From lazy queue.
NOTE AFTER I MADE MOD AND WAS TOO LAZY TO EDIT:
I didn't notice the BPM change to 96 halfway through the map until AFTER I typed up the mod in my word doc, so when it comes to the un-rankable hypers, so any dashes/ hypers before the bpm change are un-rankable but after that are fine. (This mod is a mess, I'm so sorry)
General
Comment: 1/3 rhythm is a pain to map ;-;
Your BG is a weird size. It's not with in the standard 16:9 size ratio to be rankable.
There's a lot of spinner spam. Meaning, the spinners are so short that they're either disorienting or barely necessary. If you want to map the sound the spinners are catching, it's best to use a slider at the following places:
00:05:105 - ^
00:12:605 - ^
00:20:105 - ^
00:23:933 - ^
00:27:683 - ^
00:31:511 – You used a slider here in Cup, so why not in all the other spots? ^
00:35:183 - ^
00:38:933 - ^
00:42:683 - ^
For about around 01:10:157 you have an unsnapped green line.
Cup
There's a noticeable S-pattern (As in a constant going back and forth with not much variation) going on through out the map. Perhaps switching some of the pattern directions would help with this and make the map a little more interesting. Otherwise, you used good spacing.
00:10:574 (2) – You could move this a bit more to the right for a little bit more movement. Around X=392 would be good so it matches the movement of previous patterns.
Salad
Your spacing is nice. The S-pattern thing from Cup kinda returns in this diff to a degree but it's not as noticeable.
Because the RC is firetrucking dumb, the 1/3 dashes you're using are un-rankable because the BPM is higher than 120. Quote from RC for Salads, “1/2 dashes may be used in pairs, 1/3 and 1/4 dashes singularly (not in conjunction with other dashes) if the BPM is less than 120.”. What you can do, is leave out the dashes in the 1/3 part and then build up to dashes in the 1 /2 kiai as a challenge for the player.
Platter
Again, because the RC is stupid, but the 1/3 hyper dashes are un-rankable but 1/3 dashes are rankable (It's the 120 bpm dumb rule: “1/3 and 1/4 hyperdashes may be used singularly (not in conjunction with other dashes or hyperdashes) if the BPM is less than 120 for Platter). Possibly reduce note density a bit so it's more 1 /2 dashes ( could say the same with Salad) and build up to the kiai.
00:47:058 (4,1) – These 1/6th hypers are un-rankable in Platters and are for Rains.
00:47:370 (4,1) - ^ RIP.
I'm not gonna point out every spot of it, but yeah.
I really like this map because you improved on spacing and flow greatly but it seems RC might firetruck you over for dumb reasons ;-; Good luck.
NOTE AFTER I MADE MOD AND WAS TOO LAZY TO EDIT:
I didn't notice the BPM change to 96 halfway through the map until AFTER I typed up the mod in my word doc, so when it comes to the un-rankable hypers, so any dashes/ hypers before the bpm change are un-rankable but after that are fine. (This mod is a mess, I'm so sorry)
General
Comment: 1/3 rhythm is a pain to map ;-;
Your BG is a weird size. It's not with in the standard 16:9 size ratio to be rankable.
There's a lot of spinner spam. Meaning, the spinners are so short that they're either disorienting or barely necessary. If you want to map the sound the spinners are catching, it's best to use a slider at the following places:
00:05:105 - ^
00:12:605 - ^
00:20:105 - ^
00:23:933 - ^
00:27:683 - ^
00:31:511 – You used a slider here in Cup, so why not in all the other spots? ^
00:35:183 - ^
00:38:933 - ^
00:42:683 - ^
For about around 01:10:157 you have an unsnapped green line.
Cup
There's a noticeable S-pattern (As in a constant going back and forth with not much variation) going on through out the map. Perhaps switching some of the pattern directions would help with this and make the map a little more interesting. Otherwise, you used good spacing.
00:10:574 (2) – You could move this a bit more to the right for a little bit more movement. Around X=392 would be good so it matches the movement of previous patterns.
Salad
Your spacing is nice. The S-pattern thing from Cup kinda returns in this diff to a degree but it's not as noticeable.
Because the RC is firetrucking dumb, the 1/3 dashes you're using are un-rankable because the BPM is higher than 120. Quote from RC for Salads, “1/2 dashes may be used in pairs, 1/3 and 1/4 dashes singularly (not in conjunction with other dashes) if the BPM is less than 120.”. What you can do, is leave out the dashes in the 1/3 part and then build up to dashes in the 1 /2 kiai as a challenge for the player.
Platter
Again, because the RC is stupid, but the 1/3 hyper dashes are un-rankable but 1/3 dashes are rankable (It's the 120 bpm dumb rule: “1/3 and 1/4 hyperdashes may be used singularly (not in conjunction with other dashes or hyperdashes) if the BPM is less than 120 for Platter). Possibly reduce note density a bit so it's more 1 /2 dashes ( could say the same with Salad) and build up to the kiai.
00:47:058 (4,1) – These 1/6th hypers are un-rankable in Platters and are for Rains.
00:47:370 (4,1) - ^ RIP.
I'm not gonna point out every spot of it, but yeah.
I really like this map because you improved on spacing and flow greatly but it seems RC might firetruck you over for dumb reasons ;-; Good luck.