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Mai Kotoge - Halo Glare

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Total Posts
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Topic Starter
scarlethana
This beatmap was submitted using in-game submission on 2011年3月5日 at 1:34:37

Artist: Mai Kotoge
Title: Halo Glare
Source: Touhou
Tags: beren cmn_891127 qinche u-kyu c-clays mystia lorelei imperishable night
BPM: 135
Filesize: 8149kb
Play Time: 04:21
Difficulties Available:
  1. cmn's Taiko Stage (4.72 stars, 1038 notes)
  2. Halo in Nightfall (2.65 stars, 189 notes)
  3. Into the Dark (4.41 stars, 393 notes)
  4. Midnight Glare (4.88 stars, 572 notes)
  5. qinche (4.92 stars, 613 notes)
Download: Mai Kotoge - Halo Glare
Information: Scores/Beatmap Listing
---------------
1st beatmap.

TH 8: Theme of Stage 2 - Mystia Lorelei.

Last full-submit:
2011.3.2 - Fixed custom hitsound.

Thanks for tsundere Beren's collab.
Also thanks for cmn_891127 and qinche's diffs.


❤ Midnight Glare
00:00:000-01:04:408 by scarlethana
01:04:408-01:18:876 by Beren
01:18:876-03:25:380 by scarlethana
03:25:380-03:56-974 by Beren
03:56:974-04:21:550 by scarlethana

❤ cmn's Taiko Stage
All by cmn_891127

❤ qinche
All by qinche
s349237524
Star☆
Beren
:)
Curisu
:D
lkaxel
:)
star☆
cmn_891127
那个~我是打太鼓的,说一下太鼓的问题

Halo
00:36:186 建议改为finish+clap
00:41:297 whistle
01:18:875 前移两格,跟前面的紧凑一些
01:55:026 加一个clap,前面的滑条缩短点
02:10:710 clap
02:10:928 加一个,后面条缩短
02:15:302Kiai
这首歌适合normal的声音
忘加Kiai了吧

ps:http://osu.ppy.sh/forum/viewtopic.php?f=6&t=35639 帮看一下~
Topic Starter
scarlethana

cmn_891127 wrote:

那个~我是打太鼓的,说一下太鼓的问题

Halo
00:36:186 建议改为finish+clap
-------------
fixed

00:41:297 whistle
-------------
fixed

01:18:875 前移两格,跟前面的紧凑一些
-------------
这个note没有做修正
在01:18:652处新加了一个note
这样应该会好一些

01:55:026 加一个clap,前面的滑条缩短点
-------------
fixed

02:10:710 clap
-------------
fixed

02:10:928 加一个,后面条缩短
-------------
fixed

02:15:302Kiai
-------------
fixed

这首歌适合normal的声音
忘加Kiai了吧
-------------
normal的声音我觉得会不会太吵呢
不加kiai的原因是因为我很讨厌它
每次都闪的看不清楚note
大概是我太弱了吧 (掩面 逃

ps:http://osu.ppy.sh/forum/viewtopic.php?f=6&t=35639 帮看一下~
-------------
去看看
cmn_891127
我又仔细听了一下135.78是可以用的,局部地方可以用1/8来调一下……
以上纯属个人建议……
还是问一下楼下的比较好……

还有个问题……
我觉得你这首歌特别好听啊~~~我能做一个太鼓的图么
Cirno

cmn_891127 wrote:

我又来了……我发下你的节奏好像总是在调整
我用软件测的速度是135.78
东方的音乐好像一般都是匀速的
嗯~先占个楼,再看看
._.你觉得这么个数有什么对的可能性吗……
哦对了,东方变速还算常见,你不要搞错了>.>
Topic Starter
scarlethana

cmn_891127 wrote:

我又仔细听了一下135.78是可以用的,局部地方可以用1/8来调一下……
以上纯属个人建议……
还是问一下楼下的比较好……

还有个问题……
我觉得你这首歌特别好听啊~~~我能做一个太鼓的图么
sure
你对这首歌的评价让我觉得很开心 :)

BPMANLYZ这个软件我也有
但是测出来的也只能做参考
我把这首歌截成不同的小段扔进去测的BPM都是不同的值
因此实际可能会有比我划的红线更多次数的变速也说不定...

一言以蔽之
i'm just a noob ._.
cmn_891127
开学了……大部分时间不让上网……凄凉了……
Topic Starter
scarlethana
时间总是能挤出来的
不过还是要提醒的是
要好好上课 好好做作业
不然像我这样大学毕业的鸭梨就会更大的 嗯
cmn_891127
悲剧的校园网……
Topic Starter
scarlethana

cmn_891127 wrote:

悲剧的校园网……
为啥我用校园网的时候比现在还快
还有妹的你的taiko图被啥吃了 嗯!?
cmn_891127
传不上去…说不是原作者……
学校……一直不能上……不知道怎么找代理翻墙
我传到115了……你折腾纠结一下
http://u.115.com/file/f89dcda2d2
只能到教室才能玩……唉唉~
我又无聊的把我的图做了张extra
自己玩的都快恶心死了
你回来试试
Topic Starter
scarlethana
404 not found..

话说是回帖的时候把那个难度的.osu文件用附件发上来的
cmn_891127
额……我才发现有第二页
原来可以这样传啊……我又白了

Download: Mai Kotoge - Halo Glare (scarlethana) [Taiko].osu
Topic Starter
scarlethana

cmn_891127 wrote:

额……我才发现有第二页
原来可以这样传啊……我又白了

我把里面一些节奏不太准的note重新放了下位置
果然自己的图还是要自己mod才行~

ps: 辛苦了...
Sandpig
随便MOD了一个DIFF,个人意见仅供参考

Glare at Midnight

00:37:742 slider与前边的距离有迷惑性,很容易抢拍子
01:48:861 同上,我觉得可以适当拉大距离
01:57:008 个人认为这个slider可以减少一个返程,同时向后推移1/2拍,如果觉得不够紧凑可以在这个时间补充一个circle
02:09:834 我做的话会把1、2、3的方向做成从下向上,整体位置向下一点,4、5、6左移一些
02:55:595 这个circle距离离前一个slider近一点会好些
03:34:359 这个circle可以去掉
04:05:432 这里可以用一个三连打结束这串cirle,04:05:087这个拍子空出来
04:06:309 这里连续的两个slider中间间隔还是比较长的,建议不要叠在一起
04:21:550 结尾为什么不放在整拍上 - -

总体感觉CLAP有点乱……这个我也不是很擅长,就不说了。一般感觉,如果不是过渡小节的话,44拍的CLAP不要打在第二拍上。我感觉打在3拍上是比较有节奏感的:)

Halo in Nightfall

这个不细说了,我对简单的图也头疼……clap是一个问题,还是就是这个图对新手来说迷惑性有点强>_<

最后,总体不错的,star
Topic Starter
scarlethana

shabao_pig wrote:

随便MOD了一个DIFF,个人意见仅供参考

Glare at Midnight

00:37:742 slider与前边的距离有迷惑性,很容易抢拍子
01:48:861 同上,我觉得可以适当拉大距离
01:57:008 个人认为这个slider可以减少一个返程,同时向后推移1/2拍,如果觉得不够紧凑可以在这个时间补充一个circle
02:09:834 我做的话会把1、2、3的方向做成从下向上,整体位置向下一点,4、5、6左移一些
02:55:595 这个circle距离离前一个slider近一点会好些
03:34:359 这个circle可以去掉
04:05:432 这里可以用一个三连打结束这串cirle,04:05:087这个拍子空出来
04:06:309 这里连续的两个slider中间间隔还是比较长的,建议不要叠在一起
04:21:550 结尾为什么不放在整拍上 - -

