If look objectively, the maps with DT is no more difficult than nomod-maps. Its are simply 1.5 times faster, nothing more. The patterns remain the same, their location too. Yes, to do anything half faster is very difficult, if you can't even on normal speed. But in general, DT is not "hard" mod. This is a "fast" mod. However, HR is "difficult" mode, cause the position of the patterns making them little bit harder to pass. But the speed of the taps remains the same. Yes, AR is increasing, but so what? If change AR you'll see that the only thing that has changed is the distance between the notes. If you do the same with DT nothing will change because the speed of taps on the notes will remain accelerated in 1,5 times, isn't it?
Replacing of the multiplier from the DT to HR and back on different difficulties to balance would be technically difficult, and it is not necessary for the CWC so that would be to equate it.
FL - 1.12
HR - 1.12
DT - 1.12
HD - 1.04
Replacing of the multiplier from the DT to HR and back on different difficulties to balance would be technically difficult, and it is not necessary for the CWC so that would be to equate it.
FL - 1.12
HR - 1.12
DT - 1.12
HD - 1.04