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YuNa - Torawarebito

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Real1
Hi, sorry for late mod. Real1 quick mode. turn on!

[Joker]
I guess it's fine!

[Ace]
  1. You're using soft whistle on every other white tick. I like this effect, but it sounds even better using soft clap. Try it for yourself, hehe. :D
  2. 01:05:250 (4) - One more rpeat on this slider
  3. Last section also sounds better with soft clap isntead of soft whistle!
[Queen]
  1. Maybe you should have hitsounds similar to [Ace] in the beginning? Preferably with soft claps, hehe.
  2. 00:40:469 (8) - Shorten this slider to 00:40:903 (previous white tick), then add a note at 00:41:338 (and that should be the start of the next combo)
  3. 00:50:904 (7) - Shorten this slider to 00:51:339 (previous white tick) and add notes after instead, and they are the start of the next combo.
  4. 01:09:165 (6,7,8) - Too close to (5).
  5. 01:42:210 (4) - Stacked ugly. Stack it manually without gridsnap.
[Killer Queen]
  1. 00:16:989 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4) - No hitsounds?! Spice it up with some!
  2. Some more places are lifeless without hitsounds. Just spice it up a bit.
  3. 00:59:707 - If you listen closely, there should be a note here. That makes the map harder to read though, so I'm leaving the decision up to you!
Have a star!
Topic Starter
Hijiri Tezuka

Real1 wrote:

Hi, sorry for late mod. Real1 quick mode. turn on!

[Joker]
I guess it's fine! Yay :)

[Ace]
  1. You're using soft whistle on every other white tick. I like this effect, but it sounds even better using soft clap. Try it for yourself, hehe. :D Done
  2. 01:05:250 (4) - One more rpeat on this slider Because of spacing, I have to say no ;o;
  3. Last section also sounds better with soft clap isntead of soft whistle! Done!


[Queen]
  1. Maybe you should have hitsounds similar to [Ace] in the beginning? Preferably with soft claps, hehe. Done
  2. 00:40:469 (8) - Shorten this slider to 00:40:903 (previous white tick), then add a note at 00:41:338 (and that should be the start of the next combo) Finished
  3. 00:50:904 (7) - Shorten this slider to 00:51:339 (previous white tick) and add notes after instead, and they are the start of the next combo. Doneth
  4. 01:09:165 (6,7,8) - Too close to (5). O__o Ok, moved...
  5. 01:42:210 (4) - Stacked ugly. Stack it manually without gridsnap. Hope it's better...
[Killer Queen] I'll make surte to annoy Teras to mod his map when he comes back~ :D
  1. 00:16:989 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4) - No hitsounds?! Spice it up with some!
  2. Some more places are lifeless without hitsounds. Just spice it up a bit.
  3. 00:59:707 - If you listen closely, there should be a note here. That makes the map harder to read though, so I'm leaving the decision up to you!
Have a star!
Teras
To all modders of my diff (Killer Queen).. I remapped it because I wanted it to be more Killer Queen like. So I gave it another shot <.< I think I turned out well... ANd I look forward to see people play it/mod it.
Anyways, it's remapped. So I won't change a single thing of the old mods due to this.
Shulin
General:

-- What is the bloody mess skin? If it's important include it with the map!
-- .mp3 is pretty low quality, find a better one?
-- Offset 16,996, though it's hard to tell with current quality.
-- I think normal hitsounds work more.
-- Best sizes for BG ~ 800 x 600 or 1024 x 768.

Joker:

-- Recheck your spacing on this difficulty, it's not constant and at times confusing.
-- Quite a lot of gaps between beats, consider using sliders instead.

01:07:426 (1,2,3,4) - Spacing~?
01:08:948 (x) - Note.
01:10:035 (1,2,3,4,5,6,1,2,3,4,5) - Compare spacings.
01:23:079 (3,4,5) - Spacing.
01:31:775 (4,1) - Stacking.
01:37:862 (3) - ^

Ace:

-- End kiai in the same place as the others.