总体感觉CLAP有点乱……这个我也不是很擅长,就不说了。一般感觉,如果不是过渡小节的话,44拍的CLAP不要打在第二拍上。我感觉打在3拍上是比较有节奏感的:)

Halo in Nightfall

这个不细说了,我对简单的图也头疼……clap是一个问题,还是就是这个图对新手来说迷惑性有点强>_<

最后,总体不错的,star


00:37:742 slider与前边的距离有迷惑性,很容易抢拍子
-------------------------------------------------------------------------
fixed 于是把后面的(2,3,4)的位置一起修改掉

01:48:861 同上,我觉得可以适当拉大距离
-------------------------------------------------------------------------
fixed

01:57:008 个人认为这个slider可以减少一个返程,同时向后推移1/2拍,如果觉得不够紧凑可以在这个时间补充一个circle
-------------------------------------------------------------------------
fixed

02:09:834 我做的话会把1、2、3的方向做成从下向上,整体位置向下一点,4、5、6左移一些
-------------------------------------------------------------------------
good idea and fixed

02:55:595 这个circle距离离前一个slider近一点会好些
-------------------------------------------------------------------------
fixed

03:34:359 这个circle可以去掉
-------------------------------------------------------------------------
fixed

04:05:432 这里可以用一个三连打结束这串cirle,04:05:087这个拍子空出来
-------------------------------------------------------------------------
04:05:087本来也什么都没有啊?

04:06:309 这里连续的两个slider中间间隔还是比较长的,建议不要叠在一起
-------------------------------------------------------------------------
fixed

04:21:550 结尾为什么不放在整拍上 - -
-------------------------------------------------------------------------
这儿我斟酌了好久 你难道没觉得放在整拍上会慢了吗?


关于clap 其实我也只是根据自己的感觉来加
并没有原则什么的
而且好像加的时候没有考虑到小节的第几拍这个因素
而是根据note来加的

我会再调调看

总之 感谢mod~
cmn_891127
藤原豆腐???????
~
你的图又有人管了,真美好……
我这终于连上外网了,太幸福了,我要在10月之前用掉九月份的50H,不活了
Topic Starter
scarlethana
我的图最后就变成我们两个在版聊了
这也是没办法的吧

我太弱了 :(
cmn_891127
果然rank之路是很难的
sekiovo
= =...小C 专业了
NonxE
STAR :D
Topic Starter
scarlethana

NonxE wrote:

STAR :D
thank u~
Kotone
歌有愛,留名,有空看看
Kotone
change spacing...plz
Topic Starter
scarlethana

karenying wrote:

change spacing...plz
fixed in diff [halo]

and for further modding plz..
Sunny Holic
[Glare at Midnight]
00:07:742 - add a note
00:21:978 - 00:28:866 - distance is very confusing, chose 1 distance value
00:36:853 (1) - remove new combo
00:56:853 (9) - slider can't stack slider. it's can't be seen
01:16:646 (4) - ^

[Halo in Nightfall]
00:07:630 - 00:16:408 - distance is very confusing, chose 1 distance value
Topic Starter
scarlethana

Sunny Holic wrote:

[Glare at Midnight]
00:07:742 - add a note
00:21:978 - 00:28:866 - distance is very confusing, chose 1 distance value
00:36:853 (1) - remove new combo
00:56:853 (9) - slider can't stack slider. it's can't be seen
01:16:646 (4) - ^

[Halo in Nightfall]
00:07:630 - 00:16:408 - distance is very confusing, chose 1 distance value

thx for modding!
all have been fixed :)
wmfchris
Taiko diff off timing seriously.

Offest -> 7624

Also, Plaese make the major bat on white tick and red tick , not the blue tick


不用給kd (?
timing錯得比頗厲害, BPM, offset都有問題
這方面我無能為力, 建議找timing專家看一下, timing好了再找我 ;3
aabc271
Hi~
Here is my timing help~
Mod request by wmfchris

Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only

[Overall]

Um... This song's timing is not easy to find. If you listen carefully, you can find that from 00:07:600 ~ 00:08:800, there is a BPM increase in the song. Also, the BPM changed at around 02:01:000~
  • My suggestion of timing is :
    BPM 135, offset 9520.
    BPM 137, offset 121519.

    ( Delete all other timings after changing )
Remember to resnap all notes after changing the timing.

Well, i think i will make a taiko mod next time, after you have changed the timing~ ;)
Topic Starter
scarlethana
非常感谢楼上二位
wmf大在谱子timing如此糟糕的情况下还能找人帮我做timing
真是让我太感动了

271大的timing建议非常正确
之前我在自己试着timing的时候就很苦恼
因为曲子有不少地方无论如何都对不准节奏
现在我发现情况改善了很多

再次感谢!

sorry for my poor english
i couldn't well describing the words upside in english
and appreciate your help very much

and then the timing has been fixed and all notes have been resnapped
aabc271
嗯~
我來作 Timing recheck 和 Taiko mod 的~

藍色~ 你一定要修改
紫色 你最好修改看看
粉紅色~ 只是建議

[Overall]

嗯~ 現在兩個 Osu diff 的 Timing 好多了
不過 Taiko diff 的第一個 offest 還是強烈建議用 9520 或 7742
( 如果想 offset 在第一個 beat 前請用 7742, 否則用 9520 )
因為 00:07 ~ 00:08 的 BPM 太難測了, 直接在那兒找 offset 很易會 off timing
( 換句話說, 如果第一下 beat 的 timing 正確, 不代表之後的 timing 亦正確 )


[cmn's Taiko stage]

嗯~ 這是你第一張弄的太鼓圖嗎 ? 感覺有頗多東西要 fix 的說... :o

建議使用 SV 1.4, 大都分太鼓圖都是用 1.4~

01:17:591 ~ 01:48:147 全部往前 1/4 格, 之前的 Timing 錯誤太大, 導致連 Resnap all notes 都失效了... orz
02:09:949 ( 8 ~ 13 ) ^
02:31:190 (9) 這個 note 往前 1/4 格
02:36:555 (1) ^

02:17:394 ~ 02:20:898 全部 ( 02:18:927 ( 1 ) 除外 ) 往後 1/4 格, 之前的 Timing 錯誤太大, 導致連 Resnap all notes 都失效了... orz
02:06:446 ( 8 ~ 10 ) ^ 全部往後 1/4 格
03:56:810 ~ 04:21:555 ^
  • 03:25:716 ~ 03:53:088 ^ ( 03:29:000 ( 1 ) 和 03:30:643 ( 9 ) 除外 )
    之後再於 03:52:321 (x) 加一個 note
    刪掉 Spinner ( 03:53:416 ( 1 ) )
    弄個由 03:53:635 到 03:56:263 的 Spinner
    再於 03:52:321 (x) 加一個 note
02:29:657 ( 1 ~ 9 ) 1~8 往後 1/4 格, 9 往前 1/4 格, 02:31:519 加一個 note

02:29:329 (1) 不要在 1/4 或以上使用大圓 ( 請取消 finish )
03:39:621 (1) ^

03:52:321 (x) 加一個 note ?

03:24:511 ( 14 ~ 15 ) 刪掉 15, 14 加 finish ?

