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aran - Moonbound feat. Yukacco (USAO Remix)

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sahuang
Mod

Please enable stacking in editor and recheck your snap. 04:42:877 (9,3,4,5,6,7) - etc you need to stack them manually.
00:32:877 (4) - you might want to ctrl+G this slider since the distance for 00:32:015 (1,2,3,4,5) - should be consistent
00:49:601 (8,1) - weird overlap imo, also
00:52:359 (8,1) - nazi blanket
01:22:359 (1,2,3,4) - more aesthetics maybe, this is kind of random
01:36:670 (4,1) - any reason why distance suddenly becomes so huge?
02:33:222 (1,2,3) - very confusing DS
02:51:325 (1,2,3) - same here, maybe spread them a bit.
03:07:187 (3,4,5,6) - probably more aesthetics as well

Not bad, I guess some random jumps can be improved but that's only a minor issue. Since someone already starred it, good luck~~
Topic Starter
Kujinn

My Angel Azusa wrote:

Mod

Please enable stacking in editor and recheck your snap. 04:42:877 (9,3,4,5,6,7) - etc you need to stack them manually. fixed
00:32:877 (4) - you might want to ctrl+G this slider since the distance for 00:32:015 (1,2,3,4,5) - should be consistent fixed
00:49:601 (8,1) - weird overlap imo, also fixed
00:52:359 (8,1) - nazi blanket fixed
01:22:359 (1,2,3,4) - more aesthetics maybe, this is kind of random fixed
01:36:670 (4,1) - any reason why distance suddenly becomes so huge? didn't really seem that big when I first mapped it, lowered distance a little
02:33:222 (1,2,3) - very confusing DS was confused there for a second then realised why it was confusing.
02:51:325 (1,2,3) - same here, maybe spread them a bit. fixed
03:07:187 (3,4,5,6) - probably more aesthetics as well fixed

Not bad, I guess some random jumps can be improved but that's only a minor issue. Since someone already starred it, good luck~~
Thanks!!
Mir
Follow-up:
! - 00:00:291 - Volume level conflict here with your timing lines.
I'm dumb i didn't redl LUL
[ ]
- 00:02:015 (2,3) - May be too high spacing for intro since the song is fairly low intensity here, and considering 00:00:291 (1,2,3) - and 00:07:532 (2,3) - it's a bit high.
- 00:03:911 (6) - I wouldn't overmap an intro, circle works fine here // 00:06:670 (6) - 00:09:428 (6) - and similar cases
- 00:13:566 (6) - Using a circle here instead of the kick would help differentiate the snare on 00:13:739 (7) - or vice-versia (circle on snare, 1/4 slider on kick) //00:21:842 (6,7) - Similar cases.. but patterning will suffer
- 00:16:497 (7,8,1) - Spacing seems a bit high here still :?
- 00:19:946 (2,3,4,5,6,7) - Also related to intensity - flow here is pretty harsh and a sharp angle into linear stream requires a lot of cursor control I personally don't think the song calls for
- 00:20:980 (1,3,4,5) - These are pretty close visually, maybe spread out slightly? // 01:29:428 (5,1) -
- 00:22:704 (2,8,9) - Triangle? http://i.imgur.com/mHm7jf2.png
- 00:44:946 (3,4,5,6,7) - An explanation on why this 5 active + 2 passive 1/4 is used and sometimes only 00:42:187 (3,4,5,6,7) - is used would be appreciated~
- 01:03:739 (1) - Slider ticks around here start getting inaudible, maybe raise the volume of this section slightly so they're safely audible?
- 01:40:635 (5,1) - I still feel like this lacks a massive amount of potential emphasis.. // 03:42:015 (5,1) -
- 01:51:670 (1,2,3,4) - 01:57:187 (1,2,1,2) - Inconsistent NCing.
- 01:52:877 (3,1,2) - What about this? http://i.imgur.com/drO5IUe.jpg
- 01:54:084 (1) - 01:59:601 (1,2) - Shouldn't these be treated the same?
- 01:59:601 (1,2,1,1,3) - Overlaps could be cleaned up a bit
- 02:20:291 (4,5,1) - Visual distance could be more even // 02:40:980 (3,4,1) -
- 02:22:532 (2,3,1) - I managed to do it http://i.imgur.com/XF8sz5H.png :3c
- 02:35:808 (4) - Hmm, what about making these circles instead so they differ from 02:36:325 (2) - which have kicks on them?
- 03:19:946 (4) - Two circles? 03:18:911 (1,2,3) - Sounds like it's following vocals so
- 03:29:946 (1,2) - http://i.imgur.com/oJXFXuB.png :(
- 03:33:739 (6,1) - 1/10 blanket
- 04:08:049 (2) - What about making this only a circle because there isn't a wub on it, just a drum. It's also spaced the same as 04:07:187 (1,1) - and I misread it for 1/1 when it isn't 1/1 despite the NC because of the slider being 1/8. I associated it with the wubs and since one happens at 04:08:222 - I got confused
- 04:24:601 (1,2,3,1) - Nazi but this DS is inconsistent between every note :?
- 04:42:187 (3,4,5,6,7) - Spacing differs noticeably from 04:39:428 (3,4,5,6,7) - but why? o.o // 04:44:946 (3,4,5,6,7) - 04:47:704 (3,4,5,6,7) - (check the consistency of your stream spacing basically, you use .8x, .7x and .6x and it's noticeable)
- 04:58:911 (3,4,5,6) - Could be a neater square: http://i.imgur.com/8SHtyZ9.png
- 05:05:808 (3,4) - These have lower pitch ding sounds on them but 05:05:463 (2) - has a higher sound yet they all feel the same :(. Wouldn't 05:05:463 (2) be a good candidate for circles now that I think about it?

