[General]
Offset +5 from current.
[Easy]
I find this difficulty healthy as it is not undermapped like the myriad of Easy's that are existing.
I really think this should be Normal though.
00:31:556 (2) - Circles under sliders are a bit too hard for an Easy.
00:32:000 (3,1) - lol overlap... :/
00:36:000 (5,1) - switch new combos
00:44:667 (2) - this slider's ugly? Well that's a bit picky of me, but w/e
01:28:667 (1) - remove new combo
[Normal]
I think that this difficulty should be Normal+, though I don't like using + difficulties... I don't know, I feel that there's too many 1/2s for a Normal, but it's too easy for a Hard.
EDIT: Never mind, this can actually border the difficulty of Hard actually.
00:32:000 (4) - too high
00:38:667 (1,3) - remove NC from 1, put on 3
00:55:334 (1,3,1) - remove NC from 1 and 1, put on 3
02:04:889 (4,1) - switch new combos
02:36:222 (1,4,1) - remove NC from 1 and 1, put on 4
[Hard]
You can probably call this Insane then.
Insane can range from 'intense Hard' to 'WTF is this' anyway. Insane is probably the broadest difficulty name to use, so go ahead.
01:25:778 (8) - new combo
02:24:667 (1,1,1,1,1,1) - IMO this is a technique and it doesn't need NC spam. It hurts my eyes lol
02:54:445 (1,1) - remove NCs
[Taiko]
-Turn all drumrolls into notes please, they seem to be really random.
-Put a kiai on the first chorus too.
-Remove the kiai fountain in the last chorus and just make it a long kiai.
This map is OK, though I'm not too comfortable to say that I'll bubble this on recheck yet, so don't PM me lol. You could, however, get in the next rounds of my queue and if by then your map has improved much more, I might just do so.
Offset +5 from current.
[Easy]
I find this difficulty healthy as it is not undermapped like the myriad of Easy's that are existing.
I really think this should be Normal though.
00:31:556 (2) - Circles under sliders are a bit too hard for an Easy.
00:32:000 (3,1) - lol overlap... :/
00:36:000 (5,1) - switch new combos
00:44:667 (2) - this slider's ugly? Well that's a bit picky of me, but w/e
01:28:667 (1) - remove new combo
[Normal]
I think that this difficulty should be Normal+, though I don't like using + difficulties... I don't know, I feel that there's too many 1/2s for a Normal, but it's too easy for a Hard.
EDIT: Never mind, this can actually border the difficulty of Hard actually.
00:32:000 (4) - too high
00:38:667 (1,3) - remove NC from 1, put on 3
00:55:334 (1,3,1) - remove NC from 1 and 1, put on 3
02:04:889 (4,1) - switch new combos
02:36:222 (1,4,1) - remove NC from 1 and 1, put on 4
[Hard]
You can probably call this Insane then.
Insane can range from 'intense Hard' to 'WTF is this' anyway. Insane is probably the broadest difficulty name to use, so go ahead.
01:25:778 (8) - new combo
02:24:667 (1,1,1,1,1,1) - IMO this is a technique and it doesn't need NC spam. It hurts my eyes lol
02:54:445 (1,1) - remove NCs
[Taiko]
-Turn all drumrolls into notes please, they seem to be really random.
-Put a kiai on the first chorus too.
-Remove the kiai fountain in the last chorus and just make it a long kiai.
This map is OK, though I'm not too comfortable to say that I'll bubble this on recheck yet, so don't PM me lol. You could, however, get in the next rounds of my queue and if by then your map has improved much more, I might just do so.