2016-11-10 13:59 Nao Tomori: hello
2016-11-10 14:01 Kagetsu: hi
2016-11-10 14:02 Nao Tomori: do you accept mod requests atm?
2016-11-10 14:03 Kagetsu: it depends on the map/song i guess
2016-11-10 14:04 Nao Tomori: ACTION is listening to [https://osu.ppy.sh/b/1090073 Nishimori Yusa(CV. Uchida Maaya) - Rakuen made]
2016-11-10 14:05 Nao Tomori: let me know if you can please
2016-11-10 14:08 Nao Tomori: well? =D
2016-11-10 14:08 Kagetsu: idk
2016-11-10 14:08 Nao Tomori: ah
2016-11-10 14:08 Kagetsu: i'm not really interested tbh
2016-11-10 14:09 Kagetsu:
2016-11-10 14:09 Kagetsu: i mean
2016-11-10 14:09 Kagetsu: it's a cool song
2016-11-10 14:09 Kagetsu: but you surely want an icon xD
2016-11-10 14:09 Nao Tomori: idk
2016-11-10 14:09 Nao Tomori: i just want to improve it
2016-11-10 14:10 Nao Tomori: cuz people said it is really unstructure but i can't see it
2016-11-10 14:10 Kagetsu: yeah, that's the main issue i thin
2016-11-10 14:10 Kagetsu: k
2016-11-10 14:10 Nao Tomori: hmm
2016-11-10 14:11 Nao Tomori: do you mind helping me understand that for a bit?
2016-11-10 14:11 Kagetsu: i can try xd
2016-11-10 14:12 Nao Tomori: that will surely help =D
2016-11-10 14:13 Kagetsu: irc? o:
2016-11-10 14:13 Nao Tomori: sure
2016-11-10 14:14 Kagetsu: alright
2016-11-10 14:15 Kagetsu: k so i think it looks a bit messy because of the shapes
2016-11-10 14:15 Nao Tomori: how so?
2016-11-10 14:15 Kagetsu: hmm
2016-11-10 14:16 Kagetsu: they're really different each other
2016-11-10 14:17 Kagetsu: but i'm not only refering to the specific shapes, also angles and overall spacing
2016-11-10 14:17 Kagetsu: for example 00:15:330 (2,3) -
2016-11-10 14:17 Nao Tomori: i see
2016-11-10 14:17 Kagetsu: compared to 00:16:317 (1,2) -
2016-11-10 14:17 Nao Tomori: ya
2016-11-10 14:18 Kagetsu: is really different
2016-11-10 14:18 Nao Tomori: there's a jump there because
2016-11-10 14:18 Nao Tomori: 00:15:725 (3) -
2016-11-10 14:18 Nao Tomori: this has piano note
2016-11-10 14:18 Nao Tomori: but 00:16:712 (2) - has not a piano note
2016-11-10 14:19 Kagetsu: i get it
2016-11-10 14:19 Kagetsu: but how about something like
https://puu.sh/sdHnX/bfe9951013.png?
2016-11-10 14:19 Kagetsu: looks a bit more balanced visually speaking
2016-11-10 14:20 Nao Tomori: hmm
2016-11-10 14:20 Kagetsu: while still conserving the jump
2016-11-10 14:20 Nao Tomori: ya, that works better
2016-11-10 14:21 Kagetsu: also it doesn't really count as a "jump" because of slider leniency
2016-11-10 14:21 Nao Tomori: in the old position?
2016-11-10 14:21 Kagetsu: yeah
2016-11-10 14:21 Nao Tomori: my idea was that it is sharp angle to 3
2016-11-10 14:21 Nao Tomori: so it feels like a jump
2016-11-10 14:21 Nao Tomori: but like your image, it wouldnt be sharp angle
2016-11-10 14:22 Kagetsu: maybe you're focusing too much on that specific beat
2016-11-10 14:23 Kagetsu: i think you have to also consider the song section
2016-11-10 14:23 Nao Tomori: hmm
2016-11-10 14:24 Nao Tomori: yea, but it's still a pretty small jump like that isn't it?
