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Dark PHOENiX - Taketori Hishou [OsuMania]

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Topic Starter
Madoka2574
This beatmap was submitted using in-game submission on 2018年6月21日 at 12:56:27

Artist: Dark PHOENiX
Title: Taketori Hishou
Source: 東方永夜抄 ~ Imperishable Night.
Tags: 東方Project Arrow Realize 蓬莱山輝夜 ほうらいさん かぐや Houraisan Kaguya Lunatic Princess とうほうえいやしょう Touhou Eiyashou
BPM: 192
Filesize: 12972kb
Play Time: 03:45
Difficulties Available:
  1. Easy - 4Key (1.42 stars, 844 notes)
  2. Hard - 4Key (3.4 stars, 2158 notes)
  3. Lunatic - 4Key (4.39 stars, 2790 notes)
  4. Normal - 4Key (2.13 stars, 1363 notes)
Download: Dark PHOENiX - Taketori Hishou
Information: Scores/Beatmap Listing
---------------
- Taketori Hishou for mania players! -

- 一首竹取飞翔献给在座的各位mania玩家 -

Bubbled by Rivals_7
Qualified by Maxus

Please re-download after 2018/05/22 for new hitsounds 'w'
BG original here, thanks to フロマージュ for allowing me to use these awesome pics!

Special Thanks
实话说,我已经过了那种飞图会很激动的时期了,这图拖了太久了,现在我的内心毫无波动qwq,不过该感谢的还是得提一下。
So let's begin.
  1. 首先感谢一下猫先生Exneko,最初鼓励我做rank的就是捏口了,期间也提供了不少帮助,耐心解答了我很多问题。我之前是觉得rank会很麻烦(事实上也确实麻烦)所以比较退缩,不过猫说不试试怎么知道不行呢,于是引导我踏上了一条不归路hhh
  2. 第二个呢是这位Celorig,感觉可能冒泡比较少,比较专注学业2333,大家不太熟,在rank竹取期间,经常关心进展情况,往往是看到我在线,就会问图怎么样了,并且也不断鼓励,虽然在具体怎么做谱上面没有什么帮助,但是确实让我很感动。
  3. 另外也感谢Tofu1222,金牌BN,飞图如喝水,办事有一套,也咨询过不少rank流程方面的问题,都很熟了,不多说了,awesome mapper XD
  4. And also I wanna give thanks to dudehacker and Protastic101. Protastic (sheepie) was the first BN that replied to my req PM. And for the next few months I asked her about many issues like SVs and hitsounding, which had helped me a lot. dudehacker is someone who focuses on hitsounds. I do appreciate that he's willing to argue with me over hs issues for a few months.
最后也感谢一下osu!mania Chinese mapper群内的各位麻婆们,以及我的各位好友们的支持。
It is my first map in osu! and the first map for ranked. The map may not be so good but I did put all my efforts in it. It should be the first one and it might also be the last one. Thanks to all the people that helped me!
いろんな人に助けてもらえて、すっごくうれしかったです。本当にありがとうございます!

2018/6/30
Old logs
It is a popular song in std mode (well maybe just among Chinese players but I like it), but there hasn't been a ranked map in mania mode. So I made this map for mania players hoping it could be ranked.
This is my first beatmap, so there may exist many issues. I will be very grateful if you can help me perfect it. XD

Sorry guys but I can't find anyone who can nominate it wtf Well, finally found it. Thanks to Rivals for nomination and bearing with my complaint.

Hitsounding doneSV suggestions are welcomed (I accept new SVs and advices for existing SVs, but try to keep the current pattern and follow the effect that I want to create)

Note:
The LNs in kiai time of lunatic diff has been deleted.
Big changes have been applied in lunatic diff.
New SVs added in hard and lunatic diff.

Received mods:
Easy (9)
Normal (10)
Hard (11)
Lunatic (16)
ExNeko
稍微看一下

SPOILER
Lunatic:
00:04:035 (4035|3,4035|1,4191|3,4191|2,4347|3,4347|1,4503|0,4503|2) - 你这里跟了比较小声的那个钢琴音,所以我建议你前面也这样跟:00:01:066 (1066|3,1222|0,1378|0,2316|3,2472|1,2628|1,3566|2,3722|0,3878|0) - 这些Double note
00:06:066 (6066|0,6222|2,6378|2,7316|3,7472|0,7628|0,8566|0,8722|1,8878|1) - 还有这里也一样
00:11:378 (11378|0) - 我有些疑惑、ln开头为什么在红线上、这里貌似没有什么特别的音?
00:14:035 (14035|1,14035|3,14191|0,14191|2,14347|1,14347|3,14503|0,14503|2) - 你前面是直接叠的、为什么这里却错开了呢?
00:20:285 (20285|3) - 这里有一个clap的音你却没有放任何note?
00:22:785 (22785|0) - ^
00:23:878 (23878|1,23878|2,24035|0,24035|1,24035|3,24191|3,24191|2) - 这里是2,3,2, 但是这里00:24:503 (24503|1,24503|0,24503|3,24660|2,24660|1,24816|0,24816|2) - 是3,2,2?我觉得它们要一样吧。。。还有这里00:24:972 (24972|3) - 有一个drum的音你又没抓
00:47:160 (47160|3,47238|2,47316|3,47394|2,47472|3,47550|2,47628|3,47706|2,47785|3,47863|2,47941|3,48019|2,48097|3,48175|2,48253|3,48331|2,48410|3) - 不友善……
00:50:910 (50910|1,51222|1,51378|1,51691|1,51847|1) - 这一col密度这么大、但是这一col00:51:066 (51066|2,51691|2) - 却如此轻松//、平衡一下吧
01:02:628 (62628|0) - 没抓音?
01:15:910 (75910|3,76066|0) - 删。后面是三那这里也要是三
01:18:253 (78253|0,78331|2) - 别用短面、直接单note吧
01:28:410 (88410|2,88878|2,89191|2) - 音高不同、不要放在同一个col上
02:31:535 (151535|1) - 右移一col、这里空了
03:24:660 (204660|2) - 加一个note
03:42:160 (222160|0,222316|1,222472|2,222628|3,222941|0,223097|2,223253|1) - 这里可以放大乱的啊、
03:43:410 (223410|2,223410|0,223410|3) - 建议这三个ln的结尾改成note

总的来说小问题还是很多的、不过第一张图就如此完善还是很棒的了 8-)
Topic Starter
Madoka2574

ExNeko wrote:

稍微看一下

SPOILER
Lunatic:
00:04:035 (4035|3,4035|1,4191|3,4191|2,4347|3,4347|1,4503|0,4503|2) - 你这里跟了比较小声的那个钢琴音,所以我建议你前面也这样跟:00:01:066 (1066|3,1222|0,1378|0,2316|3,2472|1,2628|1,3566|2,3722|0,3878|0) - 这些Double note
00:06:066 (6066|0,6222|2,6378|2,7316|3,7472|0,7628|0,8566|0,8722|1,8878|1) - 还有这里也一样
00:11:378 (11378|0) - 我有些疑惑、ln开头为什么在红线上、这里貌似没有什么特别的音?
00:14:035 (14035|1,14035|3,14191|0,14191|2,14347|1,14347|3,14503|0,14503|2) - 你前面是直接叠的、为什么这里却错开了呢?
00:20:285 (20285|3) - 这里有一个clap的音你却没有放任何note?
00:22:785 (22785|0) - ^
00:23:878 (23878|1,23878|2,24035|0,24035|1,24035|3,24191|3,24191|2) - 这里是2,3,2, 但是这里00:24:503 (24503|1,24503|0,24503|3,24660|2,24660|1,24816|0,24816|2) - 是3,2,2?我觉得它们要一样吧。。。还有这里00:24:972 (24972|3) - 有一个drum的音你又没抓
00:47:160 (47160|3,47238|2,47316|3,47394|2,47472|3,47550|2,47628|3,47706|2,47785|3,47863|2,47941|3,48019|2,48097|3,48175|2,48253|3,48331|2,48410|3) - 不友善……
00:50:910 (50910|1,51222|1,51378|1,51691|1,51847|1) - 这一col密度这么大、但是这一col00:51:066 (51066|2,51691|2) - 却如此轻松//、平衡一下吧
01:02:628 (62628|0) - 没抓音?
01:15:910 (75910|3,76066|0) - 删。后面是三那这里也要是三
01:18:253 (78253|0,78331|2) - 别用短面、直接单note吧
01:28:410 (88410|2,88878|2,89191|2) - 音高不同、不要放在同一个col上
02:31:535 (151535|1) - 右移一col、这里空了
03:24:660 (204660|2) - 加一个note
03:42:160 (222160|0,222316|1,222472|2,222628|3,222941|0,223097|2,223253|1) - 这里可以放大乱的啊、
03:43:410 (223410|2,223410|0,223410|3) - 建议这三个ln的结尾改成note