lolextrapointsattheend
Topic Starter
Kujinn

Mir wrote:

Follow-up:
! - 00:00:291 - Volume level conflict here with your timing lines.
! - Make sure the following are used and if not, delete them:
  1. drum-hitwhistle99.wav
  2. soft-hitclap11.wav
  3. soft-hitfinish10.wav
but I already did

[ ]
- 00:02:015 (2,3) - May be too high spacing for intro since the song is fairly low intensity here, and considering 00:00:291 (1,2,3) - and 00:07:532 (2,3) - it's a bit high. Placed 00:02:015 (2) - underneath 00:01:670 (1) - and did a ctrl g for 00:02:187 (3) - this should help fix spacing issue.
- 00:03:911 (6) - I wouldn't overmap an intro, circle works fine here // 00:06:670 (6) - 00:09:428 (6) - and similar cases
- 00:13:566 (6) - Using a circle here instead of the kick would help differentiate the snare on 00:13:739 (7) - or vice-versia (circle on snare, 1/4 slider on kick) //00:21:842 (6,7) - Similar cases.. but patterning will suffer When it comes to the ones with the patterns, I rather keep it the way it is. It emphasizes the melody rather than the drums.
- 00:16:497 (7,8,1) - Spacing seems a bit high here still :? lowered spacing on 00:16:497 (7,8) - and ctrl g 00:16:842 (1) -
- 00:19:946 (2,3,4,5,6,7) - Also related to intensity - flow here is pretty harsh and a sharp angle into linear stream requires a lot of cursor control I personally don't think the song calls for changed up the stream a little, it has a much wider angle but should be more playable
- 00:20:980 (1,3,4,5) - These are pretty close visually, maybe spread out slightly? // 01:29:428 (5,1) -
- 00:22:704 (2,8,9) - Triangle? http://i.imgur.com/mHm7jf2.png
- 00:44:946 (3,4,5,6,7) - An explanation on why this 5 active + 2 passive 1/4 is used and sometimes only 00:42:187 (3,4,5,6,7) - is used would be appreciated~ Well, probably so that this section doesn't feel very repetitive. Adding variety to make it more fun to play as long as it follows the music, though, I don't know why I mapped 00:44:946 (3,4,5,6,7) - with 5 stacked notes and nothing else similar to it, so I changed it to a triple and a circle placed on 00:45:463 (8) - slider end, also ctrl g the same slider.
- 01:03:739 (1) - Slider ticks around here start getting inaudible, maybe raise the volume of this section slightly so they're safely audible? increased volume by 10
- 01:40:635 (5,1) - I still feel like this lacks a massive amount of potential emphasis.. // 03:42:015 (5,1) - Spaced out 5 and 1 so that they don't stack, this should probably fix it.
- 01:51:670 (1,2,3,4) - 01:57:187 (1,2,1,2) - Inconsistent NCing. fixed
- 01:52:877 (3,1,2) - What about this? http://i.imgur.com/drO5IUe.jpg bruh, how did I not see that.
- 01:54:084 (1) - 01:59:601 (1,2) - Shouldn't these be treated the same? yep, my bad, fixed.
- 01:59:601 (1,2,1,1,3) - Overlaps could be cleaned up a bit fixed
- 02:20:291 (4,5,1) - Visual distance could be more even // 02:40:980 (3,4,1) - Should be close to even if not exactly.
- 02:22:532 (2,3,1) - I managed to do it http://i.imgur.com/XF8sz5H.png :3c took me a while but I got it
- 02:35:808 (4) - Hmm, what about making these circles instead so they differ from 02:36:325 (2) - which have kicks on them? Made the change, had to adjust placement of circles as some aren't suited to where kicks were.
- 03:19:946 (4) - Two circles? 03:18:911 (1,2,3) - Sounds like it's following vocals so
- 03:29:946 (1,2) - http://i.imgur.com/oJXFXuB.png :(
- 03:33:739 (6,1) - 1/10 blanket
- 04:08:049 (2) - What about making this only a circle because there isn't a wub on it, just a drum. It's also spaced the same as 04:07:187 (1,1) - and I misread it for 1/1 when it isn't 1/1 despite the NC because of the slider being 1/8. I associated it with the wubs and since one happens at 04:08:222 - I got confused alright made the change, I thought it would be more fun to have it this way but I can see how it causes confusion.
- 04:24:601 (1,2,3,1) - Nazi but this DS is inconsistent between every note :?
- 04:42:187 (3,4,5,6,7) - Spacing differs noticeably from 04:39:428 (3,4,5,6,7) - but why? o.o // 04:44:946 (3,4,5,6,7) - 04:47:704 (3,4,5,6,7) - (check the consistency of your stream spacing basically, you use .8x, .7x and .6x and it's noticeable) made all streams .7
- 04:58:911 (3,4,5,6) - Could be a neater square: http://i.imgur.com/8SHtyZ9.png
- 05:05:808 (3,4) - These have lower pitch ding sounds on them but 05:05:463 (2) - has a higher sound yet they all feel the same :(. Wouldn't 05:05:463 (2) be a good candidate for circles now that I think about it? Made 2 into 2 circle and 2 sliders right after.

