kaboom
tank for moddo \ o/-Kamikaze- wrote:
Pressure
I've yet to play the chart, but I'll do it tomorrow prob. For now I'm gonna asses what I think could be changed/improved etc based on theoretical knowledge.
[us]
I'll be giving more of general suggestions for certain spots and things similar if stated so, so look for other similar things in the rest of the map when mentioned
00:38:746 (38746|0,38746|3) - Are you sure about those being 3/16 instead of 1/4? mapped this map with a randomness aspect in mind (the 2nd half is full of SVs that completely rely on random values/SV placements while maintaining the sightreadability for example, so this is one of the first random parts)
Was a bit reluctant to use random LN lengths so i tested them to make sure that they are 300g-able so i kept round 1/8 - 1/4
01:35:216 (95216|2,95216|0,95216|3,95216|1) - Not sure about those 1/8 LNs, I personally think it's pretty cruel to put those after stutter SV since 1/8 is already really hard to time. I would suggest extending to 1/4 and maybe change the stutter a bit if you want to keep the visual effect of LNs being real short. Same suggestion applies to every other part like this (other example would be 03:05:569 (185569|2,185569|3,185569|0,185569|1) - not gonna list all of them tho) yeaaa tested all of these LNs to be 300g-able, it's just that it's really easy to mess up the start of the LN, if you release as fast as you can, you should get a judgement similar to the initial hit
03:09:452 - This is pretty much the hardest burst to time (it occurs twice unless I missed one) and I think that the stutter on it, while of course justified with the song, could be just toned down a little. So basically just lower the values so it's not a total pain in the ass to read, feels like a decent diff spike reading and timing wise while it doesn't really feel like it should be. Same for 05:30:628 - Toned it down, the second one is adjusted to be harder than the first one however
04:18:981 - The pretty much same part of the song at 01:57:805 - also started on right hand and since the drops utilize symmetry between sections I think that this section could be mirrored (as in the same thing but starting on left hand instead of on right) to give it symmetry and not have almost the same thing again. mirrored that
when you mod a nearly 6 min SV heavy map and only suggest 4 things xd
I wish I'd have so high levels of creativity man
Updated-Kamikaze- wrote:
ok since nobody has modded this for 2 weeks since my first and only mod I assume that everyone is happy with it, so I'll just look at it again in icon context
I do hear (or rather barely hear xd) some pretty inaudible hitsounds in the calm not buildup parts, they are barely hearable and I would want you to raise the volume of those just to be safe. I'll point out some examples:
03:33:981 (213981|0,214158|1,214334|2,214511|0,214687|3) -
00:53:981 (53981|0) -
01:12:805 (72805|0,72981|1,73158|2,73334|0,73511|2) -
upped all of them, changed the section @ 03:36:628 (216628|2) - to be 20% volume as i think it's a bit too loud
01:54:981 - 02:14:746 - Actually imo this jumptrill could be longer, since the buildup jumptrill is 5 measures long this could be at least a measure long and then turn into the single trill so you actually notice the jumptrill instead of there being just 4 jumps and trill, that doesn't feel like a proper gradient there Elongated the JT and somewhat redid the section
The shift in the pattern is mapped to "yours and mine" (specifically ignoring "and")
03:33:805 - not sure why those lag SVs are there actually, imo the song doesn't hint at there being lag worthy parts Not sure which part but imma explain both anyways
Before the time stamp: It's mapped to the noise in the background with random SV placements
After the time stamp: It's mapped to the "shaking" in the white noise fading, the same sound can be heard @ 01:35:216 (95216|2) - & @ 03:05:569 (185569|2) - (This should be more obvious)
files in folder: my bad, forgot to check on these stuff lo l
74646__ifartinurgeneraldirection__birds-chirping-4 has about 35-50 ms delay (I know that it's a storyboard hitsound but still would cut for safety)
98388__the-baron__breath-02 has about 330 ms of blank space at the end
193811__geoneo0__four-voices-whispering-2 has 2,5s of blank space at the end and at least 130 ms of delay
269570__vonora__cuckoo-the-nightingale-duet has about 40 ms of delay
276469__djmangamez__you-don-t-know-what-you-have-done has about 300 ms of blank space at the end and 500 ms delay
LR_HiHat Normal - L has about 200 ms of blank space at the end
LR_HiHat Normal - R has about 200 ms of blank space at the end
LR_Snare Wet Echoing Hollow has about 2,5s of blank space at the end
LR4_BassKickReverbXD has XD it's title and that's really offensive
normal-hitclap ????????????????????????????