2016-11-10 14:24 Nao Tomori: not bigger than some of the other ones like 00:14:146 (4) -
2016-11-10 14:25 Kagetsu: well yeah xd
2016-11-10 14:26 Kagetsu: btw rhythm is quite weird there
2016-11-10 14:26 Nao Tomori: why is that?
2016-11-10 14:27 Kagetsu: because you put the strongest beats on slider tails
2016-11-10 14:27 Nao Tomori: hmm
2016-11-10 14:27 Nao Tomori: this is because i decided that piano was important
2016-11-10 14:27 Nao Tomori: so it follows piano with 1/2 sliders + jumps
2016-11-10 14:27 Kagetsu: just look to the hitsounding there 00:13:949 -
2016-11-10 14:28 Kagetsu: it has whistle and clap
2016-11-10 14:28 Kagetsu: while 00:13:751 - has nothing D:
2016-11-10 14:28 Nao Tomori: hmm
2016-11-10 14:29 Nao Tomori: i think i could redo hitsounding to highlight this piano line more then
2016-11-10 14:29 Nao Tomori: because that was really important when i mapped this
2016-11-10 14:29 Nao Tomori: or rather, the hitsounding is following this boring drumline that is just 1/1 spam
2016-11-10 14:29 Nao Tomori: but the piano has interesting melody, so i followed that over drum
2016-11-10 14:32 Kagetsu: idk, i think vocals/drums are way more interesting than piano tbh
2016-11-10 14:32 Nao Tomori: D=
2016-11-10 14:32 Kagetsu: but well that's just personal opinion
2016-11-10 14:33 Kagetsu: it isn't the main issue so let's just not focus on that xd
2016-11-10 14:33 Nao Tomori: everyone says that ahh
2016-11-10 14:33 Nao Tomori: oh ok
2016-11-10 14:34 Kagetsu: 01:02:106 (1,4) -
2016-11-10 14:34 Kagetsu: so unexpected angles o_o
2016-11-10 14:34 Nao Tomori: hmm
2016-11-10 14:35 Nao Tomori: yeah that does look bad
2016-11-10 14:35 Kagetsu: tbh i'm always expecting the 5 degrees thing
2016-11-10 14:35 Nao Tomori: 5 degrees?
2016-11-10 14:35 Kagetsu: 00:40:001 (1) - like that maybe
2016-11-10 14:37 Nao Tomori: i don't understand
2016-11-10 14:37 Kagetsu: i mean, repeating angles through the map xd
2016-11-10 14:38 Nao Tomori: hmm
2016-11-10 14:39 Nao Tomori: i repeated that 90 degree reversal a ton
2016-11-10 14:39 Nao Tomori: so i would just make something similar here
2016-11-10 14:39 Nao Tomori: like, every slider has a reversed slider to go with it
2016-11-10 14:40 Kagetsu: hmm
2016-11-10 14:40 Kagetsu: 5 degrees always looks cool xd
2016-11-10 14:40 Kagetsu:
https://puu.sh/sdIr8/57c169845b.png2016-11-10 14:40 Kagetsu: i don't really know where to place the circles tho
2016-11-10 14:42 Nao Tomori: hmm
2016-11-10 14:42 Nao Tomori: this create really weird flow
2016-11-10 14:42 Nao Tomori:
https://osu.ppy.sh/ss/6535239 like this
2016-11-10 14:42 Kagetsu: oh
2016-11-10 14:43 Kagetsu: it was just an example
2016-11-10 14:44 Nao Tomori: hmm
2016-11-10 14:44 Nao Tomori: well that would add to the reversed slider pattern that i used everywhere
2016-11-10 14:44 Kagetsu: yeah
2016-11-10 14:45 Nao Tomori: what do you think of something like this
2016-11-10 14:45 Nao Tomori:
https://osu.ppy.sh/ss/65352602016-11-10 14:46 Nao Tomori: put a lot of force on 3 and 1 though
2016-11-10 14:46 Kagetsu: uh
2016-11-10 14:46 Kagetsu: it's ok i guess
2016-11-10 14:46 Kagetsu: but i'd rather balance the visual spacing a bit
2016-11-10 14:48 Nao Tomori: how about stacking 2 and 3 on the slider ends then
2016-11-10 14:48 Kagetsu: something like
https://puu.sh/sdIRQ/3b5c9b2b7e.png?
