songs into the marathon category rather than having to map a full spread, complaining about it in this thread will just make you look stupid.

I think the song is perfectly fine, it's music, it has a beat and a melody, and therefore can be adequately mapped. This map meets all of the ranking criteria, isn't over the top ridiculous, and while it does look ugly (which mind you, is the entire purpose of the mapping style that Monstrata chose to use), it is passable (perhaps even fcable).

The best part is it's a consistent group of people who talk crap in these threads. Mappers shouldn't have to put up with this stuff, their map is their opinion, and while everyone is entitled to have one, and you can debate back and forth about them, you can't just blow off the mapper's effort with these stupid backhanded comments like "remap" or "wow this map is BAD." That's like telling an artist that you don't like their painting, and then when they ask why you respond with "it's just bad and I don't like it." If you disagree, please provide some sort of argument that makes sense, and if the mapper tells you to shove it, there's nothing you can do about it. If you don't like the map, don't install it, don't play it. Every day there are probably 3-4 maps ranked that you never even hear about or play, just turn this map into another one of those. It's not like ranking maps like these will destroy the mapping community here in osu!, so don't act like it.

Also the amount of >20k ranked players commenting on the playability of this map is far too high and honestly just silly.

Secretpipe wrote:

That reflects the song's atmosphere at least \:D/

I really liked the second half of it tho

Underforest wrote:

congratz o/
come on, i'm ready for love :3

Edited per request

DualAkira wrote:

Congrats! Fun map.

VINXIS wrote:

This is a really nice map! Congratulations Monstrata!

Rapthorn wrote:

I would post a mod, but I don't have much to contribute with. Map is great, congratulations on qualify!

AustinsGuitar wrote:

love the second part of the map. Maybe a larger spred on the streams at 03:38:822 - and 03:38:822 - .... just think it would add to a equalization of difficulty level and make that part of the map not 100%'able by everyone playing it .-. GREAT MAP KEEP IT UP!

jawns wrote:

Warpyc wrote:

Obviously the biggest issue with this map is that it's made intentionally worse looking, which is why people dislike it so much, its not like they downvote the map because they dislike Monstrata, actually the community loves monstrata or well at least used to. They are simply trying to make their voices heard in this.

It's obvious that this map has an issue so why not fix the issue instead of ignoring it and shrugging it off with some far fetched it fits the music or whatever, honestly how thick headed can you be, learn to accept some feedback, get off your high horse and fix the actual problem with this map.

I think most of us knows that there lies a good map below this, why dont you bring that map forward instead of this heap of drama and hate that you've managed to bring upon yourself.
Why does a map have to be beautiful for it to be good?

hi-mei wrote:

well i think this map is decent to be reanked.
but for real there will be no players to actually play this (or even pass)

DiamondRain wrote:

Pacemaker wrote:

Wtf does that even mean. Collectively hating/liking something does not equal circlejerking. Even good mappers get shit ratings when they fuck up


What it means? It just means that this beatmap was specifically targeted by the osu reddit community to downvote it, if you dont see that, then you're a sad person with low intellect, which you are anyways when I look at your poor attempts to "burn" people. Idk this map, don't really care either but hating on something just because it gets qualified is just stupid. I don't go around and tell people to stop eating tomatoes just because I don't like them.

What's so damn hard in avoiding something you don't like? Your opinion isnt superior to anyone else's so don't act like you're some godsent messias.

RoX2_Fang wrote:

LOVE this song
LOVE this map

Franc[e]sco wrote:

I've played this on ht and hthr, and IMO the jumps don't feel like "tag4" jumps at all. they're fast, sure, but that's simply because of the sheer speed of the song. I think the map is overall pretty enjoyable even if it's incredibly hard

jesse1412 wrote:

Look, this map looks like shit and plays like butter. The jumps flow inexplicably well, the only jumps that don't feel like butter to me are - guess what - the hardest jumps in the map; the reason? I'm no where near good enough to play them. Maybe people should keep that in mind when thinking about this map. Worth noting that I even thing the 1/4 sliders play incredibly well too, everything works fine.

The map plays smooth and looks shit. Nothing about this plays/reads badly, if it's unrankable, it's because of a lack of blankets and other redundant aesthetic things that people care about and maybe a few small issues that need to be forked out with a comb.

Personally I could not give two fucks about aesthetics if it the map plays well.

Also please don't compare this map to anything wings has done, this map plays like a fairly standard map in my opinion; relatively easy to read with natural flowing triangle jumps. It's just ugly as fuck and people seem to think ugly mapping is "20XX never before seen shitmapping".

EDIT: AR9.2 was cooler.

Varqaaa wrote:

The triplets around 02:37:015 (2,3,4) feel overmapped to me. Why put them in there? There's nothing corresponding in the song.