lol fixed everything, cropped some a bit less since there are still a bit of volume left in the .wav, just to make sure that the track doesn't cut too weirdly, forgot which i cut less soz, so i can't list them
bg is cool
mp3 is sicknasty
good shit
gonna bubble after your reply prob so idk shoot some stars at it so it gets to 12
gon dump some stars then
Additional Note: 03:11:216 (191216|1) - added one more note here to accommodate the BassKick Reverb
going flaccid-Kamikaze- wrote:
w h e n
G3nericUsername wrote:
I was going to (attempt to) mod this, until I realised, this map is perfect.
\o/eyes wrote:
iiii pls rank it, osu mania needs more so cool extraordinary maps
whenever someone wants to bubble/rank itBlocko wrote:
Sooooo when are you ranking this?
Blocko wrote:
Guess I'll give this one a try.
I'll most likely give a second bubble once you apply this mod. This screams 'ready' to me.[us]Good god i can barely find anything to suggest
00:35:922 (35922|0,35922|1) - I'm thinking this one should be a single note instead of a chord since there doesn't seem to be a piano chord present there.
yea, confused a background sfx for a piano note there, removed 1
00:58:334 (58334|1,58393|0,58452|1) - You sure about these being 1/6? They sound a lot, lot, lot closer to 1/8.
didn't notice that being 1/8 before, tried changing it to 1/8 patterns but I can't really find anything that plays as I wanted to though
1) I want to keep the 1/3 jacks here, 1/4 feels a bit too fast so I ruled out using anchors on 1/8 (I really wanted anchors here as it fits the sound effect here pretty nicely
2) 1/4 -> 1/8 transition is kinda rough, besides, it feels more like a smoother transition from 1/4 -> 1/5 -> 1/6 and so on towards 1/8 here, feel that 1/6 is suitable as a transition
3) I made the 1/6 pattern a trill instead such that it fits the slowly increasing intensity of the sound effect here
01:18:275 (78275|2,78275|0) - This should be a single note since the piano segment here is very similar to 03:39:452 - .
pretty sure it's a chord (1 melody 1 bass), i changed the later one to a chord instead
01:32:569 (92569|2) - Sounds later than usual. Snap it up to 01:32:599 - on 1/12?
Snapped that
02:53:393 (173393|3,173481|2) - Sounds a looooot closer to 1/6 than 1/4.
Sounds 1/4 to me though, think it's because the producer decided to reverse the sound so that the "climax" of the sound is slightly later, I kinda wanna keep 1/4 here since it's consistent throughout the whole section here
I don't really hear the 1/6 on 02:53:511 -
02:53:922 (173922|3,173922|0,173922|2,173922|1) - Thinking you could turn these into a 1/8 LN chord, similar to the one you have on 05:15:099 - .
Tried it out here, sounds cool, added
03:04:158 - Add one more note here for that kick.
edded
03:33:805 - What's up with the stutter SVs here? Not really sure why those are there when there isn't really anything on that part to warrant the stuttering effect.
it has a similar sound effect as 03:05:569 (185569|3) - , but much softer
04:07:687 - Wondering why you didn't have the clap hitsounds there when you have them present on 01:46:511 - .
there's a really distorted soft clap on 1:46 while 4:07 doesn't, hence the different structure
04:43:687 - This part made me wonder why I keep getting 200/100, but it turns out you have that set up to look like it plays on 1/2. Devilish.
xd
sum good stuff right there
thanks!
yea good catch, it was earlyBlocko wrote:
One more thing before I do the thing
03:43:216 (223216|1) - Sounds a little early on my end. Putting that on 03:43:246 - with the same length as 01:22:069 (82069|1) - would be a good way to go.