2016-11-10 14:48 Kagetsu: it's really similar to yours
2016-11-10 14:49 Nao Tomori: hmm
2016-11-10 14:49 Kagetsu: it's just that visual spacing looks a bit more balanced xd
2016-11-10 14:49 Kagetsu:
https://puu.sh/sdIVV/c132dce928.png2016-11-10 14:50 Nao Tomori: hmm
2016-11-10 14:50 Kagetsu: that might work too
2016-11-10 14:50 Kagetsu: idk
2016-11-10 14:50 Nao Tomori: yes that looks good
2016-11-10 14:50 Kagetsu: it's your map lol
2016-11-10 14:50 Nao Tomori: ya
2016-11-10 14:50 Nao Tomori: i think that this would work best though
2016-11-10 14:50 Nao Tomori:
https://osu.ppy.sh/ss/65352932016-11-10 14:51 Kagetsu: one easy way to "measure" if a pattern is "beautiful" is to look at it on ar 0
2016-11-10 14:51 Nao Tomori: that way both sliders have same emphasis since one has a jump into it and one has a stream as well
2016-11-10 14:51 Kagetsu: maybe
2016-11-10 14:53 Kagetsu: i'm a bit worried about this section 00:25:791 -
2016-11-10 14:53 Nao Tomori: hmm why is that?
2016-11-10 14:53 Kagetsu: because hmm
2016-11-10 14:54 Kagetsu: you tend to change the visual spacing too much imo
2016-11-10 14:54 Kagetsu: for example
2016-11-10 14:54 Kagetsu: 00:27:370 (1,2,3) -
2016-11-10 14:54 Kagetsu: they look super close
2016-11-10 14:54 Kagetsu: then 00:28:356 (4) - is far far away
2016-11-10 14:55 Nao Tomori: hmm
2016-11-10 14:55 Kagetsu: something similar happens on 00:26:383 (3,4) - to 00:26:975 (5) -
2016-11-10 14:55 Nao Tomori: actually 4 is the wrong place i think
2016-11-10 14:55 Nao Tomori: hmm
2016-11-10 14:55 Nao Tomori: i thought 2,3 was pretty far apart
2016-11-10 14:55 Kagetsu: 00:26:383 (3,4) - looks like it was part of another pattern
2016-11-10 14:56 Nao Tomori: well
2016-11-10 14:56 Nao Tomori: 00:25:791 (1,3) -
2016-11-10 14:56 Nao Tomori: this is that pattern
2016-11-10 14:56 Nao Tomori: 00:26:975 (5,1) -
2016-11-10 14:56 Nao Tomori: and this
2016-11-10 14:56 Kagetsu: yeah
2016-11-10 14:56 Kagetsu: but i'm talking about the visuals
2016-11-10 14:57 Kagetsu: equality thing
2016-11-10 14:57 Nao Tomori: ya
2016-11-10 14:57 Nao Tomori: doesn't 3 head > 4 > 5 look even spaced?
2016-11-10 14:57 Kagetsu: equal visual distance makes things a bit more clear to read/understand i think
2016-11-10 14:57 Nao Tomori: or, i don't understand the problem well
2016-11-10 14:57 Kagetsu: yeah
2016-11-10 14:57 Kagetsu: 00:26:383 (3,4,5) - looks equally spaced
2016-11-10 14:57 Kagetsu: but compare that visual distance
2016-11-10 14:58 Kagetsu: with this 00:27:370 (1,2) - ?
2016-11-10 14:58 Nao Tomori: ah yeah
2016-11-10 14:58 Nao Tomori: i understand now
2016-11-10 14:58 Kagetsu: the second one looks certainly cramped
2016-11-10 14:58 Nao Tomori: yes
2016-11-10 14:58 Nao Tomori: hmm i never thought about that D=
2016-11-10 14:58 Kagetsu: i mean 00:27:370 (1,2,3) - looks so different to 00:26:383 (3,4,5) -
2016-11-10 14:58 Nao Tomori: ya
2016-11-10 14:58 Nao Tomori: cuz it got rotated 30 degrees
2016-11-10 14:58 Nao Tomori: 90**
2016-11-10 14:59 Kagetsu: o:
2016-11-10 14:59 Nao Tomori: gimme sec
2016-11-10 14:59 Kagetsu: ok :p
2016-11-10 15:00 Nao Tomori:
https://osu.ppy.sh/ss/65353482016-11-10 15:00 Nao Tomori: this looks more equalized visually right?