00:27:424 (6) - New combo.
00:49:598 (3) - Clap, following your pattern.
00:54:816 (6) - ^ ?
00:57:316 (5,6,7,8) - I'd avoid this in a normal.
01:30:903 (4) - Put at the end of the slider like 01:32:642 (2,3) -

Queen:

-- Overall difficulty +2-3
-- Add a spinner.
-- Add some claps, all I hear is whistle and the occasional finish D:
-- Preferred skin isn't set to bloody mess... whatever that skin is.

00:29:816 (7,8) - Stacking. Use x0.0 (look at it in game)
00:36:555 (5,6,7) - Stack this?
00:57:317 (6,7,8,9) - Spacing is confusing here due to low OD.
00:58:730 (1,2,3) - ^
01:09:165 (6,7,8) - Stacking.
01:13:948 (8,1) - ^
01:15:687 (4,5) - ^
01:21:992 (x) - Note.
01:24:818 (1,2,3,4,5,6,7) - Sliders or something might be better here, the spacing is hard to read with the current OD.
01:40:471 (1) - Remove new combo.

In general the patterns could do with a little more work, but it's okay.

Killer Queen:

-- The 1/4 spacing here is too wide making it uncomfortable to play. You might want to consider reducing the spacing/distance snap on your streams etc. (example: 00:50:903 (1,2,3,4,5,6,7) - and many more)

00:21:772 (7,8,9) - I get the impression that this stack was thrown into the stream just to fit a pattern. It doesn't play that well =/
00:25:359 (8,9) - Similar thing ^
00:25:685 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Things like this are really messy, the way it all overlaps.
00:27:424 (13,1,2,3,4,5,6) - Strange rhythm. I'd expect notes at 00:27:859 and 00:28:294
00:35:903 (5,6) - Stacking fail?
00:40:468 (8) - Random x0.5 =/
00:55:033 (1,2,3,4,5,6,7,8,1,2,3,4,5) - It's messy and is uncomfortable to play as a result. Try to avoid overlapping the same areas over and over, if you highlight some of your combo's you'll see that they tend to be clustered in the same place.
01:35:033 (10,1,2,3,4,1,2,3,4,5,6,7,8,9) - Another example of cluster.

1/4 is too sparse, too clustered, too much overlapping makes it play badly (imo).

Keep working on it ^_^
Teras

Shulin wrote:

General:



Killer Queen:

-- The 1/4 spacing here is too wide making it uncomfortable to play. You might want to consider reducing the spacing/distance snap on your streams etc. (example: 00:50:903 (1,2,3,4,5,6,7) - and many more)

00:21:772 (7,8,9) - I get the impression that this stack was thrown into the stream just to fit a pattern. It doesn't play that well =/
00:25:359 (8,9) - Similar thing ^
00:25:685 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Things like this are really messy, the way it all overlaps.
00:27:424 (13,1,2,3,4,5,6) - Strange rhythm. I'd expect notes at 00:27:859 and 00:28:294
00:35:903 (5,6) - Stacking fail?
00:40:468 (8) - Random x0.5 =/
00:55:033 (1,2,3,4,5,6,7,8,1,2,3,4,5) - It's messy and is uncomfortable to play as a result. Try to avoid overlapping the same areas over and over, if you highlight some of your combo's you'll see that they tend to be clustered in the same place.
01:35:033 (10,1,2,3,4,1,2,3,4,5,6,7,8,9) - Another example of cluster.

1/4 is too sparse, too clustered, too much overlapping makes it play badly (imo).

Keep working on it ^_^
Kay. Now I ragequit. Whatever I do with this damn diff people complain. Oyashiro. Delete my diffs. I won't even consider participate here. Seems like I can't map this song.