holy fuck is it my BIRTHDAYRaymond wrote:
count me in
I will do flame then
Sorry, but I lied. I tend to recheck a lot and end up finding more things and asking about them when I'm very close to putting an icon on things '_>'Blocko wrote:
One more thing
Yeah, sounds like 1/32. The editor can't handle that snap though, but simplifying it like this should be fine.Evening wrote:
03:30:253 (210253|0,210275|1) - This might be on 1/32, not sure, i used 1/16 for simplification
Evening wrote:
holy fuck is it my BIRTHDAY
thanks a lot guys, means a FUCK TON* to me
*a ton is around 900kg
Evening wrote:
a ton (a fuck ton) (emphasis: ton)
Blocko wrote:
Sorry, but I lied. I tend to recheck a lot and end up finding more things and asking about them when I'm very close to putting an icon on things '_>'Blocko wrote:
One more thing01:29:569 - Following what you said earlier about the melody and bass earlier, I'm thinking you could also turn this into a 2-note chord as well.
01:21:099 (81099|2) - Hope you don't mind that this isn't a chord, I couldn't find a way to make it elegant (no 1/2 jacks) and i wanted to emphasize the grace on the melody more
and I did what you suggested there
03:50:746 - Same here actually
and here
05:10:863 (310863|1,310863|0,310863|2) - You could turn this into a quad since there's no note in 1/2 snap coming after it. Also for consistency with the other quads.
oh yea good catch, addedYeah, sounds like 1/32. The editor can't handle that snap though, but simplifying it like this should be fine.Evening wrote:
03:30:253 (210253|0,210275|1) - This might be on 1/32, not sure, i used 1/16 for simplificationEvening wrote:
holy fuck is it my BIRTHDAY
thanks a lot guys, means a FUCK TON* to me
*a ton is around 900kg'_ 'Evening wrote:
a ton (a fuck ton) (emphasis: ton)
okidoki !Raymond wrote:
ok, i would like to irc more
I will catch you on weekend
2017-02-25 20:46 Raymond: oops sorry late, hi
2017-02-25 20:46 Raymond: are you free, for like 1 hour or less than that
2017-02-25 21:00 Evening: uhye
2017-02-25 21:00 Raymond: ok lets irc
2017-02-25 21:00 Evening: weeee
2017-02-25 21:01 Raymond: SV explosions
2017-02-25 21:01 Raymond: actually most of them are fine to me
2017-02-25 21:02 Evening: good to hear
2017-02-25 21:03 Raymond: the long files like 74646__ifartinurgeneraldirection__birds-chirping-4 etc.
2017-02-25 21:03 Raymond: is them in storyboard hs?
2017-02-25 21:04 Evening: yea
2017-02-25 21:04 Raymond: yeah ok
2017-02-25 21:05 Evening: @ 3:12 for that one
2017-02-25 21:05 Raymond: hmm ok
2017-02-25 21:05 Raymond: anyway
2017-02-25 21:05 Raymond: 00:09:805 (9805|3,10511|1,10511|2,12628|3,13334|0,13334|2) - 00:21:099 (21099|3,21805|0,21805|2,23922|3,24628|2,24628|1) - are same pitch (?) but different places
2017-02-25 21:06 Evening: they are not the same pitch for the 2 note chords
2017-02-25 21:06 Evening: the 2nd 2 note chord is lower in pitch
2017-02-25 21:07 Raymond: hmm that sound a little weird but ok
2017-02-25 21:07 Raymond: 00:32:393 (32393|2) - this is up to you then, i think this note is earlier than the sound where it should be
2017-02-25 21:07 Raymond: on 1/16 i think
2017-02-25 21:07 Evening: ughhhhhhhhhhhhhh right that's like a bit early
2017-02-25 21:08 Evening: 00:32:040 (32040|0) - this is a bit late too
2017-02-25 21:08 Evening: uguhgUHGuhytrh
2017-02-25 21:08 Raymond: hmm
2017-02-25 21:08 Raymond: but this is up to you tho
2017-02-25 21:08 Raymond: because they're almost near
2017-02-25 21:08 Evening: think imma keep it for consistency
2017-02-25 21:08 Evening: like, on the 1/4s
2017-02-25 21:09 Raymond: i see ok then
2017-02-25 21:10 Raymond: 00:47:922 (47922|3) - on here is weird to be, because the 2-chord are for long notes and yes but on here sound almost like 00:46:511 (46511|3) - ?