2016-11-10 15:01 Kagetsu: yeah it does xD
2016-11-10 15:02 Nao Tomori: hmm
2016-11-10 15:03 Nao Tomori: was there some other places that it looked like that
2016-11-10 15:03 Nao Tomori: really cluttered
2016-11-10 15:04 Nao Tomori: actually the next part has pretty low visual spacing all around
2016-11-10 15:04 Kagetsu: well... there is also this 00:28:949 (1,2) -
2016-11-10 15:04 Kagetsu: which doesn't really make sense imo
2016-11-10 15:05 Nao Tomori: hmm
2016-11-10 15:05 Nao Tomori: yea it doesnt
2016-11-10 15:05 Nao Tomori: originally it was triangle pattern but that got changed long time ago
2016-11-10 15:06 Kagetsu: thing is that it looks out of place because that's the only place in the map where you used that kind of stacked slidertail pattern xd
2016-11-10 15:07 Nao Tomori: ya
2016-11-10 15:07 Nao Tomori: so i changed it to reversed slider
2016-11-10 15:07 Nao Tomori: like here >
https://osu.ppy.sh/ss/65353962016-11-10 15:07 Kagetsu: you could even space them more because voice :p
2016-11-10 15:08 Kagetsu: also... why are those 1/4 at the ending part so differently spaced? D:
2016-11-10 15:09 Nao Tomori: huh?
2016-11-10 15:09 Kagetsu: 01:05:067 (4,5,1) - 01:06:449 (4,5,6,7,1) - 01:07:436 (2,3,4) - 01:09:606 (5,6,1) - etc
2016-11-10 15:09 Nao Tomori: good question
2016-11-10 15:10 Kagetsu: first one is like 0.4 then 0.5, 0.7, 1.0
2016-11-10 15:10 Nao Tomori: hmm
2016-11-10 15:10 Kagetsu: idk
2016-11-10 15:10 Kagetsu: looks a bit random
2016-11-10 15:10 Nao Tomori: ya
2016-11-10 15:10 Kagetsu: specially when you're representing the same thing on the music
2016-11-10 15:10 Nao Tomori: well, some of them are louder than others
2016-11-10 15:10 Nao Tomori: but the quietest ones are the biggest spacing atm..
2016-11-10 15:10 Nao Tomori: so i have to fix this
2016-11-10 15:10 Kagetsu: for example 01:12:172 (2,3,4) - and 01:10:594 (2,3,4) - are musically the same
2016-11-10 15:11 Nao Tomori: ya and they are same spacing more or less
2016-11-10 15:11 Nao Tomori: i guess i could DS them
2016-11-10 15:12 Nao Tomori: issue is, i used the different spacing to fill in space to the sliders
2016-11-10 15:13 Kagetsu: well, just try to be a bit more consistent there
2016-11-10 15:13 Nao Tomori: ya
2016-11-10 15:17 Kagetsu: about the 1/1 shapes
2016-11-10 15:17 Kagetsu: i feel like you're trying too hard to be creative
2016-11-10 15:17 Kagetsu: D=
2016-11-10 15:17 Nao Tomori: huuuh
2016-11-10 15:17 Nao Tomori: really?
2016-11-10 15:17 Kagetsu: maybe xD
2016-11-10 15:18 Nao Tomori: i thought they were just simple curves D=
2016-11-10 15:18 Nao Tomori: or lik
2016-11-10 15:18 Nao Tomori: reverse sliders
2016-11-10 15:18 Nao Tomori: without the reverses
2016-11-10 15:18 Nao Tomori: repeat slider*
2016-11-10 15:18 Kagetsu: 01:06:843 (1) - it doesn't look like a simple curve >_>
2016-11-10 15:18 Nao Tomori: ya
2016-11-10 15:18 Nao Tomori: well, for the one in corners
2016-11-10 15:18 Nao Tomori: i couldnt do that cuz playfield issue
2016-11-10 15:18 Kagetsu: lol
2016-11-10 15:19 Kagetsu: you ran out of space
2016-11-10 15:19 Kagetsu: xD
2016-11-10 15:19 Kagetsu: 00:43:949 (6) - is this necessary?