I give up mapping this. If people mod my diff and it's not deleted I won't care about it. So Oyashiro.. get someone else to make a guest diff. Because I will not remap this again. And when I do. I get even more complains. The diff plays perfectly. I can play through most of it. So I don't really find a problem with it. This is exactly why rules for ranked maps sucks. -.-
Topic Starter
Hijiri Tezuka

Teras wrote:

Kay. Now I ragequit. Whatever I do with this damn diff people complain. Oyashiro. Delete my diffs. I won't even consider participate here. Seems like I can't map this song.

I give up mapping this. If people mod my diff and it's not deleted I won't care about it. So Oyashiro.. get someone else to make a guest diff. Because I will not remap this again. And when I do. I get even more complains. The diff plays perfectly. I can play through most of it. So I don't really find a problem with it. This is exactly why rules for ranked maps sucks. -.-
I'll keep the diff since it seems good to me, even if you won't work on it you'll still be the maker of that beatmap...you should know by now that these people are picky on what goes on in a map. I'll keep it but I won't tell you to fix it anymore.
Topic Starter
Hijiri Tezuka

Shulin wrote:

General:

-- What is the bloody mess skin? If it's important include it with the map! If you look up the game you'll understand why...
-- .mp3 is pretty low quality, find a better one? Did once but the mp3 makes the map unable to load the song ;-;
-- Offset 16,996, though it's hard to tell with current quality. I'll fix it -.-
-- I think normal hitsounds work more. I like a mix of both ~~
-- Best sizes for BG ~ 800 x 600 or 1024 x 768. The game has a low following; hard to find decent sized BG's

Joker:
I thought I put these two to rest 3 pages ago?
-- Recheck your spacing on this difficulty, it's not constant and at times confusing.
-- Quite a lot of gaps between beats, consider using sliders instead.

01:07:426 (1,2,3,4) - Spacing~? Done?
01:08:948 (x) - Note. Placed
01:10:035 (1,2,3,4,5,6,1,2,3,4,5) - Compare spacings. Seems ok to me
01:23:079 (3,4,5) - Spacing. Done
01:31:775 (4,1) - Stacking. If you knew how long I spent stacking them then you would know why I won't touch this
01:37:862 (3) - ^ *See above*

Ace:

-- End kiai in the same place as the others. Done

00:27:424 (6) - New combo. New combo for 2 notes?
00:49:598 (3) - Clap, following your pattern. Done
00:54:816 (6) - ^ ?
00:57:316 (5,6,7,8) - I'd avoid this in a normal. No one's complained about it being hard...
01:30:903 (4) - Put at the end of the slider like 01:32:642 (2,3) Done

Queen:

-- Overall difficulty +2-3 Fixed?
-- Add a spinner. Where?
-- Add some claps, all I hear is whistle and the occasional finish D: Wait...claps are in there. Either way I did this on purpose
-- Preferred skin isn't set to bloody mess... whatever that skin is. Fixeth

00:29:816 (7,8) - Stacking. Use x0.0 (look at it in game) Stacked ok
00:36:555 (5,6,7) - Stack this? Not 5 though
00:57:317 (6,7,8,9) - Spacing is confusing here due to low OD. Fixed
00:58:730 (1,2,3) - ^ Looks ok?
01:09:165 (6,7,8) - Stacking. It's stacked right...
01:13:948 (8,1) - ^ *See above*
01:15:687 (4,5) - ^ *See above...again*
01:21:992 (x) - Note. Added
01:24:818 (1,2,3,4,5,6,7) - Sliders or something might be better here, the spacing is hard to read with the current OD. Is ok to me and everyone who's modded this map
01:40:471 (1) - Remove new combo. Dine

In general the patterns could do with a little more work, but it's okay.

