#modreqs. Checking Easy, Normal, Hard diffs.
[Easy]- AiMOD check.
Never forget to snap the DS in Easy and Normal diffs. Fix all of these, please:
- 00:52:472 (3,4) - Fix the blanket by adjusting the slider 00:53:218 (4) like:
https://puu.sh/rVaBM/446a6fd521.png- 01:08:125 - Why not make it a finish sound?
- 01:08:497 (4,1) - Though the music wants us to put a considerable stress here, this visual pattern continues to have players work with the flow instead of a flow drop. Consider curving the slider 01:08:870 (1) like in the image to increase the clarity of the song's stress (also move 01:09:988 (2) to x:128 y:312 to keep the DS):
https://puu.sh/rVb5t/6c8c4d633c.png- 01:12:597 - Here should have a whistle.
- 01:38:684 (5) - New combo?
[Normal]- AiMOD check. Like what I say above:
- 00:17:441 - Is it necessary to have a whistle here?
- 00:20:795 (3) - You should make this slider straight. It looks really awkward and lonely in the screen when I play this diff.
- 00:25:640 - Make a finish sound.
- 00:26:013 (1,2) - Gotta do a blanket.
- 00:27:131 (3,4,5) - 00:30:112 (4,5,6) - 00:33:094 (3,4,5) - Unify the hitsounding style in these three similar patterns, otherwise the map will be inconsistent in terms of hitsounding.
- 01:08:125 (5,1) - Like above. You should make a flow drop when there is an essential stress in the song:
https://puu.sh/rVdjc/67064601bc.png- 01:26:758 (1) - This sliderwave isn't symmetric. Go to
t/208596 to see how to make a good wave.
[KY's Hard]- 00:18:000 - It has vocal. Why didn't you map it?
- 00:25:640 - You should have a finish sound here to notify that the song has moved to the next medley and a more dynamic rhythm. Actually it sounded awkward as the finish sound wasn't appeared until 00:28:621.
- 00:25:640 (1,2,3,4,5,1,2,3,4,5) - 00:28:621 (1,2,3,4,5,1,2,3,4,5) - 00:31:603 (1,2,3,4,5,1,2,3) - Unify the hitsounding style in these three similar patterns, otherwise the map will be inconsistent in terms of hitsounding. At the very least, you can make 00:28:621 (1,2,3,4,5,1,2,3,4,5) hitsounded different from 2 others although I don't promote it.
- 00:39:056 - Sampleset soft sound at the end of the slider 00:38:963 (5).
- 00:47:628 - Make this clickable since there is an important progressive tone in every vocal note (00:46:882 - 00:47:255 - 00:47:628 - ). Or I may advise a timing section which is suitable with that tone imo.
Advicehttps://puu.sh/rVUvB/5308ad865d.png
- 00:48:000 (1) - Dat slider shape. Sliderkink may suit here:
https://puu.sh/rVVoC/f934b9ce2c.png- 00:55:640 (1) - Mute the slider tail/Inherited timing point 5% sound.
- 01:04:398 (1) - Resnap the slider.
- 01:08:497 (3) - Mute the slider tail/Inherited timing point 5% sound. And the clap isn unnecessary and inapt in the map.
- 01:24:149 (2) - The guitar sound is being pushed up here. More clickable 1/2-beat notes are much better than a 2-beat slider which is covering almost all the guitar sound.
GL~