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Hatsune Miku - Sweet*Drops After the Rain

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Doomsday
Hi :)

  1. Your offset feels like it's a bit early. I got Offset: 2,236
  2. I would put Vocaloid in the source, and OSTER Project in the tags, since most Vocaloid maps I see use Vocaloid as a source. I think It'd be nicer to keep it consistent with the other Vocaloid maps.
  3. For ranking, your comboburst is a bit too wide. the max size for combobursts is 388x767, while yours is 477x500. Could you shrink it so it fits in the max size?
  4. Also, I found those combo colours hard to see on the background. especially the blue (Blue circles on blue background :cry:) Could you darken them a bit so they are easier to see on the bright background? (and change the 2/blue as well? since that is hard to see even if it's darker)
Looking at the difficulties, they look a bit too hard for their names, so what I would do is rename them:

Easy < Normal
Normal < Hard
Hard < Insane


imo, these fit the actual difficulties better. :)

[EASY]

I wouldn't really call it an easy (Looks like my idea of a Normal. heh), but it's a nice map, and not too tough for the easiest difficulty.
Could you map it up to the end of the song though? Since Normal and hard map to the end, this one feels incomplete.

Oh, and if you rename this to Normal, don't forget to increase the difficulty sliders (HP Drain, Overall Difficulty etc). I would increase HP Drain by 2 notches, and Overall Difficulty and Approach Rate by 1 notch.


[NORMAL]

Increase the Approach rate and Overall Difficulty by 1 notch? Looks quite low for a normal (If you rename this to hard, I would increase them by something like 3 notches instead, and HP Drain by something like 2 notches. Your call though)

Map itself is looking good. Pretty fun too.

[HARD]

00:43:450 (2,3,4,5,6,7) - Delete (4) and (6)? Here, Only the first stack fits in properly with the lyrics imo, since you can hear 2 beats in the lyrics. There is only 1 beat in the lyrics for where you put the other stacks, so I think you only need 1 beat for those. If you do this. It might be a good idea to move (5) up a bit too since the spacing should be a bit wider with (4) gone.
01:26:672 (1,2,3,4) - I didn't like these jumps. I can't hear how they fit in, and they seem to come out of nowhere. Mind removing them?
01:40:005 (1,2,3,4,5,6,7,8,9) - Mind moving these closer together. Again, the jumps don't fit in well imo. That, and the rhythm's here are awkward to do when you have to do jumps as well.
01:54:561 (2,3,4,5,6,7) - Delete (2), (4) and (6)? Kinda like at 0:43, except none of them need 2 beats imo. You could leave this one though since it works as a nice pattern on it's own, but I found it awkward to play with those lyrics. :(

I might've had a lot to rag on with this, but I do like this diff. I found it pretty fun.

[TAIKO]

Feels a bit too random at times, but it's alright. Just one thing:

01:49:561 (1) - Could you put a long slider (drumroll) here instead of a spinner? I think it would fit better than a tiny spinner.

This is a nice little map really. Hard might have abused triplets a little, but it was still pretty fun, and Easy and Normal are great. Good stuff :)

Starred
Topic Starter
Yes_old
Thanks :)
Uploading with some fixes!

T_T.. I finally changed the difficulty names. Although I didn't really want to because Insane to me means a wtfhard beatmap :( :? :(

Oh. And I left the combo burst the same size because others were saying the max width is 500px. Not sure which is correct.
Sakura
[General]
First Kiai time start is not snapped.
Second Kiai time start is not snapped. (Except for Insane).
Third Kiai time start is not snapped (Except for Taiko).

[Taiko]
Second Kiai time start is not snapped.

[Easy]
Forgot to map the rest of the diff? sorry but i dont bubble maps that have half-mapped difficulties
Topic Starter
Yes_old
Mapped Normal until the end orz
James2250
Even if you did make it darker I still don't like that teal color against the background (especially doing kiai time) but might just be me

Also do you want to change what doomsday said?:
"I would put Vocaloid in the source, and OSTER Project in the tags, since most Vocaloid maps I see use Vocaloid as a source. I think It'd be nicer to keep it consistent with the other Vocaloid maps."

My mistake, this isn't a good thing to do

I guess PM me or Sakura after to check for bubble?
orioncomet
try offset 2,234 and resnap all note if you like ~
mapset look fine so far

if no then just call me again ja ~
Topic Starter
Yes_old
Changed the colors!

James2250 wrote:

Also do you want to change what doomsday said?:
"I would put Vocaloid in the source, and OSTER Project in the tags, since most Vocaloid maps I see use Vocaloid as a source. I think It'd be nicer to keep it consistent with the other Vocaloid maps."
I'm not going to change this. My other Vocaloid map is tagged with the person who made the song. I checked other vocaloid songs and there are a lot that use the artist of the song as the source as well.

orioncomet wrote:

try offset 2,234 and resnap all note if you like ~
mapset look fine so far

if no then just call me again ja ~
Ploy <3

:o I am not that good at timing, but I think that the offset I have right now is more accurate. Offset checks have been inconsistent so idk u_u
orioncomet
It's fineeeeee ~ dont worry ><!!~

I like older combo color cuz It was cute and match with song + BG..
but w/e I like this map cuz It's DTable.. so
Bubbled
Topic Starter
Yes_old
Thank you!!