Killer Queen: Congratulations, u killed Teras.
Kurai
Hi :)

[Joker]

00:40:469 (4) - Remove whistle and add clap
00:53:513 (3,1) - Remove whitsle and add finish

[Ace]

00:33:946 (1) - Add clap and remove clap at 00:34:381 (2)

[Queen]
00:18:294 (4) - Add clap
00:18:729 (6) - Remove clap at the begin and add clap at the end.
00:20:903 (1) - Add clap
00:21:337 (3) - Remove clap at the begin and add clap at the end.
00:23:511 (1) - Add clap
00:23:946 (3) - Remove clap at the begin and add clap at the end.
00:26:120 (7) - Add clap
00:26:555 (9) - Remove clap at the begin and add clap at the end.
00:46:556 (4) - Spacing Error
00:51:773 (1) - ^
00:52:208 (2) - ^
01:09:165 (6) - ^
01:19:818 (6) - ^
01:21:992 (4) - ^

Star :)
Topic Starter
Hijiri Tezuka

KuraiPettan wrote:

Hi :)

[Joker]

00:40:469 (4) - Remove whistle and add clap Doneth
00:53:513 (3,1) - Remove whitsle and add finish Done

[Ace]

00:33:946 (1) - Add clap and remove clap at 00:34:381 (2) Done

[Queen] Did everything
00:18:294 (4) - Add clap
00:18:729 (6) - Remove clap at the begin and add clap at the end.
00:20:903 (1) - Add clap
00:21:337 (3) - Remove clap at the begin and add clap at the end.
00:23:511 (1) - Add clap
00:23:946 (3) - Remove clap at the begin and add clap at the end.
00:26:120 (7) - Add clap
00:26:555 (9) - Remove clap at the begin and add clap at the end.
00:46:556 (4) - Spacing Error
00:51:773 (1) - ^
00:52:208 (2) - ^
01:09:165 (6) - ^
01:19:818 (6) - ^
01:21:992 (4) - ^

Star :)
Blackiris
Just wanted to give this map a star. So here you go.
[item received : 1x ☆]
Catchy song, nicely done map and interesting game (Killer Queen > Secret Game, though it may be just me).
Nakagawa-Kanon
[Joker]
fine

[Ace]
00:36:120 (5) - add new combo
00:52:642 (2) - make like this

[Queen]
00:29:164 (6) - distance check please
01:09:165 (6,7,8) - △
01:20:035 (7) - This is unjump? I think delete unjump... make normally

[Killer Queen]
It seems fine

but I don't like high distance....



-----------------------------


good song
Musty
Can i create a GuestDiff? :p
Topic Starter
Hijiri Tezuka

Sweyax wrote:

Can i create a GuestDiff? :p
If you want to, sure....
Soaprman
General
arrrrggghpppbbbggfff flv video my poor computer *disables*

It appears to me that you're not using distance snap (or grid snap, even?). This isn't really a problem (in fact, it's kind of refreshing in a way) but you might want to at least consider using it on Easy since the people playing this might be tripped up by inconsistencies here and there.

Outsider's view on the difficulty names: I know nothing about the source of this song you're mapping but I tend to think of an ace as being higher than a queen. If there's a reason for Queen to be above Ace though then leave them, it's no big deal. :P

Joker
00:30:033 (4) - move a little closer to 3.
00:33:512 (3) - move a little farther from 2.
if there are any more cases of this do them too.

01:34:384 (3) - not sure how appropriate this is on Easy.

Ace

nothing here that I haven't said already in General.

Queen/Killer Queen

YOU HAVE TO ALIGN EVERYTHING TO THE GRID IN THE BACKGROUND PICTURE OMG

But seriously, the difficulty gap between these is kind of big. Maybe make Queen a little harder?

Not a bad mapset you got here. Starred.
Teras
I've said it once already. Oyashiro. Delete my iff cuz I won't change a thing in it. It's bad and overmapped <.<
Kiddo-Kun
[General]
Sometimes the soft clap don't sound to good. Consider replacing them with soft whistles?