In general though, I don't see what all the fuss is about. The spacing and jerkiness is warranted. Have you listened to the song? It thrashes about and shifts gears in a deliberately grotesque and sporadic manner which the map mirrors effectively. "It's hard" "it's bad" "it's different" "I don't like it"... these are not sufficient grounds to write off a map.

FriendoFox wrote:

The map is fine, why does it have to look good? Aslong as it's fun to play noone should give a shit
I at first thought this map is bad, just to join the hate-train, but I gave it a try myself and this map is actually fun, the only thing I don't like are the "slider-jump-streams", as I like to call them

https://www.youtube.com/watch?v=ytqJDAelxRQ

Graf wrote:

Never had more fun on a map.

grumd wrote:

good map when qual???

WISPG_G wrote:

Rank it already, please ༼ つ ◕_◕ ༽つ

Lilynn wrote:

This is incredible! ^-^

Its what I imagine mapping would be like right now if the general "meta" for mapping evolved in a completely different way than it did.

Its really tempting to just look at this map and say, "Shit map xddxDX; lel" but I honestly can't bring myself to even call this bad, or average.
Its mapped in such a way that it stretches the boundaries of what is creative or innovative and what is just downright...insane
Its probably the most creative map I've ever seen...you look at what you actually did in order to create this map and have it flow in the way it did and it becomes clear that there was intention behind this madness.


Art.

GhostZ wrote:

Really Beautiful Map

Ranked when

Renumi wrote:

GhostZ wrote:

Really Beautiful Map

Ranked when
I agree!

grumd wrote:

psl rank??? wtf

Lunicia wrote:

rank pls thx

MaddaFakka-sama wrote:

Bakari wrote:

Removed a few irrelevant posts.

If you have something informative to post, read through the previous posts first. Otherwise, don't post at all.
You want this ranked as much as we do right? FeelsBadMan

Hobbes2 wrote:

at least now people wont say "but you're dethroning mazzerin!!"

good luck monstrata, I personally really like this map and wish you the best.

Varqaaa wrote:

glad to see Promethean Kings brought this back


Monstrata I'll be honest this is unironically my favorite map you've ever made by a pretty large margin, best of luck with rank

FoxyGrandpa wrote:

Best of luck on this monstrata!

Hopefully it'll go well now that we have a 9* ranked

DanDaBruh wrote:

i really want this ranked

Arphimigon wrote:

Thanks for bringing this back.
Wish the best of luck, hope it pleases everyone (or at least more than before).

(ps: I like ar9.7 because I can see more of the aesthetics, and that is a key factor in the map \ o /
also patterns play more into the playing of the map here rather than individual notes, so lower AR helps in that case)

fastmarkus wrote:

Good luck on trying to get this ranked, it's an ugly beautiful map (if that makes sense)!

The only thing which bothers me is the fact that there should be a complete mapset for this one (come on, it would make a lot of people happy/happier!), since the song is shorter than 5 minutes, even though the current map is not. I read the discussion before, but I believe if this gets a free pass, it will show few flaws on the ranking system.


But I really mean good luck! It would be lovely watching high ranked players play this one :D

Weriko wrote:

rank it, p l e a s e

Tanomoshii Nekojou wrote:

Please monstrata sama continue making this kind of maps~... <3

Scarlet Evans wrote:

Good luck, if you try to rank it someday!

destroyerwilly wrote:

Don't hate on map, is gud!

-Sh1n1- wrote:

:o let's go!!

Sotarks wrote:

Go go go! *Grabbing popcorns*

M a r v o l l o wrote:

Oh, you are trying to rank it again. Best of luck owo

Gabe wrote:

You can do it!

1597534268 wrote:

dooooooooooo it :) :) :)

osuskrub wrote:

rank this pls

Genjuro wrote:

nice map, i like the concept used where the map is ugly to go with the ugly song, gl with rank

Left wrote:

i hated this map before, but now i support this map lol

Illkryn wrote:

fun map gl

:)

Mini Gaunt wrote:

M a r v o l l o wrote:

I think everyone can make mistake, so imo Kagetsu should remove his veto because he didn't provide any really valid reason. Sad that I amn't a member of BNG, I would nominate this. And yeah, 800th post hooray :roll:
Yeah, I think this veto was uncalled for especially without any reason given but because Kagetsu thinks it is too hard for top players.
And you got sniped on that 800th post real good.

Mentai wrote:

Left wrote:

i hated this map before, but now i support this map lol

Pachiru wrote:

With all the shitmaps we can see nowadays, I think this beatmap can reach the ranked section.
Because the map itself isn't bad, and the contrast between the both part is very well done. If it's how he want to express his point of view about the music, why are you trying to change Monstrata's mind?

