scanter, Linada, Deppyforce
scanter wrote:
- Hard
- 00:23:455 (3,4,5,6) - what about this? not a bad idea
- Insane
- 00:20:910 (4) - isn't good extended distance like before? I'm felt gap when I playing. what about move it like x:340, y:132? moved somewhere else but there is more distance now
- 00:52:728 (3) - it is really invisible when playing. needs to NC or move somewhere. tried moving it so that it's more noticeable
nice mapset. good luck!
- Soliloquy
- 01:26:728 (6) - there is a little inconvenience to move. it might better if you extend distance of this. increased jump distance here by a bit
Linada wrote:
hi
- [Hard]
- 00:05:092 (5) - since you're following vocals here it would makes sense to make this 2 circles, but yea not necessary it's a slider because i want the clicking emphasis to the (1,2) where the loud sounds are
- 00:10:910 (5) - if you apply above
- 00:23:819 (6) - i feel like it feels better if you've done circle + reverse here instead, to make the trumpet stand out more followed scanter's suggestion instead, which is similar to this. should feel better for emphasis
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- 01:17:819 (4) - make this 2 circles instead like 01:20:728 (4,5) - ? since 2 vocals true
- [Soliloquy]
- 01:24:910 (4) - i think that sliderend would be better clickable, slider would fit better on 01:24:728 (3) - there's actually a trumpet sound on the red tick i want to emphasize which is why i made that the slider start, but i'm not against this idea either.. maybe if more people suggest it because i kind of prefer what i currently have
Deppyforce wrote:
[g]
01:26:182 - check snapping here i tried with 25% playback and its like this http://puu.sh/vhY0v/d7fef90b7d.jpg
i think 1/3 fits best tho for playability this is impractical to play with a snap like that, and it also sounds more like 1/4 to me. you can hear a pretty distinct drum roll here that has 9 hits if you listen close enough. actually i think the reason you're hearing it like that at 25% playback is because the slowdown is distorting the sound lol
[solo loquor]
00:12:001 (1) - http://puu.sh/vhVRY/b8e2b6990a.jpg move it more to the right for aesthetics thing (nazi 00:12:001 (1,2,3) - forms a ring around the slider end. moving this breaks that, so no. it looks fine the way it currently is
00:24:273 - since this drum 1/4 thing is kinda fainted change 00:24:182 (3) - to kickslider would fit better rhythm wise and also following dat instrument thing this has come up a few times, and i can see why. changed
00:44:001 (3,4,5) - adding some kind of custom whistle to these sound in the verse would be pretty col don't think it's necessary; it'll make this section stand out too much which is not what the song is really calling for imo
00:54:001 (3) - can u make this a extend slider no, i explained why in chromoxx's mod
00:57:728 - 01:00:637 - r ze 1/4s missing :thoankg: actually not really. i decided to put 1/4s for the second half of the chorus to keep it from feeling the same as the first half, as well as because the second half is slightly more intense vocal-wise which i wanted to reflect . i think the slight overmap is okay in that regard
[normal]
widescreen_is_disabled atm oop
00:27:273 (1,2) - ee this thing looks more dense than it should be imo maybe change this 00:27:637 (2) - to just circle on head works btter idk it just feels wrong rn when stuff like 00:30:001 - is completely ignored but ok i guess (tho i'd just map dat drum for more balance lol) i disagree,
i think the density is appropriate for a Normal difficulty. 00:30:001 - is ignored because i don't want this section becoming too long of a slider train, so compromises have to be made
00:33:455 (2) - same
01:24:910 - hi pls map this sound / change next slider to 1/1 starts here works cool this last part is focusing more on the vocals rather than the instruments so i don't see a need to map to the trumpet here
[littles normal]
00:05:455 (1) -try 3/2 + 1/1 fits a lot better tbh
00:54:910 (1) - i_think_1/2+circle works better cuz u dont use this reverse slider thing before in map
01:16:546 - add circle? lol
cool
thanks you three :3