[Joker]
00:30:033 (4) - Spacing: Make this closer to 3
00:34:381 (3) - Add finish at slider end
00:37:860 (1) - ^
01:23:948 (5) - Align with 3. Make it look better

[Ace]
00:16:990 (1) - Finish?

Not much wrong with this diff.

[Queen]
00:29:816 (7,8) - Stack properly
01:15:687 (4) - ^
01:23:296 (7) - This is really irritating. Consider moving it.

Overall: I dunno what to say about this map. It's okay, but the beat placements kinda tick me off.

Star
thekillerhjkhjk
[queen]
00:51:773 (1,2,3,4,5) - please space these evenly, your spacing here is just... weirdly off
00:56:121 (5) - move further from (4)
00:58:730 (1,2,3) - move 3 closer to 2
01:07:317 (2) - make this start on the main white tick then add a note on the (now empty) blue tick
01:10:904 (2,3,4,5,6) - these notes don't match the words at all if you were trying to make them do that...
01:11:231 (3) - move this note to the blue tick just before where it currently is
the ending of the song after the kiai is pretty badly spaced... the anti-jumps make no sense in relation to the music and should just be removed.

[ace]
the whistle hitsound WITH the clap sound in the beginning is unnecessary. remove whistle please, its just a bit of an eyesore... for the ears

[joker]
fine

starred
Topic Starter
Hijiri Tezuka
Mods done and uploaded~
kanpakyin
Mod
-----------------------------
Blue=Just a suggestion
ReD=I think you should fix this

[Joker]
00:17:804(2)down 2 grid?
00:18:763(3)^
00:32:658(2)left 2 grid?

[Ace]
00:23:901(1)down 2 grid?
00:27:460(6)Please put the slider straight
00:42:654(4)use whistle to substitute the clap
10:13:051(5)left 1 grid?

[Queen]
00:27:442(1)spacing
00:28:679(4)^
00:29:779(7.8)gemination with (6)?
00:32:679(3)down 2 grid?
01:36:593(4)The spacing really close to(3)

[what my suggestion]
~surely,you need to use distance snap
~You need to do a Insane diff

anyway,it is a nice map
star~~
Topic Starter
Hijiri Tezuka

kanpakyin wrote:

Mod
-----------------------------
Blue=Just a suggestion
ReD=I think you should fix this

[Joker]
00:17:804(2)down 2 grid? Done
00:18:763(3)^ Done
00:32:658(2)left 2 grid? Doneth

[Ace]
00:23:901(1)down 2 grid?Done
00:27:460(6)Please put the slider straight Fixed
00:42:654(4)use whistle to substitute the clap Changed
10:13:051(5)left 1 grid? Moved

[Queen]
00:27:442(1)spacing Spaced
00:28:679(4)^ Done
00:29:779(7.8)gemination with (6)? Wat?
00:32:679(3)down 2 grid? Done
01:36:593(4)The spacing really close to(3) Fixed....I think?

[what my suggestion]
~surely,you need to use distance snap I did, that's why the map is so loopey ~~
~You need to do a Insane diff D:

anyway,it is a nice map
star~~
Topic Starter
Hijiri Tezuka
Does anyone know a BAT that's takin requests?
eldnl
Hi ^^

[Joker]

This difficulty has several spacing errors, please use only one "beat snap divisor"

00:44:817 (7) Add new combo
00:45:686 (1) Remove new Combo
00:50:034 (6) Add new Combo
01:23:948 (5) This object is too close to the previous object
01:31:775 (4) Add new combo
01:32:862 (1) Remove new combo
01:35:688 (4) Add new combo
01:36:123 (1) Remove new combo


[Ace]

00:24:381 (2) Spacing
00:33:946 (4)^
00:48:729 (2) This object is too close to the previous object
00:50:033 (4) Spacing
01:35:250 (1~) from here until the end came down spacing, why?

[Queen]

This difficulty is quite easy to be the hardest, try to put more triple and jumps.