2017-02-25 21:12 Evening: hmm yea, i kind of randomly picked where i wanted to start using LNs there lol
2017-02-25 21:12 Evening: i changed that to a LN
2017-02-25 21:12 Raymond: 00:58:334 (58334|1) - sound earlier than it should be
2017-02-25 21:13 Raymond: i dont think it's 1/6 or it's 1/8 either
2017-02-25 21:13 Evening: yea, i kind of just "tried" to mimic the sound
2017-02-25 21:13 Evening: kinda checked with blocko on that one, he said it's 1/8
2017-02-25 21:13 Raymond: http://puu.sh/ujgiE/29bc72473e.png
2017-02-25 21:13 Evening: it's not really 1/8 but like uhHHH
2017-02-25 21:13 Raymond: i tried it with 1/16
2017-02-25 21:14 Evening: i don't really want to have the stream end on 43 since i want the player to alternate hands for the whole thing
2017-02-25 21:14 Evening: and 1/8 or that pattern feels a bit too fast
2017-02-25 21:15 Raymond: so keep it? personally i think only move 00:58:334 (58334|1) - is better
2017-02-25 21:16 Evening: i can try to move it down by 1/16 but i want to keep the acceleration of the pattern
2017-02-25 21:17 Raymond: ok
2017-02-25 21:17 Evening: 00:58:393 (58393|3) - the gap between the moved note is larger for this than that of00:58:246 (58246|3) -
2017-02-25 21:17 Evening: thought this was okay since it's not notice-able during play , _,
2017-02-25 21:19 Raymond: ok
2017-02-25 21:19 Raymond: hmm
2017-02-25 21:20 Raymond: keep it for better
2017-02-25 21:20 Raymond: 01:08:040 (68040|3,68216|1) - about this hmm, make it to consistent with 00:56:746 (56746|0,56922|3) - ?
2017-02-25 21:21 Evening: aight
2017-02-25 21:21 Evening: lengthened the ln there
2017-02-25 21:23 Raymond: 01:18:275 (78275|0,78275|2,78452|1,78628|2,78805|1,78981|2,79158|3) - this and 01:29:569 (89569|0,89569|2,89746|1,89922|0,90099|1,90275|2,90452|3) -
2017-02-25 21:24 Raymond: but hmm, pitch kinda weird on here imo
2017-02-25 21:24 Raymond: but its up to you tho
2017-02-25 21:26 Evening: 01:18:805 (78805|1,78981|2) - shifted these to the left 1 column so that there isn't a 5 note trill here
2017-02-25 21:26 Evening: no space in 4k lol , _ ,
2017-02-25 21:26 Raymond: hhh
2017-02-25 21:29 Raymond: 01:46:863 (106863|2,107040|3) - why it's 34 and the rest is 43
2017-02-25 21:29 Raymond: same sounds to me
2017-02-25 21:29 Evening: :thinking:
2017-02-25 21:29 Raymond: :thonking:
2017-02-25 21:29 Evening: oh yea i wanted to keep the 1/1 on column 3
2017-02-25 21:30 Evening: i mean 2/1
2017-02-25 21:30 Raymond: i dont really get it
2017-02-25 21:30 Evening: stairing in like 43 12 43 12 all the all looks kinda boring so i changed a bit here
2017-02-25 21:30 Evening: column 3 is dedicated to the clap
2017-02-25 21:30 Raymond: isee ok
2017-02-25 21:31 Raymond: just feel weird because it cut right here 01:45:805 (105805|1,106158|2,106687|1,106863|2,107216|1,107569|2) -
2017-02-25 21:32 Raymond: 02:24:099 -
2017-02-25 21:33 Raymond: pretty sure it's 1/8
2017-02-25 21:33 Evening: think it's 1/6 though ' _'
2017-02-25 21:33 Raymond: you can check it again, it got 4 sounds on there to me
2017-02-25 21:34 Evening: idk, sounds like 1/6, if it's 1/8 i can't map this section lol
2017-02-25 21:35 Raymond: uhue
2017-02-25 21:36 Raymond: actually you can with trill
2017-02-25 21:36 Raymond: but nvm, moving on
2017-02-25 21:36 Raymond: because passing 1/8 and add 1/6 for this BPM is like weird to me
2017-02-25 21:41 Raymond: 03:53:569 - ok weird suggestion xd: how about add a long note here and end like 03:53:393 (233393|0) - to present that "where, am I?"
