Heyo~ NM from my queue.
I feel this diff still has a few inconsistencies regarding some of the patterns as well as the NC’ing patterns.
There’s still some NC’ing inconsistencies, but the rest of the diff looks nice.
If you have any questions regarding my mod, feel free to poke me in-game. Good Luck~
General:
- The dimensions of your image are a bit weird. Usually 1024X768, 1366X768, 1920X1080, 1920X1200 are used. Highly consider using any one of these dimensions instead.
Platter:
- 00:02:292 (6,1) –Consider adding a hyperdash here. The beat on the head of this slider: 00:02:449 (1) – is quite strong so it’ll support the hyperdash and also the slider marks the beginning of a new section of the song so it’ll be great to emphasize that more.
- 00:08:074 (4,1) –The hyperdash here doesn’t really make much sense imo since there isn’t really any specific strong beat on the head of 00:08:386 (1) – The music is quite calm here.
- 00:09:324 (2) –Are sliders like these actually allowed?
- 00:09:949 (1) –Same as here: 00:02:292 (6,1) – Adding a hyperdash would be great because of the strong beat on the head of (1) This applies to all similar cases.
- 00:15:261 (3,1) –There is no hyperdash here which is inconsistent with the previous similar patterns: 00:04:011 (3,1) - 00:07:761 (3,4) - 00:11:472 (3,1) – etc. Add a hyperdash here as well: 00:15:261 (3,1) – for consistency.
- 00:16:042 –You can add a circle here since there’s a clear beat on this tick.
- 00:18:074 (3,1) –You added a hyperdash here but for other similar patterns with the same beat on the head of (1) you didn’t: 00:03:074 (3,1) - 00:06:824 (3,1) - 00:10:574 (3,1) – etc. There’s inconsistency then. Either remove the hyperdash on 00:18:074 (3,1) – or add hyperdash on the others. Up to you. I suggest the first option cause the second option might cause too many hyperdashes for a Platter diff. This applies to all similar cases.
- 00:32:292 (6,1) –Consider adding a bit more spacing here? Not necessarily a hyperdash but just make it a bit more challenging. It has an important beat on the head.
- 00:41:511 (3,1) –A hyperdash has to be placed here for consistency with the rest of the similar patterns.
- 00:47:449 (1,2) –Increase the spacing here a bit? It looks rather small for such a strong beat on the head of (2).
- 00:49:949 (1,2) -^
- 00:52:136 (2,3) –Imo the hyperdash should rather be here and not here: 00:52:449 (3,1) – since the beat on 00:52:449 (3) – is much stronger than the beat on 00:52:761 (1) – It’s also inconsistent with 00:55:105 (3,1) –
- 00:54:949 –This beat sounds very important and should rather be mapped out imo so it can be emphasized more. It shouldn’t be a slider’s end. So perhaps something like this instead:
Or three circles. - 00:57:449 (3,4) –Not really sure if a hyperdash is needed here… Just pointing this out since I can’t remember seeing any other places where you placed two hyperdashes after each other.
- 01:01:824 (3) –Consider mapping out the beats that can be heard in the middle of this slider. It’ll be cool and will fit for a Platter diff.
- 01:07:292 (7,1) –The distance between the object and the spinner is ¼ and it must be ½. I consider removing: 01:07:214 (6,7) – or try something different.
- 00:08:074 (4) –NC has to be placed here for consistency with previous similar sliders.
- 00:21:824 (1) –Remove NC here. I guess you accidentally made a mistake here.
- 00:48:699 (1) –Rather remove this NC. It just looks out of place.
- 00:51:824 (1) –Remove NC here then add NC here: 00:52:449 (3) – and remove NC here: 00:52:761 (1) –
- Your NC’ing patterns in the kiai looks pretty inconsistent and I’m not sure where you’re going to change rhythms/patterns. Just go over the kiai again and try to spot any NC’ing inconsistencies. You can poke me in-game if you struggle.
- 01:07:449 (1) –You ended the spinner too early. It has to end on: 01:10:261 – This applies in the Salad diff as well.
I feel this diff still has a few inconsistencies regarding some of the patterns as well as the NC’ing patterns.
Salad:
- 00:09:949 (1,2,1) –Why such low spacing here? It’s inconsistent with the previous patterns
- 00:05:105 (1,1) –The number of beats that have to be between the object and spinner in a salad diff with a BPM lower than 240 has to be 1 beat. Right now it’s ½. Personally I would remove the spinner to fix this problem. This applies to all similar cases. You made sure there’s a beat between the object and spinner here: 01:06:824 (1,1) – so this is correct.
- 00:46:199 (4) –I think you should add NC here otherwise it’ll look a bit inconsistent with previous patterns.
- 00:49:324 (1) –Rather remove NC here. I don’t think this should be a combo on its own. You also don’t want NC patterns to be too small otherwise the fruit will hop off the plate too early and too much. It’s also inconsistent with 01:01:824 (4) –
- 00:57:449 (2) –The NC should be placed here for consistency with previous NC’ing patterns and also because the beat on (2) is much stronger. So remove NC here: 00:56:824 (1) – and add it here: 00:57:449 (2) – instead. This applies to all similar cases.
There’s still some NC’ing inconsistencies, but the rest of the diff looks nice.
If you have any questions regarding my mod, feel free to poke me in-game. Good Luck~