2016-11-10 15:19 Nao Tomori: yeah pretty much
2016-11-10 15:19 Nao Tomori: uhh
2016-11-10 15:19 Nao Tomori: idk i liked it
2016-11-10 15:19 Kagetsu: i mean, music clearly stops on 00:43:949 - so why
2016-11-10 15:20 Kagetsu:
2016-11-10 15:20 Nao Tomori: i disagree
2016-11-10 15:20 Nao Tomori: music stops on 00:44:146 -
2016-11-10 15:20 Nao Tomori: the guitar sound
2016-11-10 15:20 Nao Tomori: and that slider represents the held out chord
2016-11-10 15:20 Kagetsu: well
2016-11-10 15:21 Kagetsu: you might be right >_>
2016-11-10 15:21 Kagetsu: i just find it weird xd
2016-11-10 15:21 Nao Tomori: hmm
2016-11-10 15:21 Nao Tomori: well i think it's not that bad cuz
2016-11-10 15:21 Nao Tomori: you would snap hard there and there isnt anything after it
2016-11-10 15:21 Nao Tomori: if there was other notes on00:44:343 -
2016-11-10 15:21 Nao Tomori: i wouldn't do that
2016-11-10 15:22 Nao Tomori: and you can play that slider by holding it down anyway
2016-11-10 15:22 Kagetsu: well yeah
2016-11-10 15:22 Kagetsu: i understand your reasoning o:
2016-11-10 15:23 Kagetsu: it's just that i wouldn't do that, because of aesthetics maybe
2016-11-10 15:23 Kagetsu: but it was just a suggestion
2016-11-10 15:23 Kagetsu: it's your map afterall
2016-11-10 15:23 Nao Tomori: hmm
2016-11-10 15:24 Nao Tomori: well, it's consistent with that section using 1/2 sliders for guitar chords too
2016-11-10 15:24 Nao Tomori: so i will keep that
2016-11-10 15:25 Kagetsu: fine
2016-11-10 15:25 Kagetsu: i got distracted because of that
2016-11-10 15:25 Kagetsu: i was talking about 1/1 sliders
2016-11-10 15:25 Kagetsu: lol
2016-11-10 15:25 Nao Tomori: mm
2016-11-10 15:26 Nao Tomori: were there rly that many weird ones
2016-11-10 15:26 Nao Tomori: all the ones in corners just push back to the center
2016-11-10 15:27 Kagetsu: hmm
2016-11-10 15:28 Nao Tomori: i could try making them look better
2016-11-10 15:28 Nao Tomori: lemme just take a look at lasse's latest map or something xd
2016-11-10 15:29 Kagetsu: the point behind it is to repeat some shapes
2016-11-10 15:29 Kagetsu: so it adds a bit of structure
2016-11-10 15:29 Kagetsu: maybe
2016-11-10 15:29 Nao Tomori: i see
2016-11-10 15:29 Nao Tomori: but a lot of them follow different stuff
2016-11-10 15:29 Nao Tomori: and i did repeat the ones in the same section that follow same thing
2016-11-10 15:30 Nao Tomori: i dont think 1/1 slider art is good to repeat though cuz then people think you just lazy with the slider
2016-11-10 15:30 Kagetsu: that's why i said that maybe you're trying too hard to be creative xD
2016-11-10 15:31 Nao Tomori: D=
2016-11-10 15:31 Kagetsu: well, there are some that could be improved
2016-11-10 15:31 Kagetsu: like 01:24:212 (1) - for example
2016-11-10 15:31 Nao Tomori: hmm
2016-11-10 15:31 Nao Tomori: whats wrong with that
2016-11-10 15:32 Nao Tomori: wanted to make it spread out so people see the sv change