总的来说小问题还是很多的、不过第一张图就如此完善还是很棒的了 8-)
Reply
00:04:035 (4035|1,4035|3,4191|2,4191|3,4347|1,4347|3,4503|2,4503|0) - 关于这里的问题,前面的钢琴音没抓是感觉抓了掺杂在连点里面可能会卡手,而这里音比较高,正好双押强调一下
00:11:378 (11378|0) - 这里抓的就是你之前提到的钢琴音啊,而且相对来说变成低音了,加上歌曲进度的变化,于是抓了钢琴音
00:14:035 (14035|3,14035|1,14191|2,14191|0,14347|3,14347|1,14503|2,14503|0) - 这里也是因为层次的变化改变了键型
00:20:285 - 这里以及后面都是刻意没有抓音的,因为加了这个音感觉手感有点奇怪,你可以试一下
00:23:878 (23878|1,23878|2,24035|3,24035|1,24035|0,24191|2,24191|3,24503|1,24503|3,24503|0,24660|1,24660|2,24816|2,24816|0) - 关于这部分,前面的重音是clap,而后面那个是hit,hit我一般没有用3押,最多只有2押,但是为了保持一致后面哪个3 2 2可以改成2 2 2
00:47:160 (47160|3,47238|2,47316|3,47394|2,47472|3,47550|2,47628|3,47706|2,47785|3,47863|2,47941|3,48019|2,48097|3,48175|2,48253|3,48331|2,48410|3) - 这个地方本来是为了体现音色的,不过确实也有 :) 玩过的人对这个地方表示不合适了,后期会改note排列,你有什么建议吗?
00:50:910 (50910|1,51222|1,51378|1) - 01:28:410 (88410|2,88878|2,89191|2) - 这两个地方是类似的,都是之前觉得音高相同所以放在了同一列,恕我耳拙,你确定音高不同吗?不同的话我会进行修改
01:02:785 - 不是很明白,这个地方是抓了音的,如果你说电吉他的音的话,前后都没有抓这个音,这里也一样没有抓
01:15:910 (75910|0,75910|2,75910|1,75910|3,76066|3,76066|0,76066|1,76066|2) - 这里其实是因为音调比较高所以用了4押
01:18:253 (78253|0,78331|2) - Accepted
02:31:535 (151535|1) - Accepted,不过这段是打算使用大量的相邻col的双押,所以不会直接改而是重新排布
03:24:503 (204503|2,204503|3,204660|0,204660|2,204816|1,204816|3) - 跟之前的一样,也是由于音是hit而不是clap所以不想加3押
03:42:160 (222160|0,222316|1,222472|2,222628|3,222941|0,223097|2,223253|1) - 这一部分在hard难度里面是乱,这里想着干脆休息一下好了XD其实是本来想从这里到结尾做减速段的,不过怎么变速都感觉有点不对劲
03:43:410 (223410|2,223410|0,223410|3) - 结尾做成note的话,LN需要提前松手,而松手时间我不好把握,可以看一下这里如何设计比较好吗
能够为新人指出这么多问题十分感谢 :)
Envory
Modding Delayed..
Sorry i delay this mod caused by i've a big problem here
it will be delayed for 1 week or more..
But i'll try to mod this faster than that
Thanks~ :D
Topic Starter
Madoka2574

Mai9392 wrote:

Modding Delayed..
Sorry i delay this mod caused by i've a big problem here
it will be delayed for 1 week or more..
But i'll try to mod this faster than that
Thanks~ :D
OK it doesn't matter.I'm very happy that you are willing to mod it.Thanks in advance :D
DDMythical
1 / 2 / 3 / 4


Easy
00:13:410 (13410|0) - Move to 4? You kinda leave the column empty here!
00:15:285 (15285|0) - Move to 2? You leave the column empty here!
00:18:097 (18097|3) - Move to 2 to avoid a jack on the 4th column.
00:25:910 (25910|1) - Move to 1 because the 1st column is really empty here!
00:39:035 (39035|2,39503|2,39972|2) - Praise: This is really well designed.
01:02:003 (62003|2) - Would shorten to the red tick before it, and add a normal note (column 2) on the white tick here.
01:04:972 (64972|1,65285|2) - Ctrl + H
01:07:003 (67003|3,67785|1) - For all segments like this do what I said above (Would shorten to the red tick before it, and add a normal note (column 2) on the white tick here.)
01:10:285 (70285|2,70597|1) - Ctrl + H
01:15:910 (75910|0,76066|0) - No minijacks in beginner difficulties! :P
01:52:785 (112785|3) - This note appears to be timed incorrectly
01:54:972 (114972|3,114972|0) - Watch your minijacks, these are very hard for beginners to hit!
02:43:410 (163410|3,163566|3) - ^
02:47:472 (167472|2) - Mistimed?

Sorry for only modding one difficulty; I don't usually mod maps this long anyway.
Topic Starter
Madoka2574

DDMythical wrote:

1 / 2 / 3 / 4


Easy
00:13:410 (13410|0) - Move to 4? You kinda leave the column empty here! No,as the tone falls
00:15:285 (15285|0) - Move to 2? You leave the column empty here! Accepted
00:18:097 (18097|3) - Move to 2 to avoid a jack on the 4th column. No,the tones rise in turn
00:25:910 (25910|1) - Move to 1 because the 1st column is really empty here! No,but instead I changed the 2 notes after it
00:39:035 (39035|2,39503|2,39972|2) - Praise: This is really well designed.
01:02:003 (62003|2) - Would shorten to the red tick before it, and add a normal note (column 2) on the white tick here. Accepted,and I changed the LN after it to normal notes
01:04:972 (64972|1,65285|2) - Ctrl + H Accepted
01:07:003 (67003|3,67785|1) - For all segments like this do what I said above (Would shorten to the red tick before it, and add a normal note (column 2) on the white tick here.)
01:10:285 (70285|2,70597|1) - Ctrl + H
01:15:910 (75910|0,76066|0) - No minijacks in beginner difficulties! :P Well I don't want to change it if possible
01:52:785 (112785|3) - This note appears to be timed incorrectly Um..I don't think so
01:54:972 (114972|3,114972|0) - Watch your minijacks, these are very hard for beginners to hit! OK I'll accept it
02:43:410 (163410|3,163566|3) - ^
02:47:472 (167472|2) - Mistimed? No,and it's the same as the part before XD

Sorry for only modding one difficulty; I don't usually mod maps this long anyway.
Thank you for your mod :)

Updated!
Kizuna
Just a little random mod uwu
Lunatic
01:18:253 (78253|1,78253|0,78331|2,78331|1,78410|3,78410|2) - Make the pattern like that : https://osu.ppy.sh/ss/8242858 , it will be more comfortable to play
02:45:753 (165753|2,165753|3,165831|1,165831|2,165910|0,165910|1) - ^ Same her : https://osu.ppy.sh/ss/8242892

Some funny LN part uwu , but this slow at the end please xD well, good luck for ranking !
Topic Starter
Madoka2574

Kizunuko-P wrote:

Just a little random mod uwu
Lunatic
01:18:253 (78253|1,78253|0,78331|2,78331|1,78410|3,78410|2) - Make the pattern like that : https://osu.ppy.sh/ss/8242858 , it will be more comfortable to play
02:45:753 (165753|2,165753|3,165831|1,165831|2,165910|0,165910|1) - ^ Same her : https://osu.ppy.sh/ss/8242892

Some funny LN part uwu , but this slow at the end please xD well, good luck for ranking !
Sorry I don't want to change it,but I think the change u advised is also a good idea. Well,finally accepted
Yes the slow at the end need mod.It doesn't feel so good to me. Deleted the SV :(
Thank you for your mod! :)
AHHHHHHHHHHHHHH
Hey, m4m as req
0|1|2|3
Lunatic
00:03:878 (3878|3) - Add a note here
00:16:066 (16066|2,16222|1,16378|2) - Ctrl + h
00:16:691 (16691|3,16847|1) - Make it 1,3
00:20:285 (20285|1,20285|3) - Missing LNs
00:22:785 (22785|2,22785|0) - ^
00:36:066 (36066|2,36066|0,36535|1,36535|3) - These should be a single each because you did it like that before
00:37:160 (37160|2,37160|0,37238|1,37316|0,37316|3,37394|1,37472|2,37472|0,37550|3,37628|1,37628|0,37706|2,37785|3,37785|0,37863|1,37941|2,37941|3,38019|1,38097|2,38097|0,38175|3,38253|0,38253|2,38331|1) - This should be a chord trill
00:54:347 (54347|1,54503|1,54972|1,55128|1,55285|1,55753|1) - Anchor
00:56:691 (56691|1,56847|1,57160|1,57316|1,57472|1,57628|1) - ^
02:10:910 - Why suddenly use LNs?
02:30:128 (150128|0) - Add a 1/2 LN here
02:30:441 (150441|2) - ^
02:46:066 (166066|2) - ^
02:48:253 (168253|3) - Add a note here
02:51:066 (171066|1) - ^
03:01:066 (181066|2) - ^
03:01:378 (181378|3) - ^
03:03:878 (183878|1) - ^
03:24:660 (204660|1,204660|3) - This should be a triple
03:25:285 (205285|2,205285|1) - Missing LNs
03:27:785 (207785|2,207785|1) - ^
03:29:660 (209660|2,209660|0) - Triple?
03:30:285 (210285|0,210285|3) - Missing LNs
03:42:785 (222785|0) - There is a sound here
03:43:566 (223566|1) - ^
03:45:753 (225753|1) - You can't replace normal notes with LNs' end
141 so yeah... Hope this help and GL for ranking 8-)
Topic Starter
Madoka2574

[B A D] wrote:

Hey, m4m as req
0|1|2|3
Lunatic
00:03:878 (3878|3) - Add a note here I don't konw the reason but I changed the pattern of the beginning part
00:16:066 (16066|2,16222|1,16378|2) - Ctrl + h Accepted
00:16:691 (16691|3,16847|1) - Make it 1,3 Changed it another way
00:20:285 (20285|1,20285|3) - Missing LNs There ARE notes.If you mean the sound on the white line before it I will say I did it deliberately
00:22:785 (22785|2,22785|0) - ^ ^
00:36:066 (36066|2,36066|0,36535|1,36535|3) - These should be a single each because you did it like that before I knew this,but now I will fix it
00:37:160 (37160|2,37160|0,37238|1,37316|0,37316|3,37394|1,37472|2,37472|0,37550|3,37628|1,37628|0,37706|2,37785|3,37785|0,37863|1,37941|2,37941|3,38019|1,38097|2,38097|0,38175|3,38253|0,38253|2,38331|1) - This should be a chord trill Sorry I don't quite understand,do u mean like the end of the map to use LN?
00:54:347 (54347|1,54503|1,54972|1,55128|1,55285|1,55753|1) - Anchor No,that's my design.
00:56:691 (56691|1,56847|1,57160|1,57316|1,57472|1,57628|1) - ^ Accepted
02:10:910 - Why suddenly use LNs? Different stage of the song and make it more playable
02:30:128 (150128|0) - Add a 1/2 LN here No,I didn't focus on that instrument in this part,as u can see the patterns before and after it
02:30:441 (150441|2) - ^ ^
02:46:066 (166066|2) - ^ No,I am not focusing on the main melody and the bass is discontinous
02:48:253 (168253|3) - Add a note here Um...for this part I used 1 and 2 notes instead of 2 and 3 notes for break 2 notes for drum,including LN.And 2 normal notes for clap,no matter if there's a LN.
02:51:066 (171066|1) - ^ ^
03:01:066 (181066|2) - ^ ^
03:01:378 (181378|3) - ^ ^
03:03:878 (183878|1) - ^ ^
03:24:660 (204660|1,204660|3) - This should be a triple No,bcs there isn't a clap
03:25:285 (205285|2,205285|1) - Missing LNs No,as I said above
03:27:785 (207785|2,207785|1) - ^ ^
03:29:660 (209660|2,209660|0) - Triple? ^
03:30:285 (210285|0,210285|3) - Missing LNs ^
03:42:785 (222785|0) - There is a sound here What?
03:43:566 (223566|1) - ^ Sorry I can't hear anything
03:45:753 (225753|1) - You can't replace normal notes with LNs' end Oh,I put SV there and it feels good to me :D
141 so yeah... Hope this help and GL for ranking 8-)
Thx for your mod. :)
Litharrale
hullo
1|2|3|4