lolextrapointsattheend
Thanks for mod!
Lasse
seems like mir already did most of the work here 👀

you should add "and" to tags
also "alpha" for album name and "unitone" => http://unitone.fm/alpha/

anime
00:02:015 (2,3) - doesn't fit your overall visuals/ovelap usage in this part, so it looks really out of place, any other arrangement should be better. sth like https://lasse.s-ul.eu/vgrB38yi.jpg would be a simple solution. make sure to rearrange following objects a bit too if you change this
00:00:291 - to 00:11:325 - why does this part use kick samples on snares? you did it right when the part repeats on 04:58:222 (1) - lol

00:10:291 (2) - on spots like this, where you have sampleset=drum and add whistles, you should probably set additions=soft so you don't get random drum whistles (unless that is intended)
same happens on a lot of spots later, if it's not intended why not just replace soft-hitwhistle and drum-hitwhistle both with the default soft whistle for a simple fix and more consistent hitsounding even if people use skins with custom hs

00:32:359 (2,3) - feels quite undermapped for such distinct drums and with melody on 00:32:532 - I think something like https://lasse.s-ul.eu/wLsoAo4F.jpg could work
00:33:222 (1) - https://lasse.s-ul.eu/L4CdQSeQ.jpg might want to remove a repeat from this
01:14:773 - how about ending the first spinner here and starting a new one like 1/8 after it? would fit well with what vocals do there https://lasse.s-ul.eu/lxOyZ3UO.jpg
01:17:532 - part could also use snares and kicks since they still play with low volume. currently seems a bit too empty hitsound wise
01:36:842 (1) - what happened to this poor wave // 01:50:635 (1) - etc. could really have them look a bit less broken

01:51:670 (1,2,3,4) - 01:54:428 (1,2,3,4) - sounds are different, but sound pattern+rhythm seems tgo be the same, so consistent rhythm would make sense.
think either all kicksliders or something like https://lasse.s-ul.eu/pUmiXPGV.jpg to emphasize the alternating wub-drum pattern. or if you want more variety keep the first one and just change 01:54:601 (2) - to circle

02:01:670 (1,1) - snapping?? if you want to keep current shapes you will need ~1.7x sv
02:04:084 (1) - something like https://lasse.s-ul.eu/oQcnkkTB.jpg would look cleaner here
03:18:222 (1,2,3,4) - why no gradual volume decrease instead :c