2017-02-25 21:43 Evening: ehhhhhh idk about mapping the vocal explicitly
2017-02-25 21:43 Evening: i kinda mapped the whole map without mapping directly on a vocal
2017-02-25 21:45 Raymond: 04:19:334 (259334|1,260040|1,260746|1,261452|1) - inb4 i would like to suggest to move, example like 04:19:334 (259334|1,260040|1,260746|1,261452|1) - to 3 for that piano sound and on 1st place is for kick sound (the part under this one was too) but it would ruin the next pattern so this is up to you
2017-02-25 21:46 Evening: it kinda fades out after some time so , _,
2017-02-25 21:46 Evening: i mean it's a good idea but i'm not sure where to stop and how to transition neatly
2017-02-25 21:46 Raymond: 05:05:393 (305393|3) - 05:08:216 (308216|3) - i got missed on here because of teleporting
2017-02-25 21:46 Raymond: idk if its fine or not
2017-02-25 21:47 Raymond: i see
2017-02-25 21:47 Raymond: but it's up to you sooo
2017-02-25 21:47 Evening: it's intended to be not sightreadable, the 2nd kiai is like the 1st kiai but "broken" in a sesne
2017-02-25 21:47 Evening: sense*
2017-02-25 21:47 Raymond: for me i would do that till that 1/2 kick
2017-02-25 21:48 Evening: yea think imma keep it for simplicity
2017-02-25 21:48 Raymond: 05:15:099 - this suprise me too
2017-02-25 21:49 Evening: ye good to hear since that's intended too
2017-02-25 21:49 Evening: :d
2017-02-25 21:49 Evening: i kinda want the player to be confused and shocked on the 2nd kiai
2017-02-25 21:50 Raymond: KILL THEM ALL, said by SV
2017-02-25 21:50 Raymond: 05:15:805 - lol i thought they have clap sounds here
2017-02-25 21:50 Raymond: and it was hitsound
2017-02-25 21:50 Raymond: 05:20:305 - got hihat sound here too
2017-02-25 21:51 Raymond: 05:25:158 (325158|2) - personally i think more to 4th would be more balance tho
2017-02-25 21:51 Evening: yea the claps are there, not too sure about adding the hihat one since i'm mainly going for the synths in the music
2017-02-25 21:52 Evening: ssssss uhhhh
2017-02-25 21:53 Raymond: you this that on 02:59:128 - so
2017-02-25 21:53 Evening: i feel more and more like a dick by rejecting suggestions after time lol
2017-02-25 21:53 Evening: oh damn
2017-02-25 21:53 Evening: lemme look through the hihat one
2017-02-25 21:54 Evening: o shit that's inconsistent , _ ,!
2017-02-25 21:55 Evening: ok i added the hihat there then
2017-02-25 21:55 Raymond: confused zenny
2017-02-25 21:55 Raymond: ok that's last of them, and what about 05:25:158 (325158|2) -
2017-02-25 21:57 Evening: i kinda wanted to make it on the left since it's a bass kick (due to low pitch)
2017-02-25 21:57 Evening: 05:26:216 - i made this 1 4 instead of 2 3 to contradict with the previous one
2017-02-25 21:57 intentionally contradict *
2017-02-25 21:58 Raymond: hmm ok then
2017-02-25 21:58 Raymond: 05:30:628 - SV on here is harder than 03:09:452 - tho
2017-02-25 21:59 Evening: yea the very last bit of sv there is a full on teleport
2017-02-25 21:59 Evening: i'm really mean i think
2017-02-25 21:59 Raymond: lmao
2017-02-25 21:59 Raymond: ok
2017-02-25 21:59 Raymond: irc done
2017-02-25 22:00 Evening: yayayayayayayayay
2017-02-25 22:02 Evening: oki updated
2017-02-25 22:03 Raymond: 02:52:334 (172334|3,172393|2,172452|3,172511|2) - isnt it should be 3434?