I like older colors too ;_; But I don't want people to go blind :cry: :cry:

Edit: Okie I popped bubble because my song title was incorrect. I think this should be right now.
Can I shorten it to Sweet*Drops? orz
Soaprman
Re-bubbled. Except it's a pointy bubble instead of a poofy bubble, and you have a lot of pointy bubbles already so it's really not that special.
Topic Starter
Yes_old
Don't be silly-- all bubbles are special to me, especially pointy ones! :P Thanks!
Krisom
Huh? I always knew this song as Ame no Chi Sweet*Drops...

...Oh well, I'm supposing "Ame Nochi" stands for "after the rain" :v

Oh look! I can still shoot kudosu to this!
Topic Starter
Yes_old
Huuum. Should I just keep the title as Ame no Chi Sweet*Drops then? I dunno if it's better to translate the title or leave it ._.

And thanks for another star Krisom <3
Derekku
Yes-sama <3333

[General]
*I guess it really doesn't matter if you use the translated title or not (whichever you prefer) as long as you have the japanese name in the tags. (Also, I prefer the English name, but orz)
*Cute skin elements as always <3
*Actually, I hate to be a skin nazi, but there's a couple of blemishes on the hp bar which are noticeable http://puu.sh/iUE *hides*
*wtf is up with the timing (there seems to be a blip at about 02:06:450). First offset (2,228) is fine, but add a new uninherited section at 126,642 in all difficulties and resnap.

[Normal]
*Looks fine as a "normal", but seems to be a bit tricky for the easiest map in the set. Do you think that you could add an easier difficulty?

[Hard]
01:11:561 (1,2) - <3333

[Taiko]
*No countdown?

[Insane]
*Same AR as Hard (and only one OD higher)? I recommend increasing these a little bit.
00:42:894 (8,1,2,3) - spacing? (basically an anti-jump)
01:06:227 (1,2,3,4) - ^
01:29:561 (1) - hmm you could actually start this on the previous blue tick
01:36:894 (1,2,1,2) - expected these to be jumps
01:41:339 (9,1) - didn't expect this jump at all
01:41:561 (1,1) - and then this is an anti-jump
Topic Starter
Yes_old
Hi Derekku <3

Derekku wrote:

*wtf is up with the timing (there seems to be a blip at about 02:06:450). First offset (2,228) is fine, but add a new uninherited section at 126,642 in all difficulties and resnap.
Fixed (but I don't really understand xD)


I raised the difficulty levels in Insane a bit, but I don't want to make the map THAT hard so I didn't raise it by much. I also left the jumps, as I feel that they are not out of place and add a bit of spice into the map.

I think my Normal is sufficient as the easiest map in the set so I won't be making an easier map.

I read in the Taiko guideline thread somewhere that the countdown isn't recommended so I removed it.

Thanks for your mod :D
Derekku

Yes wrote:

Derekku wrote:

*wtf is up with the timing (there seems to be a blip at about 02:06:450). First offset (2,228) is fine, but add a new uninherited section at 126,642 in all difficulties and resnap.
Fixed (but I don't really understand xD)
The timing is off by about 30ms at that point which is why I said to add a new uninherited section. It looks like you added it in the wrong spot, so please change that to the 126,642 offset I mentioned and resnap.

As for 00:42:894 (8,1,2,3) and 01:41:561 (1,1): These are anti-jumps aka spacing that doesn't make sense and is confusing. I'd consider myself a pretty good player, but these spots confused me and broke my combo even AFTER seeing them in the editor first. Also, I didn't mind that the OD was lower in Insane, but I'd at least like to see the Approach Rate raised a tick so that the notes don't fade in so slowly. =x

I still think that Normal is a bit tough with its midly high slider velocity, distance spacing, and offbeats, so perhaps you could ask if anyone wants to make an easier diff? s:

Nice job though, nonetheless! ps dont kd this
orioncomet
those jump are fine to me, I FC'd at first try and also DT

and BPM/offset is off rawwrr ~ now we know why
Alace
well mp3 is broken in 02:05:33, so the timing is off

Here is a new mp3 (192kps cut by james lazy guy)
BPM:135.00
offsst:2260

you may have a hard time to move green lines, (for now) you can just move lines for kiai and custom SV,
when you finish those work
i will reDL and make a full mod post
(in fact, the mapset is really overmodded, but no one found that the mp3 is broken? ROFL)

Download: Hatsune Miku.rar
Topic Starter
Yes_old
Thanks Alace and James for the help ^^

I uploaded new mp3 so everyone please remember to re-dl!
Krisom
Well, at least you got the mp3 cut as I suggested...