I have to say, when I saw "first beatmap" i wasnt expecting a lot but it was actually pretty fun to play. There are some big issues but this is really nice map! so many LNs ;_;


If you want to rank this, hitsound it asap
uncheck widescreen support, it doesnt matter but people are gonna keep mentioning it so might as well


Lunatic
HP 9 is fairly high for this SR
00:00:910 (910|3) - https://osu.ppy.sh/ss/8292227 you could consider doing some pitch mapping like this but it kind of ruins your jack theme so its up to you
00:03:722 (3722|1,3722|0,3878|0,3878|2,4035|3,4035|1,4191|3,4191|2,4347|3,4347|1,4503|0,4503|2) - no fix just saying this is fucking awesome to play
00:10:910 (10910|3) - a new theme is introduced here and you completely ignore it which is a shame. If anything you should have the jacks before this and the stairs afterwards to fit the new "left hand" sounds
00:26:535 (26535|2,26535|0,26535|3,26691|1) - This section is unfun and weird to play because the loudest sounds are the synth which you've effectively ignored here by making the first synth a triple and the second a single
00:27:316 (27316|2,27472|2,27628|2) - This stack is unneeded
00:37:316 (37316|0,37316|3) - This shouldnt be a double. The whole jumpstream is pretty overkill imo
00:47:394 (47394|3) - ghost note
00:50:597 (50597|2) - should be a note at the end of this LN, perhaps on 1
00:52:160 - add a note here for the clear sound
01:09:894 (69894|2) - get rid of this whole stream, extreme overmapping
01:15:910 (75910|1,76066|1) - remove, quads are overkill
01:18:253 (78253|1,78331|2,78331|1,78410|2) - this sucks to play
eh i am not a fan of these LNs at all, stopping here
Topic Starter
Madoka2574

Litharrale wrote:

hullo
1|2|3|4

I have to say, when I saw "first beatmap" i wasnt expecting a lot but it was actually pretty fun to play. There are some big issues but this is really nice map! so many LNs ;_;


If you want to rank this, hitsound it asap
uncheck widescreen support, it doesnt matter but people are gonna keep mentioning it so might as well


Lunatic
HP 9 is fairly high for this SR Because there is only one part which is difficult(kiai time)
00:00:910 (910|3) - https://osu.ppy.sh/ss/8292227 you could consider doing some pitch mapping like this but it kind of ruins your jack theme so its up to you I will keep it now
00:03:722 (3722|1,3722|0,3878|0,3878|2,4035|3,4035|1,4191|3,4191|2,4347|3,4347|1,4503|0,4503|2) - no fix just saying this is fucking awesome to play Thanks
00:10:910 (10910|3) - a new theme is introduced here and you completely ignore it which is a shame. If anything you should have the jacks before this and the stairs afterwards to fit the new "left hand" sounds Under consideration
00:26:535 (26535|2,26535|0,26535|3,26691|1) - This section is unfun and weird to play because the loudest sounds are the synth which you've effectively ignored here by making the first synth a triple and the second a single Accepted
00:27:316 (27316|2,27472|2,27628|2) - This stack is unneeded Fixed,but 00:26:066 (26066|2,26222|2,26691|1,26847|1,27316|2,27472|2) - was the design
00:37:316 (37316|0,37316|3) - This shouldnt be a double. The whole jumpstream is pretty overkill imo heavy drum so I think single is not enough
00:47:394 (47394|3) - ghost note I don't think so though
00:50:597 (50597|2) - should be a note at the end of this LN, perhaps on 1 Fixed
00:52:160 - add a note here for the clear sound Fixed
01:09:894 (69894|2) - get rid of this whole stream, extreme overmapping Um I can hear unclear sound which needs mapping and it is a new theme
01:15:910 (75910|1,76066|1) - remove, quads are overkill The tone is high so quads
01:18:253 (78253|1,78331|2,78331|1,78410|2) - this sucks to play OK if one more person mention this I will change the pattern(but I really like it)
eh i am not a fan of these LNs at all, stopping here
Thanks for the great BG and mod :)
Shima Rin
Hello Madoka
看一堆人都是摸Lunatic,Easy有一个摸,我就摸中间俩吧XD

[Normal]
  1. 00:04:660 (4660|0,5285|3) - 改成单键就好了,你这个让人有点不明所以,这么改:https://osu.ppy.sh/ss/8332493
  2. 00:09:660 (9660|1,10285|2) - 00:14:660 (14660|2,15285|0) - 同上
  3. 00:17:472 (17472|0,17628|1) - 这个去掉,改成打节拍即可,在00:17:472 - 00:17:785 - 00:18:097 - 各放一个单键
  4. 00:20:285 - 你需要键来表示鼓点
  5. 00:22:785 - 00:25:285 - 00:27:785 - 同上
  6. 00:27:941 (27941|1) - 这个键删了,没什么用
  7. 00:28:566 - 按照你的逻辑这里要有一个键
  8. 00:30:910 (30910|2,30910|1) - 没必要双键
  9. 00:33:566 - 同00:28:566 -
  10. 00:35:910 (35910|3,35910|0) - 00:36:535 (36535|3,36535|0) - 不需要双键,这样不统一有点突兀
  11. 00:38:253 (38253|2) - 没这个吉他音
  12. 00:38:722 (38722|2,38878|1,39035|0,39191|1) - 00:42:160 (42160|1,42316|2,42472|3) - 像这样把鼓点和旋律音混在一起不太好,建议要不然只抓一种乐器要不然就用一定键位将两者分开
  13. 00:44:035 - 这儿应该双键
  14. 01:03:410 (63410|1,63410|0,63410|3) - 双键就够了
  15. 01:08:410 - 后面这儿对于Normal还是太难了,你觉得呢
  16. 01:17:472 (77472|1,77472|2,77472|3) - 双键
  17. 01:18:410 - 后面这一段的LN一定需要减少,至于怎么减少,我觉得可以考虑短一点的LN直接变普通note,长一点的留着,再抓一些鼓点,会很合适
  18. 02:12:785 (132785|2,132941|2,133097|0,133097|3,133253|0) - 这儿的音高告诉你肯定不是叠键就能解决的
  19. 02:14:035 (134035|0,134191|0,134347|2,134347|3,134503|2) - 同上
  20. 02:15:910 - 后面这段更难了,萌新根本对付不了这种的,建议LN就不要重叠交替,在同一时间点只存在一个LN最好
  21. 02:44:972 (164972|1,164972|2,164972|0) - 双键
  22. 02:45:128 - 可以从这拉一根LN代表鼓点
  23. 后面长的基本差不多我就不重复了,你应该懂要改哪些的,然后主要就是一定一定要减少LN,要不然怕是rank很难
[Hard]
  1. 00:20:285 - 同样的,加键代表鼓点
  2. 00:22:785 - 00:25:285 - 同上
  3. 00:23:878 (23878|3,23878|1,24035|2,24035|0,24191|1,24191|3) - 你这儿和前面00:21:378 (21378|1,21378|2,21535|1,21535|3,21535|0,21691|2) - 怎么不一样了 (我指键数)
  4. 00:24:503 (24503|2,24503|1,24660|0,24660|3,24816|1,24816|2) - 这儿也是,和00:22:003 (22003|3,22003|0,22160|3,22160|1,22316|0) - 不一样了
  5. 00:25:597 (25597|2,25597|1) - 删掉任何一根
  6. 00:37:160 - 到00:38:410 (38410|3,38410|0) - 能不能换个排列= =这样楼梯不好玩的
  7. 00:48:410 - 从这儿开始下一段,在每小节第二和第四白线上放双键,其余不要放
  8. 01:08:410 - wtf你后面哪来的这些,很明显的overmap,建议重做
  9. 01:12:160 - 这儿开始我还可以承认,不过可以改进一下目前的键位
  10. 01:15:128 (75128|2) - 移到4
  11. 01:17:785 (77785|2,77785|0) - 没有必要双键
  12. 01:21:691 (81691|2,81847|2) - 举个例子,像这种会很卡手,建议可以少用这种键位
  13. 01:39:503 (99503|1,99503|3) - 删掉任何一根
  14. 02:05:915 - 老哥,这段后面我建议你整段删掉重做,很多音多余而且也有没卡准的音(有的地方是1/3)不会的话来找我我给你map一个例子出来
  15. 02:25:050 (145050|1) - 02:25:519 (145519|1) - 不存在的
  16. 02:35:910 - 一样的,这段后面重做
  17. 03:07:003 (187003|0,187003|2) - 删掉其中一个
  18. 03:06:691 - 03:07:941 - 03:09:191 - 我就很好奇,为什么你这儿老是不用LN,明明不是有音嘛= =
  19. 基本问题有点大,各种问题我点到即可,不多赘述,细节什么的直接戳我问就好,这个难度要下点功夫
就这么多,希望对你有帮助。2kd都无所谓的,能帮助到其他华人麻婆是我的荣幸 ;)
Sarahkuai
FROM THIS THREAD
Column :
|1|2|3|4|
Normal
00:04:972 - missing note? suggest to add 1 note at column 3
00:05:597 - ^ column 2
00:09:972 - ^ column 1
00:10:597 - ^ column 4
00:14:972 - ^ column 2
00:15:597 - ^ column 4
00:17:785 - ^ column 3
00:18:097 - ^ column 3
00:42:316 (42316|2,42472|3) - CTRL + J
02:23:410 (143410|2) - reduced this LN to 02:24:347 - because acc issue *tested by some my friends & I see this LN rekt advanced player acc http://prntscr.com/flt6y6
Hard
00:14:035 - add 1 note column 1
00:14:503 - ^ column 2
00:42:160 - add 1 note column 1
01:55:285 - add 1 note column 4
01:55:441 - ^ column 3
01:55:597 - ^ column 2
01:55:753 - ^ column 1
^^^^ because I think this part is empty (idk why, is this for break?)
03:22:785 - -> 03:23:253 - same problem ^
Lunatic
00:18:722 - add 1 note column 2
00:19:347 - ^ column 3
00:19:972 - ^ column 1
00:21:222 - ^ column 3
00:21:847 - ^ column 2
00:22:472 - ^ column 4
00:23:722 - ^ column 1
00:24:347 - ^ column 2
00:24:972 - ^ column 3
03:28:722 - ^ column 2
03:28:722 - ^ column 2
03:29:972 - ^ column 1
^^^^^^^^^ that jacks is just like this 00:26:222 (26222|2,26847|1,27472|2) - (since this is Insane or Extreme? diff, it's okay to make it more hard)
01:55:285 - add 1 note column 4
01:55:441 - ^ column 3
01:55:597 - ^ column 2
01:55:753 - ^ column 1
^^^^ because I think this part is empty (idk why, is this for break?)
03:22:785 - -> 03:23:253 - same problem ^
02:24:660 (144660|2,144660|0,144738|1,144816|2,144894|1,144972|0,145050|1,145128|0,145128|2,145206|1,145285|2,145363|1,145441|0,145519|1,145597|2,145597|0) - why don't you change it to jumpthrill pattern? but keep the LN there (21212 2121212 somethine like that)
well so far I don't see a note placements issue, Its fit to to play 8-)
Good Luck!
Envory
Hi!
Sorry for delaying my mod..
Maybe 2 days again i'll mod this map :)
I get a lot free time now..
Just reminder. :D :D
Topic Starter
Madoka2574

