Since the scorev2 mod was implemented I guess I'll put my input into this thread.
I like how droplets are 10% each instead of having it 10pts each. HR has always been higher than DT in terms of multiplier but I think that DT should be higher than HR or at least not have HR giving so much of a multiplier, I think the most impressive plays should be first on the leaderboards and a lot of people think that DT should be higher than HR and I have to agree. A DT score is a lot more impressive than a HR score IMO. People can say that HR is more impressive on higher CS maps, but those are really rare as it is, the base CS is 4 which is seen so common that HR plays are almost expected on them (I'm not talking about ET maps don't attack me.)
Take Tsuki ni Murakumo Hana ni Kaze (PV ver.) for example, Motion is sitting with the only HDDT play ever and it is far more impressive than the HDHR plays that are set on the map, I don't see why the play is placed so far down when it is a better play.
The one concern I have about the bananas is at what point do droplets become more valuable than bananas? As it stands a good spinner is recognised as the better score on lower level maps as well as shorter maps. Also right now it seems that a good spinner is more impressive than a good acc in the community standards, I am just wondering because I like having spinners outweigh droplets.
Can't tell which one you mean since you keep saying tiny slider ticks and tiny ticks...
I like how droplets are 10% each instead of having it 10pts each. HR has always been higher than DT in terms of multiplier but I think that DT should be higher than HR or at least not have HR giving so much of a multiplier, I think the most impressive plays should be first on the leaderboards and a lot of people think that DT should be higher than HR and I have to agree. A DT score is a lot more impressive than a HR score IMO. People can say that HR is more impressive on higher CS maps, but those are really rare as it is, the base CS is 4 which is seen so common that HR plays are almost expected on them (I'm not talking about ET maps don't attack me.)
Take Tsuki ni Murakumo Hana ni Kaze (PV ver.) for example, Motion is sitting with the only HDDT play ever and it is far more impressive than the HDHR plays that are set on the map, I don't see why the play is placed so far down when it is a better play.
The one concern I have about the bananas is at what point do droplets become more valuable than bananas? As it stands a good spinner is recognised as the better score on lower level maps as well as shorter maps. Also right now it seems that a good spinner is more impressive than a good acc in the community standards, I am just wondering because I like having spinners outweigh droplets.
Okay what? so the percentage worth of slider droplets is scaled by the ratio of slider ticks? Or the number of droplets?smoogipooo wrote:
[*] The percentage worth of tiny slider ticks is scaled by the ratio of tiny ticks to all other objects in the map.
Can't tell which one you mean since you keep saying tiny slider ticks and tiny ticks...