Edit: 我有空的或者會直接上傳 fixed ver..... 因為有太多要 fix 了 ( 暈倒
Topic Starter
scarlethana

aabc271 wrote:

嗯~
我來作 Timing recheck 和 Taiko mod 的~

藍色~ 你一定要修改
紫色 你最好修改看看
粉紅色~ 只是建議

[Overall]

嗯~ 現在兩個 Osu diff 的 Timing 好多了
不過 Taiko diff 的第一個 offest 還是強烈建議用 9520 或 7742
( 如果想 offset 在第一個 beat 前請用 7742, 否則用 9520 )
因為 00:07 ~ 00:08 的 BPM 太難測了, 直接在那兒找 offset 很易會 off timing
( 換句話說, 如果第一下 beat 的 timing 正確, 不代表之後的 timing 亦正確 )


[cmn's Taiko stage]

嗯~ 這是你第一張弄的太鼓圖嗎 ? 感覺有頗多東西要 fix 的說... :o

建議使用 SV 1.4, 大都分太鼓圖都是用 1.4~

01:17:591 ~ 01:48:147 全部往前 1/4 格, 之前的 Timing 錯誤太大, 導致連 Resnap all notes 都失效了... orz
02:09:949 ( 8 ~ 13 ) ^
02:31:190 (9) 這個 note 往前 1/4 格
02:36:555 (1) ^

02:17:394 ~ 02:20:898 全部 ( 02:18:927 ( 1 ) 除外 ) 往後 1/4 格, 之前的 Timing 錯誤太大, 導致連 Resnap all notes 都失效了... orz
02:06:446 ( 8 ~ 10 ) ^ 全部往後 1/4 格
03:56:810 ~ 04:21:555 ^
  • 03:25:716 ~ 03:53:088 ^ ( 03:29:000 ( 1 ) 和 03:30:643 ( 9 ) 除外 )
    之後再於 03:52:321 (x) 加一個 note
    刪掉 Spinner ( 03:53:416 ( 1 ) )
    弄個由 03:53:635 到 03:56:263 的 Spinner
    再於 03:52:321 (x) 加一個 note
02:29:657 ( 1 ~ 9 ) 1~8 往後 1/4 格, 9 往前 1/4 格, 02:31:519 加一個 note

02:29:329 (1) 不要在 1/4 或以上使用大圓 ( 請取消 finish )
03:39:621 (1) ^

03:52:321 (x) 加一個 note ?

03:24:511 ( 14 ~ 15 ) 刪掉 15, 14 加 finish ?

Edit: 我有空的或者會直接上傳 fixed ver..... 因為有太多要 fix 了 ( 暈倒
非常感谢~
其实taiko图是guest diff
他本人最近很少出现大概这个坑只能我自己来填了呢 :(

上面全部项已fix完成 辛苦了^,^
Kurai
[Halo in Nightfall]
01:55:853 (1,2) - Move 1/4 later
01:57:853 (1) - ^
02:09:949 (1,2,3,4,5) - ^
You should map all the song

[Glare at Midnight]
00:39:519 (5,6,7) - Those notes sounds weird, change them by a slider would be better
01:17:297 (5) - New combo
01:57:853 (1) - Extand it by 1/4
02:00:075 (1) - Move 1/4 later

02:40:059 (1) - Move 1/2 earlier and end it at the same spot it was
03:06:774 (1,1) - Lol, Extand the first spinner by 1/8 and move the second spinner 1/8 or 1/4 later, end it at the same spot it was.


[Taiko]
Increase the sample volume by 2 ticks
SPOILER
03:56:810 (1,1,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - Move them 1/4 later. I bet you've resnap all note not manually ;)


Star :33
Yusu Aoi
hello:)
Im gonna mod Your beatmap, when it will be uploaded after the lasts moddings :))
Topic Starter
scarlethana

KuraiPettan wrote:

[Halo in Nightfall]
01:55:853 (1,2) - Move 1/4 later
01:57:853 (1) - ^
02:09:949 (1,2,3,4,5) - ^
You should map all the song

[Glare at Midnight]
00:39:519 (5,6,7) - Those notes sounds weird, change them by a slider would be better
01:17:297 (5) - New combo
01:57:853 (1) - Extand it by 1/4
02:00:075 (1) - Move 1/4 later

02:40:059 (1) - Move 1/2 earlier and end it at the same spot it was
03:06:774 (1,1) - Lol, Extand the first spinner by 1/8 and move the second spinner 1/8 or 1/4 later, end it at the same spot it was.


[Taiko]
Increase the sample volume by 2 ticks
SPOILER
03:56:810 (1,1,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - Move them 1/4 later. I bet you've resnap all note not manually ;)
yeah, you win. lol


Star :33
all of them have been fixed

i'm amazing and sorry by making so many silly mistakes and thank you for your modding

:)


ShiroKitty wrote:

hello:)
Im gonna mod Your beatmap, when it will be uploaded after the lasts moddings :))
thanks in advance
and i've already given you a PM
hikarizero_old
>_<
jericho2442
the spread on this map is EXTRMELY BAD

you have only a half mapped easy and a full insane,

please finish off mapping easy and map another diff so this aint a horrid EI

pm me after you have and i will mod this song
Topic Starter
scarlethana
thanks very much for your advices

but i don't think it is fit to play a beatmap in 3 or 4 minutes for a beginner

i still think it is a well length for an easy difficulty now

thank you all the same

:)
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
Preview time没有设。
两个难度的难度和分差都比较大。这可能会给你rank带来麻烦(刚刚看到这样一件事)建议增添一个Normal+~Hard的难度。
下次把SB图片都放到一个文件夹里,会比较有条理(至少让看的人这么觉得)
whistle这个音加的方法不是你圈起一段note来然后啪的一点。。。听起来让人有些烦躁。



[Halo in Nightfall]
00:20:853 (1) - finish?
00:53:519 (5) - 结尾应该往后1/4。注意节奏。
00:56:408 (3) - whistle不要加在slider上,会让slider有噪音,请分别点击每个音加。这个问题出了不少次,请自己订正下
02:02:942 (1) - 虽然听起来没错,但节奏上实际该提前1/4。。。这vocal太不老实果然很难办。。。
02:27:358 (1,2) - 交换new combo,和你之后的对应。
02:36:555 (1) - 虽然对称拉的挺好,但一个,不好看,更关键的,节奏听起来不爽。往后1/2结束比较好。
建议做完。

[Glare at Midnight]
请注意,当你设置好0.5x 区间时,间距请一定手动调整!因为玩家在打到slider前不会知道是0.5x,在这之前就把间距缩小一倍是没有意义的!00:08:631 (3,4,5) - 例,这里45的间距是34的1/2,没有理由把4到5的时间也读为1/1。
请先改正这个问题(因为有点多)。其他的问题不大。

[cmn's Taiko Stage]
timing和之前的难度不一样。
00:07:631 (1) - 因为这个音不合整体节奏,我来做的话多半会拿掉。
01:47:758 (3) - not snapped.
节奏显的有点单调了。另外偶数连最好成对出现。
Topic Starter
scarlethana

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
Preview time没有设。 fixed
两个难度的难度和分差都比较大。这可能会给你rank带来麻烦(刚刚看到这样一件事)建议增添一个Normal+~Hard的难度。 fixing...
下次把SB图片都放到一个文件夹里,会比较有条理(至少让看的人这么觉得) 了解了
whistle这个音加的方法不是你圈起一段note来然后啪的一点。。。听起来让人有些烦躁。 fix了大多数 漏网之鱼也许会有


