Thanks! but I'm sure that +25 is pretty accurate,Dereku wrote:
+4.SLM wrote:
mp3 changed; offset +25
Offset: All -21
Former mp3
In-game editor
Goldwave
Goldwave
Current mp3
Are you sure with +4?In-game editor
Goldwave
Goldwave
Thanks! but I'm sure that +25 is pretty accurate,Dereku wrote:
+4.SLM wrote:
mp3 changed; offset +25
Offset: All -21
EasyThats it from me.Normal
- what about set slider tick rate on 2, to emphasize some sounds on red ticks for example 00:08:766 - 00:10:897 - and etc
- 00:04:325 (1) - should it be soft slider end?
- 01:03:785 (1,2) - what about make spinner instead which ends here 01:05:020 - to emphasize this sound?
- 00:48:256 (4,5) - this moment sounds special and I dont like fact that you ignored this 00:48:785 - sound, may be try this reverse slider?
Hard
- 00:34:844 (7) - make please two 1/2 sliders instead, they are fits more, because of strong vocal on white ticks and that feels weird that you follow in priority vocal 00:32:726 - here then follow instrumental here 00:35:550 - but ignoring this 00:35:373 - sound, same here 00:46:138 (7) -
- 00:36:962 (5) - NC, new part
- 00:42:609 (5) - ^
- 00:48:256 (5) - ^
Lift's Insane
- 00:31:315 (1) - hard to see this circle under this 4 sliders, I could suggest you unstack it
- 01:05:726 (2,3,4) - may be stack them? confusing spacing imo, you use jump for 1/2 and stacking
- 01:28:138 (1,2) - copy 01:28:844 (4,5) - paste please xd
Second Beat
- Good dif
- 00:07:167 - ctrl+c 01:06:609 - ctrl+v ctrl+h =w=b
- this half screen jumps dont fits for spread of difs imo... after insane they are too big
- 00:01:839 (3,4) - uncomfortable to play something like this should be better imo
- 00:05:746 - I think this is still should be soft part
- 00:14:094 (2) - ctrl+g please
- 00:16:936 (2) - ^
- 00:31:844 (2,1) - stack please
- 00:36:962 (1,2) - uncomfotable jump imo, this plays better imo
- 00:42:785 (2) - I am not sure, but try ctrl+g and restack circle with slider end also 00:43:138 (3,4) - ctrl+g
- 00:48:256 (1,2) - place them in double too
- 00:56:020 (3,4) - thats not looks like 1/2
- for 2nd kiai there should be similar suggestions as before
WISPG_G wrote:
hi, m4m from your queueEasyThats it from me.Normal
- what about set slider tick rate on 2, to emphasize some sounds on red ticks for example 00:08:766 - 00:10:897 - and etc - nice, but i think 1 is better.
- 00:04:325 (1) - should it be soft slider end? - fixed
- 01:03:785 (1,2) - what about make spinner instead which ends here 01:05:020 - to emphasize this sound? - that's too short imo
- 00:48:256 (4,5) - this moment sounds special and I dont like fact that you ignored this 00:48:785 - sound, may be try - umm no, I think current straight forward rhythm is better, & consistency with other parts.this reverse slider?
Hard
- 00:34:844 (7) - make please two 1/2 sliders instead, they are fits more, because of strong vocal on white ticks and that feels weird that you follow in priority vocal 00:32:726 - here then follow instrumental here 00:35:550 - but ignoring this 00:35:373 - sound, same here 00:46:138 (7) - - that's because I'm starting 1/1 at downbeats. I'll consider it.
- 00:36:962 (5) - NC, new part
- 00:42:609 (5) - ^
- 00:48:256 (5) - ^ - okay
Lift's Insane
- 00:31:315 (1) - hard to see this circle under this 4 sliders, I could suggest you unstack it - changed
- 01:05:726 (2,3,4) - may be stack them? confusing spacing imo, you use jump for 1/2 and stacking - changed a bit
- 01:28:138 (1,2) - copy 01:28:844 (4,5) - paste please xd - not necessary I think
Second Beat
- Good dif
- 00:07:167 - ctrl+c 01:06:609 - ctrl+v ctrl+h =w=b
- this half screen jumps dont fits for spread of difs imo... after insane they are too big
- 00:01:839 (3,4) - uncomfortable to play something like this should be better imo - umm.. no
- 00:05:746 - I think this is still should be soft part - no cuz at this diff i'm using continuos 1/2s.
- 00:14:094 (2) - ctrl+g please - okay
- 00:16:936 (2) - ^ - okay
- 00:31:844 (2,1) - stack please - stacking this feels awkward imo
- 00:36:962 (1,2) - uncomfotable jump imo, this plays better imo - it's intended to be uncomfortable so keeping
- 00:42:785 (2) - I am not sure, but try ctrl+g and restack circle - okay with slider end also 00:43:138 (3,4) - ctrl+g - not this
- 00:48:256 (1,2) - place them in double too - it's refering to the huitar sound
- 00:56:020 (3,4) - thats not looks like 1/2 - umm wut
- for 2nd kiai there should be similar suggestions as before - done
Good luck!
You can check it itself in game. Just play your Second Beat diff with that offsets.SLM wrote:
Thanks! but I'm sure that +25 is pretty accurate,
Are you sure with +4?
Thanks for modding!!Chalwa wrote:
Hello. From queue.
[General][Easy]
- Fine.