2017-02-25 22:03 Evening: oh fuck
2017-02-25 22:03 Evening: ' _'
2017-02-25 22:03 Evening: oh
2017-02-25 22:04 Evening: the "wubs" are anchored on column 4 for majority of this section
2017-02-25 22:04 Evening: 02:48:628 (168628|3,168805|3,169158|3,169511|3,169687|3,170040|3,170216|3,170569|3,170922|3,171099|3,171452|3,171628|3) - example
2017-02-25 22:04 Evening: that's why sometimes it's 1212 / 4343 instead of the other way
2017-02-25 22:05 Raymond: hhhh and you was "oh fuck ' _' "
2017-02-25 22:06 Evening: many panic
2017-02-25 22:06 Evening: usually i'll remember why but this is kind of slipping my mind
2017-02-25 22:06 Raymond: same tbh
2017-02-25 22:06 Raymond: 01:13:511 (73511|2) - move to 4?different pitch with 01:13:158 (73158|2) - and consistent with 03:34:687 (214687|3) -
2017-02-25 22:07 Evening: oh fuck why is it on 3
2017-02-25 22:07 Evening: oh
2017-02-25 22:07 Evening: i kinda wanna make it 4 but 01:14:746 (74746|3) - this has to be 5
2017-02-25 22:07 Evening: nvm i changed to 4 anyways
2017-02-25 22:07 Evening: wait no
2017-02-25 22:07 Evening: wAIT
2017-02-25 22:07 Raymond: REMEMBERING TRIGGERS
2017-02-25 22:07 Evening: 01:13:158 (73158|2) - i moved this to 4
2017-02-25 22:08 Raymond: 03:34:334 (214334|2,214687|3) - same on here too
2017-02-25 22:08 Evening: WAIt what
2017-02-25 22:08 Evening: why is tewuifew
2017-02-25 22:08 Evening: yea wataer432r
2017-02-25 22:08 Evening: ok i make both the right hand one 4 3
2017-02-25 22:08 Raymond: but move that 01:13:158 (73158|2) - to 4 and 01:13:511 (73511|2) - to 3 is more accuracy tho
2017-02-25 22:08 Raymond: accurate*
2017-02-25 22:09 Raymond: it's 4k, limited columns
2017-02-25 22:09 Raymond: nvm that
2017-02-25 22:09 Evening: 01:14:746 (74746|3) - i kinda wanted to emphasize that 01:14:746 (74746|3) - is the right of the previous note
2017-02-25 22:09 Evening: why did i copy paste twice
2017-02-25 22:09 Evening: panicking
2017-02-25 22:10 Evening: o Ao)|||
2017-02-25 22:10 Raymond: it's night
2017-02-25 22:10 Raymond: calm la
2017-02-25 22:10 Evening: im trying!11!
2017-02-25 22:15 Raymond: call me back when you're done then
2017-02-25 22:15 Evening: o oki
2017-02-25 22:15 Evening: gonna look through 1 last time myselfthen
2017-02-25 22:20 Raymond: ok
2017-02-25 22:24 Evening: aight should be ok now
2017-02-25 22:24 Evening: updated
2017-02-25 22:27 Raymond: ok
2017-02-25 22:27 Raymond: everything done?
2017-02-25 22:27 Raymond: im fine
2017-02-25 22:27 Evening: yeye
2017-02-25 22:27 Raymond: ok
2017-02-25 22:27 Evening: party!
2017-02-25 22:27 Raymond: lets sleep
thanksAscendance wrote:
I rarely play mania but Evening's maps are so fun to play :O
thanks!- Zayin - wrote:
Congrat c:
--ajeemaniz wrote:
nothing much to say, i was expecting something more from this map, the whole concept feels great until everything was copy paste at 1st & 2nd chorus :/
yes i know i rejected most of these just because it's close enough, but really though, no one will notice it during playFeerum wrote:
Ello and grats on qualify!