[Halo in Nightfall]
00:20:853 (1) - finish? fixed
00:53:519 (5) - 结尾应该往后1/4。注意节奏。 fixed
00:56:408 (3) - whistle不要加在slider上,会让slider有噪音,请分别点击每个音加。这个问题出了不少次,请自己订正下 我能找到的都fix了
02:02:942 (1) - 虽然听起来没错,但节奏上实际该提前1/4。。。这vocal太不老实果然很难办。。。 fixed
02:27:358 (1,2) - 交换new combo,和你之后的对应。 fixed
02:36:555 (1) - 虽然对称拉的挺好,但一个,不好看,更关键的,节奏听起来不爽。往后1/2结束比较好。 fixed
建议做完。 我会做一个新的hard难度 所以easy我就决定做到这个地方了 完整版对一个新手来说太长了

[Glare at Midnight]
请注意,当你设置好0.5x 区间时,间距请一定手动调整!因为玩家在打到slider前不会知道是0.5x,在这之前就把间距缩小一倍是没有意义的!00:08:631 (3,4,5) - 例,这里45的间距是34的1/2,没有理由把4到5的时间也读为1/1。 fixed
请先改正这个问题(因为有点多)。其他的问题不大。

[cmn's Taiko Stage]
timing和之前的难度不一样。 fixed
00:07:631 (1) - 因为这个音不合整体节奏,我来做的话多半会拿掉。 fixed
01:47:758 (3) - not snapped. 不知道如何fix..resnap all notes能解决么?
节奏显的有点单调了。另外偶数连最好成对出现。
非常感谢rin的mod~
Topic Starter
scarlethana
不小心二连了 这个post说点什么好呢

嘛 汇报一下hard进度吧

一周之内应该能full mapping
Leorda
NI HAO

[General]
1) Add "imperishable" and "night" in tags, since that word is from Imperishable Night game
2) Maybe, disable letterbox during breaks? Since you have a SB?

[Halo in Nightfall]

*) Ugh, the slider velocity and approach rate is too high for easy diff
*) Inconsistent mapping, please map it full, or this diff is become shit/dumb/boring

00:20:853 (1) - This spinner is very too short for easy diff
01:18:408 (1,1,1) - This combo are makes no sense, please remove it
01:31:742 (1,1,1) - ^
01:57:964 (1) - This spinner is very too short for easy diff

02:01:519 (1) - Fnish at beginning?

[Into the Dark]
*) Inconsistent mapping too, please map it full, or this diff is become shit/dumb/boring
*) This diff are needs more hitsounds

00:49:297 (4) - Move it like this? http://osu.ppy.sh/ss/34776
00:57:075 (7) - Not stack perfectly with 00:56:408 (6)
01:57:964 (3) - Perhaps, make it like this? http://osu.ppy.sh/ss/34777
02:19:037 (1) - Move backward to 02:18:927 and extend it to 02:19:256? Since many object are following vocal?
02:21:883 (4) - Move 2 grid right and 1 grid up? So the pattern looks like triangle?
02:22:540 (1) - Move backward to 02:22:431 and extend it to 02:22:759?

[Glare at Midnight]
01:57:853 (1) - Move forward to 01:57:964 and cut short to 01:59:297?
03:26:263 (7) - Move 1 grid right?

[cmn's Taiko Stage]
Fine~

Great song
STAR
Topic Starter
scarlethana

Leorda wrote:

NI HAO

[General]
1) Add "imperishable" and "night" in tags, since that word is from Imperishable Night game
2) Maybe, disable letterbox during breaks? Since you have a SB?

[Halo in Nightfall]

*) Ugh, the slider velocity and approach rate is too high for easy diff
*) Inconsistent mapping, please map it full, or this diff is become shit/dumb/boring

00:20:853 (1) - This spinner is very too short for easy diff
01:18:408 (1,1,1) - This combo are makes no sense, please remove it
01:31:742 (1,1,1) - ^
01:57:964 (1) - This spinner is very too short for easy diff

02:01:519 (1) - Fnish at beginning?

[Into the Dark]
*) Inconsistent mapping too, please map it full, or this diff is become shit/dumb/boring
*) This diff are needs more hitsounds

00:49:297 (4) - Move it like this? http://osu.ppy.sh/ss/34776
00:57:075 (7) - Not stack perfectly with 00:56:408 (6)
01:57:964 (3) - Perhaps, make it like this? http://osu.ppy.sh/ss/34777
02:19:037 (1) - Move backward to 02:18:927 and extend it to 02:19:256? Since many object are following vocal?
02:21:883 (4) - Move 2 grid right and 1 grid up? So the pattern looks like triangle?
02:22:540 (1) - Move backward to 02:22:431 and extend it to 02:22:759?

[Glare at Midnight]
01:57:853 (1) - Move forward to 01:57:964 and cut short to 01:59:297?
03:26:263 (7) - Move 1 grid right?

[cmn's Taiko Stage]
Fine~

Great song
STAR
thanks for your modding and most of these items have been fixed!

i must apologize for [Into the Dark] is an WIP diff and it'll be full mapped

also thanks for the star da☆ze
cmn_891127
按照之前众位大人们的建议,我又把太鼓图改了改……

Download: Mai Kotoge - Halo Glare (scarlethana) [cmn's Taiko Stage].osu
Topic Starter
scarlethana

cmn_891127 wrote:

按照之前众位大人们的建议,我又把太鼓图改了改……
辛苦啦辛苦啦

不过我觉得还是把第一个音放到蓝线上好一点.. 于是就改了这么一点点 不介意吧
Yusu Aoi
Hi^^
Sorry for late modding ;)

Halo in Nightfall:
Nothing found

Into the Dark:
02:57:577 Hmm.. a 0.5x section, huh?? so maybe change here the distance spacing to 2.0 and remap notes? so they would have the same spacing as the whole song?? (its just my suggestion;) )
03:39:402 (1) this slider is kinda invisible..
04:20:132 - 04:21:555 why here are so many new combos? :)

Glare at Midnight:
02:51:008 whats with the distance between notes (2),(3) and (1) ?
04:20:789 - 04:21:555 the same as in diff "Halo in Nightfall"

I skip Taiko diff cuz I cant mod it yet T___T ://

Star^^
Topic Starter
scarlethana

ShiroKitty wrote:

Hi^^
Sorry for late modding ;)

Halo in Nightfall:
Nothing found

Into the Dark:
02:57:577 Hmm.. a 0.5x section, huh?? so maybe change here the distance spacing to 2.0 and remap notes? so they would have the same spacing as the whole song?? (its just my suggestion;) ) fixed
03:39:402 (1) this slider is kinda invisible.. fixed
04:20:132 - 04:21:555 why here are so many new combos? :) wanna play a trick at last and fixed :o

Glare at Midnight:
02:51:008 whats with the distance between notes (2),(3) and (1) ? fixed
04:20:789 - 04:21:555 the same as in diff "Halo in Nightfall"

I skip Taiko diff cuz I cant mod it yet T___T :// it doesn't matter

Star^^

thanks for the modding whenever it comes :P
Topic Starter
scarlethana
>.>

我又天然了
cmn_891127

scarlethana wrote:

cmn_891127 wrote:

按照之前众位大人们的建议,我又把太鼓图改了改……
辛苦啦辛苦啦

不过我觉得还是把第一个音放到蓝线上好一点.. 于是就改了这么一点点 不介意吧
嗯嗯~没关系~
narakucrimson
Just two words to say:
Awesome work!