00:38:729 (3) Spacing
00:59:600 (4)^
01:24:601 ~ It sounds as if a note should go here
01:37:862 (7) This object is too close to the previous object

Good song, but I think still has a long way.

Star
Lizzehb
Joker~
I see nothing wrong with it.

Ace~
I feel horrible, but this is so well mapped I'm not seeing any issues!

Queen~
Only thing I didn't like about this was the clapping didn't continue through the song, other than that, it's prefect are really fun to play.

Sorry I'm not oh any help but so many people have looked at this!

If you wanna send me another map, please do so.
Disoy
[Joker]
00:17:859 (2,3) - these circle snap...
00:29:164 (3,4) - ^
00:32:642 (2,3) - ^
00:48:295 (5) - 1 grid left
00:52:643 (2,3) - these circle snap...
01:05:252 (4) - 1 grid down
01:34:384 (4,5) - remove this circle and become slider?

[Ace]
00:57:642 (6,7) - remove these circle become slider

[Queen]
00:29:816 (7,8) - not perfect stacked
00:50:034 (5,6) - spacing
Sandpig
hi, here's my mod :)


orz.. I would like to suggest you resnap all notes in all diff....


Queen

00:16:989(1,2,3) make them even
00:29:816(7,8) stack them
00:40:034(6,7) spacing
01:07:209(1,2,3) stack them or make them even
01:08:513(5,6,7) spacing.
01:10:904(2,3,4) spacing, make them even
01:19:818(6,7) spacing
01:22:861(7,8) ^
01:23:514(8,9) ^
01:29:601(3,4) ^
01:36:123(3,4) ^
01:37:427(6,7) ^

Ace

00:48:294(1,2) spacing
01:04:816(3,4) ^
01:37:859(1,2) ^

Joker

01:34:384(4,5) it's a easy diff so remove the circle at 01:35:253 and extend the slider to here

that'a all :D
ignorethis
This mapset gives me a feeling that you're littering objects around. I see there are several spacing mods above, so I don't need to point out
examples:
<Queen>
01:08:513 (5,6,7) -
01:22:644 (7,8,9) -
01:26:992 (1,2,3,4,5,6,7,8,9,10,11,12,13) -
01:36:992 (6,7) -
etc.

<Ace>
00:27:424 (6) - add clap at the end
also claps sound messy at times

<Queen>
01:12:426 (7) - move to long white tick and add a note at the current position
01:13:513 (1,2,3) - add normal hitsound fade-in (use inherited timing sections)
Fapfrit
Please excuse the delay. The accident at the Internet service provider. I hope for your understanding

Modding:

General:
- I would have reduced the stack (4/9)
- Storyboarding (use Half Speed). sounds better :3

Timing:
Good

Joker:
- Reduced Slider Velosyti (0,90)
- Approach (-1)
- Overall (-1)
- If you want sound mode, w
------
00:17:859 (2,3) - I don't understand this. error with spaicing, then, correct (00:18:729 (3,4), 00:19:598 (4,1), 00:20:468 (1,2), 00:21:337 (2,3). correct all, ok D:) used on this place spacing 0,8x
/suggetion: 00:29:164 (3) - delete circle, 00:30:033 (4) - delete slider. 00:29:164 - add a spinner and finished on 00:30:903
00:48:295 (5) - new combo
00:49:165 (1) - delete new combo
01:06:122 (6) - rough slider. giving it elegance =
01:29:166 (1,2,3,1,2,3,4,2,3,4,5) - clearly put the sliders under each other (wiyhout gridsnap)
<Sound>
W - Whostle. E - Finish. R - Clap
Time (00:00:00) - exact time of bit
------

