You would still need a way to accurately show what is/isn't easier per map and while it is a shame that DT isn't higher on Rain+ maps the plays are certainly not overlooked, and if you did flip them there would be more leaderboards that are messed up than there are ones that are fixed, in Standard and Taiko this isn't a discussion at all since DT is always harder than HR unless it's maybe some special gimmick map but that doesn't really count where as here a majority of maps are objectively harder to do with HR as opposed to DT due to the sheer amount of lower end maps. So unless some adjustment could be made that switches the multiplier on higher end maps that would 100% be harder with DT (only high up maps to avoid middle ground maps that would spark a debate about which is harder) I would much rather keep our current multipliers.
Also if Scorev2 ever does become the standard then we would need to adjust current multipliers anyway but I don't think there will ever be enough support from the community for it to change over, I like it for tournaments but I'd also really hate to see it replace our current scoring system.
Also if Scorev2 ever does become the standard then we would need to adjust current multipliers anyway but I don't think there will ever be enough support from the community for it to change over, I like it for tournaments but I'd also really hate to see it replace our current scoring system.