...I think I'll do a modpost on this one once again before Alace checks it. I don't know if I'll bubble since, well, he seems to be intrested in bubbling this :<

Sooooooo, let's see....

General-
· The new skin is lovely! though the spinner background doesnt fit too much imo. I still love it!
· Tags seems to be the same on all diffs, though you might want to add "vocaloid2" (It's a minor thing, I seriously don't know who would search for vocaloid2, but everyone seems to add it on tags, so meh, your choice :/)
· Why is letterboxing just enabled on taiko diff?
· All diffs: Kiai Time ending timing sections should go at 01:31:148 and at 02:54:704
· Everything else seems to be fine, let's mod this baby!

Normal-
Nothing to poke at.

Hard-
01:28:259 (3) - Since (1)'s start has a normal hitfinish, you might want to make (3)'s start a normal hitfinish as well
Nothing serious to poke at.

Taiko-
Not a great taiko player, but everything seems to be ok here x:

Insane-
Nothing to poke at.

...hopefully this modpost will speed up the ranking process, though I said said before, I'm not willing to bubble just because alace will recheck this. If he just gives you a bubble, then I'll regret not bubbling this :<
Cyril Scarlet
new YES's map XD ~
Topic Starter
Yes_old
Fixed some of Krisom's stuff. Thanks :) :)
I didn't cut it at 2:05, I swear :(

Thanks siriru for star <3!!
Alace
mapset is nicely playable (Taiko is good too)

<Hitsounds>
I can understand what you want to try in this mapset
slidertick will sounds a bit louder than other hitsounds if you use the same sample
if you use the custom tick in your whole map, you may notice that some parts have toooooo many whistles (in normal and hard)
softwhistles are good when they are put on red ticks, so it`s better to use green lines to control the slidertick sounds
ex:http://osu.ppy.sh/s/5444 and http://osu.ppy.sh/s/6099 they are the oldest maps to use this tech

Normalwhistle sounds are really too loud for this song, you use soft hitsounds in most parts, those normalwhistle sound a bit suddenly
if you really like those whistles, i suggest to use 60~75% volume for them

i make a short hitsounds .osu sample here, it sounds like light song lol
feel free to ask me helping you online

EDIT:I like your finish patterns XD

Download: Hatsune Miku - SweetDrops After the Rain (Yes) [TEST].osu
Topic Starter
Yes_old
:) :) THANKS! I changed some hitsounds~
_lolipop
> <
Topic Starter
Yes_old
Thanks <3!!!
Aenna
No
Topic Starter
Yes_old
THANKS :)


RE-DOWNLOAD AGAIN PLEASE ._.
abalee
O_o it is fine now?
Topic Starter
Yes_old
oh thanks !!!

i asked Alace to recheck it yesterday for more hitsounds feedback!
Sure
I missed your map :D
Topic Starter
Yes_old
Aww thanks ykcarrot :D
Topic Starter
Yes_old
Pop! Added storyboard. Re-dl please :( Sorryy
Verdisphena
YES!
Topic Starter
Yes_old
Thankssssss :)
Derekku
*fixes star icon*

Cute new storyboard and skin elements! <3 However, I have a concern:

*The max sizes for storyboard images (when using tall or wide ones) are 1200x480 and 640x1500. rain2.png is 800x2000, which is unacceptable. Please scale this down, fix the sb, and resubmit.
*Other than that, I think the couple full-screen-size images should be fine. The sb load doesn't get too high, so that's good.
*Also, I don't think I said this before, but how about using your default-numbers for the score ones as well? You'd obviously need the dot, x, and percent-sign to go with them, though.

Fixed those couple little blemises on your scorebar-bg as well. <3


EDIT: mp3 fades out strangely at the end, but it's still better than the previous one that was cut strangely in the middle. xp
Topic Starter
Yes_old
Thanks Derekku <3

Fixed, fixed and fixed! (except it's the same mp3)
Krisom
Since derek naziied the SB, I'll bubble
(btw, rechecked everything at nothing seems to be poke-able)
(~*w*)~
Topic Starter
Yes_old
Thanks for all the rechecking and bubbling, Krisom!! :)
Alace
ranked
Krisom
o/ Congratulations on the rank Yes-Sama! Please continue making awesome beatmaps :D!
Derekku
Yes-sama *-*

Congrats <3
Topic Starter
Yes_old
Thank you so muchh!! :) :) :) :) :)
Andrea
Heart fixed.
lovhin456
Congrats Yes ~ :3
Topic Starter
Yes_old
Thank youuu lovhin456 and osuplayer >u<
GabrielRKF
Yesu, epic as always >w<
Verdisphena
Congratz ~
Topic Starter
Yes_old
Thanks roxy!! Thanks Verdisphena!! *feels loved*
GREATTEACHER_old
Nice to play on easy mode
Topic Starter
Yes_old
:) :) :)
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