Ace:
- Reduced Slider Velosyti (1,30)
------
00:22:207 (3,4) - spaicing. huh, make it the same
00:37:424 - add a circle, no - better: 00:33:946 (4) - delete this
00:50:468 (5,6) - spaicing, oh, a lot of mistakes with spacings. fix it
00:57:859 (7) - move on 00:58:076
01:16:989 (6) - no
01:28:946 (1) - move on 01:28:729
01:29:163 - add a circle
01:07:859 (Timing Setup Panel) - hmm,can you delete here KIAI? (Applies to all diffs)
01:14:381 - (Timing Setup Panel) - now add KIAI
01:21:337 - (Timing Setup Panel) - delete KIAI

<Sound>
00:23:294 - R
00:28:511 - R
00:38:729 - delete R, put W
00:43:076 - delete E, put W
00:44:816 - delete E
00:54:816 - delete W+R
00:55:250 - R
00:55:685 - delete R
00:56:555 - R
01:28:946 - delete W+R
01:29:163 - R

Queen:
- Approach (+1)
- If you want sound mod, write on queue or pm
------
00:18:729 (6) - Rough slider. a lot of sliders in this Diff - rough and clumsy. fix it
00:30:903 (Timing Setup Panel) - KIAI. Why is there? (on map meets at a time, can remove?, or do the same on Joker and Ace)
00:44:382 (8,1) - spaicing. use Distance Spaicing please
00:57:861 (3) - move on 00:58:078
01:09:600 - add a circle
01:26:992 (1,2,3,4,5,6,7,8,9,10,11,12,13) - =) nope, altered, it will not do

I note your major mistakes:
1) Spaicing errors at all diffs
2) Rough sliders. giving them a beautiful form
Cool map, star
Sandpig
oh...I think I have already modded once....

but many spacing problems are not fixed....

check AI mod...

no kds
narakucrimson
Hi there~~

[Joker]

The map is quiet unspaced - or said in another way, it doesn't have consistent distance snappings.

Try turning Distance Snap ON and go circle by circle fixing the spacing issues.

+Positive thing: the hitsounds sound good :)

35:251 (4) - Maybe a new combo here?

38:729 (7) - (^)

1:21:340 (1) - I'd add a clap in the end of the slider and leave the beggining with no hitsound. Same with slider 2.

1:28:731 (T) - The previous inherited timing section (that is now a bit after the spinner) should start here.



[Ace]

25:326 (3) - Why not stacking this under 1? Also, watch the spacing.

Please be careful with the spacing, again. Try to fix the wrong spacings. I'm not mentioning all of them because they are a loooot. Try using distance snap here, too.



[Killer Queen]

I like this one :)

1:00:469 (T) - Try starting the kiai here. Maybe in the other diffs too, to keep the consistency.

1:07:209 (1) - Try ending the kiai time here, and starting a new one at 1:14:383

1:21:122 (1) - End the kiai here

There are a lot of spacing issues here too. I suggest you to do the same thing I said before.



Fix all those things, mainly the spacing issues, and I'll star :D

Edit: As promised, here's my star
Topic Starter
Hijiri Tezuka

narakucrimson wrote:

Hi there~~

[Joker]

The map is quiet unspaced - or said in another way, it doesn't have consistent distance snappings. ...I mapped this one with Distance Snap....

Try turning Distance Snap ON and go circle by circle fixing the spacing issues.

+Positive thing: the hitsounds sound good :)

35:251 (4) - Maybe a new combo here? Done

38:729 (7) - (^) Done

1:21:340 (1) - I'd add a clap in the end of the slider and leave the beggining with no hitsound. Same with slider 2. That clap at 1 comes from the previous slider. But done

1:28:731 (T) - The previous inherited timing section (that is now a bit after the spinner) should start here. Fixed(?)



[Ace]

25:326 (3) - Why not stacking this under 1? Also, watch the spacing. Too lazy and the spacing is good

Please be careful with the spacing, again. Try to fix the wrong spacings. I'm not mentioning all of them because they are a loooot. Try using distance snap here, too. I tripled checked the spacing with Distance Snap, check them yourself. Just because it looks like a huge gap or a small gap dosen't make it so.