[Normal]
- 00:41:903 (2) - I think after smooth part wirth curve sliders before this straight really doesn't fit here, so better thing which you can make here copy 00:39:785 (3) slider, make Ctrl + J. Now it looks nicer i think. - hmm okay
[Hard]
- 00:16:581 (3) - You skipped here very important beat 00:16:759 - here, which is a bit weird, because i can hear this sound is stronger than 00:16:581 -. You can make here circle on 00:16:581 - and then put 1/2 slider. Now it sounds better. - Actually there are lots of other 1/1 sliders skipping the drum snare, probably not gonna change but I might have to think about this more.
Sorry for shitty mod, take my star.
- 00:35:550 (1) - In my opinion you should to Ctrl + G this slider, cause it will be more consistency with 00:34:844 (3,4) pattern and i think 00:35:550 (1,2) jump is close enough and nice to aim. - nice suggestion but the current one plays pretty well also so keeping it.
- 00:50:373 (4) - What do you think about make this slider parallel with 00:49:667 (1)? I think it looks more aesthetics, cause now 00:50:373 (4) slider is a bit randomely to be honest. - sure
Very nice map, i hope it will get ranked...
GOOD LUCK!!!
c:Pachiru wrote:
#whenranked?
Thank youAkitoshi wrote:
a
NormalHard
- 00:28:482 (1) - uhm why spinner while the instruments are still not that calm yet? Even your Easy was mapped on this part. Maybe keeping consistency on lower diff would be great here i guess - fixed
- 00:32:726 (1,2,3,4,5,6,7) - 00:35:550 (1,2,3,4,1,2,3,4,1,2,3,4) - 00:40:667 (5,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - 1/2 beat chains are way too long as Normal, I recommend you to make some 1/1 gap here because they are actually harder than your kiai sections tbh - I don't think it should be a problem, but changed slightly anyway
- 01:27:785 (1) - same as first one - fixed
Second Beat
- 00:31:315 (1,2) - I would like to swap NC for the switching rhythm, as the different instrument starts on 00:31:844 - - no cuz I want follow points to appear towards (2).
nice map, but am I the only one who feels copy-pasted on some part??? Maybe BN's don't approve with that copypaste method so ye
- 00:08:411 (3) - I suggest to make this rounded slider downward instead for the flow with 00:08:766 (1) - , like blanketing the 00:09:121 (3) - maybe raise the sliderhead upward so ur tail won't go offscreen - I kinda intended this flow, soooo
- 00:25:462 (3) - 01:07:844 (3) - 01:24:785 (3) - same ^
- 00:27:416 (3,3) - this overlaps looks kinda off atm since they're both visible, maybe at least make sth parallel with those sliders - okay
- 01:26:726 (3,3) - ^ - fixed
https://osu.ppy.sh/s/506291 pls mod only 1 diff as my mod is very short
gl and have a star~
heyyyyyy who's LIFTWISPG_G wrote:
hi, m4m from your queueLift's Insane
- Good dif
PolkaMocha wrote:
[General:][Easy:]
- I HAVE THIS SONG JAMMED IN MY HEAD OMFG - CALCULATED
I can't hear your custom samples at all. - To me it's audible, It's probably cuz of the default normal sampleset, but I prefer using as it is.
I wish you would have used some custom colors. I feel these defaulty ones kind of take away from the personalization of the map. - ^ I like default ones as I said, so probably not changing this[Normal:]
- This is one intense easy mode haha.
00:18:535 - Your patterns get very repetitive here. Try to vary it up! Beginners can get bored, too! Happens in the second chorus too! - but I don't want to change the current flow going to the top right corner and reversing.00:17:114 (4) - If you're going to map vocals here, delete this. - but imo the drum's too strong to just skip.
- 00:03:615 (2) - Not sure your audience will know how to play this. Maybe try http://imgur.com/a/Nb9DV - changed a bit
Your chorus is very confusing. Are you mapping to the background music or vocals? You can't keep switching because it makes things very confusing for your audience, as they don't know what they are supposed to be paying attention to. - I switched between them what I think is more important at that part. I think it's not that confusing, since the rhythm is quite repetitive with little variations.
00:14:272 (4,5,6,7) - Too hard. Simplify this down. I would dump 00:14:983 (6) - for a circle at 00:15:160 - to keep following the music.
[list:1337]There are numerous things like this where 1/2 strings are just way too long for your target audience to understand. Think of normal as 1/1 mapping with an introduction to 1/2 patterns as opposed to what's happening here: 1/2 mapping with an introduction to 1/1 patterns.
- Since the Easy is kinda "hard" Easy, this long chain of 1/2s should be fine imo.00:42:256 (4) - 1/2 slider here? - Okay
- 00:22:798 (4) - ^
01:06:609 (1) - Don't copy and paste!! It's a minute long song! Be creative and map your second chorus! Never take the lazy way out, as it detracts from the quality. Now that I look, it also happens in your other difficulties. PLEASE redo this and map the full song! Your audience will really appreciate it. - yep[Hard:]
- 00:47:903 (4) - ^ - kk
00:53:550 (4) - ^ - ^00:32:726 - Why so many useless inherited points? You didn't change anything? - Fixed
- 00:25:107 (3,4,1) - This overlap is really confusing. Move (1) somewhere else. Perhaps up? - Hmm sure
[list:1337]00:48:962 (3,1) - Also confusing here. please try something else. - I think it should be ok since it's a slider.
01:05:373 (1,2) - Stack. This spacing will mess up your audience. - Hmm but I think stacking will be more confusing cuz of the 1/2 stack right before this. Probably will change this in other way.[Afteword:]
- Please please please please PLEASE Don't copy and paste! Especially since the song is a minute long. If you're not going to do you best in anything you do, why do it? - Yep. Right now I'm remapping the 99% of the last diff (this really drains my hp ;-;) & partially for other diffs. Will update your mods with them.