Found no issues at all.
I believe that would deserve a star, right nwn?
Topic Starter
scarlethana

narakucrimson wrote:

Just two words to say:
Awesome work!

Found no issues at all.
I believe that would deserve a star, right nwn?
thanks for your star :P
jericho2442
Halo in Nightfall
alot of fixing needs done on this map, so for now now i will just combo mod and do a tiny placement mod

........eh, this is meant to be the easy yet it has smaller circles than the hard xD, i advise to up the circle size

AR is abit high for easy i think, lower it abit

COMBO MOD
00:14:853 (4) - newcombo
00:17:075 (1) - remove new combo
00:31:297 (1) - remove newcombo
00:32:630 (2) - newcombo
00:33:519 (1) - remove newcombo
00:36:186 (1) - remove newcombo, and then stack under the note before it
00:46:853 (1) - remove newcombo
00:48:186 (3) - newcombo
00:49:519 (1) - remove newcombo
00:57:519 (1,2) - put the newcombo on the (2) insted to be consistant
00:59:742 (1) - remove newcombo
02:43:562 (1) - remove newcombo

map mod
00:44:186 (4) - remove this note, it plays REALLY bad
00:51:964 (1) - feems too close to the combo before it, move it abit more away
01:18:853 - 01:47:297 tooooo much break with just a spinner in the middle of this, you need to map more of it

Into the Dark
02:26:701 (4,5) - the spacing between these two notes does not play good, i advise to give them the same spacing as the rest of the song
04:21:555 (1) - remove newcombo

Glare at Midnight
this map does not start good, it would start much better if you started it in the same place you start the hard diff

ok some advise for now on this

first off the start of the maps spacing is a lil too cramped i do advise to give it the same spacing all the way through, it would give it a better flow and play better

i also think your using a few too many spinners, spinners are good but when you have soo many small ones it can really knock the play off. i would advise to see if you can map where some of the spinners are, this way it will make the map more fun for ppl :)

---------------------------------

ok this is getting better, you still have abit of way to go, but keep at it and it should be great o/
lepidopodus
Halo in Nightfall
- I think you can put more hitsound in non-kiai parts...? Putting clap or whistle in 3rd beat of a measure constantly would work?
- Spinners are quite close to next notes, if we consider this is 2.32 star map.
00:16:630 (5) - New combo here, instead of 00:17:075 (1)?
00:21:075 (5,6) - Put some hitsound here? (clap or whistle or finish or something else?)
00:53:519 (5) - I was confused about this one. Would you like to make it bigger triangle so the start & end point of slider can be distinguished more better?
01:15:742 (3) - How about moving this one grid left?
01:29:519 (1) - Two long break and only about 2sec long spinner is between them, hmm... would you like to map this part more than this?
02:30:862 (4) - How about moving this one grid left?
02:32:613 (4) - How about moving this one grid down?

Into the Dark
00:53:964 (2) - New combo here, instead of 00:53:519 (1)?
01:04:408 (1) - Add finish in the start point of the slider?
01:33:519 (2) - How about moving this one grid right?
01:37:964 (4) - ^
03:25:387 (1) - Add finish in the start point of the slider?

cmn's Taiko Stage
00:36:630 (2,3,4,5,6) - Well, let's start this vocal part with 'light patterns'? (a.k.a. consider using simpler pattern?)
00:37:742 (6,7,8,9,10,11,12) - ^ (Both of these also applies to counterparts in other parts.)
00:46:853 (20~28) - This kind of complex 1/4 stream isn't fit that well with this quite momment. Try using this in more epic part. (This also applies to counterparts in other parts.)
02:29:438 (1) - Move to 02:29:329.
03:52:102 (X) - Add a note?
03:56:482 (1,2,3,4,1) - Remove 1,2,4,1 and make 3 big note?
04:21:664 (79,80) - Remove those and add k in 04:21:555.

Glare at Midnight
00:22:853 (5,6) - I just felt this rhythm is somewhat weird to me. Maybe ok to you.
00:45:964 (5,6,7) - Move 5 one grid up and move 7 one grid down?
01:04:408 (1) - Finish in the start of the slider?
01:04:853 (2) - How about moving this one grid left?
01:10:186 (1,2) - ^
01:13:297 (7) - How about moving this one grid right?
01:18:853 (8) - Add finish?
01:51:519 (1) - Lower volume except the end of the spinner?
02:10:278 (4,5,6) - Move 4 one grid up and move 6 one grid down?
02:29:329 (10) - Clap, or something like that?
02:38:745 (2,3) - How about moving this one grid left?
03:34:584 (1) - Moving 2 grid right & 2 grid up?
03:52:978 (1) - Add finish?
04:20:898 (1,1,1,1) - Remove new combo?

Well, maybe helpful, maybe not.
Licnect
hi 英文有點差 用中文Modding ~

[Overall]
soft-slap 的拍手聲蠻適合這首歌的2.4
何謂2.4拍呢? 就是長白線算第一拍 之後的小白線是第二拍 以此類推
有興趣的話可以參考我的Test diff
其他我就不Mod了
大致上沒有大問題
只是節奏上有些問題而已

Sorry~ poor modding :o

Download: Mai Kotoge - Halo Glare (scarlethana) [Test].osu
Topic Starter
scarlethana

jericho2442 wrote:

Halo in Nightfall
alot of fixing needs done on this map, so for now now i will just combo mod and do a tiny placement mod

........eh, this is meant to be the easy yet it has smaller circles than the hard xD, i advise to up the circle size

AR is abit high for easy i think, lower it abit fixed

COMBO MOD
00:14:853 (4) - newcombo fixed
00:17:075 (1) - remove new combo fixed
00:31:297 (1) - remove newcombo fixed
00:32:630 (2) - newcombo fixed
00:33:519 (1) - remove newcombo fixed
00:36:186 (1) - remove newcombo, and then stack under the note before it fixed
00:46:853 (1) - remove newcombo fixed
00:48:186 (3) - newcombo fixed
00:49:519 (1) - remove newcombo fixed
00:57:519 (1,2) - put the newcombo on the (2) insted to be consistant fixed
00:59:742 (1) - remove newcombo fixed
02:43:562 (1) - remove newcombo fixed

map mod
00:44:186 (4) - remove this note, it plays REALLY bad fixed
00:51:964 (1) - feems too close to the combo before it, move it abit more away fixed
01:18:853 - 01:47:297 tooooo much break with just a spinner in the middle of this, you need to map more of it fixed mapped

Into the Dark
02:26:701 (4,5) - the spacing between these two notes does not play good, i advise to give them the same spacing as the rest of the song fixed
04:21:555 (1) - remove newcombo fixed

Glare at Midnight
this map does not start good, it would start much better if you started it in the same place you start the hard diff

ok some advise for now on this

first off the start of the maps spacing is a lil too cramped i do advise to give it the same spacing all the way through, it would give it a better flow and play better fixed

i also think your using a few too many spinners, spinners are good but when you have soo many small ones it can really knock the play off. i would advise to see if you can map where some of the spinners are, this way it will make the map more fun for ppl :) remaped 4 spinners

---------------------------------

ok this is getting better, you still have abit of way to go, but keep at it and it should be great o/

lepidopodus wrote:

Halo in Nightfall
- I think you can put more hitsound in non-kiai parts...? Putting clap or whistle in 3rd beat of a measure constantly would work? fixed
- Spinners are quite close to next notes, if we consider this is 2.32 star map. i think 1 beat maybe a bit short but still ok
00:16:630 (5) - New combo here, instead of 00:17:075 (1)? removed new combo here
00:21:075 (5,6) - Put some hitsound here? (clap or whistle or finish or something else?) fixed
00:53:519 (5) - I was confused about this one. Would you like to make it bigger triangle so the start & end point of slider can be distinguished more better? consider to add an arrow in sb
01:15:742 (3) - How about moving this one grid left? fixed
01:29:519 (1) - Two long break and only about 2sec long spinner is between them, hmm... would you like to map this part more than this? get mapped
02:30:862 (4) - How about moving this one grid left? fixed
02:32:613 (4) - How about moving this one grid down? fixed

Into the Dark
00:53:964 (2) - New combo here, instead of 00:53:519 (1)? fixed
01:04:408 (1) - Add finish in the start point of the slider? fixed
01:33:519 (2) - How about moving this one grid right? fixed
01:37:964 (4) - ^ fixed
03:25:387 (1) - Add finish in the start point of the slider? fixed

cmn's Taiko Stage
00:36:630 (2,3,4,5,6) - Well, let's start this vocal part with 'light patterns'? (a.k.a. consider using simpler pattern?)
00:37:742 (6,7,8,9,10,11,12) - ^ (Both of these also applies to counterparts in other parts.)
00:46:853 (20~28) - This kind of complex 1/4 stream isn't fit that well with this quite momment. Try using this in more epic part. (This also applies to counterparts in other parts.)
02:29:438 (1) - Move to 02:29:329.
03:52:102 (X) - Add a note?
03:56:482 (1,2,3,4,1) - Remove 1,2,4,1 and make 3 big note?
04:21:664 (79,80) - Remove those and add k in 04:21:555.

Glare at Midnight
00:22:853 (5,6) - I just felt this rhythm is somewhat weird to me. Maybe ok to you. remapped some of notes but it does't make any help with the rhythm >:(
00:45:964 (5,6,7) - Move 5 one grid up and move 7 one grid down? fixed
01:04:408 (1) - Finish in the start of the slider? fixed
01:04:853 (2) - How about moving this one grid left? fixed
01:10:186 (1,2) - ^ fixed
01:13:297 (7) - How about moving this one grid right? fixed
01:18:853 (8) - Add finish? fixed
01:51:519 (1) - Lower volume except the end of the spinner? reduce 2 grid in volume
02:10:278 (4,5,6) - Move 4 one grid up and move 6 one grid down? fixed
02:29:329 (10) - Clap, or something like that? added finish
02:38:745 (2,3) - How about moving this one grid left? fixed
03:34:584 (1) - Moving 2 grid right & 2 grid up? fixed
03:52:978 (1) - Add finish? fixed
04:20:898 (1,1,1,1) - Remove new combo? just wanna play a trick and not fixed

Well, maybe helpful, maybe not.

Licnect wrote:

hi 英文有點差 用中文Modding ~

[Overall]
soft-slap 的拍手聲蠻適合這首歌的2.4
何謂2.4拍呢? 就是長白線算第一拍 之後的小白線是第二拍 以此類推 fixed
有興趣的話可以參考我的Test diff
其他我就不Mod了
大致上沒有大問題
只是節奏上有些問題而已

Sorry~ poor modding :o
thanks very much for all your modding and precious advices :)

remapped hitsounds in all diffs and part of note in [Glare at Midnight]
Topic Starter
scarlethana
remapping hitsounds ... ...

complete
Topic Starter
scarlethana
remapping notes in [Glare at Midnight] ... ...

complete
Topic Starter
scarlethana
self testing ... ...

complete
cmn_891127

lepidopodus wrote:

cmn's Taiko Stage
00:36:630 (2,3,4,5,6) - Well, let's start this vocal part with 'light patterns'? (a.k.a. consider using simpler pattern?)
change as d_d_k
00:37:742 (6,7,8,9,10,11,12) - ^ (Both of these also applies to counterparts in other parts.)
change as kdd_kdd
00:46:853 (20~28) - This kind of complex 1/4 stream isn't fit that well with this quite momment. Try using this in more epic part. (This also applies to counterparts in other parts.)
change as kdd_k_k_k
02:29:438 (1) - Move to 02:29:329.
fixed
03:52:102 (X) - Add a note?
fixed
03:56:482 (1,2,3,4,1) - Remove 1,2,4,1 and make 3 big note?
fixed
04:21:664 (79,80) - Remove those and add k in 04:21:555.
fixed
改完……

Download: Mai Kotoge - Halo Glare (scarlethana) [cmn's Taiko Stage].osu
Topic Starter
scarlethana

cmn_891127 wrote:

lepidopodus大人是好人……
继续改Taiko
辛苦了
我本来昨晚想顺手帮你改掉
结果看了半天发现看不太懂taiko的mod...
SapphireGhost
Halo in Nightfall
00:49:519 (3) This note could be considered as too hard for an easy difficulty.
01:04:408 (1) Could cause some "omg note after spinner agh" moments.
01:46:408 I advise a note here, or a break.
Into the Dark
(Note: I see the breaks are fairly uneven here. The first half has one, and the second half has three. No big sweat though.)
01:35:297 There is nothing here. A note or break would be nice.
Glare at Midnight
01:40:168 Is the break required? You can do fun things with beats here.
03:41:154 (11) I'm not sure if this is intentional, but the 11 is not in line with the 10.

Love the song and the map! Star :)
Topic Starter
scarlethana

SapphireGhost wrote:

Halo in Nightfall
00:49:519 (3) This note could be considered as too hard for an easy difficulty. maybe there would be a bit hard to read but i guess it wouldn't be an obstacle to pass the diff
01:04:408 (1) Could cause some "omg note after spinner agh" moments. changed circle to a slider. maybe this would be easier?
01:46:408 I advise a note here, or a break. fixed
Into the Dark
(Note: I see the breaks are fairly uneven here. The first half has one, and the second half has three. No big sweat though.)
01:35:297 There is nothing here. A note or break would be nice. for someone, the latter he plays, the more break he needs, right? ;)
Glare at Midnight
01:40:168 Is the break required? You can do fun things with beats here. yeah i remapped in this break
03:41:154 (11) I'm not sure if this is intentional, but the 11 is not in line with the 10. quite ok, isn't it?

Love the song and the map! Star :)
thanks very much for your easy diff advices!
and some of them are fixed
Roddie
Hi

Halo in the Nightfall:
00:07:630 (1)-Remove that clap. Add a finish instead.
00:21:964 (x)-Add a note.
00:43:297 (3)-Add a finish on the beginning of that slider.
00:50:408 (5)-^
01:47:297 (1)-^
02:01:519 (1)-^
02:08:526 (1)-^?
02:29:548 (1)-Add a finish.
02:38:745 (2, 4)-Add claps here.

Into the Dark:
00:21:964 (1 , 2, 5)-On 1 and 2, Add claps on the end of those sliders. And on 5, Add a clap.
00:50:408 (1, 4)-On 1, add a finish on the beginning of that slider. And on 4, Add a clap.
01:18:853 (x)-Add a note and a finish.
02:15:314 (1)-Add a finish on the beginning of that slider.
02:43:562 (x)-Add a note.

cmn's Taiko Stage:

Skipping.