[Killer Queen]

I like this one :) Thanks

1:00:469 (T) - Try starting the kiai here. Maybe in the other diffs too, to keep the consistency. Done?

1:07:209 (1) - Try ending the kiai time here, and starting a new one at 1:14:383

1:21:122 (1) - End the kiai here

There are a lot of spacing issues here too. I suggest you to do the same thing I said before. Checked everything and distance snapped. I wish you guys were clearer on where the problems are...



Fix all those things, mainly the spacing issues, and I'll star :D
Thank you!
Dotsu
~STAR~
artpiggo
Ace
00:37:433 (6) - add clap

Killer Queen
00:55:912 (4) - new combo

sound volume in soft term are too quiet for me

star
arien666
[General]
If you noticed the skin 'bloody mess' in front of BSS notice, delete bloody mess folder inside of your osz file...
[Also, you need to full-submit after this :3]

[Joker]
Resnap please :3
00:21:346 (2,3,4) - 3-4 is with spacing problem orz
00:26:564 (4) - Move into center :3

[Ace]
00:24:390 (2,3,4) - Is 2-3 supposed spacing...?
00:41:346 (1,2,3,4,5,6,7) - Decreasing spacing... Is this supposed :3?
00:58:737 (1) - This slider would be end on 01:00:476 :3 [Make it 1/4 longer]
01:04:390 (2,3,4) - Is 3-4 supposed spacing...?
01:07:868 (1,2,3,4,5) - Decreasing spacing... Is this supposed :3?

[Killer Queen]
00:18:303 (4,5,6) - Some spacing issue...
00:20:694 (7,8,9) - ^
00:31:781 (3,4,5) - ^ but nazi
00:35:585 (4,5,6) - Some spacing issue...
00:36:129 (6,7,8,9) - Some spacing issue...
00:38:303 (2,3,4) - ^
00:48:303 (2,3,4,5) - ^
01:00:151 - Wonder why Kiai start from here... orz
01:12:216 (6,7,8) - Some spacing issue...
01:26:781 (10,1) - Wonder about this jump ;_;



Well... Some spacing issues ;_;
Sorry for no star yet orz
Topic Starter
Hijiri Tezuka

arien666 wrote:

[General]
If you noticed the skin 'bloody mess' in front of BSS notice, delete bloody mess folder inside of your osz file...
[Also, you need to full-submit after this :3]

[Joker]
Resnap please :3
00:21:346 (2,3,4) - 3-4 is with spacing problem orz
00:26:564 (4) - Move into center :3

[Ace]
00:24:390 (2,3,4) - Is 2-3 supposed spacing...?
00:41:346 (1,2,3,4,5,6,7) - Decreasing spacing... Is this supposed :3?
00:58:737 (1) - This slider would be end on 01:00:476 :3 [Make it 1/4 longer]
01:04:390 (2,3,4) - Is 3-4 supposed spacing...?
01:07:868 (1,2,3,4,5) - Decreasing spacing... Is this supposed :3?

[Killer Queen]
00:18:303 (4,5,6) - Some spacing issue...
00:20:694 (7,8,9) - ^
00:31:781 (3,4,5) - ^ but nazi
00:35:585 (4,5,6) - Some spacing issue...
00:36:129 (6,7,8,9) - Some spacing issue...
00:38:303 (2,3,4) - ^
00:48:303 (2,3,4,5) - ^
01:00:151 - Wonder why Kiai start from here... orz
01:12:216 (6,7,8) - Some spacing issue...
01:26:781 (10,1) - Wonder about this jump ;_;



Well... Some spacing issues ;_;
Sorry for no star yet orz
Had a bit of trouble understanding your mod, but hope I did good enough!
Semi_Semi
star~~

good><

my map

pending

viewtopic.php?f=10&t=48053
-myun-
good map!
- Suima -
GOOD :)
BanchoBot
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