2016-11-10 15:32 Kagetsu: objectively talking, there's nothing wrong with it
2016-11-10 15:32 Kagetsu: lol
2016-11-10 15:32 Kagetsu: it just looks weird
2016-11-10 15:32 Nao Tomori: ah
2016-11-10 15:32 Nao Tomori: ok back to a circle slider then
2016-11-10 15:33 Kagetsu: i mean, i could do something like
https://puu.sh/sdLex/7dd701f5c2.png2016-11-10 15:33 Kagetsu: and it would be ok
2016-11-10 15:33 Nao Tomori: jesus
2016-11-10 15:33 Kagetsu: but idk, the angle is just weird
2016-11-10 15:33 Nao Tomori: well the other issue was that it goes offscreen pretty fast
2016-11-10 15:34 Kagetsu: offscreen? o_o
2016-11-10 15:34 Nao Tomori:
https://osu.ppy.sh/ss/65355852016-11-10 15:34 Kagetsu: ah
2016-11-10 15:34 Kagetsu: it isn't offscreen
2016-11-10 15:34 Kagetsu: xd
2016-11-10 15:35 Nao Tomori: hm
2016-11-10 15:35 Nao Tomori: that one is not
2016-11-10 15:36 Nao Tomori: well, that works better
2016-11-10 15:36 Nao Tomori: and i guess it looks better too cuz it curves into the next one
2016-11-10 15:36 Kagetsu: cool o:
2016-11-10 15:37 Nao Tomori: i'll brb
2016-11-10 15:38 Kagetsu: k
2016-11-10 15:38 Nao Tomori: am back
2016-11-10 15:39 Kagetsu: o
2016-11-10 15:39 Kagetsu: btw
2016-11-10 15:39 Kagetsu: who is that girl in the background?
2016-11-10 15:39 Nao Tomori: nao tomori
2016-11-10 15:39 Nao Tomori: LOL
2016-11-10 15:39 Kagetsu: rly
2016-11-10 15:40 Nao Tomori: ya
2016-11-10 15:40 Nao Tomori: ssupposedly
2016-11-10 15:40 Nao Tomori: her boobs are too big tho idk
2016-11-10 15:40 Nao Tomori: and hair is too long
2016-11-10 15:40 Nao Tomori: maybe its actually that girl from kancolle
2016-11-10 15:40 Kagetsu: lol
2016-11-10 15:40 Nao Tomori: kashima
2016-11-10 15:42 Kagetsu: this song isn't sung by nao tomori tho
2016-11-10 15:42 Nao Tomori: ya but my username is nao tomori :<
2016-11-10 15:42 Kagetsu: why is that
2016-11-10 15:42 Kagetsu: D:
2016-11-10 15:42 Nao Tomori: idk
2016-11-10 15:42 Nao Tomori: i made my account and it had some idiotic name
2016-11-10 15:43 Nao Tomori: so when charlotte came out i watched it and i liked her
2016-11-10 15:43 Nao Tomori: so i namechanged
2016-11-10 15:43 Kagetsu: xD
2016-11-10 15:43 Nao Tomori: why is your account named kagetsu?
2016-11-10 15:43 Kagetsu: uh
2016-11-10 15:43 Kagetsu: long story xd
2016-11-10 15:43 Nao Tomori: mm
2016-11-10 15:44 Nao Tomori: isnt it eroge name?
2016-11-10 15:44 Kagetsu: idk
2016-11-10 15:44 Kagetsu: it has been my username for years
2016-11-10 15:45 Kagetsu: even before joining osu
2016-11-10 15:45 Nao Tomori: i see
2016-11-10 15:45 Kagetsu: it was taken when i registered my account tho
2016-11-10 15:46 Nao Tomori: ah rip
2016-11-10 15:46 Kagetsu: :p
2016-11-10 15:47 Nao Tomori: well, this helped a ton
2016-11-10 15:47 Nao Tomori: thanks
2016-11-10 15:47 Nao Tomori: owait you arent done
2016-11-10 15:48 Kagetsu: oh
2016-11-10 15:49 Kagetsu: actually i finished already
2016-11-10 15:49 Kagetsu: xd