well
i genuinely do have some concerns about the topdiff of this mapset
[Four Dimensions]
00:39:757 (1,2,3,4,1,2,3,4,1,2,3,4,1) - you drop the emphasis through slight spacing change thing with 00:38:426 (1,2,3,4,1,2,3,4,1,2,3,4) - for some reason here and the song hasn't really changed all that much, the intensity of both instances are similar
00:45:876 (1,2,3) - I think this rhythm would fit the drums and piano better, what you have right now kinda.. doesn't really fit imo http://i.imgur.com/KpXKhZk.png
00:44:812 (1,2,3,4) - all ignoring the 1/4, you could use 1/4 sliders here?
The kiai at 00:46:941 - ignores so much of the song imo. Especially 00:48:005 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1) - this part as a lot of doubles in it that you could have mapped with 1/4 sliders or something like 00:12:883 (1,2,3,4,5,6,7,8,1) - which would not only represent the song way better but also provide respite from the constant 1/4 clicking.
00:54:923 - from here the song really lowers in intensity but the map doesn't at all, what would fit here is a couple of 1/4 reverses like http://i.imgur.com/bncrIlL.png or something to represent that change in intensity instead of keeping the same intensity stream
00:56:519 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - this ncing seems to be inconsistent with 00:48:005 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1) - but again my point about rhythm here and other places
01:02:240 (4,5,6) - these call for circles imo, differentiation here would work wonders to represent this build up since they look the same as the rest of the 1/4 sliders but cover different sounds
01:16:209 - song changes here too, lots of drums introduced but the emphasis doesn't really change. the flow gets sharper sure but i think you could also use spacing emphasis when the drums change intensity as well like 01:17:806 (1,2,3,4,5,6) - compared to 01:18:338 (7,8,9) - and so on
01:32:706 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - you know blue zenith had a cool part at 02:57:434 - 03:02:234 - that pretty much fits what the song is doing here too, but the stream you mapped doesn't really show off the building (or dropping, however you interpret it) intensity very well
01:49:069 (7,8,1) - isn't differentiated either in terms of rhythm, spacing, flow or anything, and there are different sounds here. doing it only with hitsounds is a bit lackluster imo
01:49:735 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - this is way higher intensity but mapped the same intensity as the rest of the streams, it also has fluctuations on 01:50:200 (8,1) - that aren't emphasized at all synth-wise. 01:51:863 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - is really really underdone it's not shown off at all and the synth is going crazy and the drums are all over the place but.. the stream is the same spacing and has very few direction changes
01:55:056 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - outro stream but it's the same spacing throughout, the piano even peaks at 01:56:120 (1,2,3,4,5,6,7,8) - but isn't shown off at all, it's the highest pitch the piano is ever going to get. also 01:55:854 - why does the hitsound volume decrease on such an intense part? it's not as major but yeah it sound be constant volume imo
A lot of the direction changes feel quite arbitrary or just don't exist. 00:52:794 (1) - would be grounds for a direction change. yet 00:59:712 (1,5) - 1 has a strong sound so direction change here is good, but 5 doesn't really and they change at the nearly the same angle. 00:54:391 (1,2,3,4,5,6,7,8,9) - changes slightly on what seems to be the 7 but the stronger note is on the 00:54:923 (9) - and so forth, this happens in a lot of places in both kiais
Minor stuff:
- 00:09:890 (3) - 00:10:821 (2) - missing whistle?
- 00:20:599 (5,7) - removing the hitsounds here would actually sound better imo since the song has no noticeable drum here
- 00:38:027 (2) - 1/6 here you could have taken advantage of
Overall the map in its current state I think does not represent the song in the best way it can and as it stands actually chooses to ignore it in both kiais and through lack of differentiation between instruments in various places. The streams have very little emphasis spacing-wise and the infrequent direction changes, while some are present and work, don't really do much to help the emphasis. The rhythm in the kiai ignores the song pretty obviously especially when the same rhythm as 00:48:005 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1) - was mapped like 00:12:883 (1,2,3,4,5,6,7,8,1) - in a non-kiai section.
i genuinely do have some concerns about the topdiff of this mapset
[Four Dimensions]
00:39:757 (1,2,3,4,1,2,3,4,1,2,3,4,1) - you drop the emphasis through slight spacing change thing with 00:38:426 (1,2,3,4,1,2,3,4,1,2,3,4) - for some reason here and the song hasn't really changed all that much, the intensity of both instances are similar
00:45:876 (1,2,3) - I think this rhythm would fit the drums and piano better, what you have right now kinda.. doesn't really fit imo http://i.imgur.com/KpXKhZk.png
00:44:812 (1,2,3,4) - all ignoring the 1/4, you could use 1/4 sliders here?
