hello M4M here~
[General]
call me back when you get more sp
[General]
- I thought "Alien Inner Oni" was a GD... lol... can you name it just "Alien Oni" ?
- 00:32:799 (2,3,4,5,6,7) - I don't recommend you make these 1/1 triplets identical. They are very different vocals in the music, so I recommend you map them different;y to avoid repetition here. Consider kkd ddD, dkd ddD, or dkd kkD (this one is best imo), and the lyrics will be mapped more accurately and interestingly.
- 00:41:692 (13) - Consider switching this to a k because it's a very sharp and intense vocal.
- 01:26:064 (8) - I don't see what justifies the sudden use of 1/6 here. You should be consistent with the other occurrence this pattern is seen 01:26:064 (8) - here, and instead map this on the following white tick, since it's not a finisher or a cymbal or anything like that.
- 00:18:070 (5) - imo this seems to be a random time to start implementing 1/2 patterns. If you're going to use one here, then I recommend adding one
- 00:13:623 - here so that the futsuu player will be more likely to expect it the second time the pattern occurs, especially to prepare the futsuu player to the many more 1/2 that are about to come.
- 00:30:853 - Consider removing this 1/2 pattern, as all of your previous 1/2 patterns have been used to map the vocals in the song, this one is not. Removing it would make the first section more tidy, as all of the 1/2 patterns will be because of the lyrics.
- 01:10:038 (2) - Since you made tons of 1/6 notes accurately snapped in this difficulty, it doesn't make much sense to map this on the white tick just for the drum, when that would be the only time you've done this in the kiai. (You do this a lot in your Muzu, but that makes sense because the player will be expecting it since you do it a lot.)
- 00:15:291 (13) - Move this to 00:15:198 - here because this beat is more of the vocal beat than the other. You're also not missing any important drums there.
- 00:21:404 (3) - Same as above, move this 1/6 backwards for the same reason.
- 00:23:350 (10,11) - Ctrl+g this, it's more accurate to the vocals and it gets the k on the snare.
- 00:28:526 (13,14) - I recommend you ctrl+g this too, Since you're willing to make an exception to the k = snare rule back here - >00:17:132 (4,5,6,7) -, then you should be able to do it again here if it makes the vocals much more accurate.
- 00:57:532 (4) - Consider switching to d because it's a weak note.
- 00:15:846 (18) - Consider switching to d because the vocal pitch is falling, plus it's not interrupting the drums.
- 00:19:633 (16) - Consider switching to k, similar reasoning as above.
- 00:25:851 (5,6) - consider ctrl+g here because the pitch is rising and it seems more consistent with 00:17:132 (6,7,8,9,10) - this
- 00:11:956 - consider adding something here since it's your highest difficulty
- 00:25:851 (5,6) - same as oni
- 01:09:760 (2,3) - ^ ctrl+g for the vocal pitch
call me back when you get more sp