Sarahkuai wrote:

FROM THIS THREAD
Column :
|1|2|3|4|
Normal
00:04:972 - missing note? suggest to add 1 note at column 3
00:05:597 - ^ column 2
00:09:972 - ^ column 1
00:10:597 - ^ column 4
00:14:972 - ^ column 2
00:15:597 - ^ column 4
00:17:785 - ^ column 3
00:18:097 - ^ column 3 Accepted,I changed it as your design
00:42:316 (42316|2,42472|3) - CTRL + J Fixed
02:23:410 (143410|2) - reduced this LN to 02:24:347 - because acc issue *tested by some my friends & I see this LN rekt advanced player acc http://prntscr.com/flt6y6 Sorry,since it is too hard for a normal diff I give up this design :(
Hard
00:14:035 - add 1 note column 1
00:14:503 - ^ column 2
00:42:160 - add 1 note column 1
01:55:285 - add 1 note column 4 I don't konw the reason for the above
01:55:441 - ^ column 3
01:55:597 - ^ column 2
01:55:753 - ^ column 1
^^^^ because I think this part is empty (idk why, is this for break?)
03:22:785 - -> 03:23:253 - same problem ^
Sorry,all rejected
Lunatic
00:18:722 - add 1 note column 2
00:19:347 - ^ column 3
00:19:972 - ^ column 1
00:21:222 - ^ column 3
00:21:847 - ^ column 2
00:22:472 - ^ column 4
00:23:722 - ^ column 1
00:24:347 - ^ column 2
00:24:972 - ^ column 3
03:28:722 - ^ column 2
03:28:722 - ^ column 2
03:29:972 - ^ column 1
^^^^^^^^^ that jacks is just like this 00:26:222 (26222|2,26847|1,27472|2) - (since this is Insane or Extreme? diff, it's okay to make it more hard) But the sounds are not loud enough so...
01:55:285 - add 1 note column 4
01:55:441 - ^ column 3
01:55:597 - ^ column 2
01:55:753 - ^ column 1
^^^^ because I think this part is empty (idk why, is this for break?) Yes you can regard it as a break :) Adding those notes doen't feel good to me
03:22:785 - -> 03:23:253 - same problem ^
02:24:660 (144660|2,144660|0,144738|1,144816|2,144894|1,144972|0,145050|1,145128|0,145128|2,145206|1,145285|2,145363|1,145441|0,145519|1,145597|2,145597|0) - why don't you change it to jumpthrill pattern? but keep the LN there (21212 2121212 somethine like that) Um I just don't want to delete this LN which shows the main melody
well so far I don't see a note placements issue, Its fit to to play 8-)
Good Luck!
Thanks for your mod and test. :D
Topic Starter
Madoka2574

Tofu1222 wrote:

Hello Madoka
看一堆人都是摸Lunatic,Easy有一个摸,我就摸中间俩吧XD

[Normal]
  1. 00:04:660 (4660|0,5285|3) - 改成单键就好了,你这个让人有点不明所以,这么改:https://osu.ppy.sh/ss/8332493 换成楼下的那种改法了XD
  2. 00:09:660 (9660|1,10285|2) - 00:14:660 (14660|2,15285|0) - 同上 Fixed
  3. 00:17:472 (17472|0,17628|1) - 这个去掉,改成打节拍即可,在00:17:472 - 00:17:785 - 00:18:097 - 各放一个单键 Fixed
  4. 00:20:285 - 你需要键来表示鼓点 先保留
  5. 00:22:785 - 00:25:285 - 00:27:785 - 同上 ^
  6. 00:27:941 (27941|1) - 这个键删了,没什么用 与前面的抓音相呼应,先保留
  7. 00:28:566 - 按照你的逻辑这里要有一个键 不,这是刻意设置的
  8. 00:30:910 (30910|2,30910|1) - 没必要双键 Fixed
  9. 00:33:566 - 同00:28:566 - ^
  10. 00:35:910 (35910|3,35910|0) - 00:36:535 (36535|3,36535|0) - 不需要双键,这样不统一有点突兀 因为要进入下一个阶段,另外音略有加重所做的提示
  11. 00:38:253 (38253|2) - 没这个吉他音 我认为有的
  12. 00:38:722 (38722|2,38878|1,39035|0,39191|1) - 00:42:160 (42160|1,42316|2,42472|3) - 像这样把鼓点和旋律音混在一起不太好,建议要不然只抓一种乐器要不然就用一定键位将两者分开 其实我感觉还可以XD,只抓一个感觉有点空,另一个音重的时候不抓不合适,所以是一种兼顾的做法
  13. 00:44:035 - 这儿应该双键 你应该注意到我这部分的双押只有每8拍一次,中间的部分以主旋律为主导没有双押
  14. 01:03:410 (63410|1,63410|0,63410|3) - 双键就够了 Fixed
  15. 01:08:410 - 后面这儿对于Normal还是太难了,你觉得呢 我也觉得,不过从设计上讲我希望保留体现层次
  16. 01:17:472 (77472|1,77472|2,77472|3) - 双键 Fixed
  17. 01:18:410 - 后面这一段的LN一定需要减少,至于怎么减少,我觉得可以考虑短一点的LN直接变普通note,长一点的留着,再抓一些鼓点,会很合适 Fixed
  18. 02:12:785 (132785|2,132941|2,133097|0,133097|3,133253|0) - 这儿的音高告诉你肯定不是叠键就能解决的 Fixed
  19. 02:14:035 (134035|0,134191|0,134347|2,134347|3,134503|2) - 同上 这里保留
  20. 02:15:910 - 后面这段更难了,萌新根本对付不了这种的,建议LN就不要重叠交替,在同一时间点只存在一个LN最好 Accepted
  21. 02:44:972 (164972|1,164972|2,164972|0) - 双键 Fixed
  22. 02:45:128 - 可以从这拉一根LN代表鼓点 感觉有点怪
  23. 后面长的基本差不多我就不重复了,你应该懂要改哪些的,然后主要就是一定一定要减少LN,要不然怕是rank很难
[Hard]
  1. 00:20:285 - 同样的,加键代表鼓点 同样的,再讨论 :lol:
  2. 00:22:785 - 00:25:285 - 同上
  3. 00:23:878 (23878|3,23878|1,24035|2,24035|0,24191|1,24191|3) - 你这儿和前面00:21:378 (21378|1,21378|2,21535|1,21535|3,21535|0,21691|2) - 怎么不一样了 (我指键数)
  4. 00:24:503 (24503|2,24503|1,24660|0,24660|3,24816|1,24816|2) - 这儿也是,和00:22:003 (22003|3,22003|0,22160|3,22160|1,22316|0) - 不一样了 因为那个地方背景的颤音(?)声音加重了所以加了一个note并对鼓点做了弱化处理(其实是按这种排列3押会出现连续的1/2jack也就是3连点)
  5. 00:25:597 (25597|2,25597|1) - 删掉任何一根 Fixed,虽然本来设计是这样qaq
  6. 00:37:160 - 到00:38:410 (38410|3,38410|0) - 能不能换个排列= =这样楼梯不好玩的 = =换了
  7. 00:48:410 - 从这儿开始下一段,在每小节第二和第四白线上放双键,其余不要放 Fixed
  8. 01:08:410 - wtf你后面哪来的这些,很明显的overmap,建议重做
  9. 01:12:160 - 这儿开始我还可以承认,不过可以改进一下目前的键位
  10. 01:15:128 (75128|2) - 移到4 Fixed
  11. 01:17:785 (77785|2,77785|0) - 没有必要双键 Fixed
  12. 01:21:691 (81691|2,81847|2) - 举个例子,像这种会很卡手,建议可以少用这种键位
  13. 01:39:503 (99503|1,99503|3) - 删掉任何一根 这里是因为01:38:410 - 的音还没有完全散去,在此处产生了共鸣效果所以用了两个LN,后面才用一个LN
  14. 02:05:915 - 老哥,这段后面我建议你整段删掉重做,很多音多余而且也有没卡准的音(有的地方是1/3)不会的话来找我我给你map一个例子出来
  15. 02:25:050 (145050|1) - 02:25:519 (145519|1) - 不存在的 50%听不清可以用25%,明显是存在的
  16. 02:35:910 - 一样的,这段后面重做
  17. 03:07:003 (187003|0,187003|2) - 删掉其中一个 这里似乎没有共鸣,不过前面是2根,后面节奏还没舒缓下来的感觉, 我希望保留
  18. 03:06:691 - 03:07:941 - 03:09:191 - 我就很好奇,为什么你这儿老是不用LN,明明不是有音嘛= = 你不觉得这些地方在第二个音到来的时候点一下松手很有感觉吗=。=
  19. 基本问题有点大,各种问题我点到即可,不多赘述,细节什么的直接戳我问就好,这个难度要下点功夫
就这么多,希望对你有帮助。2kd都无所谓的,能帮助到其他华人麻婆是我的荣幸 ;)
多谢mod,有错误的地方我先保留,确实有问题,下次再仔细看慢慢改
已重新对音修正
DustMoon
萌新水
IRC
21:59 DustMoon: hi
21:59 DustMoon: 可以先把图的链接发一下吗?
21:59 DustMoon: 说实在我快要下线了
22:03 Madoka2574: 好的
22:03 Madoka2574: 不急的
22:04 Madoka2574: https://osu.ppy.sh/s/606334这个
22:05 DustMoon: 我先一个一个看
22:05 DustMoon: 先看Easy
22:05 DustMoon: 1|2|3|4|
22:06 Madoka2574: 好的多谢
22:06 DustMoon: 00:17:160 (17160|0,17472|1,17785|2,18097|3) - 这里考虑改成(2,1,2,3)
22:07 DustMoon: 避免4col的jack
22:07 DustMoon: 或者(1,2,4,3)
22:08 Madoka2574: 这个可以改
22:08 Madoka2574: 主要是音调逐渐上升
22:08 Madoka2574: 所以有些人提出我拒了
22:09 DustMoon: 00:39:503 (39503|2) - 移动到1,00:39:035 (39035|2,39503|2,39972|2) - 虽然这三个是同样的钢琴,但是稍稍考虑下手感
22:09 DustMoon: 00:44:503 (44503|1) - 移到4,理由同
22:10 Madoka2574: 嗯。。。我觉得在同一个col手感也还可以
22:11 DustMoon: 01:02:003 (62003|2) - 这个,我想你是映射的电吉他,但是你注意很多电吉他的音你是用但note表示的,我建议改成单note
22:12 DustMoon: 嗯,你可以保留你的意见
22:12 DustMoon: 毕竟我们摸图的只是提个建议
22:12 Madoka2574: 好的
22:12 DustMoon: 重要的还是自身的想法
22:12 Madoka2574: 刚才那个我觉得可以
22:12 DustMoon: 01:07:003 (67003|3) - 同
22:13 Madoka2574: 把LN拆成两个单键如何
22:13 DustMoon: 不好
22:13 DustMoon: 01:12:003 (72003|3) -
22:13 DustMoon: 先保留这个设计吧
22:14 Madoka2574: 不加2个note就感觉漏音了
22:14 Madoka2574: 嗯。。
22:15 DustMoon: 01:12:003 (72003|3) - 建议:https://puu.sh/wg9bd/1404ba37b4.jpg
22:16 DustMoon: 01:26:535 (86535|0,86847|2) - ctrl+h并且01:27:003 - add
22:17 Madoka2574: 我慢点看啊,图一时有点对不上
22:17 DustMoon: 01:54:503 (114503|1) - 移动到1感觉会好些
22:17 Madoka2574: 嗯这里是因为音调一样的
22:17 Madoka2574: 可以改
22:18 DustMoon: 02:16:535 (136535|3,136847|1) - Ctrl+h02:15:910 (135910|3,136222|1,136535|3,136847|1,137160|3,137472|1) - 你这单3个都是用了92,40的排列,但是后面却没有
22:19 DustMoon: 所以我建议你打乱它
22:20 Madoka2574: 92,40排列是指?
22:20 DustMoon: 02:43:410 - https://puu.sh/wg9bd/1404ba37b4.jpg理由同1:12
22:20 DustMoon: (2,4)
22:20 DustMoon: 抱歉打错了
22:20 Madoka2574: 可以大乱
22:20 Madoka2574: 打乱
22:21 DustMoon: 03:22:003 (202003|2) - 移动到4
22:21 DustMoon: 课
22:21 DustMoon: 可
22:22 DustMoon: EZ难度我看完了
22:22 DustMoon: 好吗?
22:22 Madoka2574: 嗯,移到4感觉手感有点怪
22:22 DustMoon: 我先下线了,时间问题
22:22 Madoka2574: 好的
22:23 Madoka2574: 聊天记录要复制吧‘
22:23 DustMoon: 如果你接受了前面1:54的建议那么确实要
当时时间急,没仔细看,有时间重摸。
Envory
Hi Madoka!