03:20:118 (5,1) - seems quite overspaced in comparison to the whole part
03:50:635 (1,2,3,4,1,2,3,4) - why is this so much harder than 01:49:256 (1,2,3,4,1,2,3,4) - ? same buildup
04:01:670 - forgot to toggle off kiai here like on 02:00:291 -
04:07:187 (1,1,1) - mute sliderends cause 1/8 hitsounds rhythm doesn't fit here. actually, same for 02:05:118 (1) - 02:10:635 (1) - 04:08:868 -
04:07:877 (1,2) - how about something like https://lasse.s-ul.eu/uqJjRu4p.jpg ? I think that makes it more clear and doesn't use that sudden huge wide angle thing
04:08:566 (1) - 1/8 extension makes this quite inconsistent with your other rhythms, even the exact same thing at 03:57:532 (1,1) - is mapped with 1/4
04:24:601 (1,2,3) - these could be lower volume (~50) would make a nice contrast
04:57:187 (2,3) - same as before
04:58:049 (1) - ^
[]

feel free to call me back after it's bubbled
Topic Starter
Kujinn

Lasse wrote:

seems like mir already did most of the work here 👀

you should add "and" to tags
also "alpha" for album name and "unitone" => http://unitone.fm/alpha/

anime
00:02:015 (2,3) - doesn't fit your overall visuals/ovelap usage in this part, so it looks really out of place, any other arrangement should be better. sth like https://lasse.s-ul.eu/vgrB38yi.jpg would be a simple solution. make sure to rearrange following objects a bit too if you change this fixed
00:00:291 - to 00:11:325 - why does this part use kick samples on snares? you did it right when the part repeats on 04:58:222 (1) - lol my bad, fixed

00:10:291 (2) - on spots like this, where you have sampleset=drum and add whistles, you should probably set additions=soft so you don't get random drum whistles (unless that is intended)
same happens on a lot of spots later, if it's not intended why not just replace soft-hitwhistle and drum-hitwhistle both with the default soft whistle for a simple fix and more consistent hitsounding even if people use skins with custom hs fixed, I didn't think it would be much of an issue when I mapped forgetting that I don't use default skin all whistles sound the same.

00:32:359 (2,3) - feels quite undermapped for such distinct drums and with melody on 00:32:532 - I think something like https://lasse.s-ul.eu/wLsoAo4F.jpg could work Yup
00:33:222 (1) - https://lasse.s-ul.eu/L4CdQSeQ.jpg might want to remove a repeat from this buzz slider best represents the sounds, but I guess I'll replace with a triple.
01:14:773 - how about ending the first spinner here and starting a new one like 1/8 after it? would fit well with what vocals do there https://lasse.s-ul.eu/lxOyZ3UO.jpg yup
01:17:532 - part could also use snares and kicks since they still play with low volume. currently seems a bit too empty hitsound wise alright,
added them in

01:36:842 (1) - what happened to this poor wave // 01:50:635 (1) - etc. could really have them look a bit less broken Fixed it, I think.

01:51:670 (1,2,3,4) - 01:54:428 (1,2,3,4) - sounds are different, but sound pattern+rhythm seems tgo be the same, so consistent rhythm would make sense.
think either all kicksliders or something like https://lasse.s-ul.eu/pUmiXPGV.jpg to emphasize the alternating wub-drum pattern. or if you want more variety keep the first one and just change 01:54:601 (2) - to circle I think it works better when they're all kick sliders so I went with the second suggestion.

02:01:670 (1,1) - snapping?? if you want to keep current shapes you will need ~1.7x sv Fixed, how did I not see this.
02:04:084 (1) - something like https://lasse.s-ul.eu/oQcnkkTB.jpg would look cleaner here
03:18:222 (1,2,3,4) - why no gradual volume decrease instead :c my bad, added.

03:20:118 (5,1) - seems quite overspaced in comparison to the whole part lowered space.
03:50:635 (1,2,3,4,1,2,3,4) - why is this so much harder than 01:49:256 (1,2,3,4,1,2,3,4) - ? same buildup oh shi, the first one was remapped, I didn't realize stream was more spaced. Fixed.
04:01:670 - forgot to toggle off kiai here like on 02:00:291 - yup, did that before I started applying mods actually :P
04:07:187 (1,1,1) - mute sliderends cause 1/8 hitsounds rhythm doesn't fit here. actually, same for 02:05:118 (1) - 02:10:635 (1) - 04:08:868 - last one wasn't supposed to be 1/8 so increase to 1.3x so it ends on blue tick.
04:07:877 (1,2) - how about something like https://lasse.s-ul.eu/uqJjRu4p.jpg ? I think that makes it more clear and doesn't use that sudden huge wide angle thing mmm, I guess it does make it more clear, applied.
04:08:566 (1) - 1/8 extension makes this quite inconsistent with your other rhythms, even the exact same thing at 03:57:532 (1,1) - is mapped with 1/4 corrected it earlier.
04:24:601 (1,2,3) - these could be lower volume (~50) would make a nice contrast Added.
04:57:187 (2,3) - same as before yup
04:58:049 (1) - ^ yup
[]

feel free to call me back after it's bubbled
Awesome, Thanks!!
Mir
Looking good!