Glare at Midnight:
00:21:853 (x)-Add a note and stack with this note on 00:21:964? :3
00:36:186 (1)-Add a finish on the beginning of that slider.
01:33:519 to 01:45:075-Add some hitsounds.
02:01:519 (1)-Add a finish on the beginning of that slider.
02:15:314 (1)-^?
03:39:621 (5)-Add a finish.
04:07:650 (1)-^?

Not bad for someone's first map. Nice work!

Good luck getting this ranked!

Star!
Topic Starter
scarlethana

Roddie wrote:

Hi

Halo in the Nightfall:
00:07:630 (1)-Remove that clap. Add a finish instead. fixed
00:21:964 (x)-Add a note. fixed
00:43:297 (3)-Add a finish on the beginning of that slider. fixed
00:50:408 (5)-^ fixed
01:47:297 (1)-^ fixed
02:01:519 (1)-^ fixed
02:08:526 (1)-^? fixed
02:29:548 (1)-Add a finish. fixed
02:38:745 (2, 4)-Add claps here. fixed

Into the Dark:
00:21:964 (1 , 2, 5)-On 1 and 2, Add claps on the end of those sliders. And on 5, Add a clap. fixed
00:50:408 (1, 4)-On 1, add a finish on the beginning of that slider. And on 4, Add a clap. fixed
01:18:853 (x)-Add a note and a finish. fixed
02:15:314 (1)-Add a finish on the beginning of that slider. fixed
02:43:562 (x)-Add a note. fixed

cmn's Taiko Stage:

Skipping.

Glare at Midnight:
00:21:853 (x)-Add a note and stack with this note on 00:21:964? :3 good idea
00:36:186 (1)-Add a finish on the beginning of that slider. fixed
01:33:519 to 01:45:075-Add some hitsounds. i intend to set a no effect part here
02:01:519 (1)-Add a finish on the beginning of that slider. fixed
02:15:314 (1)-^? fixed
03:39:621 (5)-Add a finish. fixed
04:07:650 (1)-^? fixed

Not bad for someone's first map. Nice work!

Good luck getting this ranked!

Star!
thank for your hitsound advices and star :P
Tonoko
hi

[Halo in Nightfall]
01:18:408 kiai包括最后的note吧
一些位置放得比较随意 没对齐什么的 注意细节哦

后面两个难度也很不错了
一些感觉稍微不对的地方也不是技术上的问题,是一些习惯和各自节奏的不同的问题。

最后的谢谢故事版还没播完就没了 fix一下。。。

歌很喜欢.><
Topic Starter
scarlethana

Tonoko wrote:

hi

[Halo in Nightfall]
01:18:408 kiai包括最后的note吧
一些位置放得比较随意 没对齐什么的 注意细节哦

后面两个难度也很不错了
一些感觉稍微不对的地方也不是技术上的问题,是一些习惯和各自节奏的不同的问题。

最后的谢谢故事版还没播完就没了 fix一下。。。

歌很喜欢.><
非常感谢tonoko前辈的指点 :P
thekillerhjkhjk
[timing]

1st red timing point: BPM: 134.967
Offset: 609

2nd red timing point: BPM:137
Offset: 121,527

Resnap afterwards

[Glare at Midnight]
Rename [Midnight Glare]? it sounds more mysterious and its two letters shorter :3

00:07:631 (1,2) - Make this into a slider, the music's awkward note placement makes it counter-intuitive
02:27:358 (4) - pretty bad underlap, move the slider tail please?

[into the dark]

why does this difficulty start at a different time as the rest?

one issue i have is that this difficulty seems a bit claustrophobic, if you know what i mean
The notes are stacked regularly, and clustered together. Would you mind spacing out your mapping a bit more?

also your short sliders that you shape as points don't help this case either.

[halo at nightfall]

00:53:519 (5) - LOLOLOLOL an arrow to tell which way to go. One of my problems with slider artists is that its hard to see which way to start XD would you mind making the arrow appear earlier? there's not much time to react at the moment.

02:36:555 (1) - move the end point of the slider left one tiny square, and then move the middle slider point down one tiny square

overall a nice map.

Fix timing and repost in my queue and ill star
Topic Starter
scarlethana

thekillerhjkhjk wrote:

[timing]

1st red timing point: BPM: 134.967
Offset: 609

2nd red timing point: BPM:137
Offset: 121,527

Resnap afterwards fixed

[Glare at Midnight]
Rename [Midnight Glare]? it sounds more mysterious and its two letters shorter :3 it's a good idea :3

00:07:631 (1,2) - Make this into a slider, the music's awkward note placement makes it counter-intuitive fixed
02:27:358 (4) - pretty bad underlap, move the slider tail please? fixed

[into the dark]

why does this difficulty start at a different time as the rest?

one issue i have is that this difficulty seems a bit claustrophobic, if you know what i mean
The notes are stacked regularly, and clustered together. Would you mind spacing out your mapping a bit more?

also your short sliders that you shape as points don't help this case either.

you even find out my emotion when i mapping this diff.
yes i feel very depressed at the time.
so this negative feeling maybe brought to the spacing and some other facts
i have to say sorry here but i'll keep it with my willing


[halo at nightfall]

00:53:519 (5) - LOLOLOLOL an arrow to tell which way to go. One of my problems with slider artists is that its hard to see which way to start XD would you mind making the arrow appear earlier? there's not much time to react at the moment. what the hell i did! and fixed

02:36:555 (1) - move the end point of the slider left one tiny square, and then move the middle slider point down one tiny square fixed

overall a nice map.

Fix timing and repost in my queue and ill star
thanks for your help ;)
thekillerhjkhjk
sounds good!

star
Topic Starter
scarlethana

thekillerhjkhjk wrote:

sounds good!

star
sooooooooo fast

i even haven't finished a full submit!

and thanks :)
thekillerhjkhjk
ArzatoRx
:lol:
kioukiou
Timing :

#1 BPM : 135.00 / offset : 627
#2 BPM : 137.00 / offset : 121,515

Don't forget resnap all notes、green lines and SB stuff.
Kyonko Hizara
:)
Topic Starter
scarlethana
thx for all your star :)
kioukiou
[Into the Dark]

04:08:960 (7) - 感覺有點難以注意到是slider. 換個方式排?
Topic Starter
scarlethana

kioukiou wrote:

[Into the Dark]

04:08:960 (7) - 感覺有點難以注意到是slider. 換個方式排?
fixed
kioukiou
Bubbled.
James2250
Have to pop this for now, mainly because of sb issues but there are some other things to check too

If possible resize wave01 so it is 800x600 or under (atm it is 1146x250)
Keep kiai consistent on all of your difficulties

Halo in Nightfall:
-Get rid of all of the lyrics after the map ends or the map will not finish by itself (I would also move the "thanks for playing" to the end of this map not the end of the mp3)
-Try and avoid anti jumps on the easiest difficulty (will point some out)
-Slightly hard for the easiest difficulty but I guess it can pass
00:43:293 (3,1) - space out more
00:53:515 (5) - needs to be separated out so beginners can read which way the slider goes
01:36:626 (1,2,3,4) - too hard for beginners to read in my opinion (its covered by hitbursts), try and make a different pattern
01:50:404 (5,1) - space out more

Into the Dark:
Why not start this difficulty at the same place as the others? (where the sb starts)
03:03:485 (1,1,1) - most people don't like 3 spinners in a row but they can stay if you want
03:53:631 (1) - end this spinner at 03:56:916 like midnight glare?
04:08:522 (5,6,1) - spacing change here could be confusing to players (same for one after it)

cmn's Taiko Stage:
Would be nice if you could make the lyrics that appear at the center of the screen lower on this difficulty, or else they look kind of strange as the taiko bar blocks them