Sorry for delaying

|1|2|3|4|




Lunatic
From 00:29:035 (29035|0,29035|1) - I have some pattern suggest (Hear carefuly)
00:28:722 (28722|1,28722|2,28722|3) - until 00:29:347 (29347|0,29347|1,29347|2) - Like > https://osu.ppy.sh/ss/8450961
00:29:347 (29347|0,29347|3,29347|2) - until 00:29:972 (29972|0,29972|3,29972|1) - Like> https://osu.ppy.sh/ss/8450973
00:29:972 (29972|0,29972|3,29972|1) - until 00:30:597 (30597|2,30597|1,30597|0) - Like> https://osu.ppy.sh/ss/8450984
And repeat them with variative pattern


Sorry for Short mod ..
GL..
Topic Starter
Madoka2574

Mai9392 wrote:

Hi Madoka!

Sorry for delaying

|1|2|3|4|




Lunatic
From 00:29:035 (29035|0,29035|1) - I have some pattern suggest (Hear carefuly)
00:28:722 (28722|1,28722|2,28722|3) - until 00:29:347 (29347|0,29347|1,29347|2) - Like > https://osu.ppy.sh/ss/8450961
00:29:347 (29347|0,29347|3,29347|2) - until 00:29:972 (29972|0,29972|3,29972|1) - Like> https://osu.ppy.sh/ss/8450973
00:29:972 (29972|0,29972|3,29972|1) - until 00:30:597 (30597|2,30597|1,30597|0) - Like> https://osu.ppy.sh/ss/8450984
And repeat them with variative pattern


Sorry for Short mod ..
GL..
Accepted...I just remapped this part
Thank you for modding! :)
Amiichii
Hello o/

From O!M 4K Newbie Queue

4K=1~4

mod
  • [Lunatic]
  1. 00:33:019 - add for drum?
  2. 00:44:503 (44503|3,44503|0,44816|0,44816|3) - make this different since there have different pitch
  3. 00:47:003 - add note for kick drum?
  4. 00:48:566 - add note for guitar?
  5. 00:52:160 (52160|0) - change to LN 1/2s for guitar?
  6. 00:53:097 (53097|1) - change to LN 1/2s for guitar
  7. 00:54:816 - add note for kick
  8. 00:54:972 (54972|1,56222|3,56378|2,56535|0) - not jack?
  9. 01:02:316 - add note for synth and kick
  10. 01:02:628 - add note/LN for synth
  11. 01:02:941 - add note for synth and kick
  12. 01:07:316 - ~ 01:07:941 - same as above
  13. 01:20:910 (80910|2) - cut here 01:21:066 - same as 01:18:410 (78410|3) -
  14. 01:23:410 (83410|3) - 01:25:910 (85910|0) - ^
  15. 02:46:691 (166691|2,166847|3,167003|2) - swap column?
  16. 02:59:816 (179816|0,179972|1,180128|0) - swap column? avoid this 03:00:128 (180128|0,180285|0) -
  17. 03:06:378 - 03:11:378 - add for piano?
  18. 03:38:566 - add note. as you did in before

    [Hard]
  19. 00:14:660 - add note for loud piano layering?
  20. 00:15:910 - ^
  21. 00:42:316 (42316|3) - delete? focus to piano
  22. 02:46:222 (166222|0) - actually here 02:46:378 - have same picth which can be jack
  23. 02:48:410 (168410|3) - 02:51:222 (171222|1) - 02:53:722 (173722|1) - 02:54:035 (174035|2) - 02:56:222 (176222|2) - etc ^

Goodluck. Have a nice day :)
Topic Starter
Madoka2574

Amiichii wrote:

Hello o/

From O!M 4K Newbie Queue

4K=1~4

mod
  • [Lunatic]
  1. 00:33:019 - add for drum? ?But there's no drum sound
  2. 00:44:503 (44503|3,44503|0,44816|0,44816|3) - make this different since there have different pitch Fixed
  3. 00:47:003 - add note for kick drum? Fixed
  4. 00:48:566 - add note for guitar? It is shown by the LN's end
  5. 00:52:160 (52160|0) - change to LN 1/2s for guitar? Fixed
  6. 00:53:097 (53097|1) - change to LN 1/2s for guitar Fixed
  7. 00:54:816 - add note for kick It is shown by the note in column 1 and I'm not so care about the main melody(synth) unless there's sound but no note
  8. 00:54:972 (54972|1,56222|3,56378|2,56535|0) - not jack? That's for guitar of which the sounds are the same pitch
  9. 01:02:316 - add note for synth and kick Fixed
  10. 01:02:628 - add note/LN for synth I can't hear that??
  11. 01:02:941 - add note for synth and kick No synth so just one for kick
  12. 01:07:316 - ~ 01:07:941 - same as above
  13. 01:20:910 (80910|2) - cut here 01:21:066 - same as 01:18:410 (78410|3) - Fixed
  14. 01:23:410 (83410|3) - 01:25:910 (85910|0) - ^ Fixed
  15. 02:46:691 (166691|2,166847|3,167003|2) - swap column? Fine
  16. 02:59:816 (179816|0,179972|1,180128|0) - swap column? avoid this 03:00:128 (180128|0,180285|0) - OK,done
  17. 03:06:378 - 03:11:378 - add for piano? Its volume is low and I even didn't hear it before you point it out so I'm not to add a note
  18. 03:38:566 - add note. as you did in before 2 notes are for synth and drum but here's only synth so 1 note

    [Hard]
  19. 00:14:660 - add note for loud piano layering? That's shown by the LN
  20. 00:15:910 - ^ Fixed
  21. 00:42:316 (42316|3) - delete? focus to piano Both piano and drum are focused on
  22. 02:46:222 (166222|0) - actually here 02:46:378 - have same picth which can be jack Thanks,but it is not so clear to me,so I'll keep it at the moment
  23. 02:48:410 (168410|3) - 02:51:222 (171222|1) - 02:53:722 (173722|1) - 02:54:035 (174035|2) - 02:56:222 (176222|2) - etc ^

Goodluck. Have a nice day :)
Thank you for the mod,it really helps ;)
Crumpey
As requested in Crumpey's Mod Queue!