Metadata: http://unitone.fm/alpha/

Made other changes regarding differentiation and I went nazi mode for a bit at the end.
SPOILER
18:27 Mir: lol.
18:27 Mir: of all the people it had to be lasse xD
18:27 Mir: cool looks like you're pretty much set
18:28 Kujinn: lol, was the only tier 2 queue that didn't close 5 seconds after opening
18:28 Mir: ikr
18:28 Mir: if you manage to finish replying to that today call me for bubble
18:29 Kujinn: okay ^^
18:50 Kujinn: alright, applied mods
18:51 Mir: rip 0.07*
18:51 Mir: 00:08:566 (1,3,4,5) - seem a bit close
18:52 Mir: do you use stacking in the editor
18:53 Kujinn: lol, just started using it recently
18:53 Mir: eyes emoji
18:53 Mir: it's good, do use it ;w;
18:54 Mir: 00:44:084 (6) - do you un-symmetry these on purpose
18:56 Kujinn: well, not on purpose, I just never realise their out of shape until someone tells me :P
18:56 Mir: a LOT of them are out of shape xD
18:56 Mir: 00:41:670 (1) -
18:57 Mir: oh btw 00:55:463 - this section is beautiful i really like it
18:58 Mir: 01:22:704 (3) - 268,336 /me runs
18:58 Kujinn: thanks ^^
18:59 Kujinn: LOL omg
18:59 Mir: 01:43:394 (5,1) - 01:40:635 (5,1) - consistency?
19:00 Kujinn: oh right, the first one I changed from yoges' mod. But I couldn't really do the same with the second
19:01 Kujinn: I might just revert the first one back to the way it was
19:01 Mir: i prefer the first one tbh
19:01 Mir: better emphasis
19:06 Kujinn: hmm
19:06 Kujinn: I dunno, just doesn't feel right doing it with the second
19:06 Kujinn: doesn't give that same emphasis
19:06 Mir: i guess you can revert the first then
19:06 Mir: it's not like it's that much more emphasis cuz slider end anyways
19:07 Kujinn: true
19:07 Mir: 02:08:739 (1) - what about circle here
19:08 Mir: 02:08:566 (1,1) - these two are unique wubs
19:08 Mir: but that slider takes away from that feeling imo
19:09 Mir: 02:30:980 (3) - nazi symmetry uuw
19:10 Mir: 02:34:773 (1,3) - also these seem a bit close, maybe move 3 a bit away
19:11 Kujinn: yep
19:11 Kujinn: to all the above btw
19:11 Mir: okayo~
19:11 Mir: 02:38:739 (1,2,3) - 2 seems a bit far here lol
19:12 Mir: fuck the blanket http://i.imgur.com/cIxd7jQ.png
19:13 Kujinn: and the stack ;_;
19:13 Mir: FUCK STACKZ
19:13 Mir: jk
19:13 Mir: hmm
19:13 Mir: how bout this http://i.imgur.com/l3yqfO8.png
19:15 Kujinn: wait what? what did you do?
19:15 Mir: i moved 1 and 3
19:17 Kujinn: alright, this works
19:17 Mir: ayy
19:18 Mir: 02:51:670 (2,4) - stacking.png
19:18 Kujinn: LOL oops
19:19 Mir: 03:42:015 (5,1) - eyes
19:19 Mir: i think we should call this the 5,1 dilemma
19:20 Kujinn: hmm
19:21 Kujinn: if I move it closer
19:22 Kujinn: 03:42:359 (1,2,3) - these will also be too close
19:22 Mir: but previous section
19:22 Mir: you reverted right
19:23 Kujinn: oh
19:23 Kujinn: I may have reverted the wrong thing
19:24 Mir: :thinking:
19:24 Kujinn: thought you were talking about these two 01:43:394 (5,1) -
19:24 Mir: i was
19:26 Kujinn: you weren't talking about reverting this 01:40:635 (5,1) - ?
19:26 Mir: i was talking about reverting that
19:26 Mir: to be the same as 01:43:394 (5,1) -
19:26 Mir: but now that you did
19:26 Mir: 03:44:773 (5,1) -
