Ascendance wrote:
I rarely play mania but Evening's maps are so fun to play :O
thanks
- Zayin - wrote:
Congrat c:
thanks!
ajeemaniz wrote:
nothing much to say, i was expecting something more from this map, the whole concept feels great until everything was copy paste at 1st & 2nd chorus :/
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It's meant to be a copy paste and logic based map:
Simply put, the 2nd chorus/half of the map is meant to be "broken" in a sense that I used ideas that are similar to the 1st chorus but they are executed in a different way, some times, poorly, but all are intentional
The whole 2nd kiai is littered with details on what it is expected to convey to the player when they watch it.
Did I map a map just for people to watch on auto? Maybe
This idea came from the music itself anyways, where it deviates from the standard usage of a simple structure on the second run of the chorus
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Detailed structure of the 2nd kiai if you want to know how it is built Clues where it is meant to be structured in a broken way:
1) 05:26:216 (326216|0,326393|3) - The vocal same here is mapped slightly differently from the 1st chorus, another detail that people might have missed is the placement of the notes during "yours and mine" discussed in point 2
2.1) 02:17:569 (137569|3) - this is mapped with the outer columns for "yours" and 02:18:628 (138628|2) - this is mapped with the inner columns for "mine", making it slightly symbolistic
2.2) 04:38:746 (278746|1) - However, this is mapped the opposite way, "yours" is mapped with the inner column and "mine" mapped with the outer ones, representing some sort of incorrect placement as the 2nd part of the chart is meant to emphasize
3.1) 04:43:952 (283952|2,284040|3) - The deviation of using standard 1/2 snap for the wubs has already been broken shortly into the chorus
3.2) 04:44:216 (284216|2) - an unexpected note in the midst of an expected break, signals that the structure of the map here is broken
4) The numbers in the SV values are very random and deviates a lot in patterns that have similar structure, in the 1st and 2nd chorus, just that the anomalies are larger in the 2nd kiai. The map is already inconsistent and broken in the first place, it's just "masked" as something that is perfect.
5.1) 05:05:393 (305393|3) - This isn't meant to be sightreaded, however, if you would to look at the logic structure of the quads we had before, something like:
04:48:099 (288099|2,288275|3,288275|0,288275|2,288275|1) - Notice that it is a full quad, however, looking back at where we had the unreadable note, 05:05:216 (305216|0,305216|2,305216|1) - the chord here is not a full quad, almost as if the note here is shifted to an incorrect snap.
5.2) 05:08:040 (308040|2,308216|3) - Same here too
6) Not too visible but 05:14:040 (314040|3,314040|0) - breaks the structure of having a constant 1/2 {12} unlike 02:52:863 (172863|0,172863|1) -
7) 05:14:981 (314981|0,315099|0) - From a sightreader's perspective, this vocal sample shouldn't be expected, a cheerful vocal stands out quite a bit, hence the unexpected teleport right before the chord. Noticed that this teleport generates shock and adrenaline too if you're going for a decent score, this links up to the next section here, which has a higher average SV which was pretty nice
8) 05:31:481 (331481|1,331687|1) - A similar teleport SV in the end to shock the players again going for a good score to end the whole piece
9) We can talk about the samples used here too, there are definitely birds chirping in the 2nd half of the map, but it is meant to mask the darker samples that are played slightly softer:
9.1) 01:12:628 - First half of the map but the whispering does give a creepier vibe, without the masking of the more cheerful samples
9.2) 03:34:511 - "You don't know what you've done"
9.3) 05:26:746 (326746|3) - Thunderstrike to bring the gloomy feeling, there is also audible rain after the thunderstrike to add onto that mood
9.4) 05:31:687 (331687|3) - Matching the song anyways but, dark and drawn out bass kick
9.5) applause.mp3 is to end the whole map, on the song select with empty light noise, this is also to override player's applause.mp3 files so that you don't get the weird clapping cheering at the end, kind of ruins the mood
Pretty sure I missed more details here and there since i mapped this quite a long time ago
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