General, Hard
General

Only one use of kiai time is considered fine, but i feel in a song like this there are so many oppurtunities to use kiai time more effectivly, considering using it more to emphasise the chorus
Set a preview point


Hard(Mod)

00:04:660 - put a note here as you did the same thing a few seconds later
00:55:128 - missed a beat
01:02:941 (62941|2) - delete this as your not consistant with it (the ln before had the same sound but you didnt map it)
01:09:191 (69191|0,69269|1,69347|0,69347|3,69425|2,69503|1,69581|2,69660|0,69660|3,69816|2,69894|3,69972|1,69972|0,70128|3,70206|2,70285|1,70285|0,70441|3,70519|2,70597|0,70597|3,70675|1,70753|2,70831|1,70910|3,70910|0,70988|2,71066|1,71144|0,71222|3,71222|2,71300|1,71378|0,71456|1,71535|3,71535|2,71613|0,71691|1,71769|2,71847|3,71847|1,71925|0,72003|2,72081|1,72160|3,72160|0,72238|1,72316|2,72394|3,72472|0,72472|2,72550|1,72628|2,72706|1,72785|3,72785|0,72863|2,72941|0,73019|1,73097|2,73097|3,73175|0,73253|1,73331|2,73410|1,73410|0,73410|3) - whats the point of this, why switch your established pattern into something that doesnt make any sense? imo this is horrible to play, go back and relisten the sounds in that section, the vast majority dont even need to be there
02:36:691 - same as above, im not sure why youve made it so intense, albeit it makes sense this part being harder it just feels really wrong to play

The majority of the map seems pretty sound, just a few sections in question here

sorry for the wait
Topic Starter
Madoka2574

CrumpetFiddler wrote:

As requested in Crumpey's Mod Queue!


General, Hard
General

Only one use of kiai time is considered fine, but i feel in a song like this there are so many oppurtunities to use kiai time more effectivly, considering using it more to emphasise the chorus done
Set a preview point done


Hard(Mod)

00:04:660 - put a note here as you did the same thing a few seconds later No,only low pitch sound here of the piano.But the later one has both low and high pitch sounds
00:55:128 - missed a beat I just focus on the synth and the drum so ingored the guitar
01:02:941 (62941|2) - delete this as your not consistant with it (the ln before had the same sound but you didnt map it) LNs are for the synth and this note is for drum.In this part there's no note for guitar
01:09:191 (69191|0,69269|1,69347|0,69347|3,69425|2,69503|1,69581|2,69660|0,69660|3,69816|2,69894|3,69972|1,69972|0,70128|3,70206|2,70285|1,70285|0,70441|3,70519|2,70597|0,70597|3,70675|1,70753|2,70831|1,70910|3,70910|0,70988|2,71066|1,71144|0,71222|3,71222|2,71300|1,71378|0,71456|1,71535|3,71535|2,71613|0,71691|1,71769|2,71847|3,71847|1,71925|0,72003|2,72081|1,72160|3,72160|0,72238|1,72316|2,72394|3,72472|0,72472|2,72550|1,72628|2,72706|1,72785|3,72785|0,72863|2,72941|0,73019|1,73097|2,73097|3,73175|0,73253|1,73331|2,73410|1,73410|0,73410|3) - whats the point of this, why switch your established pattern into something that doesnt make any sense? imo this is horrible to play, go back and relisten the sounds in that section, the vast majority dont even need to be there Uh...to show the different stage of the song that's needed and the sound acutually exist.Instead I raised the difficulty of the previous part so that the difference of the difficulty wouldn't be so large
02:36:691 - same as above, im not sure why youve made it so intense, albeit it makes sense this part being harder it just feels really wrong to play same as above

The majority of the map seems pretty sound, just a few sections in question here

sorry for the wait
Thanks for the mod :D
Envory
Oh hi Madoka!


I suggest this again cause i didn't full modding yesterday.. sorry for that :(

Lunatic
03:45:753 - until 03:45:910 - Better like this > http://osu.ppy.sh/ss/8531018 (you must hear that drum)

And do all of them for that ending for All GD..


-NO KUDOS-


GL..
Topic Starter
Madoka2574

Envory wrote:

Oh hi Madoka!


I suggest this again cause i didn't full modding yesterday.. sorry for that :(

Lunatic
03:45:753 - until 03:45:910 - Better like this > http://osu.ppy.sh/ss/8531018 (you must hear that drum)

And do all of them for that ending for All GD..


-NO KUDOS-


GL..
Useful design...But I just don't know if it's OK with a SV change which I want to keep

Updated
Umo-
NM req from imtdb1's modding queue
1|2|3|4
if you want you can disable widescreen support in all difficulties.
Normal
00:03:410 (3410|1) - move to 4 so its not in the same column as the previous note
00:03:410 (3410|1) - add a note
00:23:097 (23097|1) - why not extend that LN to 00:23:410 - ? There is a sound there
00:25:597 (25597|1) - same here
00:36:378 - missing note
00:37:628 (37628|1) - move to another column, its a diffrend sound from 00:37:316 (37316|1) -
00:40:910 - double
01:02:316 - add a LN, no idea why there is empty space at that part because there is a sound
01:08:410 - why did you suddenly started to use LNs here but at 01:03:410 - you didnt
01:19:347 (79347|2) - make this a LN and remove this 01:19:503 (79503|2) - this LN
02:22:472 (142472|0,142628|1) - why not turn those 2 notes into a LN
Hard
00:04:660 - add a note here because there is a piano sound there, you also added the note at 00:05:285 -
00:05:910 - double
00:07:160 - double
00:08:410 - double, because you added them at 00:12:160 -
00:09:660 - missing note
00:22:160 - missing triple?
00:23:410 - why did you stop using triples at this part?
00:25:910 - why did you use jackhammers here but not on the places like 00:23:410 -
00:28:097 - add double thrills here
00:40:910 - double
00:43:410 - double
Good Luck! '3')/
[Printemps]


column:|0|1|2|3|

Easy
00:30:910 - 00:35:910 - 这两个地方去掉一个note
00:42:003 - 00:42:316 - 这两个地方加一个note 00:41:847 (41847|1,42160|3) - 这两个个去掉
01:18:253 - 加一个 02:45:753 - 同
03:05:753 - 加一个 03:10:753 - 同
03:07:003 - 这个音为什么要用双键

Normal
00:48:253 (48253|2,48410|2) - 这里面条加叠感觉有点难了
00:58:722 (58722|2) - 移到3 然后后面的两个小节也参考这小节里的8个note摆放(这么解释应该懂吧
01:02:316 - 01:02:628 - 01:02:941 - 01:03:253 - 加一个(面条尾不能算音 01:12:160 - 02:29:660 - 02:34:660 - 02:39:660 - 同 02:45:910 - 这段开始也是
01:19:347 (79347|2) - 删掉(只有一个鼓音 01:24:347 (84347|0) - 01:29:347 (89347|2) - 01:34:347 (94347|2) - 同
01:49:816 (109816|2) - 这个音可以省略
03:05:910 (185910|1,186222|3) - 换一下位置
03:45:753 - 虽然很有创意 可是面条尾不能算音啊(我觉得lunatic的结尾算正常的

Hard
01:37:238 - 这里有音吧 03:04:738 - 同
02:20:128 (140128|3) - 这里面条音可以省略 因为抓的是鼓

Lunatic
00:00:910 - 开头感觉不是同一个音放成一个轨道的话给人造成一种强行叠的错觉(
01:03:253 - 感觉这里其实是有一个低音的
01:18:331 (78331|0) - 可以放在2

难图不太会看 抱歉
给个小建议 你要是一段里想抓鼓或钢琴或吉他的话 放进几个其他的杂音会显得比较混乱 所以还不如不放(当然也可以鼓音和钢琴音一起抓 不过要抓整段才能体现出来
祝早日rank
Topic Starter
Madoka2574
Sorry for late reply.I was busy for the last 2 weeks :oops:

imtdb1 wrote:

NM req from imtdb1's modding queue
1|2|3|4
if you want you can disable widescreen support in all difficulties.
Normal
00:03:410 (3410|1) - move to 4 so its not in the same column as the previous note done
00:03:410 (3410|1) - add a note Why?
00:23:097 (23097|1) - why not extend that LN to 00:23:410 - ? There is a sound there Listen carefully.I think it stops at the red line
00:25:597 (25597|1) - same here
00:36:378 - missing note No,no drum here
00:37:628 (37628|1) - move to another column, its a diffrend sound from 00:37:316 (37316|1) - OK done
00:40:910 - double No,8 beats between a double
01:02:316 - add a LN, no idea why there is empty space at that part because there is a sound Because this sound shouldn't be a LN but a normal note,so I use the end of the LN 01:02:003 (62003|3) - to express
01:08:410 - why did you suddenly started to use LNs here but at 01:03:410 - you didnt Yes,just to make difference
01:19:347 (79347|2) - make this a LN and remove this 01:19:503 (79503|2) - this LN No no no,how can you use one note to express 2 sounds?
02:22:472 (142472|0,142628|1) - why not turn those 2 notes into a LN OK,fixed
Hard
00:04:660 - add a note here because there is a piano sound there, you also added the note at 00:05:285 - So what do you think of the LN here? ;)
00:05:910 - double No.The reason↓
00:07:160 - double
00:08:410 - double, because you added them at 00:12:160 -
00:09:660 - missing note The same reason with 00:04:660 -
00:22:160 - missing triple? No
00:23:410 - why did you stop using triples at this part? I also did it on purpose,sorry
00:25:910 - why did you use jackhammers here but not on the places like 00:23:410 - Bcs the sound is being clear
00:28:097 - add double thrills here Both OK I think
00:40:910 - double 4 beats a double
00:43:410 - double ^
Um...from the previous mod I think you are a bit lack of sense of level...No offence,maybe we have different opinions about this,but I just prefer to make differece if possible to show different stages of the song and it is more playable
Good Luck! '3')/
Thanks for your mod :D