Gokateigo wrote:

If you make a contrast with beautiful/ugly mapping you obviously think one part is ugly and the other one is beautiful, seems obvious. He can make a contrast with difficulty, like Mazzerin did with PK, it'll be way better than this
I don't think he wanted to make it ugly, but more something weird, fast and tricky, as the song would be. As I said before, it's his POV on this song.

DeviousPanda wrote:

Gokateigo wrote:

my opinion
This map sucks tbh, you shitmapped a huge part because you think metal is disgusting, Mazzerin maps death metal and thinks song representation is more important than aesthetics. His maps are NOT ugly af, they are a bit ugly sometimes (with really ugly sounds, not everything) but his style fits very well to metal, you should map something similar to his style in the "ugly" part and map ugly sliders when they are in the middle of the calm part because you can't change your style for 2 objects. If you map something like this I'll bee happy if it's ranked, it's just a random shit map atm for me
Telling him to map like mazzerin won't change anything, because this song is quite different to the stuff that mazzerin maps.

Monstrata didn't shitmap this map, he's explained quite clearly why he's mapped it the way this is, so stop tying to get him to change that because that's not going to happen

Ankanogradiel wrote:

Left wrote:

i hated this map before, but now i support this map lol
Tbh I never actually hated it but I can sort of understand that.
At first I thought "oh he is just trying to show that he can rank anything" but then I took a closer look.
Monstrata is making an effort to rank this and mapping it like that seems fitting for the music imo. You are all just creatin unnecessary drama.
Didn't find something wrong with the map.
In reality there isn't anything wrong with it than the fact that it's different in a way, and people need some time to digest it.
Unbubling for invalid reasons ain't gonna help either. Further discussion will only lead to more pointless arguments and salt.

AncuL wrote:

i'd say monstrata mapped the first half with such weird shaped sliders is because of how chaotic it is with many chaotic screamos all over the place, and i think monstrata had done it very masterfully. you can't compare this with mazzerin's maps because the songs he is mapping are so much better organized (and also not intended to be chaotic at the first place).. well i mean you don't find the vocalist throwing tantrums on songs mazzerin mapped

Seni wrote:

You don't have to be a chef to know the dish is bad.
but you need to be able to taste it to judge whether it's bad or not. if someone don't like eating vegetables, they would mostly say that every vegetable dishes taste bad

at first, i thought monstrata was just a jerk who can speedrank anything at his own will, but seeing this map further makes me understand how much effort he was putting into this map. good luck on ranking this!

Ampiduxmoe wrote:

i can't say i want this map to be ranked (it's fine for ranked section i guess), but i don't understand why people think this is unrankable.
Can you please say why it is unrankable? because sliders are ugly? well, they are fine because represent music almost perfectly. I can't see anything bad in expressing music through the visuals.
Some say this is unplayable. Oh, really? i had a pass on this map when i was practicing high bpm maps a lot. now im 18k btw (i didn't gain any ranks so i probably had same 4k pp back then). It's nowhere near unplayable, i really don't get this point.
so why it can't be ranked? can someone explain properly?

Gasai wrote:

Sucks that you apparently can't be original in map making. I feel most maps these days are just the same copy and paste patterns on different bpms (awks). I like the concept of a map being mapped based on how the song is. If the song sounds chaotic, I'd like to see a chaotic map. If the song is slow and soothing, I expect a soothing map. So, if you try to stifle mappers' creativity here, then what's going to happen in the future. If you're going to bubble or veto it, give good reasons that the mapper can actually consider and implement to make the map better and that 'better' being the 'better' in your opinion and not necessarily the thousands of people playing the game.
[]

Thank you for the support everyone! Also thank you to the 294 people who favourited the map, and 76 people who gave it a 10/10 rating.
Taboki
I don't get it, every time a map is unique people hate it, but people also hate the "same" maps all the time?
I can't play the map but I think it is unfair. I like the map.
Kynan
Gokateigo if cancerous people like you who can't even play the map weren't allowed to vote and appear in the "user rating", then we'd see a way more positive one. Using NF shouldn't allow people to rate the map IMHO.

Also for the BN who veto'd, I think the only thing that made this map hard (read unplayable cause that's the word he used) was the AR, which is now fixed and makes the map easier to read, and thus easier to play. I don't get what's wrong with the way he mapped this, and you all can't play neither Monstrata's style of mapping metal, nor Mazzerin's style of mapping metal, so you should stop comparing the two.

GL Monstrata
Fondebier

Kynan wrote:

Gokateigo if cancerous people like you who can't even play the map weren't allowed to vote and appear in the "user rating", then we'd see a way more positive one. Using NF shouldn't allow people to rate the map IMHO.
I can play the map ht, ok ht/nomod are different things but it doesn't change the map + I forgot to vote 1 star
(and why am I cancerous I just gave my opinion and answered to salty guys)
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