I'm aware of the rythym issues which is why im remapping the top 2 diffs atm, should take a while but it should be alot better when im done.Metaku wrote:
q m4m
[General]~Fixed~
- Since your normal is way over 2* you'll need an easy diff too I'll give a try at making one, otherwise ill just scale down the medium a bit.
- Different timing on last diff..? Last 2 diffs are WIP after Zonthem's mod
- Some unsnapped objects and greenlines on last diff Last 2 diffs are WIP after Zonthem's mod
- Hitsounds are pretty loud... Could turn the volume down a bit
[Normal]I need some time to think out a different pattern to still reflect the instruments without
- Well first of all since this is a normal diff you should probably use distance snap... Right now there's 87 spacing errors from AImod ~Fixed~
- 00:06:016 (6,1) - Idk what happened here but I'd definitely read this as 1/2 gap so please make it consistent with the rest of the section ~Fixed~
- Overall the first section (00:03:393 - 00:14:212 - ) is pretty boring since it's just 1/1 rhythms all over with no variation... You could try to map to the melody instead of the drums for more interesting rhythms there tbh or at least use something else than just 1/1 sliders and circles with 1/1 gaps I'll see what i can do, but i still need to keep it simple.
- 00:21:917 (5) - There's no sound here so I don't see a reason for this one here... ~Fixed~(changed pattern)
- 01:24:376 (5,6,7,8,9,10) - This looks hella confusing to play and is way harder than the rest of the map
Actually looking at the whole map it's rhythmically very boring as it consists of mostly just 1/1 spam with the exception of kiai... You could try to follow the melody/vocals to make the rhythm more interesting. Also your spacing is way too huge you should try to use distance snap for the whole map with the ds value of something between 0.8 and Mostly fixed?, maybe
Also your comboing is really a mess in most of the places... You should try to keep it consistent and new combo every or 2nd downbeat. ~Fixed~
[Insane]~Fixed~
- 00:04:540 (5,6,1,2,3) - You use the same spacing for 1/2 and 1/4 gaps so this will be very hard to read... ~Fixed~
- 00:11:261 (4,5,6,7,8,9) - Since the emphasis pattern on music is basically 123 123 with 00:11:261 (4) - 00:11:753 (7) - being 1s your pattern should somehow reflect that instead of doing random back and forth jumps I don't want the 123 pattern in the insane as the notes are really quiet and ill probably only map them in the extra as back and forths
- 00:16:016 (5,6) - should probably ctrl + g rhythm here since you were following vocals and the vocal hits are on 00:16:016 - and 00:16:343 - ~Fixed during remap~
- 00:16:507 (7,1) - Should swap ncs here ~Fixed during remap~
- 00:18:311 (6,7,8,9) - Rhythm was pretty okay until this but repeat on 3 strong vocal notes and then 3 random 1/2s on very weak ticks doesn't make much sense to me~Fixed during remap I think~
- 00:19:130 (9) - Should NC here for consistency (you had nc every 2 downbeats) ~Fixed during remap~
- 00:21:425 (3) - Bad rhythm here. there's a vocal on the middle and because you made it 1/1 slider the downbeat isn't clickable like it should be (which you should also nc instead of 00:20:770 (1) - ) ~Fixed~
- 00:21:917 (4,5,6) - Random 1/2s again. There isn't anything very audible in the music except 00:22:245 (6) - ~Fixed~
- 00:22:901 (1) - If you want to make a spinner for the vocals you should just make 00:22:409 (7) - a circle and start it right after ~Fixed~
- 00:24:376 (1,2,3) - Idk why you overmapped a triple here, 1/1 slider would work just well ~Fixed (oh god, mapped this part badly)~
- 00:25:524 - Doesn't make sense to have this on slider end since there's both vocals and a kick ~Fixed~
- 00:26:835 (5,6) - This weird spacing again... Very easy to misread for 1/4 ~Fixed~
- 00:26:917 - Could possibly add a triple here ~Fixed~
- 00:28:639 (3,5,6) - 3 and 5 6 are basically the same thing but you've mapped them very differently~Fixed during remap~
- 00:29:458 (1) - With a cymbal crash and all the downbeat is very strong so it's weird to have it on slider end ~Fixed~
- 00:29:786 (2,3,4,5) - Pretty weird rhythm here... 2 is on no sound 5 starts on no sound and ends on vocals ~Fixed~
- 00:34:048 (1) - Would probably work better as 2 circles ~Fixed~
- 00:34:704 - No sound on here
- 00:35:524 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7,8) - Rhythm gets 1/2 spam here with no focus on either vocals or drums and you also ignore the 1/4 notes to get more jumps... Not good ill fix this by changing the pattern alltogether
00:45:360 (1,2,3,4,5) - Pretty bad rhythm again. The emphasis is on 00:45:360 - 00:45:852 - 00:46:343 - but your rhythm doesn't represent that in anyway. Could try to make all the emphasized notes 1/2 sliders and add circles in between or smtng ~Fixed~- 00:50:606 (1,2,3,4,5,6,7,8,9,10,11,12) - Random 1/2 spam again without really following anything in the music ill fix this somehow
00:55:524 (1) - Basically nothing on the sliderhead with the powerful sound being on the tail... You really need to work a lot on your rhythms ~Fixed~- 01:00:114 (3,4,5,6,7) - This weird spacing again~Fixed~
- 01:04:540 (2,3,4,5,6,7,8,9,10) - More random 1/2 spam. 01:05:360 (7,8,9,10) - would actually work well as jumps but having all that 1/2 spam before takes emphasis away from it ~Fixed~, I put a 1/1 slider on 01:04:212 (1) but kept the jumps as i think 01:04:704 (2,3,4,5,6,7,8,9) - all need emphasis
- 01:05:360 (7,8,9,10) - Really uneven and sudden low spacing, you've never done it before so why now? ~Fixed~
- 01:22:573 (4,5,6,7,8,9) - overmapped triple on 01:23:065 (7,8,9) - while you ignore an actual one on 01:22:655 - ~Fixed~
- 01:24:704 (4,5,6,7,8,9,10,11) - The stack things are really weird here since they are all fairly powerful notes
In general the way you handle rhythm is very inconsistent... Just looking at the intro I can say tha you just seem to throw slides and circles randomly and adding repeats here and there without thinking how you did it just a while ago... You should try to keep your rhythms more consistent since if the music doesn't change then the rhythms should pretty much the same anyway. Also why no kiai on this one? You should keep it same on every diff.
Well I'll skip the top diff since it's really weird to me... It uses simpler rhythm than the insane in a lot of places but has insane spacing. It also has pretty much the same issues as insane so you can try to apply many things from my mod to insane on it too.
Thanks for the mod