[Printemps] wrote:



column:|0|1|2|3|

Easy
00:30:910 - 00:35:910 - 这两个地方去掉一个note 可以
00:42:003 - 00:42:316 - 这两个地方加一个note 00:41:847 (41847|1,42160|3) - 这两个个去掉 2333看了你的mod我感觉咱们的设计思路不太一样
01:18:253 - 加一个 02:45:753 - 同 感觉这里刚进入一段的时候把开头的1/4抓成1/2不太好,不如直接舍去从白线开始
03:05:753 - 加一个 03:10:753 - 同 这里感觉就比较怪了
03:07:003 - 这个音为什么要用双键 这个就是靠感觉咯

Normal
00:48:253 (48253|2,48410|2) - 这里面条加叠感觉有点难了 删了一个
00:58:722 (58722|2) - 移到3 然后后面的两个小节也参考这小节里的8个note摆放(这么解释应该懂吧 我又自己改了一通qaq
01:02:316 - 01:02:628 - 01:02:941 - 01:03:253 - 加一个(面条尾不能算音 01:12:160 - 02:29:660 - 02:34:660 - 02:39:660 - 同 02:45:910 - 这段开始也是 我拒绝,面条尾就是可以算音(其实这里也没有抓鼓音啊)
01:19:347 (79347|2) - 删掉(只有一个鼓音 01:24:347 (84347|0) - 01:29:347 (89347|2) - 01:34:347 (94347|2) - 同 不是很懂你的意思,这里就是鼓,同时也充当主旋律在这里跟LN形成叠
01:49:816 (109816|2) - 这个音可以省略 保留,跟后面的还有对比呢
03:05:910 (185910|1,186222|3) - 换一下位置 可以
03:45:753 - 虽然很有创意 可是面条尾不能算音啊(我觉得lunatic的结尾算正常的 keep,我是觉得松手也是有打击感的,因为有尾判

Hard
01:37:238 - 这里有音吧 03:04:738 - 同 有音,但是我忽略了,你可以看lunatic我是抓了音的
02:20:128 (140128|3) - 这里面条音可以省略 因为抓的是鼓 先保留吧,删了也是可以的

Lunatic
00:00:910 - 开头感觉不是同一个音放成一个轨道的话给人造成一种强行叠的错觉( 嗯这个是设计,感觉还行吧(
01:03:253 - 感觉这里其实是有一个低音的 如果你说的是吉他音的话,这里我是没抓这个音的
01:18:331 (78331|0) - 可以放在2 噗你这个。。。本来我就是放在2,但是很多人提出来这么摆玩起来并不爽后来改成这个的

难图不太会看 抱歉
给个小建议 你要是一段里想抓鼓或钢琴或吉他的话 放进几个其他的杂音会显得比较混乱 所以还不如不放(当然也可以鼓音和钢琴音一起抓 不过要抓整段才能体现出来
我通常会混在一起抓,哪个明显或者说手感更好就抓哪个了,有时候确实会比较混乱,这个尽量

祝早日rank
谢谢 :)
error_exe777
hellooooo from my queue

will mod two diffs as it's quite long. i'm not a fan of long maps tbh

1|2|3|4

Normal
00:03:410 (3410|2,3566|1,3722|2,3878|1) - bit odd, should maybe move some around

00:09:972 (9972|2) - column 1

00:10:597 (10597|1) - column 4

00:11:066 (11066|2,11222|1) - CTRL+H

00:48:253 (48253|2,48410|2,48410|1) - i bloody hate patterns like this. they are okay, but for a NM i recommend toning it down.

01:03:410 (63410|0) - column 2

01:03:410 (63410|0) to 01:03:410 (63410|0) - why is it kiai? it's not different from the section before it. i recommend wiping both of these little kiai times from all diffs

01:37:785 (97785|0,98019|3,98253|1,98410|2) - i don't understand this bit. they seem odd, and doesn't fit the music well imo. up to you whether you want to change it

03:05:753 (185753|2,185910|3) - another odd pattern. can't see what the second slider is representing

Hard
00:28:097 (28097|0,28097|2,28175|1,28253|3,28253|0,28331|1,28410|2,28410|0,28410|3) - balance this out, it's to the left too much

03:33:097 (213097|1,213097|3,213175|2,213253|0,213253|3,213331|2,213410|1,213410|3,213410|0) - ^^ but it's to the right this time

good diff

best of luck! :)
Topic Starter
Madoka2574

OwenF04 wrote:

hellooooo from my queue

will mod two diffs as it's quite long. i'm not a fan of long maps tbh

1|2|3|4

Normal
00:03:410 (3410|2,3566|1,3722|2,3878|1) - bit odd, should maybe move some around Fixed

00:09:972 (9972|2) - column 1

00:10:597 (10597|1) - column 4

00:11:066 (11066|2,11222|1) - CTRL+H Well I rearranged this part

00:48:253 (48253|2,48410|2,48410|1) - i bloody hate patterns like this. they are okay, but for a NM i recommend toning it down. Um...keep,it is Ok with a 1/2 gap

01:03:410 (63410|0) - column 2 Just trying to keep the notes at column 1 and 4

01:03:410 (63410|0) to 01:03:410 (63410|0) - why is it kiai? it's not different from the section before it. i recommend wiping both of these little kiai times from all diffs Do you mean 01:08:410 - to 01:13:410 - ?That's probably my style XD 'cause the latter part seems to be more...exciting?

01:37:785 (97785|0,98019|3,98253|1,98410|2) - i don't understand this bit. they seem odd, and doesn't fit the music well imo. up to you whether you want to change it

03:05:753 (185753|2,185910|3) - another odd pattern. can't see what the second slider is representing Listen carefully and you will hear it.They are of the same pitch.I made the 2 parts consistent.
Hard
00:28:097 (28097|0,28097|2,28175|1,28253|3,28253|0,28331|1,28410|2,28410|0,28410|3) - balance this out, it's to the left too much

03:33:097 (213097|1,213097|3,213175|2,213253|0,213253|3,213331|2,213410|1,213410|3,213410|0) - ^^ but it's to the right this time

good diff

OK I changed it back to the previous version :D

best of luck! :)
Sorry for late reply.I will be a bit busy in the next few days or so...
Thanks for your mod! :)
Div
Hello!
Req from my queue

1|2|3|4

Lunatic
00:19:972 - kick here
00:22:472 - ^
00:24:972 -
00:20:285 - snare here
00:22:785 - ^
00:25:285 - ^

00:23:878 (23878|1) - 00:24:503 (24503|3) - why are these suddenly lns? They weren't just before :s
00:26:222 (26222|2,26847|1) - ghost notes like this throughout this section. Also confused as to why it gets most dense for the same sounds as just a moment ago
00:28:566 (28566|0) - ghost
00:37:941 (37941|0,37941|1) - this should probably be a single because I assume you've mapped 00:38:097 (38097|1,38097|2,38253|2,38253|0,38410|2,38410|3) - as doubles for the piano, but there's no piano on that first note :o
00:51:378 (51378|2) - there's no bass here so this note is ghost
00:57:316 (57316|3,57316|1,57394|2,57394|0,57472|1,57472|3) - this should actually be a 1/6 note trill
00:57:785 (57785|0,57785|3,57863|1,57863|2,57941|3,57941|0) - ^
00:58:566 (58566|1,58566|2,58878|1,58878|2) - on the doubles like this in this section there's no bass, only snyth so I don't think they should be doubles
01:15:910 (75910|0,75910|2,75910|1,75910|3,76066|3,76066|0,76066|1,76066|2) - don't think these needs to be quads, hands should be fine imo
01:18:410 - triple here?
01:33:410 - seems strange that these lns aren't as dense as the other set you had earlier here 00:38:410 -
01:44:191 - this should be a double
01:54:503 - I feel like there should be an ln here, maybe something like https://osu.ppy.sh/ss/9200753 could work?
01:55:285 - this synth here is definately mappable and I think should be mapped
02:03:722 (123722|2,123722|0,123722|1,123722|3,124347|3,124347|0,124347|2,124347|1) - again not sure why these are quads, hands are fine
02:05:910 (125910|3,125910|2,125910|0,125910|1) - weird quad again. I actually think having an ln at 02:05:753 - on 3 going into a hand could be nice
02:07:264 (127264|0,127368|2) - are these notes snapping errors or something? I'm not hearing anything to suggest they should be here
02:12:785 - there's a piano run here that would be nice to map
02:13:566 (133566|1,133566|2,133644|0,133644|3,133722|2,133722|1,133800|0,133800|3,133878|2,133878|1,134035|0,134035|3,134113|2,134113|1,134191|0,134191|3,134347|1,134347|3,134347|0,134347|2) - this is overmapped, no reason for there to be trills here, and again the quad should just be a hand :s
02:26:378 (146378|3,146378|2) - same thing as at 00:58:566 -
02:45:910 - triple here?
02:56:066 - sound here
02:58:253 - ^
03:00:910 - another less dense ln section. I guess I'd recommend just nerfing the ln at 00:38:410 - then in that case
03:22:003 - ln here?
03:22:785 - more synth that you should probably map :D
03:42:785 (222785|0,222863|3,222941|2,223019|1,223097|0,223175|3,223253|2,223331|1) - this should probably just be a jumptrill tbh, but up to you
03:42:238 (222238|1,222394|3) - i don't think these are loud enough to map for the drum here? I'd just map the guitar you before until the next white tick

Pretty nice map overall
Goodluck!
Topic Starter
Madoka2574
Wow your mod is so quick! :o

Div wrote:

Hello!
Req from my queue

1|2|3|4

Lunatic
00:19:972 - kick here
00:22:472 - ^
00:24:972 -
00:20:285 - snare here
00:22:785 - ^
00:25:285 - ^ Um but I did it deliberately.To emphasize the main melody I ignored the drum

