What a pity is it! But I believe there exists such kind of solution
1. Allowing beatmaps to be played on osu!std only, like taiko, ctb and mania specialties.
2. Unable scoreboard on ctb mode
3. Fix the bug by using signed or unsigned __int64. This require x2 space
4. Fix the bug by using unsigned 32bit int, since no score has overflowed to negative before so the signbit is 0 on all scores uploaded. This doesn't require additional space
5. Remove some notes so that the total score on ctb will be under 1<<31 (I'm working on this but it hurts)
dev plz
1. Allowing beatmaps to be played on osu!std only, like taiko, ctb and mania specialties.
2. Unable scoreboard on ctb mode
3. Fix the bug by using signed or unsigned __int64. This require x2 space
4. Fix the bug by using unsigned 32bit int, since no score has overflowed to negative before so the signbit is 0 on all scores uploaded. This doesn't require additional space
5. Remove some notes so that the total score on ctb will be under 1<<31 (I'm working on this but it hurts)