Hi, M4M.
Turn off countdowns in all diffs but that was already mentioned lol.
[ Insane]
[ Hard]
[ Normal]
Uh, yeah that seems to be it. The mapset itself to me at least is flawed fundamentally so I can't really mod it that well. I hope I wasn't too rude in explaining it x.x
Good luck.~
Turn off countdowns in all diffs but that was already mentioned lol.
[ Insane]
- 00:12:946 (4) - Doesn't really allow for the next jump pattern to emphasize the vocals through click patterning as well as it could. You could try making this a reverse, then the jumps would be purely vocals. Atm, 00:13:309 (1) - stands out as a note without any vocals in a jump pattern that emphasizes vocals.
- 01:01:673 (3,4,5,6) - Interesting 1/2 jump pattern possibility you're ignoring.
- 01:25:673 (1) - Could form the beginning a bit better.
[ Hard]
- 00:24:582 (5) - Strong vocal on slider end, you can change this slider to two circles.
- 00:58:400 (1,2,3,4) - Can't figure out what this is following. Are you following the background vocals? If so 00:59:673 - this is being skipped and could be mapped as a reverse.
- 01:01:673 (2,3,4) - Another interesting 1/2 section skipped.
- 01:20:582 (2) - Would be nice to have differentiation in shape or placement seeing as the vocals come in on this slider and it looks the same as the ones before it with no vocals.
[ Normal]
- 00:06:037 (2) - NC for major song change?
- 00:24:582 (3) - Could make 1/2 slider to get the vocal on the end.
- 00:49:673 (3,4) - I think it might be more interesting if this whole thing were one reverse slider which will give 00:50:764 (5) - way more emphasis and the transition would work better imo.
- 00:53:855 (5) - Nothing too noticeable on the red. I recommend removing this slider and making a circle on the next white since it's noticeably stronger.
- 01:00:037 (1) - Might be more interesting with a rhythm like this.
- 01:02:037 (4,5) - No real change in rhythm or sounds so 4 and 5 should probably be the same shape.
- 01:18:218 - Could add a note here for vocals since you've been following for the last combo.
Uh, yeah that seems to be it. The mapset itself to me at least is flawed fundamentally so I can't really mod it that well. I hope I wasn't too rude in explaining it x.x
Good luck.~