19:27 Mir: 03:43:394 (5,1) -
19:27 Mir: it's inconsistent whether you revert it or not
19:27 Mir: so you should choose one imo
19:30 Kujinn: umm
19:31 Kujinn: i have no clue what to do LOL
19:31 Mir: i would change 01:43:394 (5,1) -
19:31 Mir: let me give you a suggestion for a pattern
19:32 Mir: [http://i.imgur.com/z8vCoHM.jpg image 1] [http://i.imgur.com/Q0HKs88.jpg image 2 (where i moved 2 after i saw there was a stack)]
19:36 Kujinn: alright cool
19:37 Mir: okay cool
19:37 Mir: 04:02:532 (7,1) - eyes
19:38 Mir: intentional overlap?
19:38 Kujinn: mmm, ye kind of
19:39 Mir: how about making it more overlapped
19:39 Kujinn: maybe a little bit closer to 04:03:049 (1) - slider head?
19:39 Kujinn: ya
19:39 Mir: yea thought so xD
19:40 Mir: 04:27:359 (5,6) - uh
19:40 Mir: emphasis here is unusually low
19:41 Kujinn: could have 04:27:359 (5) - facing up
19:41 Mir: you can do something with that and 04:26:497 (1,2) -
19:41 Mir: maybe
19:42 Mir: something like this http://i.imgur.com/DIsVlWq.jpg?
19:44 Kujinn: yeah that looks good
19:45 Mir: also that 1,6 proximity :D
19:47 Kujinn: got it
19:47 Kujinn: oo, I see potential stack, but might ruin pattern
19:47 Mir: up to you to implement
19:47 Mir: 04:36:153 (1,2,5) - visual distance here is ded maybe move the stream over a bit
19:49 Kujinn: yep
19:49 Mir: 04:38:739 (9) - circle here?
19:49 Mir: hm
19:49 Mir: wait
19:49 Mir: that'd be saying it for the whole section would it
19:49 Mir: 04:44:084 (8,9) - eyes
19:49 Mir: might as wel
19:50 Mir: differentiation of the ding ding and snare is inconsistent anyways
19:50 Mir: 04:49:601 (8,9) - 04:45:463 (8,9) - example
19:51 Kujinn: so, should just change all last kicks of that combo to circle
19:51 Mir: yeah for differentiation purposes
19:51 Mir: makes the snare stand out
19:53 Kujinn: aight
19:54 Mir: that should be it, tell me when you update so i can check again the parts we mentioned
19:58 Kujinn: updated
19:59 Mir: 00:11:325 - did you do it here too
19:59 Mir: 00:15:118 (8,9) - eyes
20:00 Kujinn: OH
20:00 Kujinn: mb
20:01 Mir: 01:44:256 (3) - is off a bit xd
20:03 Kujinn: yup
20:03 Mir: 03:56:842 (1,1) - gud stack
20:04 *Mir has engaged nazi mode
20:04 Mir: 04:16:842 (1) -
20:04 Mir: 04:25:118 (1) -
20:04 Kujinn: lol
20:05 Mir: 04:31:670 (7) - :eyes:
20:05 Mir: okok those are like
20:05 Mir: the most noticeable ones
20:05 Mir: the rest are ojk
20:05 Mir: ye
20:05 Mir: looks good after you applied the rest
20:06 Kujinn: aye
20:06 Kujinn: that second last one was so wonky lol
20:07 Mir: xd
20:07 Kujinn: updated ~
20:14 Mir: alright
20:14 Mir: you got metadata for this?
20:15 Mir: oh did lasse post it
20:15 Mir: maybe he did
20:15 Kujinn: ye i didnt have any until lasse posted
20:15 Mir: alright seemsgood.png
20:16 Kujinn: awesome.png

Alrighty Kujinn, good luck!

Bubbled.
Topic Starter
Kujinn
yay!
Lasse
qualified
Hikomori
OOOOOOO GG!
Mir
Yatta!!!
Akitoshi
oh hey gratz
Topic Starter
Kujinn
YAAYY!!

Thanks Guys ^^
DeRandom Otaku
Nice
Grats
Stack
cool map

gratz!
domSaur
gra ts
-jordan-
nice!
Mentai
pls map more aran

thank
LowAccuracySS
gratz
sahuang

Akitoshi wrote:

oh hey gratz
victorfernando
Nice <333333
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