I would like to bring up some stuff (i think it will be mostly snapping) that i would like to discuss before this mapset gets moved forward into ranked.[us]
Um, could you explain me how this difficult name is related to the song? I saw "Kingdom Hearts II" in tag's and i am not familiar with the game. Is it somehow to the game related? Would be happy if you could explain me!
it's kind of simple in a way that I wanted it to be short and simple (like the song's structure) and it's all explained in the preview point lol
I saw you have several sounds which are actually 1/8 mapped as 1/6. Such as 02:24:099 - and 02:29:746 - and so on, basically all 1/6 here. Just want to know if this is intentionally. If it's for playability purpose i can agree with you that 1/6 feels way better than 1/8.
uh yea, someone said it was 1/8 too, but i simplified it to 1/6, because a bit too excessive to play trills on 1/8
00:58:290 - Also this one is pretty much 1/8 and not 1/6.
yes i know, it's too hard on 1/8
Since most of your stuff is very accurate snapped this one note here 03:10:099 (190099|1) - should de definitely on the next 1/16 line, what means on 03:10:113 - . It's pretty audible for me when i compare it with how the previous notes beginn.
uh no, i think it's snapped correctly here lol, would *not* changing this even be an issue, no one playing this would even spot this minuscule error if it even is. The sound here is of an incrementing volume, the point where it starts is very blurred, I think it's snapped correctly as long as it falls on a certain area.
03:11:216 - If you follow from here the high pitched Piano notes, 03:16:863 (196863|2) - this one is wrong snapped. The high pitched piano for this one is at the 1/12 beat line 03:16:893 - .
It's kinda early on 1/12 but much later on 1/16 so i snapped on 1/12 here instead
03:24:628 (204628|3) - This one is more accurate on the next 1/16 beat line.
Feel that it's better on 1/1, 1/16 sounds a bit too late here, i reckon it's 1/32 anyways
03:25:356 (205356|2) - For what is this note here? Here's only one piano note which is on 03:25:378 - .
It's a grace in the piano ( I selectively made some notes graces while others aren't, details below )
03:26:040 (206040|0) - This one is questionable. I can hear here a very low pitched an quiet piano. If you want to keep it i think it's okay but since the piano is really so quiet i would recommend to remove it.
I want to be as accurate as possible here for things that i think that are audible, I can clearly hear the pitch shift
03:27:452 (207452|1) - This one is pretty sure 1/32 (we doesn't have 1/32 yay) that's why i would recommend to move it to 03:27:474 - because it sounds for me way closer to the actually piano note.
same argument as why i would put on 1/1 lol, I'd rather put it on 1/1 mainly for simplicity
03:28:158 (208158|2) - Here we have again a note without sound. Here's only one piano sound which is on 03:28:180 - correctly mapped.
it's a grace in the piano
03:30:253 (210253|0) - For this note the same as above. Here's only one piano sound.
it's a grace in the piano
03:31:687 (211687|1) - Something on this LN is bugging me. On 100% and 75% playback rate it sounds for me way too late, but on 50% or 25% playback rate it sounds again correct for me. It's probably because the hit begins on 03:31:643 - already but the actually sound of the piano notes gets really audible at 03:31:687 - . I think it can stay where it is.
there are graces here too, I snapped them as it is for simplicity, on a 1/2 rhythm
03:56:393 - // This part sounds so incredibly familiar but i can't tell in which song i heard that before.. probably some camellia stuff
05:31:275 (331275|1) - For this note the same like already mentioned last time. On the next 1/16 line, means 05:31:290 - it sounds more accurate!
kind of like a personal preference to snap it here too then lol
I remember i did in Shiirn's map also a snapping check haha. However. The Map overall looks pretty fine for me but since you cared really a lot about snapping i think these notes should get fixed too to have most accurate play as possible!
Let me know what you think about my points i raised
please never change zenny holy shitEvening wrote:
hey guys who don't like svs at the end, good news!
I have uploaded a separate version for you guys who have 0 patience and no concern about the artistic feeling of the map
Just to brrrrrrrrrrrrrring you guys back to the old days of full combo-ing maps just because you're supposed to full combo things that are easy amirite lol, i made another version that is much shorter (specifically catered to your patience) and much easier!
for nostalgia factor, I used a very memorable difficulty name!
I also removed most things that hamper your experience, such as
- hitsounds!
- samples! (lol who even turns on effect volumes)
- and of course, SVs! (god svs are stupid lol)
- and the whole intro! (lmao damn intro is so long i could eradicate world hunger within this time frame)http://osump.net/mapsets/58b5073037e34d09777e5d16
enjoy!