Midnight Glare:
0.5 sliders seem out of place at the start
00:37:293 (4,1) - space out more (0.5 makes distance snap look odd)
00:41:071 (3,1,1) - spacing
01:11:626 (1,2,3) - sounds odd on blue ticks, and is the only stack that is on these ticks in the map that I see
01:56:849 (3,4) - don't have hidden repeats
02:14:872 (8,1) - space out more
02:24:069 (7,1) - ^
03:33:814 (8,9,1) - odd spacing
04:20:785 (1,1,1,1,1) - all new combos aren't really needed

Go through and try and keep spacing more consistent in general
It would be nicer if you could get 1 or 2 more mods and then call me back for a rebubble
soulfear
好簡單...可以再做難點的...
另外我覺得沒什麽要改的地方啊
真要我說 最後個難度AR+1吧
Topic Starter
scarlethana

James2250 wrote:

Have to pop this for now, mainly because of sb issues but there are some other things to check too

If possible resize wave01 so it is 800x600 or under (atm it is 1146x250)
Keep kiai consistent on all of your difficulties

Halo in Nightfall:
-Get rid of all of the lyrics after the map ends or the map will not finish by itself (I would also move the "thanks for playing" to the end of this map not the end of the mp3)
-Try and avoid anti jumps on the easiest difficulty (will point some out)
-Slightly hard for the easiest difficulty but I guess it can pass
00:43:293 (3,1) - space out more slightly remapped here
00:53:515 (5) - needs to be separated out so beginners can read which way the slider goes
01:36:626 (1,2,3,4) - too hard for beginners to read in my opinion (its covered by hitbursts), try and make a different pattern slightly remapped here
01:50:404 (5,1) - space out more fixed

Into the Dark:
Why not start this difficulty at the same place as the others? (where the sb starts)
03:03:485 (1,1,1) - most people don't like 3 spinners in a row but they can stay if you want
03:53:631 (1) - end this spinner at 03:56:916 like midnight glare? fixed
04:08:522 (5,6,1) - spacing change here could be confusing to players (same for one after it) today is eveless' birthday isn't it?

cmn's Taiko Stage:
Would be nice if you could make the lyrics that appear at the center of the screen lower on this difficulty, or else they look kind of strange as the taiko bar blocks them

Midnight Glare:
0.5 sliders seem out of place at the start slightly remapped here
00:37:293 (4,1) - space out more (0.5 makes distance snap look odd) fixed
00:41:071 (3,1,1) - spacing fixed
01:11:626 (1,2,3) - sounds odd on blue ticks, and is the only stack that is on these ticks in the map that I see delayed these 3 notes by 1/4 beat
01:56:849 (3,4) - don't have hidden repeats though i don't think this is a hidden repeat but still fixed XD
02:14:872 (8,1) - space out more fixed
02:24:069 (7,1) - ^ i think this part is quite ok or i have to change the whole stucture here :(
03:33:814 (8,9,1) - odd spacing fixed
04:20:785 (1,1,1,1,1) - all new combos aren't really needed but they're not annoying, isn't it?

Go through and try and keep spacing more consistent in general
It would be nicer if you could get 1 or 2 more mods and then call me back for a rebubble
all storyboarding issues have been fixing and i'll full-upload later
soulfear
吐槽一下...用了我AR+1建議也不給KUDOSU :P
Topic Starter
scarlethana
我错了 我有罪...
这个kd如果不会被bat给deny掉我就给 >w<
James2250

James2250 wrote:

Into the Dark:
Why not start this difficulty at the same place as the others? (where the sb starts)
I still strongly recommend this, it is odd sitting there waiting for the map to begin but still seeing the sb

James2250 wrote:

It would be nicer if you could get 1 or 2 more mods and then call me back for a rebubble
~ I still think it could have some slight improvements but if no one else thinks so then ok
qinche
ok mod

[overall]
normal-sliderslide并没有用过,可以删掉
第一条BPM的offset我的感觉是622

[midnight glare]

00:55:960 (7,8,9) - 玩的时候我只有这里不太确定,漏了一个note,如果可以的话,请换个排列吧
总体来说,我建议以后做图可以多试试看跟着大体节奏,不一定非要跟着歌词语调走,因为这首歌很轻飘飘的,所以跟歌词就比较难map(尤其是vocal偶尔会抢拍)
04:20:785 (1,1,1,1,1,1) - 这个串,我觉得可以删成和音乐一样的x x x,排列可以放开一点


[into the dark]

orz特大圈看得我好痛苦,也是一不留神就哪个地方漏了一个,可以的话换成大圈吧,好读很多
如果你是想有个过渡的diff(即可以当hard也可以当normal),还是作罢吧,很多排列其实相当难,normal玩家来说会fail的

[halo in nightfall]

00:59:071 (1,2) - 建议摆的再放开一点

我蛮喜欢这歌的~star
Ice coffee
8-)
Topic Starter
scarlethana

qinche wrote:

ok mod

[overall]
normal-sliderslide并没有用过,可以删掉 fixed
第一条BPM的offset我的感觉是622 我用QQ姐给的627打第二个难度mistime hit率也只有10几点 难道还是太高了吗 :(

[midnight glare]

00:55:960 (7,8,9) - 玩的时候我只有这里不太确定,漏了一个note,如果可以的话,请换个排列吧 是♪
总体来说,我建议以后做图可以多试试看跟着大体节奏,不一定非要跟着歌词语调走,因为这首歌很轻飘飘的,所以跟歌词就比较难map(尤其是vocal偶尔会抢拍)
04:20:785 (1,1,1,1,1,1) - 这个串,我觉得可以删成和音乐一样的x x x,排列可以放开一点 最后一个note在蓝线上的缘故所以我觉得如果把这儿做成jumping note可能会坑到不少人 :(


[into the dark]

orz特大圈看得我好痛苦,也是一不留神就哪个地方漏了一个,可以的话换成大圈吧,好读很多 难道不是因为呆呆太呆了吗? fixed 其实AR再高一点也许就好读了
如果你是想有个过渡的diff(即可以当hard也可以当normal),还是作罢吧,很多排列其实相当难,normal玩家来说会fail的

[halo in nightfall]

00:59:071 (1,2) - 建议摆的再放开一点 摆开一点会比较好读吗? fixed

我蛮喜欢这歌的~star

Ice coffee wrote:

8-)
感谢呆呆的mod还有冰咖啡的star ❤~
den1092den
+ Star ~
soulfear
你也被二二無靈哥2到了么._.
Topic Starter
scarlethana
大概...
tsuka
8-)
eveless

scarlethana wrote:

James2250 wrote:

Into the Dark:
Why not start this difficulty at the same place as the others? (where the sb starts)
03:03:485 (1,1,1) - most people don't like 3 spinners in a row but they can stay if you want
03:53:631 (1) - end this spinner at 03:56:916 like midnight glare? fixed
04:08:522 (5,6,1) - spacing change here could be confusing to players (same for one after it) today is eveless' birthday isn't it?
what's this !!!!!!!!!!
it's no relation with it and today isnt my birthday my birthday is only Nov.23!!!!!!!!!!!!
soulfear
別墳阿 快去找人拿回泡
qinche
ok for fun.

unless you do want it..?

Download: Mai Kotoge - Halo Glare (scarlethana) [qinche].osu
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