The kiai at 00:46:941 - ignores so much of the song imo. Especially 00:48:005 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1) - this part as a lot of doubles in it that you could have mapped with 1/4 sliders or something like 00:12:883 (1,2,3,4,5,6,7,8,1) - which would not only represent the song way better but also provide respite from the constant 1/4 clicking.
- 00:51:198 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,1,2) - sidenote the whistles here overlap each other so annoyingly when they're put on such high bpm 1/4, it actually takes away from the gameplay experience imo so what i would suggest is using a shorter whistle so that they don't overlap as noticeably
00:54:923 - from here the song really lowers in intensity but the map doesn't at all, what would fit here is a couple of 1/4 reverses like http://i.imgur.com/bncrIlL.png or something to represent that change in intensity instead of keeping the same intensity stream
00:56:519 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - this ncing seems to be inconsistent with 00:48:005 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1) - but again my point about rhythm here and other places
01:02:240 (4,5,6) - these call for circles imo, differentiation here would work wonders to represent this build up since they look the same as the rest of the 1/4 sliders but cover different sounds
01:16:209 - song changes here too, lots of drums introduced but the emphasis doesn't really change. the flow gets sharper sure but i think you could also use spacing emphasis when the drums change intensity as well like 01:17:806 (1,2,3,4,5,6) - compared to 01:18:338 (7,8,9) - and so on
01:32:706 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - you know blue zenith had a cool part at 02:57:434 - 03:02:234 - that pretty much fits what the song is doing here too, but the stream you mapped doesn't really show off the building (or dropping, however you interpret it) intensity very well
01:49:069 (7,8,1) - isn't differentiated either in terms of rhythm, spacing, flow or anything, and there are different sounds here. doing it only with hitsounds is a bit lackluster imo
01:49:735 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - this is way higher intensity but mapped the same intensity as the rest of the streams, it also has fluctuations on 01:50:200 (8,1) - that aren't emphasized at all synth-wise. 01:51:863 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - is really really underdone it's not shown off at all and the synth is going crazy and the drums are all over the place but.. the stream is the same spacing and has very few direction changes
01:55:056 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - outro stream but it's the same spacing throughout, the piano even peaks at 01:56:120 (1,2,3,4,5,6,7,8) - but isn't shown off at all, it's the highest pitch the piano is ever going to get. also 01:55:854 - why does the hitsound volume decrease on such an intense part? it's not as major but yeah it sound be constant volume imo
A lot of the direction changes feel quite arbitrary or just don't exist. 00:52:794 (1) - would be grounds for a direction change. yet 00:59:712 (1,5) - 1 has a strong sound so direction change here is good, but 5 doesn't really and they change at the nearly the same angle. 00:54:391 (1,2,3,4,5,6,7,8,9) - changes slightly on what seems to be the 7 but the stronger note is on the 00:54:923 (9) - and so forth, this happens in a lot of places in both kiais
Minor stuff:
- 00:09:890 (3) - 00:10:821 (2) - missing whistle?
- 00:20:599 (5,7) - removing the hitsounds here would actually sound better imo since the song has no noticeable drum here
- 00:38:027 (2) - 1/6 here you could have taken advantage of
Overall the map in its current state I think does not represent the song in the best way it can and as it stands actually chooses to ignore it in both kiais and through lack of differentiation between instruments in various places. The streams have very little emphasis spacing-wise and the infrequent direction changes, while some are present and work, don't really do much to help the emphasis. The rhythm in the kiai ignores the song pretty obviously especially when the same rhythm as 00:48:005 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1) - was mapped like 00:12:883 (1,2,3,4,5,6,7,8,1) - in a non-kiai section.