00:23:878 (23878|1) - 00:24:503 (24503|3) - why are these suddenly lns? They weren't just before :s Huh,because there's a bit diffrent from the former part.Can't you feel it? :D
00:26:222 (26222|2,26847|1) - ghost notes like this throughout this section. Also confused as to why it gets most dense for the same sounds as just a moment ago
00:28:566 (28566|0) - ghost No no no there ARE sounds.I wonder why u didn't notice the diffrence :?
00:37:941 (37941|0,37941|1) - this should probably be a single because I assume you've mapped 00:38:097 (38097|1,38097|2,38253|2,38253|0,38410|2,38410|3) - as doubles for the piano, but there's no piano on that first note :o Yes I had mapped it for the piano but later I changed it for the drum.Well I don't know which is better so I will keep it for a moment
00:51:378 (51378|2) - there's no bass here so this note is ghost OK
00:57:316 (57316|3,57316|1,57394|2,57394|0,57472|1,57472|3) - this should actually be a 1/6 note trill Wow that's big mistake.thank u!!! :)
00:57:785 (57785|0,57785|3,57863|1,57863|2,57941|3,57941|0) - ^
00:58:566 (58566|1,58566|2,58878|1,58878|2) - on the doubles like this in this section there's no bass, only snyth so I don't think they should be doubles Single note is so boring~~doubles for snyth and triples for snare.Ignore the kick,is that ok? :D
01:15:910 (75910|0,75910|2,75910|1,75910|3,76066|3,76066|0,76066|1,76066|2) - don't think these needs to be quads, hands should be fine imo Many people had mentioned this but I still kept it since the pitch is high enough to be quads imo
01:18:410 - triple here? No snare so no
01:33:410 - seems strange that these lns aren't as dense as the other set you had earlier here 00:38:410 - I am hesitating about it but fixed
01:44:191 - this should be a double Fixed
01:54:503 - I feel like there should be an ln here, maybe something like https://osu.ppy.sh/ss/9200753 could work? I am not feeling good but it seems to be interesting so accepted
01:55:285 - this synth here is definately mappable and I think should be mapped I've set some SVs here :D
02:03:722 (123722|2,123722|0,123722|1,123722|3,124347|3,124347|0,124347|2,124347|1) - again not sure why these are quads, hands are fine triples in other parts.But here is the climax of the song so quads
02:05:910 (125910|3,125910|2,125910|0,125910|1) - weird quad again. I actually think having an ln at 02:05:753 - on 3 going into a hand could be nice Synth ends at 02:05:831 - ,so no LN
02:07:264 (127264|0,127368|2) - are these notes snapping errors or something? I'm not hearing anything to suggest they should be here Listen carefully :D
02:12:785 - there's a piano run here that would be nice to map Sorry but I can't quite understand
02:13:566 (133566|1,133566|2,133644|0,133644|3,133722|2,133722|1,133800|0,133800|3,133878|2,133878|1,134035|0,134035|3,134113|2,134113|1,134191|0,134191|3,134347|1,134347|3,134347|0,134347|2) - this is overmapped, no reason for there to be trills here, and again the quad should just be a hand :s OK well though I did it on purpose but fixed
02:26:378 (146378|3,146378|2) - same thing as at 00:58:566 -
02:45:910 - triple here?
02:56:066 - sound here Um,no.It's just the end of bass sound
02:58:253 - ^
03:00:910 - another less dense ln section. I guess I'd recommend just nerfing the ln at 00:38:410 - then in that case
03:22:003 - ln here?
03:22:785 - more synth that you should probably map :D
03:42:785 (222785|0,222863|3,222941|2,223019|1,223097|0,223175|3,223253|2,223331|1) - this should probably just be a jumptrill tbh, but up to you Keep.Because it is at the end of the song.
03:42:238 (222238|1,222394|3) - i don't think these are loud enough to map for the drum here? I'd just map the guitar you before until the next white tick But have u thought it should be consistant with 00:37:160 - ?

Pretty nice map overall
Goodluck!
You've modded it so carefully!Thank u so much! :)
Kim_GodSSI

I make the SV
I hope you like it. :D

Modding
[Lunatic]

Also you can Download
https://drive.google.com/file/d/0B2DtwA ... sp=sharing

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Good luck !
Topic Starter
Madoka2574

Kim_GodSSI wrote:


I make the SV
I hope you like it. :D

Modding
[Lunatic]

Also you can Download
https://drive.google.com/file/d/0B2DtwA ... sp=sharing

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223410,-100,4,2,1,20,0,0
Good luck !
Um I prefer mine :( I am not saying your SV design is bad,but not the effect that I want.You should have tried to understand my design.But that'll be difficult.So still thanks.Having tried for several hours finally decided to keep what it was,sorry Hey boy I tried applying some of it again.So late kudos~ :D
Ayachi Meme
hi

from my mod q

1\2\3\4

easy
00:34:347 (34347|0) - move to 2
00:34:972 (34972|1) - move to 1
00:35:597 (35597|1) - move to 3
00:39:816 (39816|1,39972|2) - move to 1 and 2
00:44:816 (44816|2,44972|1) - move to 3 and 4
00:54:035 (54035|2) - ghost note
00:54:191 (54191|1) - move to 3
01:05:285 (65285|1,65597|0) - ctrl + g
01:06:691 (66691|1,66847|2) - ctrl + g or ctrl + h
01:06:691 (66691|1,66847|2) - ctrl _ g
01:19:191 (79191|2) - move to 2
01:24:191 (84191|0) - move to 2
01:29:191 (89191|3) - move to 3
01:33:410 (93410|3,94660|2,95910|0) - why do you all of a sudden map the guitar? doesnt make sense
02:01:847 (121847|1) - move to 4
02:04:347 (124347|1) - move to 1
02:04:660 (124660|0) - move to 2
02:04:972 (124972|2,124972|1) - move to 3 and 4
02:06:847 (126847|3) - move to 2
02:07:160 (127160|1) - move to 4
02:07:785 (127785|3) - move to 2
02:08:097 (128097|2) - move to 4
02:09:347 (129347|2) - move to 2
02:09:660 (129660|2) - move to 3
02:09:972 (129972|3) - move to 1
02:10:597 (130597|1) - move to 4
02:11:222 (131222|0,131535|1) - ctrl + g
02:11:847 (131847|0,132160|2) - ctrl + g
02:12:785 (132785|0) - move to 3
02:13:097 (133097|1) - move to 1
02:14:347 (134347|1,134660|2) - ctrl + g
02:14:972 (134972|1) - move to 3
02:17:160 (137160|3) - move to 1 (column 1 seems pretty empty or is it just me?)
02:45:910 - double?
02:56:535 (176535|1,176691|2) - move to 1 and 2
03:00:910 (180910|0,182160|2,183410|3) - same thing here with the guitar???

aa that took me while lol

honestly i cba doing the either diffs xd

if theres any confusion please feel free to message me : )

goodluck with the map
Topic Starter
Madoka2574

Ayachi Meme wrote:

hi

from my mod q

1\2\3\4

easy
00:34:347 (34347|0) - move to 2
00:34:972 (34972|1) - move to 1
00:35:597 (35597|1) - move to 3
00:39:816 (39816|1,39972|2) - move to 1 and 2
00:44:816 (44816|2,44972|1) - move to 3 and 4
00:54:035 (54035|2) - ghost note No
00:54:191 (54191|1) - move to 3
01:05:285 (65285|1,65597|0) - ctrl + g
01:06:691 (66691|1,66847|2) - ctrl + g or ctrl + h
01:06:691 (66691|1,66847|2) - ctrl _ g
01:19:191 (79191|2) - move to 2 3 notes are same pitch,so no
01:24:191 (84191|0) - move to 2 ^
01:29:191 (89191|3) - move to 3 ^
01:33:410 (93410|3,94660|2,95910|0) - why do you all of a sudden map the guitar? doesnt make sense
02:01:847 (121847|1) - move to 4
02:04:347 (124347|1) - move to 1
02:04:660 (124660|0) - move to 2
02:04:972 (124972|2,124972|1) - move to 3 and 4
02:06:847 (126847|3) - move to 2
02:07:160 (127160|1) - move to 4
02:07:785 (127785|3) - move to 2
02:08:097 (128097|2) - move to 4
02:09:347 (129347|2) - move to 2
02:09:660 (129660|2) - move to 3
02:09:972 (129972|3) - move to 1
02:10:597 (130597|1) - move to 4
02:11:222 (131222|0,131535|1) - ctrl + g
02:11:847 (131847|0,132160|2) - ctrl + g
02:12:785 (132785|0) - move to 3
02:13:097 (133097|1) - move to 1
02:14:347 (134347|1,134660|2) - ctrl + g
02:14:972 (134972|1) - move to 3
02:17:160 (137160|3) - move to 1 (column 1 seems pretty empty or is it just me?) If I do this column 4 seems empty XD
02:45:910 - double?
02:56:535 (176535|1,176691|2) - move to 1 and 2 ^^
03:00:910 (180910|0,182160|2,183410|3) - same thing here with the guitar???

aa that took me while lol

honestly i cba doing the either diffs xd

if theres any confusion please feel free to message me : )

goodluck with the map
No reply = Fixed,but it caused some anchor so I made some changes :)
Good mod,thanks
FadillSan
Hello~

M4M req from my queue~

Easy
00:28:097 (28097|2) - make it LN till next note
03:33:097 (213097|1) - ^
01:39:347 - add note
01:40:597 - ^
01:41:847 - ^
01:44:347 - ^
01:45:597 - ^
01:46:847 - ^
Suggestion :
01:56:066 - add note
01:58:566 - ^
02:01:066 - ^
02:03:566 - ^
02:06:066 - ^
02:08:566 - ^
02:11:066 - ^
02:13:566 - ^
Normal
01:38:019 (98019|0) - move this to 01:37:941 -
01:38:097 - add note
01:38:253 - ^
01:39:347 - here too
01:40:597 - ^
01:41:847 - ^
01:44:347 - ^
01:45:597 - ^
01:46:847 - ^
02:05:441 (125441|2) - move to 4
Sorry just can mod Easy & Normal :(
Good luck~ :3
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